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07-09-2005, 08:57 AM
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#1
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was a dog in earlier life
Join Date: Jul 2003
Location: Dancing with naked Brink
Posts: 1,345
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Is it supposed to be this boring?
It's been about a month since I bought EMI and I'm still looking for the pirate with no nose. Not because the game is too hard or anything, but because I don't give a damn about anything that happens and therefore let the game sit on my desk.
I know that the majority of people don't like EMI, but I wasn't expecting this. It's not that it's a bad game; the graphics are okay, jokes are rather funny, music and voice acting are good...
So, why is it so boring? Why do I have no motivation whatsoever to complete it? I sure didn't have this problem when playing the third game.
As I said, I can't put my finger on any huge flaw. Could it be that after listening to everyone bitch and moan about this game, I subconsciously don't even give it a chance?
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07-09-2005, 03:25 PM
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#2
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Registered Amuser
Join Date: Jul 2001
Location: Wherever the wind takes me... or failing that the nearest cinema.
Posts: 7,194
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It's because so far, you've been caught up in a load of legal mumbo jumbo and that's not really what Monkey Island is about. Angry Australians trying to buy out islands and a political elections... what were they thinking?!
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07-14-2005, 10:58 AM
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#3
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Definately, Maybe
Join Date: Dec 2001
Location: Eh, Wherever
Posts: 2,379
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Personally I think it gets better after you leave Lucre Island. That place was kinda dull. I know lots of people find the other islands really awful cause they are are where the corporitization really picks up, but personally I find alot of that stuff pretty funny.... hehehe "Starbuckaneers"
Just because people think what I say don't make sense, doesn't mean I don't like popsicles.
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07-16-2005, 09:11 PM
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#4
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Short for "Jason"
Join Date: Mar 2003
Posts: 1,396
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It probably just means that story is not your cup o' tea. Maybe it will improve for you after Lucre Island, though. That's when the actual story starts, anyway.
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08-02-2005, 05:05 PM
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#5
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Rookie
Join Date: Oct 2003
Location: UK
Posts: 127
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You get to drive a giant monkey robot !!!! 
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08-02-2005, 05:53 PM
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#6
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Registered Amuser
Join Date: Jul 2001
Location: Wherever the wind takes me... or failing that the nearest cinema.
Posts: 7,194
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Yeah, what exactly were the smoking when they thought that up?
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08-02-2005, 07:14 PM
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#7
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Rookie
Join Date: Nov 2004
Location: Lisbon
Posts: 98
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The completley destroys the series in my opinion
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08-06-2005, 03:10 PM
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#8
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Resident Polak
Join Date: Dec 2001
Location: Minnesota
Posts: 4,913
Current Game: Monkey Island
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I liked Curse the best. It balanced the pirate times with the modern jokes. EMI went a bit too far. Oh, well. Hopefully MI5 is better.
*Shakes fists at LEC*
You'd BETTER be making an MI5.
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08-06-2005, 03:13 PM
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#9
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Registered Amuser
Join Date: Jul 2001
Location: Wherever the wind takes me... or failing that the nearest cinema.
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Ha! Ha! That's the funniest thing I've heard all day.
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08-06-2005, 03:16 PM
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#10
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Resident Polak
Join Date: Dec 2001
Location: Minnesota
Posts: 4,913
Current Game: Monkey Island
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You're kidding right? I was being serious. 
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08-06-2005, 03:18 PM
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#11
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Registered Amuser
Join Date: Jul 2001
Location: Wherever the wind takes me... or failing that the nearest cinema.
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Depends, I was talking about LEC making MI5 right now.
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08-06-2005, 03:30 PM
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#12
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Resident Polak
Join Date: Dec 2001
Location: Minnesota
Posts: 4,913
Current Game: Monkey Island
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Ah, yes, well no, they aren't at the moment. Right now they're squeezing more out of the Indy license and such for awhile. Hopefully MI5 comes out SOMETIME. Even if I'm an 80 year-old, bald, hook-handed, Australian, short, undead, swashbuckling pirate-fan, I'll probably die of some odd mixute of old-age and the humour from one of my favourite game series of all time.
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08-08-2005, 07:04 PM
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#13
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Rookie
Join Date: Aug 2005
Posts: 18
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I must say that the one who made the second comment hasn played it.
Nothing about an australian! It was all a plan,Le Chuck wanted to liderate the island, he needed someone to help him with the powerful monkey weapon.
In my cse, I found Monkey Island 4 ****in awesome, and pete el napias, is rather easy to find.
I hope they make MI 5
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08-08-2005, 07:11 PM
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#14
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Rookie
Join Date: Nov 2004
Location: Lisbon
Posts: 98
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Isn't a monkey robot a little too exagerated for this game? I mean this was suposed do be about pirates, with some anachronistic (fancy word  ) objects, not major objects like monkey robots.
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08-08-2005, 07:12 PM
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#15
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Registered Amuser
Join Date: Jul 2001
Location: Wherever the wind takes me... or failing that the nearest cinema.
