lfnetwork.com mark read register faq members calendar

Thread: omg, the graphic =[
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 09-24-2005, 09:51 PM   #81
Commander Obi-Wan
Gold Standard
 
Commander Obi-Wan's Avatar
 
Join Date: Aug 2005
Posts: 5,363
Current Game: BioShock 2
Forum Veteran 
Post

Quote:
Originally Posted by TK-8252
So... the PC doesn't get a demo! Yay! And neither does the PS2. Horrah!
The PS2 does get a demo...look...http://www.us.playstation.com/opm.aspx?id=98


Commander Obi-Wan is offline   you may: quote & reply,
Old 09-24-2005, 09:52 PM   #82
TK-8252
Get Cloned.
 
TK-8252's Avatar
 
Join Date: Aug 2003
Posts: 5,850
Quote:
Originally Posted by commanderobiwan
The PS2 does get a demo...look...http://www.us.playstation.com/opm.aspx?id=98
Alright, but how does that help me... it doesn't... or any other PC users.

Why do they even bother porting it to PC?
TK-8252 is offline   you may: quote & reply,
Old 09-24-2005, 09:56 PM   #83
Commander Obi-Wan
Gold Standard
 
Commander Obi-Wan's Avatar
 
Join Date: Aug 2005
Posts: 5,363
Current Game: BioShock 2
Forum Veteran 
Quote:
Why do they even bother porting it to PC?
True.....


Commander Obi-Wan is offline   you may: quote & reply,
Old 09-24-2005, 09:58 PM   #84
Micahc
Rookie
 
Micahc's Avatar
 
Join Date: Sep 2004
Location: January
Posts: 238
So that they can leach as much money as they can off of the game


Micahc is offline   you may: quote & reply,
Old 09-24-2005, 10:14 PM   #85
ET Warrior
PhD in horribleness
 
ET Warrior's Avatar
 
Join Date: Jun 2002
Location: Evil League of Evil
Posts: 9,405
LFN Staff Member Forum Veteran 
Quote:
Originally Posted by Micahc
So that they can leach as much money as they can off of the game
For the win! Put in minimal effort and money to port it, sell it to all the people who see star wars and then everything in their brain turns off except the part that forces them to BUY BUY BUY!



ET Warrior is offline   you may: quote & reply,
Old 09-25-2005, 04:07 AM   #86
zerted
Click Center of Circle: O
 
zerted's Avatar
 
Join Date: Oct 2004
Location: Inside a human body.
Posts: 1,245
Quote:
Originally Posted by TK-8252
So... the PC doesn't get a demo! Yay!...
Oh, I didn't know.



(I may not agree with thoughts posted under this name)
Looking for a mature clan? Checkout www.rdhclan.net
email/PM me for more info
zerted is offline   you may: quote & reply,
Old 09-25-2005, 10:25 AM   #87
Redtech
Veteran
 
Redtech's Avatar
 
Join Date: Dec 2004
Location: London, England
Posts: 800
Weird when one thinks about it. A dedicated PC Battlefront 2 would most likely be "teh win" (or at least the first person models would look better than Jedi Knight 2).

Anyway, I don't own Battlefront, I play it with a friend. Everyone wins! So there's a compromise of sorts, get someone else to pay for it.


I am the definition of your defeat.

Last edited by Redtech; 09-26-2005 at 03:43 AM. Reason: I MEANT BATTLEFRONT, NOT BATTLEFIELD!!! argh!
Redtech is offline   you may: quote & reply,
Old 09-25-2005, 11:56 AM   #88
Kurgan
Headhunter
 
Kurgan's Avatar
 
Join Date: Nov 1997
Location: The Dawn of Time
Posts: 18,322
LFN Staff Member 10 year veteran! 
Do I also get to say "teh win" at least once? Oh well. Good to get that out of the way!

So to get the PS2 demo you'll have to buy a magazine. To get the Xbox demo you'll have to buy a DVD. No news about a PC demo. And the only way to play the PC game in advance is to sign up for the closed beta (pay subscription to File Planet)!

