lfnetwork.com mark read register faq members calendar

Thread: Oblivion [warning: contains some spoilers]
Thread Tools Display Modes
Post a new thread. Sorry, this thread is closed. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 07-06-2006, 06:53 PM   #401
stoffe
Network Caretaker
 
stoffe's Avatar
 
Status: Administrator
Join Date: Apr 2002
Posts: 5,833
Helpful! 10 year veteran! Notable contributor 
Quote:
Originally Posted by Jason Skywalker
Need help again. Already on the quest to gather aid for Bruma, but the Anvil gate is hard! Can anyone tell me how to get to the Citadel?
Hmm, I don't remember it being much different than most other gates. What's the problem, tough enemies or finding your way around?

If it's the enemies you can stock up on Invisibility potions beforehand (preferably making your own with decent alchemy skill/gear to get a good duration). Then drink them whenever you run into opposition and then just run past the enemies. You don't need to "cleanse" the place after all, just snatch the sigil stone to close the gate.

As for finding your way around, I don't know if that Oblivion World is random or if it's always the same. In my current game it's the one where the tower is atop a small mountain straight ahead when you arrive, but no clear path leading up.

If that's the one you head the path left just up the first hill and keep an eye out for a cavern door in the rock wall to your right. It should be near 1/4 around the "mountain" or so. Enter the cave and find your way to another exit door, and you'll emerge at a ledge about 1/3 up the mountainside. Follow the ledge to another cavern door, enter and find your way through those caves to another exit door. When you exit the caves you should now have a path leading up to the tower entrance.


Last edited by stoffe -mkb-; 07-06-2006 at 07:05 PM.
stoffe is offline   you may:
Old 07-06-2006, 07:09 PM   #402
Jason Skywalker
Fight da Powah
 
Jason Skywalker's Avatar
 
Join Date: Mar 2006
Posts: 3,152
Current Game: SMT: Imagine
Thanks. Invisibility is no prob. Yes, it was the way, thanks once again. Never found a actual detailed FAQ.

Now i have another problem. I wanted to do Hermaeus Mora's shrine quest but i failed Sanguine's. Is there a code that makes me able to do the quest again?

Last edited by Jason Skywalker; 07-11-2006 at 07:23 PM.
Jason Skywalker is offline   you may:
Old 07-24-2006, 04:05 PM   #403
woogiee
Junior Member
 
woogiee's Avatar
 
Join Date: May 2006
Location: Albany, NY
Posts: 270
I just bought Oblivion for pc on ebay (have it for 360 as well ) and have a few questions.

1 - Whats a good place to download mods for it?

2 - I took the "Can You Run It" test on this page and passed in every aspect, but my video card only barely passed the minumum mark. I have a RADEON 9600 SERIES (ATI RADEON 9600 Series AGP (0x4152)) graphics card and plan to get a new, moew powerful card in the near future So, I was wondering, How slow is Oblivion going to run on my pc?


woogiee is offline   you may:
Old 07-24-2006, 04:39 PM   #404
Darth333
Administraterror
 
Darth333's Avatar
 
Status: Administrator
Join Date: Feb 2004
Location: In my secret dungeon...
Posts: 8,292
Without your complete specs it's a bit difficult to tell how Oblivion can run on your PC but keep in mind that Oblivion is a very demanding game (my system runs much hotter with Oblivion than any other game).

Don't expect to have a lot of eyecandy with the radeon 9600 but if you are ready to make some sacrifices, it can still play Oblivion decently (depending on your other specs). This website presents screenshots taken with a 9600pro, a 6800GT and a x1900xtx: http://oblivion.brashendeavors.net/ I managed to play Oblivion on a laptop with 512MB ram and a radeon x300 (not supported) at a more or less surprisingly steady 25 fps. The game was running pretty smooth but I was in a constant fog as I had to turn off nearly all the gfx options

Make sure you update all your drivers, including your sound card drivers.


As for mods the best sites are http://tessource.net/ and http://planetelderscrolls.gamespy.com/
Darth333 is offline   you may:
Old 07-24-2006, 04:44 PM   #405
woogiee
Junior Member
 
woogiee's Avatar
 
Join Date: May 2006
Location: Albany, NY
Posts: 270
Thanks Darth333

Whats the best way to check system specs? I havent done it in so long.


woogiee is offline   you may:
Old 07-24-2006, 04:54 PM   #406
Darth333
Administraterror
 
Darth333's Avatar
 
Status: Administrator
Join Date: Feb 2004
Location: In my secret dungeon...
Posts: 8,292
run>dxdiag
Darth333 is offline   you may:
Old 07-24-2006, 04:59 PM   #407
woogiee
Junior Member
 
woogiee's Avatar
 
Join Date: May 2006
Location: Albany, NY
Posts: 270
Thanks again

My system specs

Operating System: Windows XP Home Edition
System Model: AWRDACPI
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) 64 Processor 3400+, MMX, 3DNow, ~2.2GHz
Memory: 1022MB RAM
Page File: 315MB used, 2144MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode


woogiee is offline   you may:
Old 07-26-2006, 07:34 PM   #408
TheOssusKeeper
Forumite
 
TheOssusKeeper's Avatar
 
Join Date: Jul 2005
Location: Missouri, USA
Posts: 534
Does anyone know the code (if there is one) for changing onwership of item's both on large scale such as buildings and small scale such as chest's? or can someone tell me how to make a spell to change ownership of things? purddy please?


