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Old 02-22-2005, 09:47 PM   #41
TheRaid
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The long sabers looks very cool when it's used one-handed, but not with two. I like to use one saber and one short saber sometimes and with this crystal, it doesn't look right at all.
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Old 02-22-2005, 10:00 PM   #42
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Quote:
Originally posted by TheRaid
The long sabers looks very cool when it's used one-handed, but not with two. I like to use one saber and one short saber sometimes and with this crystal, it doesn't look right at all.
There's a simple solution then. Don't use these sabers. Besides the fact is these sabers are based off of the default saber colors. Meaning if people really want these sabers as the standard size then use the standard sabers.


Working so, we will learn history as a tree knows it; we will climb into shapes printed in the seed; we will become time made visible, years made fragrant; we will make of concentric memory a stem of praise; we will inhabit daylight at a trees own speed; we will be travelers who remain, patriots to this ground.
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Old 02-22-2005, 10:26 PM   #43
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^^^^
I'll have to agree with Darkkender, you just might want to skip the saber part of the mod.
Quote:
Originally posted by TheRaid
The long sabers looks very cool when it's used one-handed, but not with two. I like to use one saber and one short saber sometimes and with this crystal, it doesn't look right at all.
I'm sorry you feel that way, but I will have to respectfully disagree with your assessment.

You should have added "IMHO" to your statement, IMHO meaning In My Honest Opinion...

To me, IMHO, the standard short saber models are horrible, and the standard sabers only look good in the off-hand when used with the longer Malak's saber. The double saber is OK, and the Malak's length saber... rules supreme... and wielding two of them at a time is sweet. Waaaay to many Samurai movies for me!


"Beware the form-fitting black armor-clad Drow hottie with twin Mineral II Greensteel Khopeshes!"
"Liella d'Orien says, '"You're the fool, Devil. -- Witness the power of this fully ARMED and OPERATIONAL Titan!"'"
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Old 02-22-2005, 10:33 PM   #44
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Ohhhhhhh, is that what IMHO stands for I always thought that it was I Mean Hello Obvious, I guess my sister has a bad influence on me [Influence Lost (-) Sister]


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Old 02-22-2005, 10:48 PM   #45
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Well IMHO these sabers look sweet single or with a normal saber in the off hand. Great work as always RedHawke .


Through this world we fight for good or for evil it does not matter. In the end all that really matters is that we choose and go forth.
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Old 02-23-2005, 06:02 AM   #46
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Many thanks for the honest and concise reply RedHawke.

If I do decide to learn something and tinker with the mod a bit myself, rest assured I will not submit any tinkering I do to any site. It'll be personal use only.
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Old 02-24-2005, 04:14 AM   #47
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I am now at Nar Shadda, owninating everything with the DS items, and I say great job!

My next question, is there any way to make it so that the Belt can act as a stealth field generator? Cause I Swore the Revan's belts did that....
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Old 02-24-2005, 05:56 PM   #48
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Question

RedHawke: Not to turn this into a WIP thread, but is there any plans to bring back your NPC incarnation for the new game? I never got to the mentioned "scripted exit" point due to the new PC going out. ...again. (Still under the 'Return by' date, so just opted for my cash back. I should be getting a decent replacement within 2 weeks.) What I did experence if it, however, was quite fun. I rather liked having the spikey redhead around. Here's hoping we get to see her again, even if she's stuck with a new outfit due to a lack of Bastila/Starforge outfits. (If they ARE absent, that is.) Good luck on any and all new mods you do.

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Old 02-24-2005, 07:35 PM   #49
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^^^^
Unfortunately, no RedHawke will remain solely in KOTOR I;
spoiler:
She was after the ancient Force Fueled Rakatan Technologies after all...

So you would have to play KOTOR I again to see her leaving... she has a literal "Empire" to run, 4,000 years in the future, after all!

