I made a Ep3 Obiwan but i cant use any modeling programs with my cpu except for milkshape. So i was wondering if anybody would like to help me out on this in converting it to a working glm so i can skin the model & get it ingame. Here is a pic of what the model looks like. Keep in mind it still needs to be skinned.
You cant just export it to .glm, you need to attach the mesh to the skeleton, create the hierarchy for limb-sabering purposes, add caps and compile with carcass (which uses .XSI format).