TheOssusKeeper is offline   you may:
Old 07-26-2006, 09:52 PM   #409
Darth333
Administraterror
 
Darth333's Avatar
 
Status: Administrator
Join Date: Feb 2004
Location: In my secret dungeon...
Posts: 8,292
Woogie: your system is very similar to mine save for the gfx card. I have the same cpu and RAM amount but my gfx card is a radeon X850XT PE. The limiting factor in your case is the gfx card (it will work but you'll have to turn down many options). Apart that you are ok but make sure you update your drivers.

Quote:
Originally Posted by TheOssusKeeper
Does anyone know the code (if there is one) for changing onwership of item's both on large scale such as buildings and small scale such as chest's? or can someone tell me how to make a spell to change ownership of things? purddy please?
setcellownership : http://cs.elderscrolls.com/constwiki...tCellOwnership

setownership: http://cs.elderscrolls.com/constwiki...p/SetOwnership

and for all those playing a thief char, don't forget to try out this mod if you haven't already: http://www.elderscrolls.com/forums/i...owtopic=507621
Darth333 is offline   you may:
Old 07-26-2006, 10:06 PM   #410
stingerhs
Follow the Wolves
 
stingerhs's Avatar
 
Status: Moderator
Join Date: May 2004
Location: between my ears
Posts: 4,641
Current Game: Dead Space
Forum Veteran Roleplayer LFN Staff Member Helpful! 
Quote:
Originally Posted by woogiee
2 - I took the "Can You Run It" test on this page and passed in every aspect, but my video card only barely passed the minumum mark. I have a RADEON 9600 SERIES (ATI RADEON 9600 Series AGP (0x4152)) graphics card and plan to get a new, moew powerful card in the near future So, I was wondering, How slow is Oblivion going to run on my pc?
well, i can tell you now that your major bottleneck is going to be the graphics card. the Radeon 9600 used to be a pretty good bargain a couple of years ago due to the speed per dollar ratio, but it will sorely bottleneck your performance with the vast majority of the new releases. heck, i just made a similar upgrade a couple months ago when i got rid of my old Radeon 9700 Pro.

Oblivion is rather intensive on the graphics, mostly due to the draw distance (you can see a ton of stuff way off in the distance). however, there a number of other things like a heavy emphasis on shadow effects and total objects being rendered onscreen like items, bushes, trees, grass, etc. for more detailed info, as well as info on how to get your compy and the game running as best as they possibly can, check out the official Tweak Guide here.

if you still can't get it running very well, your next option is a new video card. i won't bother posting all the advise i can give you, but if want some, i'm right here.


See the struggle of the faithless lot as they negate their time
How low to sink to the depths of their frame of mind

stingerhs is offline   you may:
Old 07-27-2006, 01:35 AM   #411
woogiee
Junior Member
 
woogiee's Avatar
 
Join Date: May 2006
Location: Albany, NY
Posts: 270
Well, im running the game at medium settings and havent had any problems yet,aside from it taking me 2 hours to get mods installed . I really want to get a new video card now so I can see the game in all its glory

Thanks for the Tweak Guide link stingerhs, that should help alot. And when I get the money together, probably not too soon, I may have to take you up on that advice offer aswell :P


woogiee is offline   you may:
Old 07-27-2006, 11:54 AM   #412
SpaceAlex
Forumite
 
SpaceAlex's Avatar
 
Join Date: Jan 2004
Location: Unknown World
Posts: 599
Forum Veteran 
It runs pretty good on 7800GTX 512mb (oc to 7900gtx) at highest settings (1600x1200 res), but FPS still drops to 20 in the great forest from time to time. Lovering the resolution to 1280x1024 helps a lot, but it's just not enough for my monitor (blurry picture), so i have to leave it at 1600x1200.
SpaceAlex is offline   you may:
Old 07-27-2006, 08:55 PM   #413
TheOssusKeeper
Forumite
 
TheOssusKeeper's Avatar
 
Join Date: Jul 2005
Location: Missouri, USA
Posts: 534
Quote:
Originally Posted by Darth333
setcellownership : http://cs.elderscrolls.com/constwiki...tCellOwnership

setownership: http://cs.elderscrolls.com/constwiki...p/SetOwnership

and for all those playing a thief char, don't forget to try out this mod if you haven't already: http://www.elderscrolls.com/forums/i...owtopic=507621
Thanks, I'll give 'em a try...

Is there a way to write a script with these code, to add to a spell, so I can cast a spell to change ownership on things?


TheOssusKeeper is offline   you may:
Old 07-27-2006, 10:24 PM   #414
Darth333
Administraterror
 
Darth333's Avatar
 
Status: Administrator
Join Date: Feb 2004
Location: In my secret dungeon...
Posts: 8,292
Quote:
Originally Posted by TheOssusKeeper
Thanks, I'll give 'em a try...

Is there a way to write a script with these code, to add to a spell, so I can cast a spell to change ownership on things?
I've just put together a quick mod for this. Note that I did this very quickly as it's late here so the mod is basically untested. For some reason, it does not change ownership on clutter but it seems to work fine on all types of containers and furniture, including beds. If you use it on clutter, the only effect will be that the objects will go flying in the air. For the clutter you can still use the console, select your item and just type setownership.

I may have a closer look at this this weekend.

To install, just extract the contents of the following file in your data folder. The spell will be given to you as soon as you load your game. Since I have very limited imagination when I mod while I should be sleeping, the name of the spell is simply "clear ownership". Use it carefully as I do not know what effects it can have on the game. Edit: Also note that it won't affect horses.
Attached Files
File Type: zip d3owner.zip (649 Bytes, 33 views)

Last edited by Darth333; 07-28-2006 at 09:44 AM.
Darth333 is offline   you may:
Old 07-28-2006, 05:24 AM   #415
stoffe
Network Caretaker
 
stoffe's Avatar
 
Status: Administrator
Join Date: Apr 2002
Posts: 5,833
Helpful! 10 year veteran! Notable contributor 
Quote:
Originally Posted by TheOssusKeeper
(...snip...) to add to a spell, so I can cast a spell to change ownership on things?
Just be careful what you change ownership of. The NPC AI takes ownership of items, furniture, cells etc into account when it decides to eat, sit, sleep, enter areas etc.