Athough, some of her Items may make it into TSL, she is always leaving stuff around.
Quote:
Originally posted by JacenPrime
I am now at Nar Shadda, owninating everything with the DS items, and I say great job!
Why thank you!
Quote:
Originally posted by JacenPrime
My next question, is there any way to make it so that the Belt can act as a stealth field generator? Cause I Swore the Revan's belts did that....
The Exile's Belt does act as a stealth field generator... I used that baseitem type for the belt in it's .uti, and the option should appear!

I should know, because I was using the Belt and Stealth Mode this morning on Telos?


"Beware the form-fitting black armor-clad Drow hottie with twin Mineral II Greensteel Khopeshes!"
"Liella d'Orien says, '"You're the fool, Devil. -- Witness the power of this fully ARMED and OPERATIONAL Titan!"'"
----------------------------------------------------------------------

Last edited by RedHawke; 02-24-2005 at 08:05 PM.
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Old 02-24-2005, 08:02 PM   #50
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Quote:
Originally posted by JacenPrime
My next question, is there any way to make it so that the Belt can act as a stealth field generator? Cause I Swore the Revan's belts did that....
Do you have at least one skill point in stealth? Because that is required in order to use the skill.


Through this world we fight for good or for evil it does not matter. In the end all that really matters is that we choose and go forth.
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Old 02-24-2005, 11:04 PM   #51
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Hi. Great work on the mod, just on request. My faveroute robes are the white Jedi Robes. IMHO, they would look a lot better if the coller was white as well.
Please consider this.

Cheers

Dan
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Old 02-24-2005, 11:16 PM   #52
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Quote:
Originally posted by Dan_P_Fuller
Hi. Great work on the mod, just on request. My faveroute robes are the white Jedi Robes. IMHO, they would look a lot better if the coller was white as well.
Please consider this.

Cheers

Dan
Actually if you wanted to do this all you need is the texture, which can be extracted with kotor tool(I believe Redhawke used the in game textures), and photo shop or similar program open up the texture select the black area do a hue saturation then adjust the light and dark to what you want. Just a word of advise if you do this select colorize if available when you do the hue adjustments, it seems to make it easier to go from really dark colors to light ones.


Through this world we fight for good or for evil it does not matter. In the end all that really matters is that we choose and go forth.
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Old 02-24-2005, 11:42 PM   #53
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^^^^
Nodakrattler, you are correct, I used only stock textures for the robes in this pack...

Dan, As Nodakrattler said above, all you have to do is edit the games white robe texture. The texture tpc file you want to convert to tga with KT, and edit is PFBN09.

The part you want to make white, that goes around the neck, is the first circular patch immediately above the top part of the robes vest texture area. There is another circular texture patch right above it.

You can't miss it!


"Beware the form-fitting black armor-clad Drow hottie with twin Mineral II Greensteel Khopeshes!"
"Liella d'Orien says, '"You're the fool, Devil. -- Witness the power of this fully ARMED and OPERATIONAL Titan!"'"
----------------------------------------------------------------------

Last edited by RedHawke; 02-24-2005 at 11:53 PM.
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Old 02-25-2005, 05:24 AM   #54
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Right...I'll check again, cause I do have 8 points in stealth....I'll edit this post later.
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Old 02-25-2005, 06:06 AM   #55
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Hmm...

Does it not give you the sabers, if you're undecided and have the container give you everything? I've just been playing through with the item pack, and never got one.

Last edited by Jennaida; 02-25-2005 at 06:18 AM.
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Old 02-25-2005, 07:47 AM   #56
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Re: Hmm...

Quote:
Originally posted by Jennaida
Does it not give you the sabers, if you're undecided and have the container give you everything? I've just been playing through with the item pack, and never got one.
It only gives you saber crystals. Redhawke is of the mindset to let you build your own saber. By the way Redhawke I comend this action. But I digress, There are a couple solutions in this you can make use of my lightsaber workbench mod where you have to be at least 10th level to build a saber, you can wait to earn it by building it within game, or you can cheat one in and given to yourself.