I still think they should give those who paid for the beta a coupon for a discount on the full game...

Bummer, so PC users get shafted again? There was no PC demo for SWBF1, so we all have to go by word of mouth? This is akin to filmmakers not showing their film to critics before release... it makes people wonder "what are they afraid of"? Not a good sign...

Pandemic/LucasArts has one more chance to make up for it, release a PC Demo by the week of November 1st! Give us a space map and a ground battle map, online/offline doesn't matter (though online would be good!).

Quote:
Originally Posted by Redtech
Weird when one thinks about it. A dedicated PC Battlefield 2 would most likely be "teh win" (or at least the first person models would look better than Jedi Knight 2).

Anyway, I don't own Battlefront, I play it with a friend. Everyone wins! So there's a compromise of sorts, get someone else to pay for it.
Only problem there is you each need a unique key to play with a friend on the PC. We found this out at our last LAN party... :P

I'm not sure about part 2, but SWBF1 was basically a multiplayer centered game, which is why many of us wished that it had gone through more testing before release. The SP campaign was cool but VERY short (and much of the special features were cut or scaled back from the MP campaign). You had Galactic Conquest, but it was rather repetative, unfortunately.


Download JK2 maps for JA Server|BOOT CAMP!|Strategic Academy|
(JA Server: 108.178.55.189:29070)


"The Concussion Rifle is the weapon of a Jedi Knight Player, an elegant weapon, from a more civilized community." - Kyle Katarn
Kurgan is offline   you may: quote & reply,
Old 09-25-2005, 02:27 PM   #89
TK-8252
Get Cloned.
 
TK-8252's Avatar
 
Join Date: Aug 2003
Posts: 5,850
Quote:
Originally Posted by Kurgan
So to get the PS2 demo you'll have to buy a magazine. To get the Xbox demo you'll have to buy a DVD. No news about a PC demo. And the only way to play the PC game in advance is to sign up for the closed beta (pay subscription to File Planet)!
I never even thought of all that. They're even making money off the demos...
TK-8252 is offline   you may: quote & reply,
Old 09-25-2005, 05:58 PM   #90
Jamps
Junior Member
 
Jamps's Avatar
 
Join Date: Nov 2004
Location: West Virginia
Posts: 440
The only thing I'm mad about is that the Geforce 4 MX card don't work. Thats the one I use!! SWBF1 runs great on it, so why not SWBF2?!

If they happen to release a public demo I'll try it (because sometimes the specs aren't always right.), and if it don't work, I'll just buy the Xbox version....but no online.
Jamps is offline   you may: quote & reply,
Old 09-25-2005, 07:30 PM   #91
McCusto
Veteran
 
McCusto's Avatar
 
Join Date: Jan 2004
Posts: 955
Ok, here is how it works:

PS2- OPM
X-Box- OXM , Episode III DVD
PC- No demo, but they have the Beta


McCusto is offline   you may: quote & reply,
Old 09-26-2005, 03:46 AM   #92
Redtech
Veteran
 
Redtech's Avatar
 
Join Date: Dec 2004
Location: London, England
Posts: 800
Well, while I don't mind getting a mag for console demos, for PCs, it's unfair that they can't have a free download from fileplanet, say. A beta means you're obliged to comment on bugs and you're legally bound not to spill beans etc. Also, you pay for that anyway.

Demos are tasters, not full games with massive bugs. (No sarcasm about BF1, I'm reffering to the beta).

Kurgan, see your point about the online part. Although I feel that BF2 will have a lot more SP potential, it'll wait to be seen about online though. If decent enough, I may actually buy it for my laptop!