(Only NPCs with a low responsibility value will deal with items they don't own, which counts as theft, trespass etc and may cause any nearby guards to chase them down and kill them. Justice is swift and final in Tamriel, where there's apparently a death penalty for stealing a piece of cheese. )


Last edited by stoffe -mkb-; 07-28-2006 at 12:21 PM.
stoffe is offline   you may:
Old 07-28-2006, 12:17 PM   #416
TheOssusKeeper
Forumite
 
TheOssusKeeper's Avatar
 
Join Date: Jul 2005
Location: Missouri, USA
Posts: 534
Quote:
Originally Posted by Darth333
I've just put together a quick mod for this. Note that I did this very quickly as it's late here so the mod is basically untested. For some reason, it does not change ownership on clutter but it seems to work fine on all types of containers and furniture, including beds. If you use it on clutter, the only effect will be that the objects will go flying in the air. For the clutter you can still use the console, select your item and just type setownership.

I may have a closer look at this this weekend.

To install, just extract the contents of the following file in your data folder. The spell will be given to you as soon as you load your game. Since I have very limited imagination when I mod while I should be sleeping, the name of the spell is simply "clear ownership". Use it carefully as I do not know what effects it can have on the game. Edit: Also note that it won't affect horses.

Thanks D333, I'll try it out...


Quote:
Originally Posted by stoffe -mkb-
Just be careful what you change ownership of. The NPC AI takes ownership of items, furniture, cells etc into account when it decides to eat, sit, sleep, enter areas etc.

(Only NPCs with a low responsibility value will deal with items they don't own, which counts as theft, trespass etc and may cause any nearby guards to chase them down and kill them.)

Thanks for the heads-up... I'll try to be careful what I use it on...



Edit: Well, gave it a try... and... it works good. Like you (D333) said, it doesn't do clutter (individual items, such as vases, cups, venison, etc, etc.) but it does do chests, cupboards and the like very well. I noticed it even does doors in the sense the it un-locks them, not sure it you scripted it in there that way, or if just changing the ownership of a door automatically unlocks it. But I noticed it also unlocks chests and jewlry boxes too. I'm not sure what kind of side effects that might have on doors, if used on an NPC owned house or something. But the spell is cool, thanks for making it.



Last edited by TheOssusKeeper; 07-28-2006 at 02:31 PM.
TheOssusKeeper is offline   you may:
Old 08-13-2006, 07:11 PM   #417
HerbieZ
Mythical Beast
 
HerbieZ's Avatar
 
Join Date: Nov 2005
Location: Manchester, England
Posts: 2,053
I just bought this game today from amazon, should arrive on Tuesday. I hope it's good. Im not really one into those Wizardy, ork, mage type games but i saw the screenies and as i have been cataclysmically bored the past few days, i thought id splash out. I have never played a single player rpg other than Kotor before so im hoping i will enjoy it.


Waking up.
HerbieZ is offline   you may:
Old 08-13-2006, 07:14 PM   #418
Jason Skywalker
Fight da Powah
 
Jason Skywalker's Avatar
 
Join Date: Mar 2006
Posts: 3,152
Current Game: SMT: Imagine
Oh believe in me when i say this my friend, you will enjoy it very much!
Jason Skywalker is offline   you may:
Old 08-13-2006, 09:29 PM   #419
stoffe
Network Caretaker
 
stoffe's Avatar
 
Status: Administrator
Join Date: Apr 2002
Posts: 5,833
Helpful! 10 year veteran! Notable contributor 
Quote:
Originally Posted by HerbieZ
I just bought this game today from amazon, should arrive on Tuesday. I hope it's good. Im not really one into those Wizardy, ork, mage type games but i saw the screenies and as i have been cataclysmically bored the past few days, i thought id splash out. I have never played a single player rpg other than Kotor before so im hoping i will enjoy it.
I'd suggest browsing through the manual while waiting for the installer to finish. The Elder Scrolls game system can be a bit overwhelming when you first encounter it, even if they have simplified things a whole lot since Morrowind (the previous game in the series). It's quite a bit different from KotOR since you increase skills by using them, so you won't earn any XP and you'll level up once you've increased enough (major) skills.

Just a hint to avoid frustration when making a new character: Don't pick Alchemy, Mercantile, Athletics and Acrobatics as major skills or you'll level up like crazy early on. Since enemies increase in toughness with your level you'll be hopelessly outmatched in battle very soon if you level up too quickly without earning much ranks in actual combat skills. There's no hurry to level up, plenty to do even at lower character levels.

Some random non-spoilerish screenshots from my current game. The game looks pretty nice even with my crappy old Radeon 9800 Pro GPU and Athlon XP 2600+ processor (even though it'll look much nicer on newer hardware)

Entering Bravil
Hillside view of Imperial City
Nice panorama view from ruin in the mountains
Sneaking around in an Ayleid run
Stargazing...
Posing at Cloud Ruler Temple
Nice-looking Ayleid scimitar blade


Last edited by stoffe -mkb-; 08-13-2006 at 09:41 PM.
stoffe is offline   you may:
Old 08-18-2006, 09:04 PM   #420
HerbieZ
Mythical Beast
 
HerbieZ's Avatar
 
Join Date: Nov 2005
Location: Manchester, England
Posts: 2,053
Okay well ive been away for a few days, i got the game, im upto a part where i have to go retrieve the emporers necklace from some cave after using the four books to find it's location. Lots of oblivion gates everywhere, they kind of destroy the peace when riding through the woods. Im an argonian thief and i love stealing things and selling them on it's ace.