Working so, we will learn history as a tree knows it; we will climb into shapes printed in the seed; we will become time made visible, years made fragrant; we will make of concentric memory a stem of praise; we will inhabit daylight at a trees own speed; we will be travelers who remain, patriots to this ground.
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Old 02-25-2005, 08:08 AM   #57
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Cheers!
This will help me on the path to being a modder!
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Old 02-25-2005, 09:47 AM   #58
Lorden Darkblade
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I tested the MOD and I found a lil something, at least on my game, after I picked all the items my game kinda froze...
Well I don't know how to explain, it was like if it was paused but pause thing wasnt written on the screen, all I know is that I pressed ESC and the game continued normally.
Just letting you know about this RedHawke, so in case anyone get the items and the game look like it has frozen try hitting the ESC key.

Now I must say the items are very good, tho I didnt had much time to test it cuz I got it went to medbay and had to save to cuz of college but still, awesome work.
I just have 1 question, how you made the mask invisible RedHawke?



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Old 02-25-2005, 02:50 PM   #59
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Quote:
Originally posted by Uchiha Itachi
I tested the MOD and I found a lil something, at least on my game, after I picked all the items my game kinda froze...
Well I don't know how to explain, it was like if it was paused but pause thing wasnt written on the screen, all I know is that I pressed ESC and the game continued normally.
Just letting you know about this RedHawke, so in case anyone get the items and the game look like it has frozen try hitting the ESC key.

Now I must say the items are very good, tho I didnt had much time to test it cuz I got it went to medbay and had to save to cuz of college but still, awesome work.
I just have 1 question, how you made the mask invisible RedHawke?
Actually I have a few games going and on all of them I choose every thing and I didn't have any problems. It may have been a glitch period and may not be a problem with the mod at all. I say that cause I've had the game glitch and stop on me even without any mods, heck one time I ended up under the landing pad at the resteration zone on Telos(should've taken screens dang it).


Through this world we fight for good or for evil it does not matter. In the end all that really matters is that we choose and go forth.
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Old 02-25-2005, 02:59 PM   #60
Lorden Darkblade
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I'm not saying it's his MOD fault.
I'm just letting him know I ahd that issue and trying to tell other people if they encounter something like this how to get out of it.
With me all I had to do was press ESC.
I don't have anything against his MOD. Just letting him know of what happened.
Yes I know it can be caused by the game cuz I experienced a lot of bugs too.
Worst one was the dialogue skipping. Anyway just trying to help.



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Old 02-25-2005, 03:24 PM   #61
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Quote:
Originally posted by Uchiha Itachi
I'm not saying it's his MOD fault.
I'm just letting him know I ahd that issue and trying to tell other people if they encounter something like this how to get out of it.
With me all I had to do was press ESC.
I don't have anything against his MOD. Just letting him know of what happened.
Yes I know it can be caused by the game cuz I experienced a lot of bugs too.
Worst one was the dialogue skipping. Anyway just trying to help.
Sorry I didn't mean to sound like I was attacking you, or say you were claiming his mod was at fault. Yeah those dialog skips are a pain.


Through this world we fight for good or for evil it does not matter. In the end all that really matters is that we choose and go forth.
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Old 02-25-2005, 05:01 PM   #62
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Quote:
Originally posted by Uchiha Itachi
I tested the MOD and I found a lil something, at least on my game, after I picked all the items my game kinda froze...
Well I don't know how to explain, it was like if it was paused but pause thing wasnt written on the screen, all I know is that I pressed ESC and the game continued normally.
Just letting you know about this RedHawke, so in case anyone get the items and the game look like it has frozen try hitting the ESC key.
Yeah, I have seen this strange bug... I have had something like this happen with HK-50 on Peragus I would end his dialogue sometimes and the game would seem like it is paused/frozen and I have to hit the ESC key to continue...
Quote:
Originally posted by Uchiha Itachi
I just have 1 question, how you made the mask invisible RedHawke?
To get rid of the games headgear you need to extract i_null.mdl and i_null.mdx and rename copies of those two files as the various masks in the game... i_mask_001.mdl and .mdx through i_mask_014.mdl and .mdx.

Do this and no more headgear...