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I must say that the person who made the second comment has played it, many times, and he didn't like it much any of the times. How can you say it was nothing about and Australian? Ozzie Mandrill (the guy from Australia) partnered up with LeChuck to take over the Tri-Island area. How? Via a rigged election and corporate takeover. Exactly how is that piratey?
I'm not going to debate this with you as we're all entitled to our opinions, but please don't question mine because i have different views from yours.
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08-08-2005, 07:15 PM
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#16
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Rookie
Join Date: Nov 2004
Location: Lisbon
Posts: 98
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Nothing whatsoever. exactly.
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08-09-2005, 09:36 AM
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#17
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Lurker
Join Date: Aug 2005
Posts: 4
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MI4... weeeeell, I dunno, it had it's charms but I didn't like the style, and some things, such as the election rigging (possible pirate pun? meh) and the robot were just utterly ridiculous.
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08-09-2005, 01:01 PM
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#18
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Resident Polak
Join Date: Dec 2001
Location: Minnesota
Posts: 4,913
Current Game: Monkey Island
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I was fresh into 13 when I played MI4. I had been waiting for it for years since MI3. I guess that's why I enjoyed it more than others here. Sure, it was different, but... oh well.
And hey, Herman Toothrot turning out to be HT Marley, that's pretty cool. 
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08-09-2005, 02:01 PM
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#19
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Junior Member
Join Date: Nov 2003
Location: UK
Posts: 315
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Cool? The word 'contrived' springs to mind quicker.
People who call me 'paranoid' are probably in on the plot.
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08-11-2005, 02:05 PM
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#20
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Resident Polak
Join Date: Dec 2001
Location: Minnesota
Posts: 4,913
Current Game: Monkey Island
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Well of course it was contrived. The game could have been pre-planned and such, as to tie in all the loose ends near the end of the series.
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08-11-2005, 02:34 PM
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#21
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Senior Member
Join Date: Dec 2001
Location: Oxford, England
Posts: 3,146
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Just to add my two cents...
Loved EMI, lovely game, not in the same leagueas LeChuck's Revenge but still good fun to play and something that I'd recomend to other games. Non-piratey stuff didn't bother me at all. I didn't even mind Monkey Kombat or the Monkey Robot (personally I just found it funny).
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08-12-2005, 05:21 AM
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#22
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Rookie
Join Date: Apr 2005
Posts: 157
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If EMI weren't a LucasArts game, it would probably be one of the best non-LucasArts games I've played. And I wouldn't say it's the worst LucasArts game I've played.
There were some bits in it that were very good. But, on average, I thought it was only OK.
There were several things I could complain about. Probably if they were in a different game, I could be more forgiving.
Overall, though, I think there was just a kind of cynical feel to the game that I didn't like.
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08-12-2005, 08:48 AM
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#23
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Junior Member
Join Date: Nov 2003
Location: UK
Posts: 315
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I'm not going to dig up any anti-EMI sentiments, cos I could, but I won't.
EMI wasn't a bad game. I mean, I liked the graphics for the most part, and the music lacked a certain vitality and progression (IMHO) but it was by no stretch of the imagination bad.
I thought the Monkey Robot was, well, it was fun in one sense of the word but in retrospect I think they were trying to tie up lots of loose ends. The air of mystery was lost. The puzzles were also a little meh.
In short, a good game but not up to the Monkey Island standard.
I did replay the game recently and I got quite bored in the middle.
EDIT: It played a bit like a fangame in many respects. All the elements of Monkey Island were there but you can't help but walk away feeling that they missed the point.
People who call me 'paranoid' are probably in on the plot.
Last edited by Mr Flibble; 08-12-2005 at 10:07 AM.
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08-13-2005, 12:09 PM
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#24
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Rookie
Join Date: Apr 2005
Posts: 157
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Quote:
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Originally Posted by Joshi
I must say that the person who made the second comment has played it, many times, and he didn't like it much any of the times. How can you say it was nothing about and Australian?
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Ah - I think I've worked this one out. My guess is that Santiago C. has the Spanish version of EMI. They probably didn't bother to make Ozzie Mandrill an Australian; it probably wouldn't have worked so well in a non-English speaking game.
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08-13-2005, 12:14 PM
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#25
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Registered Amuser
Join Date: Jul 2001
Location: Wherever the wind takes me... or failing that the nearest cinema.
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That makes sense.
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09-28-2005, 02:39 AM
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#26
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Rookie
Join Date: Aug 2004
Location: Australia
Posts: 97
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I hated the giant monkey robot! What was the point? It used to be a giant dead monkey with its head poking out of the ground, but now it's a robot! Why couldn't the golden man and bronze hat bring the silver monkey to life and they control it from inside.
Mmmmm, maggoty!
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10-01-2005, 05:57 AM
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#27
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Rookie
Join Date: Jul 2005
Location: Newcastle, UK
Posts: 117
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The fourth one brought a new meaning to the words 'let down.'
I liked three, I thought it was really cool, even if Ron didn't make it.
The fourth one however, I hated it. There were some good jokes, but the puzzles were not related to the plot, some were just too stupid to figure out, and the dialogue missed everything it could have been.
LeChuck>Vader.
'Nuff said.
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