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Old 09-29-2008, 08:01 PM   #361
Agent_Katarn00
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Well,LA drops many games.Battlefront is going to be dead soon,TFU and many other star wars games.We'll just have to accept it.
It would be nice to see some older games be reborn though.



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Old 09-29-2008, 09:00 PM   #362
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Well,LA drops many games.Battlefront is going to be dead soon,TFU and many other star wars games.We'll just have to accept it.
It would be nice to see some older games be reborn though.
Um...Battlefront three is coming out supposedly.





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Old 09-29-2008, 09:17 PM   #363
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Um...Battlefront three is coming out supposedly.
Well,I guess LA has just bumbed me out of my favorite games being dropped eh....
They take the new games,and...and...arrrghhh



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Old 09-29-2008, 09:39 PM   #364
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I think LA views Acadmey as a failure thus making Jedi Knight dead, the might view RC has just a one time only thing. And Battlefronts future may have been decided upon Renegade Sqaudron, becasue of sales, the will probably be a TFU "2".
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Old 09-29-2008, 09:44 PM   #365
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I think LA views Acadmey as a failure thus making Jedi Knight dead, the might view RC has just a one time only thing. And Battlefronts future may have been decided upon Renegade Sqaudron, becasue of sales, the will probably be a TFU "2".
Jedi Academy ruined JKseries,but this is the wrong forum...
But i doubt there will be a RC 2,but then again i hope it's not the deal...



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Old 09-30-2008, 01:12 PM   #366
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This whole forum is going to die since people had to spam-up the CCP thread...

Back on topic: Basically, there is no interest left in the RC community.

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Old 09-30-2008, 03:08 PM   #367
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Oh, there's interest, but the game was never THAT great to begin with, it has little replay value, and it never sold enough to warrant even talk of a sequel.

That, combined with what many feel is the overexposure of the Clone Wars, the Commandos themselves, and books by a pretty unpopular (to most of the Star Wars book reading community) author, all gather together to make any hopes of a sequel wishful thinking at best.






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Old 09-30-2008, 04:03 PM   #368
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It is still hard to say for me since i've only played the demo



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Old 09-30-2008, 06:07 PM   #369
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Get the game for the cause! Is tough admit, I dont want RC to die.
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Old 09-30-2008, 07:24 PM   #370
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im with plokoon on this one. i would cheese out if RC died


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Old 09-30-2008, 09:37 PM   #371
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Originally Posted by Astor_Kaine View Post
Oh, there's interest, but the game was never THAT great to begin with, it has little replay value, and it never sold enough to warrant even talk of a sequel.

That, combined with what many feel is the overexposure of the Clone Wars, the Commandos themselves, and books by a pretty unpopular (to most of the Star Wars book reading community) author, all gather together to make any hopes of a sequel wishful thinking at best.
I think it has more replay value than TFU.

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Old 10-01-2008, 11:06 AM   #372
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I'm with PloKoon as well I do not want it to die as it was the only Star Wars first person shooter to my knowledge didn't include a lightsaber as a choice of weapon.


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Old 10-01-2008, 11:44 AM   #373
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I think it has more replay value than TFU.
I've not played TFU yet, so I can't comment on that. But Republic Commando has pretty much no choice in it - it's completely linear, and it get's pretty repetitive in the end.

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I'm with PloKoon as well I do not want it to die as it was the only Star Wars first person shooter to my knowledge didn't include a lightsaber as a choice of weapon.
Dark Forces I.






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Old 10-01-2008, 02:22 PM   #374
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Oh I haven't completed that so I didn't know.


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Old 10-01-2008, 06:20 PM   #375
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I'm pretty sure you start off with a gun.

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Old 10-01-2008, 07:08 PM   #376
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i think some one should write a letter/e-mail to LA and ask for a RC2 and show them links to RC forums that are on the internet anyone?...




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Old 10-01-2008, 07:16 PM   #377
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They don't care.. You could start a petition and they still wouldn't care... LA is just like that...


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I don't want to get my hopes up, but it's like the planets are aligning or something.
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Old 10-01-2008, 08:15 PM   #378
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They don't care.. You could start a petition and they still wouldn't care... LA is just like that...
True,LA seems like they care about the money sometimes,not the fans.
They're should be a riot for new games from all these series(es) left behind!



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Old 10-02-2008, 02:19 AM   #379
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True,LA seems like they care about the money sometimes,not the fans.
They're should be a riot for new games from all these series(es) left behind!
They're a business. Their purpose is to make money. If people actually like their products, all the better!






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Old 10-02-2008, 01:21 PM   #380
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They have a lot more to worry about than a couple of RC fans who think there should be a sequel.

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Old 10-05-2008, 10:08 PM   #381
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From what I know, RC is the only game that has a cool melay attack with oil/blood splashing on the visor, then you get to see how it cleans the oil/blood/rain of your visor. Thats one of my favorite parts in the game.
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Old 10-05-2008, 11:28 PM   #382
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Eh, it was ok...