"Beware the form-fitting black armor-clad Drow hottie with twin Mineral II Greensteel Khopeshes!"
"Liella d'Orien says, '"You're the fool, Devil. -- Witness the power of this fully ARMED and OPERATIONAL Titan!"'"
----------------------------------------------------------------------
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Old 02-25-2005, 05:10 PM   #63
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Quote:
Yeah, I have seen this strange bug... I have had something like this happen with HK-50 on Peragus I would end his dialogue sometimes and the game would seem like it is paused/frozen and I have to hit the ESC key to continue...
Ok then better a game bug then a MOD bug, I was starting to think my PC didnt liked your MODs

Quote:
To get rid of the games headgear you need to extract i_null.mdl and i_null.mdx and rename copies of those two files as the various masks in the game... i_mask_001.mdl and .mdx through i_mask_014.mdl and .mdx.
That's very good to know
Thanks RedHawke.
Keep up the great work.



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Old 02-25-2005, 07:34 PM   #64
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Re: Hmm...

Quote:
Originally posted by Jennaida
Does it not give you the sabers, if you're undecided and have the container give you everything? I've just been playing through with the item pack, and never got one.
Sorry Jennaida, I missed your post, I'm glad I read through the thread again...

I only distributed the Exile Items and the color crystals, I skipped the actual sabers, because you actually build your saber much later in the game and I didn't want to disturb that process. But once you get your first saber built with Bao-Dur, slap the Exile's Color Crystal of your choice in and away you go!

For all my initial complaining, I have come to like the way you get your saber in the game, I didn't want to disturb this.
Quote:
Originally posted by Darkkender
It only gives you saber crystals. Redhawke is of the mindset to let you build your own saber.
*Nods head in agreement!*
Quote:
Originally posted by Darkkender
By the way Redhawke I comend this action.
Thanks Darkkender!


"Beware the form-fitting black armor-clad Drow hottie with twin Mineral II Greensteel Khopeshes!"
"Liella d'Orien says, '"You're the fool, Devil. -- Witness the power of this fully ARMED and OPERATIONAL Titan!"'"
----------------------------------------------------------------------
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Old 02-26-2005, 03:36 AM   #65
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Something... odd... happened after I installed this. I installed it in the middle of a game in progress- no problems at all. I started a new game, and now all my NPC's except Kreia start going massively dark side on every area transition and LSP I get. For example, on Peragus- as soon as I get T3, he's already got his own little red cloud going. Atton has his evil face. I get to Citadel Station, and I start using KSE to check their GoodEvil numbers. Atton had a 32, then I went through a door, and he was max light side. Then I went back through the transition, and he was back at 32.

I wonder what I did? The only other files in my override are baseitems and spells (for eliminating force restrictions).
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Old 02-26-2005, 05:34 PM   #66
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[EDIT] Nevermind I figured out [EDIT]




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Old 02-27-2005, 05:16 AM   #67
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Hi... I'm new here. I've been reading and downloading loads of stuff here for a while.

If you could humor a noob about the .2da file? I'm using Envidas stuff as well as RedHawke's. There is a upgrade.2da problem and it was mention that all you had to do was use the editor to "combine" the two. I tried looking at the tutorials, but I couldn't find what would help me.

Could you tell me how I could make both of them work at the same time?

Thanks in advance.
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Old 02-27-2005, 07:55 AM   #68
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Quote:
Originally posted by LuxDragon
Hi... I'm new here. I've been reading and downloading loads of stuff here for a while.

If you could humor a noob about the .2da file? I'm using Envidas stuff as well as RedHawke's. There is a upgrade.2da problem and it was mention that all you had to do was use the editor to "combine" the two. I tried looking at the tutorials, but I couldn't find what would help me.

Could you tell me how I could make both of them work at the same time?

Thanks in advance.
There are a few different methods that have been provided in the stickies at the top of the forums. They include detailed instructions on combinding 2da files.