Alot of weird things happen in the game though such as...

I gave up on buying horses because ive had two die due to attacks and one fell off a cliff which was traumatic because i saw it go. The sad music and lowly sunset coincided as my horse bolted off the side of a mountain after freaking out, i heared it "neigh" about half way down then saw it flop the rest of the way.

Went into "Bravil" (i think) for the first time and there were three guards stood around the corpse of "City-swimmer". Shame, i would have liked to have met him.

A woman at the stables outside the gates of the Imperial city was attacked by a wolf and her cold, dead (looted) body has been slumped over a fence for 6 days. (Do bodies ever disapear)

The gates are cool but once youve been in one youve been in them all. How many are there and do they completely vanish? They ruin the scenery.

Oh and the weirdest thing, i got attacked by an invisible bear and an invisible lion outside the imperial city.

Other than that, i love the game. I only have 1 house atm in that city toward the bottom of the map. Dunno the name. I want a house in Bruma though as i love the arctic feel, it is very gothic and reminds me of Dracula.


Waking up.
HerbieZ is offline   you may:
Old 08-19-2006, 05:56 AM   #421
SpaceAlex
Forumite
 
SpaceAlex's Avatar
 
Join Date: Jan 2004
Location: Unknown World
Posts: 599
Forum Veteran 
Quote:
Originally Posted by HerbieZ
Okay well ive been away for a few days, i got the game, im upto a part where i have to go retrieve the emporers necklace from some cave after using the four books to find it's location. Lots of oblivion gates everywhere, they kind of destroy the peace when riding through the woods. Im an argonian thief and i love stealing things and selling them on it's ace.

Alot of weird things happen in the game though such as...

I gave up on buying horses because ive had two die due to attacks and one fell off a cliff which was traumatic because i saw it go. The sad music and lowly sunset coincided as my horse bolted off the side of a mountain after freaking out, i heared it "neigh" about half way down then saw it flop the rest of the way.
1
Went into "Bravil" (i think) for the first time and there were three guards stood around the corpse of "City-swimmer". Shame, i would have liked to have met him.

A woman at the stables outside the gates of the Imperial city was attacked by a wolf and her cold, dead (looted) body has been slumped over a fence for 6 days. (Do bodies ever disapear)

The gates are cool but once youve been in one youve been in them all. How many are there and do they completely vanish? They ruin the scenery.

Oh and the weirdest thing, i got attacked by an invisible bear and an invisible lion outside the imperial city.

Other than that, i love the game. I only have 1 house atm in that city toward the bottom of the map. Dunno the name. I want a house in Bruma though as i love the arctic feel, it is very gothic and reminds me of Dracula.
1. If you want to encounter less Oblivion gates (or none at all), download this mod: http://www.tessource.com/files/cache/3586.html It works just fine, and doesn't remove any quest related gates, so it's safe to use on your first playthrough.

2. I can't give you any other advice for your horse, other than make sure that no enemies are near, before you leave him alone. If you don't mind playing an evil character, you can join the Dark Brotherhood and eventually acquire Shadowmare, a horse that is marked as essential and cannot die (it's also the fastest horse in the entire game).

If you want, you can also download this mod: http://www.tessource.com/files/cache/1945.html It will stop the wildlife (lions, wolfs, bears, rats, mudcrabs and the likes) attacking you on sight, and thus save your horse from certain death if one of these creatures are near him when he's alone.

3. The reason the guards killed the city swimmer (amazingly she's still alive in my game, even after 200 hours of gameplay) is because they saw her pickpocketing someone. The guards in this game will kill other non-guard NPC's as soon as they commit a crime. ANY crime. If you steal an apple, you pay with your life.

If you want to bring the City Swimmer back to life, go stand near her body, open the developer console (~), click on her body and type resurrect. That'll make her raise from the death, and continue on to her daily duties (most likely getting herself killed again ).

4. That lady had some bad luck in your game. As with the city swimmer, you can just resurrect her if you want. The Passive Wildlife mod (link above) would save her from death.

As for the bodies, some of them do disappear (quest kills, for example), others don't.

5. I can't help you with the invisible bear and lion. Never encountered something like that in my game. Note however, that you will encounter some invisible people in the game, because some of them use chameleon and invisibility spells. It is possible that the bear and lion used one of these spells aswell.
SpaceAlex is offline   you may:
Old 08-19-2006, 06:08 AM   #422
Tupac Amaru
Junior Member
 
Tupac Amaru's Avatar
 
Join Date: Mar 2005
Location: Tahuantinsuyu
Posts: 273
Quote:
Originally Posted by HerbieZ
I gave up on buying horses because ive had two die due to attacks and one fell off a cliff which was traumatic because i saw it go.
Some horses can take more damage than others. The sturdiest ones you can buy are the black horses in Cheydinhal. Even better is Shadowmere which you can get after completing several quests for
spoiler:
the Dark Brotherhood.


Quote:
Originally Posted by HerbieZ
Oh and the weirdest thing, i got attacked by an invisible bear and an invisible lion outside the imperial city.
North of the creatures you can find the small settlement Aleswell. You can get a quest there that explains the invisible creatures.