I am the definition of your defeat.
Redtech is offline   you may: quote & reply,
Old 09-27-2005, 12:07 AM   #93
Bah_Mee
Lurker
 
Join Date: Nov 2004
Location: Portland,Oregon
Posts: 3
same lame graphics

from a standpoint of someone who actually gets paid to make games (yes me)

I can say the look of the new star wars game is bad, the graphics are not up to par. I also love the star wars universe and most games in that universe. One thing that really bums me out is the difference between jedi academy and the star wars battle front games. the detail on jedi academy is awesome crisp textures etc. when I first got SWBF I thought this was gonna rule! but i was also dissapointed extremly, especially because I could make better player models and skin them better than these, some of the floor textures in SWBF look scaled up like 10 times. I am taking a technical standpoint in the fact that technology is available to make it look better, I would be the first to know this , I am not here to make anyone angry per say, but, I am in the business of game design and I can say I and my boss would be totally embarasssed if our artwork looked that fuzzy and unfinished. the new star wars battlefront uses the same stuff the old one did, thats bad! at least they could use a more robust engine, if not for the console at least for a pc version. hell I have seen mods of star wars that look way better in artwork design than this abomination. sure gameplay is important, but I am comparing this to all other star wars fps that came out recently, look at republic commando! that looks sweet, even the kotor games look awesome compared to this, I really wanted swbf to look crisper and more gritty like the movie I guess, it was fun for a while but I just don't see any fun in the game really if the animations are bland(shoot, run, die, etc.) it makes it dull after a few minutes, yeah they should have used ragdoll, hell I would have used the unreal engine which has far more power to make something like this than the horrible engine they did use. Just an artists opinion of swbf! cheers and may the force be with you!
Bah_Mee is offline   you may: quote & reply,
Old 09-27-2005, 02:47 AM   #94
Kurgan
Headhunter
 
Kurgan's Avatar
 
Join Date: Nov 1997
Location: The Dawn of Time
Posts: 18,322
LFN Staff Member 10 year veteran! 
Quote:
Originally Posted by Bah_Mee
from a standpoint of someone who actually gets paid to make games (yes me)

I can say the look of the new star wars game is bad, the graphics are not up to par. I also love the star wars universe and most games in that universe. One thing that really bums me out is the difference between jedi academy and the star wars battle front games. the detail on jedi academy is awesome crisp textures etc. when I first got SWBF I thought this was gonna rule! but i was also dissapointed extremly, especially because I could make better player models and skin them better than these, some of the floor textures in SWBF look scaled up like 10 times. I am taking a technical standpoint in the fact that technology is available to make it look better, I would be the first to know this , I am not here to make anyone angry per say, but, I am in the business of game design and I can say I and my boss would be totally embarasssed if our artwork looked that fuzzy and unfinished. the new star wars battlefront uses the same stuff the old one did, thats bad! at least they could use a more robust engine, if not for the console at least for a pc version. hell I have seen mods of star wars that look way better in artwork design than this abomination. sure gameplay is important, but I am comparing this to all other star wars fps that came out recently, look at republic commando! that looks sweet, even the kotor games look awesome compared to this, I really wanted swbf to look crisper and more gritty like the movie I guess, it was fun for a while but I just don't see any fun in the game really if the animations are bland(shoot, run, die, etc.) it makes it dull after a few minutes, yeah they should have used ragdoll, hell I would have used the unreal engine which has far more power to make something like this than the horrible engine they did use. Just an artists opinion of swbf! cheers and may the force be with you!
I agree with you that the models and stuff in JA look far superior to SWBF. However I've always argued (in good faith, I could be wrong of course) that the reason SWBF and games like BF1942's graphics don't seem quite as good as traditional modern FPS games is because they are forced to render so many more models on screen at once in big maps. But then people are saying that BF2 is so amazing, etc. So maybe that's a technical hurdle that's been breached, I dunno. But yeah, the plastic fuzzy look of SWBF is not quite my favorite.

Hey (and not in any way questioning the validity of your job) but what game company do you work for? Or are you an indie developer? Just curious.


