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Newbie moddin' question: Bandon's armor
So, I am absolutely positive this has been brought up approximately one million times before.. but since the FREAKIN' SEARCH FUNCTION IS DISABLED (obviously work of the Dark Side; my rage is certainly rising!) I'll have to ask it again. Gomen. -.-
Goal: turn Darth Bandon's armor into something the game recognises as simply a "robe"; i.e. have the texture and the stat modificiations without those pesky Force restriction penalties (since he ignores 'em too, dangit!)
Attempt:
Set up KOTOR Tool (handy! reminds me of some of the BG2 tools), found the Template/Item files (g_a_class4006 - 4008) and simply tried turning them from a base Defense 4 item to Jedi Knight robe. Saved the changed files as exactly the same name and popped it into the KOTOR\Overide folder.
Well, that didn't quite work.. the new robe dropped off Bandon when I beat his punk self, but.. the inventory icon is a blank white square, and the texture when worn is your default brown Jedi Knight-style robe.
Query:
This seems like such a -simple- change; in the base D20-style rules, this would just be flipping a switch from 'Light' to 'Clothing' or something like that. Obviously I need to make the change somewhere else. I know I could do this the long way, make a custom armor, and cheat-console it in, but.. that kinda breaks gameplay flow, plus you get that annoying CHEAT USED graffiti all over your saved games. =/
Also: three files? Wha? Is which armor he uses dependant on some game variable? I went ahead and changed all three just to be on the safe side, but..
If someone's got a copy of the override files already with JUST THIS (I don't want 176832 texture varieties and accompanying stats), that would be okay too, although I'd prefer to do it myself and start getting into moddy territory.
Otherwise.. maybe help me out here? -Is- this a simple thing, or are there some more hoops I need to jump through?
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