Last edited by Tupac Amaru; 08-19-2006 at 06:25 AM.
Tupac Amaru is offline   you may:
Old 08-19-2006, 06:22 AM   #423
Ztalker
Saving the world casually
 
Ztalker's Avatar
 
Join Date: Aug 2005
Location: Normandy SR-2
Posts: 2,780
Forum Veteran 
Quote:
North of the creatures you can find the small settlement Aleswell. You can get a quest there that explains the invisible creatures.
Hell, that quest is SO funny!
It was the first one I accepted after my escape, and it instantly made me laugh.
spoiler:
How can a complete town disappear, for crying out loud


Last edited by Ztalker; 08-19-2006 at 07:33 AM.
Ztalker is offline   you may:
Old 08-19-2006, 06:53 AM   #424
stoffe
Network Caretaker
 
stoffe's Avatar
 
Status: Administrator
Join Date: Apr 2002
Posts: 5,833
Helpful! 10 year veteran! Notable contributor 
Quote:
Originally Posted by HerbieZ
I'm upto a part where i have to go retrieve the emperors necklace from some cave after using the four books to find it's location. Lots of oblivion gates everywhere, they kind of destroy the peace when riding through the woods. Im an argonian thief and i love stealing things and selling them on it's ace.
The number of Oblivion gates that activate depend on how far along the main quest you have gotten. Before fetching Martin from Kvatch there will be no gates, after that the number that can semi-randomly open increases. If you want to see how many Oblivion gates may open at your current main quest stage, and how many of them have opened, bring up the console and type in:

sqv mq00

If you don't want to close them you can just ignore them since they'll all close when the main quest is completed, but I tend to close any I encounter. The Sigil Stones are pretty nice and you can find decent loot in many of the Oblivion worlds (the best bow in the game can, for example, only be found in one oblivion world set as part of a "micro quest", it's not in the random loot.) If you leave gates near roads open roaming Daedra may kill any NPC travellers who venture nearby as well.

I'm on my second playthrough and so far my character has closed 50 Oblivion gates. I'm 2 stages further down the Main Quest than you are currently with a level 23 character.

Quote:
Originally Posted by HerbieZ
I gave up on buying horses because ive had two die due to attacks and one fell off a cliff which was traumatic because i saw it go. The sad music and lowly sunset coincided as my horse bolted off the side of a mountain after freaking out, i heared it "neigh" about half way down then saw it flop the rest of the way.
I tend to shy away from horses entirely and run everywhere instead. The Athletics and Acrobatics skills don't increase when you ride, which they do when you run and jump around by foot. And once you get 100 Athletics you can outrun most horses anyway. Moving about on foot also usually lets you ambush bandits and Marauders instead of the other way around.

Quote:
Originally Posted by HerbieZ
Went into "Bravil" (i think) for the first time and there were three guards stood around the corpse of "City-swimmer". Shame, i would have liked to have met him.
There are a few NPCs with low responsibility like that in most cities that will steal food when they get hungry. If the guards catch them comitting a crime they will kill them, since apparently the city jails are reserved for the player character only.


Quote:
Originally Posted by HerbieZ
A woman at the stables outside the gates of the Imperial city was attacked by a wolf and her cold, dead (looted) body has been slumped over a fence for 6 days. (Do bodies ever disapear)
Bodies usually disappear after 3 days if you haven't been to that cell for those 3 days, since the cell resets after that time. Thus corpses in areas you cross often might stay around for a long time. There are some exceptions though, the body of a certain Bosmer in Skingrad tends to stay around indefinitely. Apparently graveyards don't see much use in Cyrodiil.

Quote:
Originally Posted by HerbieZ
The gates are cool but once youve been in one youve been in them all. How many are there and do they completely vanish? They ruin the scenery.
I think there are 8 variants of "standard gate" Oblivion worlds which repeat randomly when you enter gates not connected to any quests. The only one, as far as I know, that contain anything special aside from random loot, oblivion ingredients and a sigil stone is the one where there is a leaning tower half-submerged in the ground just behind the Gate you enter through. That one holds a micro-quest where you can get the unique Hatred's Soul and Hatred's Heart bow and mace. (The bow has the highest damage of any bow in the game, though it's level scaled so you won't get the top variant unless your character is level 19 or higher. You can pick up a new copy whenever you enter a new gate leading to that world though, so there's no reason to hold off picking it up.)

The gates close when you finish the main quest. I suppose they are there to make the main quest feel more urgent, though you miss out on things if you finish it too quickly so I'd recommend doing some other things as well and not exclusively focus on the main quest from the start.

Quote:
Originally Posted by HerbieZ
Other than that, i love the game. I only have 1 house atm in that city toward the bottom of the map. Dunno the name. I want a house in Bruma though as i love the arctic feel, it is very gothic and reminds me of Dracula.
The countess in Bruma can sell you a house there, though you might need to do her quest to fetch an Akaviri amulet for her first (not sure if it's required).

There's one house to buy in every city, though the cost of the house and furniture varies quite a bit, as does the Fame rating required to be allowed to buy it. Skingrad is most expensive. The one in Anvil is the cheapest of the "big" houses, though the side quest associated with it made the place creepy enough that my character didn't want to live there afterwards anyway.


Last edited by stoffe -mkb-; 08-19-2006 at 07:14 AM.
stoffe is offline   you may:
Old 08-19-2006, 10:01 AM   #425
swphreak
My cabbages!!!
 
swphreak's Avatar
 
Status: Super Moderator
Join Date: Dec 2002
Posts: 6,510
10 year veteran! Folder extraordinaire LFN Staff Member Forum Veteran 
Hmm, I had Oblivion (XBox 360) for a short while, but I had to trade it in because the gamestopping bugs just ruined the game experience. Let's see, Playthrough 1: Falcar's Quest - body never spawned in well, restarted, Playthrough 2: Vampire Hunting Quest - no matter what I did, never progressed, and the theif system just got on my nerves. No matter what, if I stole something or killed someone in their own house (even before they yelled), the guards magically knew baout it.

