lfnetwork.com mark read register faq members calendar

Thread: What base management maybe looks like
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 04-05-2005, 03:59 PM   #1
Dagobahn Eagle
First Strike Tester
 
Dagobahn Eagle's Avatar
 
Join Date: Sep 2001
Location: Bergen, Norway
Posts: 3,513
Current Game: First Strike
What base management maybe looks like

I played X-Com I again today (on the hardest difficulty level, losing a squad of eight to Sectoid fire).

Anyways, I realized how similar EaW's base building system is to X-Com's system: You have a base that you "build extensions to", and which "takes part in battle and can be damaged".

So I thought I'd contribute with this. This is, according to myself, a good idea on what to expect:

Of course it won't have the same facilities, etc., but it's the same basic idea.

Linkie
Maybe the graphics will be slightly better...?

Dagobahn Eagle is offline   you may: quote & reply,
Old 04-05-2005, 11:03 PM   #2
FroZticles
Veteran
 
Join Date: Mar 2004
Posts: 774
Maybe but I'm sure it will be more advanced or I hope it will


Age of Empires 3
vs
Empire at War
vs
Rise of Legends
vs
Battle for Middle-Earth 2

Let the battle begin.....




FroZticles is offline   you may: quote & reply,
Old 04-06-2005, 12:37 AM   #3
Dagobahn Eagle
First Strike Tester
 
Dagobahn Eagle's Avatar
 
Join Date: Sep 2001
Location: Bergen, Norway
Posts: 3,513
Current Game: First Strike
There's a bit more to it than that in X-Com. You need to buy every clip, every medi-kit, every cannon round. X-Com isn't a simple game.

But eitherhows, the developers have said it'll be fairly simplistic...

Dagobahn Eagle is offline   you may: quote & reply,
Old 04-06-2005, 10:40 AM   #4
Darth Alec
Forumite
 
Darth Alec's Avatar
 
Join Date: Oct 2004
Location: Searching for the Death Star blueprints....
Posts: 591
Sounds highly complicated, but fun to play.But hopefully we dont have to by the tibbana gas for the weapons.


I am a High Admiral of the Imperial fleet.

Serving the Empire is my destiny, and only Sidious is my lord.

Two starwars parodys...

Starwars gangsta rap

Robot chicken
Darth Alec is offline   you may: quote & reply,
Old 04-06-2005, 01:09 PM   #5
Dagobahn Eagle
First Strike Tester
 
Dagobahn Eagle's Avatar
 
Join Date: Sep 2001
Location: Bergen, Norway
Posts: 3,513
Current Game: First Strike
I agree (it's no secret that X-Com UFO Defence has a learning curve), but it's actually vastly fun and immersive, having so much control of your troops and fighters. I could go on, but I'd be off-topic, so nah...

Dagobahn Eagle is offline   you may: quote & reply,
Old 04-09-2005, 09:51 PM   #6
Omikron
 
Omikron's Avatar
 
Join Date: Apr 2002
Posts: 264
I suspect what your thinking of will be pretty accurate (although much better visuals ).




Its nice to be important but its more important to be nice - Scooter, Move Yours Ass
Gunners rule!
Omikron is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > Empire At War > EaW General Discussion > Galactic Discussion > What base management maybe looks like

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:59 AM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.