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Old 02-12-2005, 02:51 AM   #1
RedHawke
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Post [TSL] Make Robes At The Workbench Mod is now up at My Site

Well here we go, RedHawke's first TSL Mod too, I am starting my "fixes" my first target is the Workbench...

I love the new TSL Workbench, but I was disgruntled that you could make advanced armor components, blasters, etc. with the Workbench, but you couldn't sew a darn robe???

Real Jedi and Sith know how to sew!

This discustingly simple 2da edit mod cures this deficiency and adds the ability to make the various normal Jedi Robes at the Workbenches in the game. This is one of the first things I wanted to "fix" with TSL... so here you go!

You can create, pending your Repair skill level and available components, both the robe types of each level, Light and Dark, the robes are Padawan, Knight, and Master Robes. The Grey Jedi Robes as well, along with the Armored Robes the Jal Shey and Zisen Sha Series as well.

Get It Here!

I would have also put it up on PCGameMods but they don't have a TSL section yet. *Hint, Hint*

Installation Instructions:
-----------------------------
First, if you have not already done so, create a folder called "Override", without the quotes, in your KOTOR2 directory.

Unzip the itemcreate.2da and itemcreatemirs.2da contained in the .zip, into your KOTOR2 override directory.

Uninstallation Instructions:
-----------------------------
Simply delete these two 2da files from your override directory.

Enjoy!

Edit: Update!

I think I figured out why it wouldn't work for some people... it appears because of Mira's Rockets that a different 2da called itemcreatemira.2da is loaded when she joins the party so you can build her rockets...

So I have edited that file too and added the robes to that one... and have now reposted it on my site... anyone who has downloaded the previous version should DL this one... this might have been the problem Achilles and Maverick were having.


"Beware the form-fitting black armor-clad Drow hottie with twin Mineral II Greensteel Khopeshes!"
"Liella d'Orien says, '"You're the fool, Devil. -- Witness the power of this fully ARMED and OPERATIONAL Titan!"'"
----------------------------------------------------------------------

Last edited by RedHawke; 02-14-2005 at 09:00 PM.
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Old 02-12-2005, 04:37 AM   #2
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good work ..gla di wasnt the only one who seen there was no make robe option.
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Old 02-12-2005, 05:23 AM   #3
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Awesome...Once I again I say is all I need the game -.-.


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Old 02-12-2005, 06:18 AM   #4
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Re: TSL Mod: Make Robes At The Workbench Mod is now up at My Site

Quote:
Originally posted by RedHawke
Real Jedi and Sith know how to sew!
Great--that just shattered my whole view of the Star Wars universe. Thanks a bunch!



On a more serious note: Awesome! I really need to figure out how to use KT, there are a lot of little things I'd like to tweak....
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Old 02-12-2005, 06:57 AM   #5
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Well, it has begun. Redhawke has started TSL mods. I am just gonna download this and pack it away for a few days till I get the game.


"Never argue with a fool, for he could be doing the same."
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Old 02-12-2005, 01:09 PM   #6
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Err... the zip appears to be corrupted. I can't open it directly or after downloading.
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Old 02-12-2005, 02:18 PM   #7
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Quote:
Originally posted by EmperorJello
Err... the zip appears to be corrupted. I can't open it directly or after downloading.
doesn't work here either...but as soon as it's fixed, i'll get this mod
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Old 02-12-2005, 02:22 PM   #8
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^^^^
Thanks people!
Quote:
Originally posted by EmperorJello
Err... the zip appears to be corrupted. I can't open it directly or after downloading.
Quote:
Originally posted by Darth333
doesn't work here either...but as soon as it's fixed, i'll get this mod
Opens fine on my end both using winzip and Win XP's Explorer???

I'll re-zip it up and re-post it, check back in 5 Min!

Edit: I just re-uploaded a new zip... made it with win rar this time, tell me if it works!

@beel2112 to have KT be able to extract files for TSL all you need to do is go into KT and click on File and Manage Paths and direct it to TSL's directory from there. KT runs just fine as a base file extractor, even the 2da editor runs well, but that is about it, to edit most stuff I'm sticking to the quite primitive but, tried and true GFF Editor.

