lfnetwork.com mark read register faq members calendar

Thread: How can I modify Dark Trooper's textures
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 11-15-2004, 07:35 AM   #1
Leviathan
Senior Member
 
Leviathan's Avatar
 
Join Date: Jun 2004
Location: Onboard the Sun Crusher
Posts: 1,008
Exclamation How can I modify Dark Trooper's textures

Hello world !

Is there somebody who could help me, here ?...
I want to change the dark trooper's textures : The body and the jetpack.
I've read the tutorial about the "reskinning" of the Ewoks on "http://www.gametoast.com", but I don't know the "Hex editing", so I've got a problem ...
For infos, I've got my modified ".DDS" files under the hand. I've used the "nVidia Texture Tools" to convert original ".DDS" files in ".TGA" and new ".TGA" in ".DDS". Then, I've compiled these ".DDS" files in ".LVL" file format with BCompiler. But I can't continue because I have to use the "Hex Editing"...

So, please help me !...

I await your answers !...
Leviathan is offline   you may: quote & reply,
Old 11-15-2004, 08:17 AM   #2
TEXVINDICTIVE
Rookie
 
TEXVINDICTIVE's Avatar
 
Join Date: Sep 2004
Location: Philly, PA
Posts: 34
Dark Trooper is a hard one.
I was going to make a skin pack, but I still have some trouble with a couple of skins. I can replace Dark Trooper in the .lvl file, but half of the actor is colored and the other parts default to black texture. I don't know why, so I'm just waiting to see if something to help me comes out. But all other skins in the imp.lvl I can get to work. Also, Super Battledroid. No matter which lines of text I edit in the cis.lvl file, Super Battlerdroid stays the same. It can only do this if it's getting its information from some other file or a line in the .lvl file I can't identify.

As far as the Hex stuff, Gametoast has all the info you need to retexture. It's there, you have to read the stuff. No one is going to hold your and do it for you. Let me put it to you like this. See the photo below? I had no clue how to use a Hex Editor. I spend a little on Gametoast and the result is down below. Good luck!







Now go home and get your shine box!
TEXVINDICTIVE is offline   you may: quote & reply,
Old 11-16-2004, 08:07 AM   #3
Leviathan
Senior Member
 
Leviathan's Avatar
 
Join Date: Jun 2004
Location: Onboard the Sun Crusher
Posts: 1,008
Arrow

Thank you for your answer ...
Leviathan is offline   you may: quote & reply,
Old 12-12-2004, 06:39 AM   #4
Leviathan
Senior Member
 
Leviathan's Avatar
 
Join Date: Jun 2004
Location: Onboard the Sun Crusher
Posts: 1,008
Question

Only the A4R4G4B4 textures of the Darktrooper must be modified to see your modifications. The DXT3 and A8R8G8B8 textures are optional to change. They represent the light's effect on the armor, so a "second skin" placed UNDER the skin affiliated with the A4R4G4B4 textures.
With this, my modifications have worked : Now, my darktrooper is red.
Leviathan is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > SWBattlefront.net (SWBF I & II) > Star Wars Battlefront > Modding & Editing > How can I modify Dark Trooper's textures

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:00 AM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.