.2da Editing is the sticky you want for some 2da files also, Do you Want to mod SW-KotOR? Then Start here.Mod Tutorials!. A specific thread within there would be Adding New selectable PC's

I mentioned there is more than one way to skin a cat earlier. You can download my segan wyndth armor v2.0 for TSL which has a premerged upgrade.2da file that includes those mods in there. Here is a link to that mod. [TSL]Segan Wyndth Armor & Jedi Armors

I hope the above resources help.


Working so, we will learn history as a tree knows it; we will climb into shapes printed in the seed; we will become time made visible, years made fragrant; we will make of concentric memory a stem of praise; we will inhabit daylight at a trees own speed; we will be travelers who remain, patriots to this ground.
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Old 02-27-2005, 08:01 AM   #69
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Quote:
Originally posted by Cestus
I started a new game, and now all my NPC's except Kreia start going massively dark side on every area transition and LSP I get. ... I get to Citadel Station, and I start using KSE to check their GoodEvil numbers. Atton had a 32, then I went through a door, and he was max light side. Then I went back through the transition, and he was back at 32.

Interesting! KSE isn't the only thing that can screw up GoodEvil...


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Old 02-27-2005, 12:28 PM   #70
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Question Bao Dur Won't talk

Redhawke, Installed your three mods, exile, workbench and PC start. No other mods installed. Unfortunatley Bao Dur refuses to talk to th PC anylonger once he has all three parts of lightsaber. I took all the tlk files and .ncs from your mod out of the override with no luck. Then I took everything else out of override, still no luck. I also notice that after the fight with Visas, PC gets a double bladed light saber rather than the short light saber before the mod. Any suggestions? Are the any globals I can reset?
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Old 02-27-2005, 01:54 PM   #71
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Question Bao Dur Wont talk more

Turns out Bao Dur stopped talkeing immediately after barding EH on Telos. Tuned up t3 conversation occured. After that he won't respond to any attempts to start conversations. Redhawks 3 mods were the only ones I was using. Did anyone else have this problem?
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Old 02-27-2005, 03:06 PM   #72
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Re: Bao Dur Wont talk more

Quote:
Originally posted by clydeski
Turns out Bao Dur stopped talkeing immediately after barding EH on Telos. Tuned up t3 conversation occured. After that he won't respond to any attempts to start conversations. Redhawks 3 mods were the only ones I was using. Did anyone else have this problem?
I have seen many people experience this bug without mods installed too a the Obsidian boards, so might not have anything to with the mods you have but the game itself wich can be buggy as hell...
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Old 02-27-2005, 08:49 PM   #73
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Quote:
Originally posted by Cestus
Something... odd... happened after I installed this. I installed it in the middle of a game in progress- no problems at all. I started a new game, and now all my NPC's except Kreia start going massively dark side on every area transition and LSP I get. For example, on Peragus- as soon as I get T3, he's already got his own little red cloud going. Atton has his evil face. I get to Citadel Station, and I start using KSE to check their GoodEvil numbers. Atton had a 32, then I went through a door, and he was max light side. Then I went back through the transition, and he was back at 32.
Quote:
Originally posted by tk102
Interesting! KSE isn't the only thing that can screw up GoodEvil...
It most likely isn't KSE or Mods, it's a probably a game bug, try running through with no mods at all and you will find it can still happen as well...
Quote:
Originally posted by envida
I have seen many people experience this bug without mods installed too a the Obsidian boards, so might not have anything to with the mods you have but the game itself wich can be buggy as hell...
Exactly, at this point the game will need a patch or two before it is as stable as KOTOR I is...

Some of you all might not remember, but KOTOR I was also buggy right after it's release.
Quote:
Originally posted by clydeski
Redhawke, Installed your three mods, exile, workbench and PC start. No other mods installed. Unfortunatley Bao Dur refuses to talk to th PC anylonger once he has all three parts of lightsaber. I took all the tlk files and .ncs from your mod out of the override with no luck. Then I took everything else out of override, still no luck. Any suggestions? Are the any globals I can reset?
There is nothing in my mods to mess up the dialogue with Bao-Dur, or sets any globals... I didn't even give you a Lightsaber on the Harbringer so there should be no problems there... with all the unfixed bugs it is hard to tell what is a Mod glitch or a bug at this point... start from a previous save game before leaving Telos with Bao-Dur...