I still had some fun when I played. My guy was gonna be a Magic Figher warrior of sorts, and I was working on getting some kickass Daedra heavy armor. I was the Mages Guild Leader and Arena Grand Champion.

I'd give the game a 3.5/5. Perhaps I'll pick up another 360 copy sometime soon. It's been awhile, maybe they've sent out less buggy version to stores? Or I'll randomly get one that's not as buggy. Here's to hoping the XBox Marketplace downloads will be free someday.
swphreak is offline   you may:
Old 08-19-2006, 11:12 AM   #426
Ztalker
Saving the world casually
 
Ztalker's Avatar
 
Join Date: Aug 2005
Location: Normandy SR-2
Posts: 2,780
Forum Veteran 
I think we can safely say Oblivion was rushed...
For the PC it ain't a problem, since it can be patched. But if you don't have an X-Box Live memebership, there's no way you'll be able to fix it. I find this quit unbelievable. How can seomeone make an 'incomplete' game?

Anyways...
I found a nice mod out there (I don't know if it's mentioned before. If so, i'm sorry). it's called OSCUROS OBLIVION OVERHAUL

What it does? The explaination is quit long, so i suggest you read the explaination at the link.
It changes EVERYTHING. It creates more enemies, balances them, gives more balanced armors, etc etc. It fix many, many bugs too. Just take a peek

Ztalker is offline   you may:
Old 08-19-2006, 11:17 AM   #427
HerbieZ
Mythical Beast
 
HerbieZ's Avatar
 
Join Date: Nov 2005
Location: Manchester, England
Posts: 2,053
Thx dudes, just did that necklace for the queen of bruma quest, it was fun. I love getting diamonds and all these jewels and things, i have a basket half full of various jewels and i often stop by my house to stare at it for ages. lol.


Waking up.
HerbieZ is offline   you may:
Old 08-19-2006, 12:23 PM   #428
stoffe
Network Caretaker
 
stoffe's Avatar
 
Status: Administrator
Join Date: Apr 2002
Posts: 5,833
Helpful! 10 year veteran! Notable contributor 
Quote:
Originally Posted by Ztalker
I find this quit unbelievable. How can seomeone make an 'incomplete' game?
This is more rule than exception nowadays for most releases. Apparently it's no longer cost effective to make sure that an application as complex as most modern games are work fully before releasing it.

I have been fortunate enough to not encounter any unfixable game-stopping bugs so far, but from browsing gaming forums it seems others haven't had the same luck.

Probably a good thing since I do have to say that Bethesda's customer/community support/interaction (or rather complete lack thereof) is the worst of any game developer I have encountered so far. Their attitude seems akin to "Here, the game is released, now sod off and don't bother us any more."

Quote:
Originally Posted by Ztalker
Anyways...
I found a nice mod out there (I don't know if it's mentioned before. If so, i'm sorry). it's called OSCUROS OBLIVION OVERHAUL. (...snip...) It changes EVERYTHING.
I'd recommend against using such a mod on your first playthrough though it may be a good mod to use for subsequent games. Although personally I prefer to tweak things to my liking myself instead and avoid those massive package deal mods offered by others, since those tend to introduce as many things I don't agree with as they fix things for the better.

Quote:
Originally Posted by HerbieZ
Thx dudes, just did that necklace for the queen of bruma quest, it was fun. I love getting diamonds and all these jewels and things, i have a basket half full of various jewels and i often stop by my house to stare at it for ages. lol.
Hoarding shiny things tends to be part of this kind of game (too bad the display cases are mostly worthless due to the overly sensitive world physics though). A locker in my current characters home so far contains roughly 50 sigil stones, about 15 of each kind of Flawless Gem, 20 Varla stones and 375 Welkynd stones. In addition to 15 of each type of soul gem, saved for special occasions.

stoffe is offline   you may:
Old 08-19-2006, 08:02 PM   #429
HerbieZ
Mythical Beast
 
HerbieZ's Avatar
 
Join Date: Nov 2005
Location: Manchester, England
Posts: 2,053
Finally bought a house in Bruma, i half furnished it and i was downstairs moving gems and diamonds into carefully place positions on the shelving when i heared the door go upstairs, after shortly crapping myself, i equipped my most powerful sword and stood in the corner still crapping myself. The door then opened to the bedroom i was in and it was Amusei! he came to give me a message. I thought it was cool he was a visitor in my house, even though he did give me a slight coronary. I love amusei he's my favorite char by far. He makes me laugh.


Waking up.
HerbieZ is offline   you may:
Old 08-19-2006, 08:31 PM   #430
stoffe
Network Caretaker
 
stoffe's Avatar
 
Status: Administrator
Join Date: Apr 2002
Posts: 5,833
Helpful! 10 year veteran! Notable contributor 
Quote:
Originally Posted by HerbieZ
The door then opened to the bedroom i was in and it was Amusei! he came to give me a message. I thought it was cool he was a visitor in my house, even though he did give me a slight coronary. I love amusei he's my favorite char by far. He makes me laugh.
I can imagine that. It takes some getting used to from other games where NPCs usually just spawn at strategic locations to tell you something. In Oblivion most NPCs already exist in the world permanently (unless killed) and will seek you out by travelling to where you happen to be if they want something with you.