You will get error messages from KT about the chitin.key but just click through them and KT will open... the only major thing I see is in the individual modules there are No dialogue files to be seen, this reduces our ability to mod stuff into the game until we can see and extract them...

But I hope adapting KT wont take Fred too long at all!


"Beware the form-fitting black armor-clad Drow hottie with twin Mineral II Greensteel Khopeshes!"
"Liella d'Orien says, '"You're the fool, Devil. -- Witness the power of this fully ARMED and OPERATIONAL Titan!"'"
----------------------------------------------------------------------
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Old 02-12-2005, 02:31 PM   #9
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Might just be the site, I guess. I tried other zips from your site, and they seem similarly corrupted. Yet I can open zips from other sites fine..

Hmm.

Could you e-mail me the straight .2da file?

Last edited by Darth333; 02-12-2005 at 10:06 PM.
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Old 02-12-2005, 02:42 PM   #10
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Quote:
Originally posted by EmperorJello
Might just be the site, I guess. I tried other zips from your site, and they seem similarly corrupted. Yet I can open zips from other sites fine..

Hmm.

Could you e-mail me the straight .2da file? Email Removed.
Sent the zip to you.

FYI, it is aginst the rules of the forum to post your email, you should have PM'd the email address to me!

@ Darth333 does it work for you now???


"Beware the form-fitting black armor-clad Drow hottie with twin Mineral II Greensteel Khopeshes!"
"Liella d'Orien says, '"You're the fool, Devil. -- Witness the power of this fully ARMED and OPERATIONAL Titan!"'"
----------------------------------------------------------------------
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Old 02-12-2005, 02:57 PM   #11
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Quote:
Originally posted by RedHawke
@ Darth333 does it work for you now???
It works when I open it with Winrar but not Winzip

anyway, I got it...I couldn't undertand why my PC couldn't sew robes Thanks for making this
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Old 02-12-2005, 02:59 PM   #12
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This is cool. Was one of the things that annoyed me about the workbench.
This one will always be in my override folder
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Old 02-12-2005, 08:18 PM   #13
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Re: TSL Mod: Make Robes At The Workbench Mod is now up at My Site

Quote:
Originally posted by RedHawke
I love the new TSL Workbench, but I was disgruntled that you could make advanced armor components, blasters, etc. with the Workbench, but you couldn't sew a darn robe???

Real Jedi and Sith know how to sew!
suddenly, i'm having visions of darth malak and darth sion sitting in rocking chairs by a fire at night knitting up some new robes.....

anyway, great mod.


See the struggle of the faithless lot as they negate their time
How low to sink to the depths of their frame of mind

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Old 02-12-2005, 08:23 PM   #14
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Gee Redhawke, my mommy is gonna be real proud of me, I jst learned how to sew

Cool mod RedHawke, we can always count on you to fix what the developers left out.

Now what about making something that makes it easy to gain Influence with your compadres .. wink... wink


"Women are like sunsets… they’re beautiful, but there will be a different one tomorrow." - Gilder
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Old 02-12-2005, 08:55 PM   #15
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Re: Re: TSL Mod: Make Robes At The Workbench Mod is now up at My Site

Quote:
Originally posted by stingerhs
suddenly, i'm having visions of darth malak and darth sion sitting in rocking chairs by a fire at night knitting up some new robes.....

anyway, great mod.
Hey... that would explain how Sion got all the scars! He must be very bad at sewing...

Likwise, great mod, RedHawke. This will go into my override... One the game actually arrives at my house. (Curse Amazon! Why can't they ship stuff on the weekends!? The fact that their emplyees need lives of their own is no excuse!)


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Old 02-13-2005, 10:31 AM   #16
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For some reason when I go to the upgrade bench there is no robes that I am able to construct(sew), hmmm, I checked all 4 sections of the workbench, but I don't see the robes, perhaps I'm missing something, it can't be the Override folder, because Darth333's swoop mod works great. Any reason why it shouldn't work cause I can't think of any?


"Women are like sunsets… they’re beautiful, but there will be a different one tomorrow." - Gilder
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Old 02-13-2005, 11:47 AM   #17
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^^
Same here.