On the XBox, I had Bao-Dur stop talking to me like that, I exausted his conversation options on Telos surface, on two out of my six playthroughs, and I could never get him to talk to me again, even after gaining some influence... all he said was "Yes General" and all I could say was "Nothing, Nevermind." Sounds like you are expiriencing a similar thing to me.
Quote:
Originally posted by clydeski
I also notice that after the fight with Visas, PC gets a double bladed light saber rather than the short light saber before the mod.
The type of saber you get in the game is actually random, I have gotten all three types of saber from the fights with Visas, and any other time you get a saber in the game... this has absolutely nothing to do with any mod.


"Beware the form-fitting black armor-clad Drow hottie with twin Mineral II Greensteel Khopeshes!"
"Liella d'Orien says, '"You're the fool, Devil. -- Witness the power of this fully ARMED and OPERATIONAL Titan!"'"
----------------------------------------------------------------------
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Old 02-28-2005, 01:11 AM   #74
HahnHolio
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Bug or feature ?

Hi there !

I have the strange problem with the EIM, which gives me a computer-console screen, as soon as i try to open the container in the exiles room.

May this be caused by the localized version of KotoR II i´m using (german)?

I´ve so far tested everything i can do about it (i´m no modder), which encompasses changing resolutions and checking wether other mods are installed and so on ....

but i got no clue why this is happening on my comp ... any help wouldbe highlyappreciated ...

thx in advance

HahnHolio


In the beginning there was nothing
and god said ´let there be light´
and there still was nothing,
but u could see it better.
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Old 02-28-2005, 01:53 AM   #75
RedHawke
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Re: Bug or feature ?

Quote:
Originally posted by HahnHolio
Hi there !

I have the strange problem with the EIM, which gives me a computer-console screen, as soon as i try to open the container in the exiles room.

May this be caused by the localized version of KotoR II i´m using (german)?
No... there is nothing wrong with your game. So it's a feature.

When you open the box the computer interface comes up to ask you some questions (A Dialog)... these are necissary to give you the LS or DS style Exile items you want... or threaten the box by "Your Vibroblade has a can-opener setting..." and get everything.


"Beware the form-fitting black armor-clad Drow hottie with twin Mineral II Greensteel Khopeshes!"
"Liella d'Orien says, '"You're the fool, Devil. -- Witness the power of this fully ARMED and OPERATIONAL Titan!"'"
----------------------------------------------------------------------
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Old 02-28-2005, 02:17 PM   #76
clydeski
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Bao Dur Won't talk

Thanks Redhawke. It worked without your mods so I thinght using them had caused the problem. Wish I knew a way to fix it without starting from scratch. Very irritating.
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Old 02-28-2005, 02:20 PM   #77
clydeski
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Bao Dur Problem

Redhawke, noticed your last comment. I haven't exhasuted the dialog options. He just won't talk. If I click on him to initiate dialogue, he turns toward the PC, but other than that gives no response at all. No dialog is initiated.
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Old 02-28-2005, 09:16 PM   #78
LuxDragon
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To Darkkender:

All of that did help, thank a lot! Out of laziness though, I just used your mod (Which rocks BTW) to do everything. Thanks!


To RedHawke:

Your stuff rocks. I really love the custom equipment!

I actually have a request though... (If you'll take it, of course.) The White Robes, I actually never liked the flaring sleeves version of Jedi robes (the Jedi Master robes) and so I was wondering if you could make a set that's looks like your other custom Jedi Robe (But white of course). I'd do it myself, but modding parameters of equipment is the best of my meager skills. Skinning is a lot harder for me for some reason.

I'll understand if you don't wanna waste your time on a small thing like this when you're probably making something else that's great. If you do help me out though, I'd like to thank you in advance.

BTW, the white robes don't have the requirement of Jedi Defence like the others. Just pointing it out...
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Old 02-28-2005, 09:30 PM   #79
Darth333
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Re: Bao Dur Problem

Quote:
Originally posted by HahnHolio
Hi there !

