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Old 11-30-2004, 07:15 AM   #1
Hannibal
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Influence

I was reading about the influence system and I think I'm most excited about it.
From the reviews and walkthroughs it looks like Obsidian has done all the right things to improve on KOTOR. KOTOR was so great that you could allow certain things to pass. My major thought about that is that good or evil the game was basicly the same. There were minor differences and different endings but...
Seems like we wont have that problem with KOTOR2 and looks like the dialogue tree will be wider which I really look forward to.

It sucks when you speak with a character and no matter what dialogue choice you pick its the same response you might as well not pick and just sit there and watch at points like that.

My 2˘.

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Old 11-30-2004, 08:00 AM   #2
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I completely agree. This is one of that main things I always thought was missing from KotOR 1...
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Old 11-30-2004, 08:04 AM   #3
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Especially for the dark side. It didn't fit that Mission would be all gung ho about supporting you when I did nothing but verbally abuse everyone...

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Old 11-30-2004, 08:18 AM   #4
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I'd have to agree as well. When I first heard there was going to be 'weapon switching' I was completely hyped (and hooked). NOW we have this (influence) to look forward to as well!

I think something this dynamic (or subtle) will make this game re-playable for countless times.

What's going to be really interesting is when we start to tackle modding dialogues, recruitables, etc. that will take 'Influence' into consideration... sweetness (Oh the possibilities )

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Old 11-30-2004, 08:26 AM   #5
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I'm looking forward to this feature as well.

TSL will kick bantha butt!
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Old 11-30-2004, 08:34 AM   #6
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Quote:
Originally posted by ChAiNz
I think something this dynamic (or subtle) will make this game re-playable for countless times.

That's exactly what I was thinking. Influence really expands replayability because if it's tough to keep a strong influence on all character then you won't get to hear all of their stories. Unlike KOTOR where all you had to do was talk to them.

I was a little worried one Bioware turned it over to Obsidian but it looks like they've added on to a great game.

I still love Bioware with all my heart for NWN and KOTOR (and next year Jade Empire).

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Old 11-30-2004, 08:39 AM   #7
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Its doubtful that we will get them all to turn the first couple times we play, so you know you'll play it just to try and get them all LS/DS. Well, atleast I will!
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Old 11-30-2004, 08:54 AM   #8
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It's really starting to sound like TSL will surpass its predecessor
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Old 11-30-2004, 10:21 AM   #9
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Well people who have played it (IGN and the people from that UK XBOX Mag.) said it has a better story then the first one. So thats a good sign!
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Old 11-30-2004, 10:27 AM   #10
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Quote:
Originally posted by TemporaryTomato
I'm looking forward to this feature as well.

TSL will kick bantha butt!
Cheers to Obsidian!




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Old 11-30-2004, 02:55 PM   #11
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Yeah, that influence aspect seems pretty sweet. But maybe we should wait untill we've actually played the game before we get all psyched about it. Though I agree that Obsidian really seems to have done a great job (I was one of the people that went really sceptical when I heard Bioware had given the job to a completely new company).
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Old 11-30-2004, 03:09 PM   #12
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you know the more i learn about this game the more i want it at first i was critical when i heard that lucas arts had chosen to make the game with obsidian instead of bioware but at the same time i thought they were fairly smart to buy the game engine, because for me just an extension of kotor i.e. more of the same but with more characters and story line and side quests would have kept me happy but it sounds like obsidian and lucas arts thought hard about what else kotor needed and done it


So long and thanks for all the fish

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Old 11-30-2004, 05:29 PM   #13
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yeah, I think every1 was like that, but we just have to wait and see. Looks like they did a great job from everything i saw.
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Old 11-30-2004, 06:30 PM   #14
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Quote:
Originally posted by ChAiNz
I think something this dynamic (or subtle) will make this game re-playable for countless times.
That's the whole point of it too, we will get to play the game over and over trying to turn our NPC's to the different sides LS and DS, and seeing how their dialogues change... and possibly even able to teach them the ways of the force.


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Old 11-30-2004, 06:35 PM   #15
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Quote:
Originally posted by RedHawke
... and possibly even able to teach them the ways of the force.
..as long as becoming a jedi does not become like applying for a "normal" job For me Jedi were always a little special...if everyone can become a jedi , then I think we are loosing something. But from what I have seen, the Obsidian team seem to have done a great job.
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Old 11-30-2004, 06:41 PM   #16
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Yes, TSL looks to be superior to KOTOR, and all the prereviews seem to indicate this... However, I had a similar experience with Jedi Academy, and I'm sure many of y'all will agree with me if I say that that game sucked next to Jedi Outcast. While I have more confidence in Obsidian, I'm trying to be pessimistic with TSL, so I can endure the wait to buy it better. Sounds hypocritical, don't it.
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Old 11-30-2004, 06:45 PM   #17
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Quote:
Originally posted by Darth333
..as long as becoming a jedi does not become like applying for a "normal" job For me Jedi were always a little special...if everyone can become a jedi , then I think we are loosing something. But from what I have seen, the Obsidian team seem to have done a great job.
I don't think you will be able to do that with all of the NPC's in a single game, it more likely would only be a one NPC at a time thing, going with the one apprentice at a time rule both the Jedi/Sith practice... adding a TON of replayability alone to the game... we would then have to play repeatedly to see which NPC makes the best apprentice/padawan for LS and DS.


"Beware the form-fitting black armor-clad Drow hottie with twin Mineral II Greensteel Khopeshes!"
"Liella d'Orien says, '"You're the fool, Devil. -- Witness the power of this fully ARMED and OPERATIONAL Titan!"'"
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Old 11-30-2004, 08:30 PM   #18
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^^^^

That would be cool to be able to have a apprentice and teach him/her the ds/ls! That would add so much more to the game!
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Old 12-01-2004, 02:47 AM   #19
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Man, I really can't wait.. I'll learn how to mod on the second game when its out for pc. I'll get it in feb, but on dec 6th ill get for xbox hopefully gamestop will have the damn thing in cus sometimes they are a day late.
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Old 12-01-2004, 04:27 AM   #20
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Quote:
Originally posted by Darth333
..as long as becoming a jedi does not become like applying for a "normal" job For me Jedi were always a little special...if everyone can become a jedi , then I think we are loosing something. But from what I have seen, the Obsidian team seem to have done a great job.
I agree. I just don't want everyone and their dog to be Jedi in this game...

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Old 12-01-2004, 08:35 AM   #21
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^^ Agrees as well.

Couldn't have said it better myself.

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Old 12-01-2004, 08:41 AM   #22
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Yeah, would ruin the whole point of the game.
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Old 12-01-2004, 08:43 AM   #23
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I think you can only teach the "disiple", visas marr and "handmaiden the force. others arn't force affiliated.
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Old 12-01-2004, 08:47 AM   #24
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Hope not, if you can, I would just do the people who I thought deserved it!
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