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Old 02-13-2005, 04:27 PM   #18
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Quote:
Originally posted by maverick187
For some reason when I go to the upgrade bench there is no robes that I am able to construct(sew), hmmm, I checked all 4 sections of the workbench, but I don't see the robes, perhaps I'm missing something, it can't be the Override folder, because Darth333's swoop mod works great. Any reason why it shouldn't work cause I can't think of any?
Quote:
Originally posted by FiEND_138
^^
Same here.
Do you guys have any points in the repair skill?

You need at least a repair skill of 3-6 before you start seeing the robes at the Padawan level, they should be in the Misc section on the WB.

Also did you install the mod after you allready loaded the area that also might prevent this from working...

Other than these solutions I don't know what to tell you... the itemcreate.2da controls what is constructable at the workbench they should appear.


"Beware the form-fitting black armor-clad Drow hottie with twin Mineral II Greensteel Khopeshes!"
"Liella d'Orien says, '"You're the fool, Devil. -- Witness the power of this fully ARMED and OPERATIONAL Titan!"'"
----------------------------------------------------------------------
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Old 02-13-2005, 06:31 PM   #19
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I definetly have a repair stat above that it is about 29 right now lol, but I guess it coul possibly be the whole "install after the area was already loaded deal" I guess I'll just have to find out on my next playthrough.


"Women are like sunsets… they’re beautiful, but there will be a different one tomorrow." - Gilder
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Old 02-13-2005, 10:09 PM   #20
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I got your resolution.

just like with your elder rodian merchant mod Redhawke your archive .zip file seems to contain an archive within it that does not have an extension.

for those of you that download this extract the archive like you normally would to a seperate folder or something. Then open the folder and right click the file there.(Since there is only one file) In your right click drop down menu choose open with then choose winzip or winrar or whatever archive extraction program you use. Then extract as normal.


Working so, we will learn history as a tree knows it; we will climb into shapes printed in the seed; we will become time made visible, years made fragrant; we will make of concentric memory a stem of praise; we will inhabit daylight at a trees own speed; we will be travelers who remain, patriots to this ground.
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Old 02-13-2005, 11:41 PM   #21
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Quote:
Originally posted by Darkkender
I got your resolution.

just like with your elder rodian merchant mod Redhawke your archive .zip file seems to contain an archive within it that does not have an extension.
I really don't know how that happens?

I just highlight everything and pack it with winzip, they all open fine on my end... I test them out and even download them just like users would to make sure they work... wierd!


"Beware the form-fitting black armor-clad Drow hottie with twin Mineral II Greensteel Khopeshes!"
"Liella d'Orien says, '"You're the fool, Devil. -- Witness the power of this fully ARMED and OPERATIONAL Titan!"'"
----------------------------------------------------------------------
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Old 02-13-2005, 11:49 PM   #22
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Quote:
Originally posted by RedHawke
I really don't know how that happens?

I just highlight everything and pack it with winzip, they all open fine on my end... I test them out and even download them just like users would to make sure they work... wierd!
It could be your settings within winzip. If I recall some of the more advanced newer versions have some extra features that might overlook this. Don't feel bad your not the only modder who has had a few downloads available that this occurs within. I just remember your mods because they are worthwhile.


Working so, we will learn history as a tree knows it; we will climb into shapes printed in the seed; we will become time made visible, years made fragrant; we will make of concentric memory a stem of praise; we will inhabit daylight at a trees own speed; we will be travelers who remain, patriots to this ground.
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Old 02-14-2005, 11:58 AM   #23
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....must...resist....urge...to....install....mods on....2nd playthrough...

Nice work, Redhawke! Rest assured that this will eventually find it's way into my Override folder.

EDIT: Yeah...I resisted the Dark Side for a REALLY long time on that one didn't I?

If it helps, RH, the exact error reads: Cannot open file: it does not appear to be a valid archive. If you downloaded this file, try downloading the file again.

Last edited by Achilles; 02-14-2005 at 12:22 PM.
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Old 02-14-2005, 04:54 PM   #24
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Quote:
Originally posted by Achilles
....must...resist....urge...to....install....mods on....2nd playthrough...