Almost jumped out of my seat the first time the... prisoner... from the corruption quest in the imperial city chases you down wherever you are and attacks you. Happened in the middle of Bruma that time too, and you usually don't expect someone to attack you in the middle of a town. (This was before the Mythic Dawn attacks started. After that you kind of begin to expect it whenever entering a town for the first time after progressing that far in the main quest.)

stoffe is offline   you may:
Old 08-19-2006, 08:49 PM   #431
Emperor Devon
36 Wings, 365 Eyes
 
Emperor Devon's Avatar
 
Join Date: Oct 2004
Posts: 5,479
Current Game: Ass Effect
Contest winner - Fan Fiction 
Excuse me while I shed my dignity for a moment...

Is there a fix for those abominable creatures that are a festering wound upon Oblivion known as spider Daedra!? I simply cannot stand to look at those vile abominations Bethesda was insane enough to include in their game! Each and every one of them is a detestable excration the likes I've which I've never seen before! I've not learned to mod Oblivion yet and can't make this myself. I would be eternally grateful for a fix.
Emperor Devon is offline   you may:
Old 08-19-2006, 08:58 PM   #432
stoffe
Network Caretaker
 
stoffe's Avatar
 
Status: Administrator
Join Date: Apr 2002
Posts: 5,833
Helpful! 10 year veteran! Notable contributor 
Quote:
Originally Posted by Emperor Devon
Is there a fix for those abominable creatures that are a festering wound upon Oblivion known as spider Daedra!? I simply cannot stand to look at those vile abominations Bethesda was insane enough to include in their game! Each and every one of them is a detestable excration the likes I've which I've never seen before! I've not learned to mod Oblivion yet and can't make this myself. I would be eternally grateful for a fix.
One of the first things I did in the construction set, since I suffer from arachnophobia. It's fairly easy to remove them from all leveled lists. Find the spider daedra under the creatures and view their Used list, which should list all leveled lists they occur in.

I believe this mod will remove them all as well, if you don't want to do it yourself.

stoffe is offline   you may:
Old 08-19-2006, 09:11 PM   #433
Emperor Devon
36 Wings, 365 Eyes
 
Emperor Devon's Avatar
 
Join Date: Oct 2004
Posts: 5,479
Current Game: Ass Effect
Contest winner - Fan Fiction 
I cannot thank you enough, stoffe. I have an abnormal fear of creatures that are half humanoid and half arachnid. Now when I play Oblivion, I won't have to worry about my lunch not staying in my stomach if I look at my computer for too long. Again, thank you.
Emperor Devon is offline   you may:
Old 08-20-2006, 04:58 AM   #434
Ztalker
Saving the world casually
 
Ztalker's Avatar
 
Join Date: Aug 2005
Location: Normandy SR-2
Posts: 2,780
Forum Veteran 
Quote:
Probably a good thing since I do have to say that Bethesda's customer/community support/interaction (or rather complete lack thereof) is the worst of any game developer I have encountered so far. Their attitude seems akin to "Here, the game is released, now sod off and don't bother us any more."
yeah...about that...
I'm experiencing somekind of strange 'patch' error. I've been looking on the internet for it, but I can't seem to find it. I've sent a support mail to Bethesda, but knowing their 'support' of Elder Scrolls 3...I don't think i'll get an answer for my problem.
Problem:
So...when I use the patch Oblivion_1.1FinalEnglish, I get a strange error. Even after re-installing Oblivion, even using setup.exe from the disc itself. This is the error screen I see:


Can any of you guys help? I desperately want to continue playing...but with all the bugs I encounter...

PS: Yes, I play Rollercoaster Tycoon 3 and Pirates!

Ztalker is offline   you may:
Old 08-20-2006, 06:03 AM   #435
stoffe
Network Caretaker
 
stoffe's Avatar
 
Status: Administrator
Join Date: Apr 2002
Posts: 5,833
Helpful! 10 year veteran! Notable contributor 
Quote:
Originally Posted by Ztalker
yeah...about that...
I'm experiencing somekind of strange 'patch' error. I've been looking on the internet for it, but I can't seem to find it. I've sent a support mail to Bethesda, but knowing their 'support' of Elder Scrolls 3...I don't think i'll get an answer for my problem.
Problem:
So...when I use the patch Oblivion_1.1FinalEnglish, I get a strange error. Even after re-installing Oblivion, even using setup.exe from the disc itself. This is the error screen I see:
http://img237.imageshack.us/img237/4...blivioncz8.jpg
I wouldn't bother mailing their tech support, it'll just go like this:
  1. You send them a detailed email describing your problem.
  2. They mail you back after a week asking for a Dxdiag report.
  3. You mail a dxdiag report back to them.
  4. They mail you back after another 14 days telling you to upgrade your graphics drivers, even though the problem has nothing to do with graphics and your Dxdiag report clearly shows you're already using the latest drivers.
  5. You mail them back, diplomatically informing them they have no idea what they're talking about (AKA "I've done so, the problem persists").
  6. They'll mail you back after another week or so, asking a few questions you clearly answered in your first mail to them.
  7. You give up, realizing your chances of solving the problems on your own are probably greater than continuing to waste time sending them emails.

As far as I understand there are usually two common causes for this problem:
  1. You are using the US-English pather to update the UK-English version, or vice versa. Or using either version to patch non-english language versions of the game. Or you are using either of the Bethesda patchers to attempt to patch a version bought on Direct2Drive.

  2. You have installed a mod that alters one of the game BSA files, or the Oblivion.esm file, or any other file installed with the original version of the game. The patcher will throw a fit if the files don't look like it expects them to and will abort patching with an error like that. If this is the case toss out any mods to the standard game data files before patching.

stoffe is offline   you may:
Old 08-20-2006, 06:58 AM   #436
HerbieZ
Mythical Beast
 
HerbieZ's Avatar
 
Join Date: Nov 2005
Location: Manchester, England
Posts: 2,053
I havnt encountered the daedra spiders yet but i can't wait. As for the patch, i made the grave error of installing it and it was the worst thing i ever did. It destroyed my game and made it crash every 2 minutes ingame. It would'nt let me de-install so i had to copy the save games and stat files and delete the whole game manually then install it again without the patch. Luckily it was back to normal once i re-instated the original save files.