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I don't want to get my hopes up, but it's like the planets are aligning or something.
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Old 10-06-2008, 07:58 PM   #383
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I liked the beginning gunship scene, sweet!
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Old 10-07-2008, 01:24 PM   #384
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Sadly the only playablie area on Kamino was in the simulater and it only lasted till the person specking was done.


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Old 10-07-2008, 05:04 PM   #385
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Quote:
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I liked the beginning gunship scene, sweet!
Everything you say is positive, PloKoon.


(That's not a bad thing either...)

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Old 10-09-2008, 03:22 PM   #386
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they shud have an RC where you start out as like a 3 year old kid (6 years in clone terms), and you start in kamino learning to be a commando and whatnot. you choose ur position, like demolitions or sniper or sergeant, and you take missions in the clone wars. this is skating close to Fable, but it would be kinda cool.


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Old 10-09-2008, 03:49 PM   #387
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but it would be kinda cool.
No, it wouldn't.

The reason it worked in Fable is because Fable is mostly sandbox. I have no interest in playing a clone from 6 years old, and having to go through monotonous training and a lot of other boring stuff.






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Old 10-09-2008, 08:51 PM   #388
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you had to go through "boring" training in Assassin's Creed so why should RC2 be any different




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Old 10-09-2008, 09:52 PM   #389
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I think ditch the training... we got enough of a view in the first RC




Stalking through the desert in the dark of night
Just me and my rifle looking for a fight
Spotter points forward and we hit the ground
In my bolt action I place one round
I close my eyes and take a deep breath
Exhale slowly and await another death
Sqeezing the trigger, never pulling back
The only sound you hear is one loud crack
Target hits the ground and struggles for his life
As I carve another notch in the stock with my knife
~ RC-1107 "Grimes"
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Old 10-10-2008, 09:29 AM   #390
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That would be taking a step back. Order 66 is given shortly after the end of RC.

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Old 10-10-2008, 07:19 PM   #391
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true very true so then the new one should be set in a era just prior to Order 66 then work its way up maybe have a big story changing moment like say shoot down the jedi (evil) or go with your brothers and Kal' buir to Mandalore (good) or something like that




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Old 10-10-2008, 07:29 PM   #392
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Like someone suggested earlier...They should make a game that you play as a CIS Commando in one campaign, a Rebel Commando in another campaign, an Imperial Commando in another campaign, and a Republic Commando in another campaign. (The Republic Commando campaign would be different from the orginal Republic Commando game.) The Game could be called "Commando" or something. Someone can probably think of a better name than me. I also think that Cooperative gameplay would also be sweet. I REALLy want a sequal to Republic Commando!!!
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Old 10-10-2008, 08:00 PM   #393
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I like the CIs commandos.
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Old 10-10-2008, 09:05 PM   #394
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I say just go with Imperial Commandos.

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Old 10-10-2008, 10:04 PM   #395
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you know Dark Eclipse thats actually a really good idea




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Old 10-11-2008, 09:46 AM   #396
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That would be a Star Wars game that would last.
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Old 10-11-2008, 02:20 PM   #397
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or what if they made it kinda keyword "KINDA" like fable and just a little like SCA (Splinter Cell: Double Agent) as in the aspect of they make the world semi sandbox like they have "safe zones were you can roam around talk/interact with the enviroment so on and so forth, in the aspect of Double Agent the choices you make in free roam or certain choices you make in missions would affect your allegances say your "mission was to destroy a sep facility but instead you help the seps escape because you find a "TOP SECRET" file with Republic dirt in it so you help the seps so your loyaltys transfer from "Republic Commando" to "Sepratist Commando" you see where im goin with this?....




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Old 10-11-2008, 03:07 PM   #398
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I do, and it just went 300ft off a cliff. I don't want a hybrid that's basically all the games you like tacked together - keep it simple. Simple games sell better.






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Old 10-11-2008, 06:42 PM   #399
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Thumbs up

RC-1183, that seems like a pretty good idea.
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Old 10-12-2008, 11:34 AM   #400
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they shud have an RC where you start out as like a 3 year old kid (6 years in clone terms), and you start in kamino learning to be a commando and whatnot. you choose ur position, like demolitions or sniper or sergeant, and you take missions in the clone wars. this is skating close to Fable, but it would be kinda cool.
I think this wouldn't be a bad idea.

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No, it wouldn't.

The reason it worked in Fable is because Fable is mostly sandbox. I have no interest in playing a clone from 6 years old, and having to go through monotonous training and a lot of other boring stuff.
There's an easy solution to that. You have to go through the training once for a new profile, then you can skip it whenever you restart. Say, first you choose what type of commando you want to be (e.g. marksman, demolitions, hand-to-hand, officer, all-around, or an expert with the DC27 or whatever it is. I forget. The regular gun.) Then, you would go through a minute lecture on what your commando is really effective for. After that, you would go through a brief rundown on how to handle your weapons, perhaps the weak parts of a droid, and maybe a little target practice to get used to the weapon.

Skip four or five years.

You would meet your squadmates and go through a training course to learn the action commands and what they do.

This would take no more than maybe 15 minutes.

After the training was done, you would go out on a set of missions SPECIFICALLY set for your specialized commando. There would be a set of mission for each type of commando.

Sound good? ^_^
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