Nice work, Redhawke! Rest assured that this will eventually find it's way into my Override folder.

EDIT: Yeah...I resisted the Dark Side for a REALLY long time on that one didn't I?
Yup!

Though this one isn't a game breaker and should be safe for first and second playthroughs!
Quote:
Originally posted by Achilles
If it helps, RH, the exact error reads: Cannot open file: it does not appear to be a valid archive. If you downloaded this file, try downloading the file again.
This is starting to tick me off... I can open and use everything just fine on my end!

I really don't know what to do?


"Beware the form-fitting black armor-clad Drow hottie with twin Mineral II Greensteel Khopeshes!"
"Liella d'Orien says, '"You're the fool, Devil. -- Witness the power of this fully ARMED and OPERATIONAL Titan!"'"
----------------------------------------------------------------------
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Old 02-14-2005, 05:21 PM   #25
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Red I did a little experiment...

Tried DLing the file via both opera and internet explorer and then tried opening it.

If you try to open the file with winzip it tells you it is unvalid.
However ... opening it with winrar works fine but you get the "RHTSLWorkbenchRobes2" file with no extension. I got that one to open by adding ".zip" on the end and it opened fine with two files in it :

RHMakeRobesOnBench_readme.txt and itemcreate.2da

Remaking the zip file works fine when I extracted it. Dont know whats going on but I am using winzip8.1 rather then the new version of winzip if thats any help.
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Old 02-14-2005, 05:51 PM   #26
Achilles
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Quote:
Originally posted by RedHawke
This is starting to tick me off... I can open and use everything just fine on my end!

I really don't know what to do?
Good news is that I dl'ed using Firefox at home and it opened just fine. Bad news is, it doesn't seem to work. Testing in a new module now. If it still doesn't work, then it might be a "new game" mod
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Old 02-14-2005, 06:39 PM   #27
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I might start a new game tonight (lots of homework), but I'll let you know if it is as Achilles says and is a "new game" mod


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Old 02-14-2005, 06:49 PM   #28
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Quote:
Originally posted by Jackel
Remaking the zip file works fine when I extracted it. Dont know whats going on but I am using winzip8.1 rather then the new version of winzip if thats any help.
I think it is something my host is doing, or something built into IE's Downloader... because I upload known good .zip files and when I download with IE I get the invalid archive message... like IE's downloader is corrupting the file?

I don't get the message downloading the zip files with FireFox?
Quote:
Originally posted by Achilles
Good news is that I dl'ed using Firefox at home and it opened just fine.
That's what I get too, got hit with a viscious 'coolwebsearch' adware so I stopped using IE completely long ago...
Quote:
Originally posted by Achilles
Bad news is, it doesn't seem to work. Testing in a new module now. If it still doesn't work, then it might be a "new game" mod
Being it is a 2da file it probably loads the first time you use a particular workbench, I created it and added it into my override just before meeting HK-50 on Paragus, and it worked fine on the WB there... probably needs to be in override just before you enter the level with the WB.


"Beware the form-fitting black armor-clad Drow hottie with twin Mineral II Greensteel Khopeshes!"
"Liella d'Orien says, '"You're the fool, Devil. -- Witness the power of this fully ARMED and OPERATIONAL Titan!"'"
----------------------------------------------------------------------
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Old 02-14-2005, 07:30 PM   #29
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Quote:
Originally posted by RedHawke
Being it is a 2da file it probably loads the first time you use a particular workbench, I created it and added it into my override just before meeting HK-50 on Paragus, and it worked fine on the WB there... probably needs to be in override just before you enter the level with the WB.
Tried that with Goto's yacht, but no luck. I'm heading back to Onderon now, so let's see if it works there.
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Old 02-14-2005, 07:36 PM   #30
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Quote:
Originally posted by Achilles
Tried that with Goto's yacht, but no luck. I'm heading back to Onderon now, so let's see if it works there.
Well then it must be an install before you use any WB in the game the first time mod, it should have worked in the first new area if it were otherwise.

Being this is a totally new 2da file, one that did not exist in KOTOR, it probably loads when you use the first available WB (Peragus) and stays in your save for the rest of the game... oh well!