I have the strange problem with the EIM, which gives me a computer-console screen, as soon as i try to open the container in the exiles room.

May this be caused by the localized version of KotoR II i´m using (german)?

I´ve so far tested everything i can do about it (i´m no modder), which encompasses changing resolutions and checking wether other mods are installed and so on ....

but i got no clue why this is happening on my comp ... any help wouldbe highlyappreciated ...

thx in advance

HahnHolio
that probably happens because you are using the German version of the game. You have to set the language ID to 2 instead of 0 for each text field that says :"Text [CExolocstring] = 1 strings" for each reply/entry of the dialogue. Here is a pic of what you have to do: http://img.photobucket.com/albums/v608/D333/GFFesp.jpg (note: here I changed the 0(English) for a 4 (spanish)as I did this for a Spanish forum).

edit: make sure you don't end up with two strings for the same entry/reply.

Last edited by Darth333; 03-01-2005 at 06:15 AM.
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Old 02-28-2005, 11:10 PM   #80
RedHawke
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Re: Bao Dur Won't talk

^^^^
Darth333, that isn't clydeski's problem, he's saying my mod is stopping Bao-Dur from being able to have dialogue... which is all but impossible, as I never touched Bao-Dur or any of his game files.
Quote:
Originally posted by clydeski
Thanks Redhawke. It worked without your mods so I thinght using them had caused the problem. Wish I knew a way to fix it without starting from scratch. Very irritating.

Redhawke, noticed your last comment. I haven't exhasuted the dialog options. He just won't talk. If I click on him to initiate dialogue, he turns toward the PC, but other than that gives no response at all. No dialog is initiated.
Well... I have been running through the game myself, with all my mods and Darth333 Floating Saber Mod, and on my end ol' Bao-Dur is talking my ear off just fine... left Telos and no matter if I'm on the ship or off the ship he still talks to me normally...

Being that the game is so buggy at this point in time, when adding mods into an allready buggy game it is not really proper to say that this mod is definately causing your problem... when we get a patch or three, and the glitches go away or are abated somewhat, like what happened with KOTOR I and its 3 patches, then we can start pinning things down to so-and-so's mod as causing a problem.

At this point you may be asking "Why do I say this with such certainty?"

Because I edited nothing that would effect Bao-Dur... no game dialogue files, no NPC .utc files, I set no global numbers... nothing that could do what you say happened...

Sorry clydeski, but I'm thinking it is a bug in your savegame, and those definately do happen, mods or no mods, try reverting to a previous save game and see if it happens again.
Quote:
Originally posted by LuxDragon
Your stuff rocks. I really love the custom equipment!
Why thank you!
Quote:
Originally posted by LuxDragon
I actually have a request though... (If you'll take it, of course.) The White Robes, I actually never liked the flaring sleeves version of Jedi robes (the Jedi Master robes) and so I was wondering if you could make a set that's looks like your other custom Jedi Robe (But white of course).
Well, texturing is a pain in the backside for me at the moment as I have PSP 8.1 and it cannot handle the .tga files used by the KOTOR games, it messes them all up, I have to do my editing on my old PC that has PSP 6.*, and that isn't always available to me...

I'll have to wait for JASC to update their PSP program to handle the .tga files before I could do a request like this... and they posted on their site that they are working on the problem.

Though the thinner White robes is on my to-do list.
Quote:
Originally posted by LuxDragon
BTW, the white robes don't have the requirement of Jedi Defence like the others. Just pointing it out...
Actually, if you look at all the robes of that type, they all are missing that requirement as well. I think that Feat requirement is missing in the baseitems.2da entry for the thicker robe model.


"Beware the form-fitting black armor-clad Drow hottie with twin Mineral II Greensteel Khopeshes!"
"Liella d'Orien says, '"You're the fool, Devil. -- Witness the power of this fully ARMED and OPERATIONAL Titan!"'"
----------------------------------------------------------------------

Last edited by RedHawke; 02-28-2005 at 11:46 PM.
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