As for that corrupt guard who comes after you, when i was in the elder scrolls temple with the blind moth monks, he attacked me there, he came in through the door and mullered me. I had to leg it back out into the corridor in a small alcove to kill him. Talk about picking the moment.


Waking up.
HerbieZ is offline   you may:
Old 08-20-2006, 08:06 AM   #437
Ztalker
Saving the world casually
 
Ztalker's Avatar
 
Join Date: Aug 2005
Location: Normandy SR-2
Posts: 2,780
Forum Veteran 
Thanks Stoffe!

I'll go and double check everthing, and try some other patches!

@ HerbieZ: My Oblivion used to crash about every 2 minutes too. What's up with that? :s

@ Topic:
Bugs Anyone?

Ztalker is offline   you may:
Old 08-20-2006, 08:37 AM   #438
stoffe
Network Caretaker
 
stoffe's Avatar
 
Status: Administrator
Join Date: Apr 2002
Posts: 5,833
Helpful! 10 year veteran! Notable contributor 
Quote:
Originally Posted by HerbieZ
As for the patch, i made the grave error of installing it and it was the worst thing i ever did. It destroyed my game and made it crash every 2 minutes ingame.
Odd, Oblivion was pretty stable both in the patched and unpatched versions, didn't notice much difference in stability after patching. Only crashed occasionally after playing for a few hours. The only really serious bugs I've encountered so far are the Vampirism cure quest getting stuck on the getting Bloodgrass part if you've already completed the main quest, and the Animation/movable object slowdown (which there's a 3rd party savegame fixer to correct with).


Quote:
Originally Posted by HerbieZ
As for that corrupt guard who comes after you, when i was in the elder scrolls temple with the blind moth monks, he attacked me there, he came in through the door and mullered me. I had to leg it back out into the corridor in a small alcove to kill him. Talk about picking the moment.
NPCs are pretty good at finding you even in very remote locations. I encountered another minor bug with that quest once, for some reason the "Guard" flag didn't get cleared off him when he was arrested, so when he showed up in his prison rags and attacked me the Bruma City Guard joined the fray on his side attacking me, and I would get slapped with an Assault bounty if I defended myself against him. (After I turned invisible the City Guard turned on him instead and killed him for me though.)


Quote:
Originally Posted by Ztalker
Encountered the one with the madly wobbling ceiling lanterns in the Arena Bloodworks. After I hit one of those with a lightning bolt if flew around like crazy for about 10 minutes. The physics in the game is not entirely realistic.


Last edited by stoffe -mkb-; 08-20-2006 at 09:29 AM.
stoffe is offline   you may:
Old 08-20-2006, 09:37 AM   #439
Ztalker
Saving the world casually
 
Ztalker's Avatar
 
Join Date: Aug 2005
Location: Normandy SR-2
Posts: 2,780
Forum Veteran 
Quote:
Odd, Oblivion was pretty stable both in the patched and unpatched versions, didn't notice much difference in stability after patching. Only crashed occasionally after playing for a few hours. The only really serious bugs I've encountered so far are the Vampirism cure quest getting stuck on the getting Bloodgrass part if you've already completed the main quest, and the Animation/movable object slowdown (which there's a 3rd party savegame fixer to correct with).
DOH!

I have patched Oblivion like you said, have deliberately set the graphic performance bit a back..
And it randomly crashes every 2-3 minutes orso without reason. Just back to windows. HerbieZ, I think our computers our reposessed or something.
*puts crusifix in floppy drive*
Not working...

Stoffe, on what kind of system are you running Oblivion? Your system seems to be playing Oblivion quit well. I have a feeling all this '2 minute crash' stuff is caused by my 'aged' system. It uses an 'old' motherboard with an AGP video card slot (Asus P4PE-X/TE), which is...3 times as slow as a PCI system...could this be true?

Ztalker is offline   you may:
Old 08-20-2006, 10:44 AM   #440
stoffe
Network Caretaker
 
stoffe's Avatar
 
Status: Administrator
Join Date: Apr 2002
Posts: 5,833
Helpful! 10 year veteran! Notable contributor 
Quote:
Originally Posted by Ztalker
Stoffe, on what kind of system are you running Oblivion? Your system seems to be playing Oblivion quit well. I have a feeling all this '2 minute crash' stuff is caused by my 'aged' system. It uses an 'old' motherboard with an AGP video card slot (Asus P4PE-X/TE), which is...3 times as slow as a PCI system...could this be true?
Well, my computer is nearly 3 years old, so I'm not using all the features enabled in the graphics settings... I play at 1024x768 with Distant Land On, Object fade sliders of all types set at around 20%, Shadows off, Bloom lighting and X2 Antialiasing. I get on average around 17-24 FPS while outdoors. Not impressive, but it'll have to do for now.

My computer has an AMD Athlon XP 2600+ processor (~1.92 GHz) in an old ASRock motherboard with 1 GB RAM, using an ATI Radeon 9800 PRO AGP graphics card with 256 MB VRAM (Using v6.5 of the OmegaDrivers currently).

stoffe is offline   you may:
Post a new thread. Sorry, this thread is closed. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > Knights of the Old Republic > Community > The Outlander Club > Oblivion [warning: contains some spoilers]

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:28 AM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.