I guess you will have to wait for the next playthrough.


"Beware the form-fitting black armor-clad Drow hottie with twin Mineral II Greensteel Khopeshes!"
"Liella d'Orien says, '"You're the fool, Devil. -- Witness the power of this fully ARMED and OPERATIONAL Titan!"'"
----------------------------------------------------------------------
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Old 02-14-2005, 08:12 PM   #31
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Nice. I got my copy, I won't use it this game(almost to the end) but I will for the next. Jal Shey and Zisen Sha are my Favorite, so Now I will be able to get them earlyer.
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Old 02-14-2005, 08:58 PM   #32
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Update!

I think I figured out why it wouldn't work for some people... it appears because of Mira's Rockets that a different 2da called itemcreatemira.2da is loaded when she joins the party so you can build her rockets...

So I have edited that file too and added the robes to that one... and have now reposted it on my site... anyone who has downloaded the previous version should DL this one... this might have been the problem Achilles and Maverick were having.


"Beware the form-fitting black armor-clad Drow hottie with twin Mineral II Greensteel Khopeshes!"
"Liella d'Orien says, '"You're the fool, Devil. -- Witness the power of this fully ARMED and OPERATIONAL Titan!"'"
----------------------------------------------------------------------
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Old 02-14-2005, 09:02 PM   #33
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This is good news I'll test it for you right away, I'll be back in a second.

UPDATE:

You nailed it RedHawke, the robes show up for construction perfectly now


"Women are like sunsets… they’re beautiful, but there will be a different one tomorrow." - Gilder
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Old 02-14-2005, 09:38 PM   #34
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That did the trick.

BTW, did I mention how ugly the Jedi Master robes are? Can't wait to get those in Photoshop

Great mod, RH!
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Old 02-14-2005, 10:05 PM   #35
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Quote:
Originally posted by Achilles
BTW, did I mention how ugly the Jedi Master robes are? Can't wait to get those in Photoshop
I totally agree!

I prefer the Knight Level textures on the thicker robes myself. They use Model N BTW.

Or my favorites are texture Variants 4 and 6 of the Padawan Level robes (Model I), they even have the cool capsules on the belt too!


"Beware the form-fitting black armor-clad Drow hottie with twin Mineral II Greensteel Khopeshes!"
"Liella d'Orien says, '"You're the fool, Devil. -- Witness the power of this fully ARMED and OPERATIONAL Titan!"'"
----------------------------------------------------------------------
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Old 02-14-2005, 10:10 PM   #36
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Quote:
Originally posted by Achilles
Can't wait to get those in Photoshop
Well in that case I can't wait until you get them into photoshop either


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Old 02-15-2005, 12:54 AM   #37
Achilles
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Originally posted by RedHawke
I totally agree!

I prefer the Knight Level textures on the thicker robes myself. They use Model N BTW.

Or my favorites are texture Variants 4 and 6 of the Padawan Level robes (Model I), they even have the cool capsules on the belt too!
Ugh....Model I all the way. The textures looks like they are going to be a lot harder to play with this time around

Oh, and whoever came up with the idea for Model M needs to have their head checked. I like the idea of Jedi armor, but could it not be ugly please
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Old 02-15-2005, 04:49 AM   #38
Keiko
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Awesome, now I don't have to kill Vrook for his robes. Hehe! Nice job!


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Old 02-18-2005, 06:33 PM   #39
zerodark9
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I know its not really my place but I would post it in the KOTOR section at pcgamemods and just put KOTOR 2 or TSL in front of the name. But yeah I wish that they would put in a KOTOR 2 section to make it simple.
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Old 02-18-2005, 07:37 PM   #40
RedHawke
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Quote:
Originally posted by zerodark9
I know its not really my place but I would post it in the KOTOR section at pcgamemods and just put KOTOR 2 or TSL in front of the name. But yeah I wish that they would put in a KOTOR 2 section to make it simple.
Sergio is working on it... I will post it when the TSL section opens!

We really shouldn't post TSL mods in the KOTOR section... it makes things more confusing, and likely adds to Sergio's, and possibly even T7's, workload having to move mods from one place to another.


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