Download JK2 maps for JA Server|BOOT CAMP!|Strategic Academy|
(JA Server: 108.178.55.189:29070)


"The Concussion Rifle is the weapon of a Jedi Knight Player, an elegant weapon, from a more civilized community." - Kyle Katarn
Kurgan is offline   you may: quote & reply,
Old 09-27-2005, 04:57 AM   #95
Bah_Mee
Lurker
 
Join Date: Nov 2004
Location: Portland,Oregon
Posts: 3
hehe Yeah plastic is a good word for that look

starting a loong time ago I did level design for ultima x (a mmorpg game that unfortuneatly EA shut down since they bought out origin and closed the project, I did about 5 mile wide levels for that game)all the screenshots at the bottom of the page under the date 2003-12-06 are from my levels here

http://www.gamershell.com/pc/ultima_...ts.html?page=3

and shots 3-8 on this page are my levels

http://www.gamerankings.com/htmlpage...asp?screenid=5

it was a great project, I didn't do any characters(they looked a bit to cartoony styled for my taste, but I enjoyed every second of level design!)

moving on I did several body models and rigged them for the sims 2 game, then I did some more work on a stubbs the zombie crazy game for the xbox that was kinda sad ) I worked for an outsourcing art studio doing art faster than the in house companies for games that needed them, right now I am doing modeling, animation, and level design for an undisclosed title, lets say its gonna kick some serious tail when its done!

I do understand the whole idea of having tons of models on screen at once in a massive online like game, the idea that they used such an outdatede engine for even the first swbf game is kinda dissapointing in my mind. with the LOD models mip maping and other technology the newer engines also have like the battlefront engine, I am still curious why they picked the old engine.
Bah_Mee is offline   you may: quote & reply,
Old 09-28-2005, 03:51 AM   #96
Redtech
Veteran
 
Redtech's Avatar
 
Join Date: Dec 2004
Location: London, England
Posts: 800
Laziness I suppose? I mean, this did have to have a demo by the release of Episode 3 on DVD.


I am the definition of your defeat.
Redtech is offline   you may: quote & reply,
Old 09-28-2005, 07:36 AM   #97
Kurgan
Headhunter
 
Kurgan's Avatar
 
Join Date: Nov 1997
Location: The Dawn of Time
Posts: 18,322
LFN Staff Member 10 year veteran! 
A primarily console game on a tight release schedule... makes sense.


Download JK2 maps for JA Server|BOOT CAMP!|Strategic Academy|
(JA Server: 108.178.55.189:29070)


"The Concussion Rifle is the weapon of a Jedi Knight Player, an elegant weapon, from a more civilized community." - Kyle Katarn
Kurgan is offline   you may: quote & reply,
Old 09-28-2005, 03:52 PM   #98
Dilandau-Sama
Rookie
 
Dilandau-Sama's Avatar
 
Join Date: Aug 2003
Posts: 97
I thought Battlefront was one of the best games I have ever bought. It had great multiplayer. But, maybe that's because I had never heard of Battlefront before, and just randomly bought it.


The dark side rules! The light side sucks.

My RPG Stats
Dilandau-Sama is offline   you may: quote & reply,
Old 09-28-2005, 05:56 PM   #99
ET Warrior
PhD in horribleness
 
ET Warrior's Avatar
 
Join Date: Jun 2002
Location: Evil League of Evil
Posts: 9,405
LFN Staff Member Forum Veteran 
Or perhaps you never played a good multiplayer game before?



ET Warrior is offline   you may: quote & reply,
Old 09-28-2005, 06:46 PM   #100
Kurgan
Headhunter
 
Kurgan's Avatar
 
Join Date: Nov 1997
Location: The Dawn of Time
Posts: 18,322
LFN Staff Member 10 year veteran! 
Ouch.

See, we pc gamers are spoiled. We play online games that don't have framerate caps, have actual administration abilities and remote control built in from the start, access to decent mod tools and dedicated servers that are somewhat user friendly, the ability to record demos, etc. Having one team of humans vs. one team of bots is a no-brainer. A console wherein you can enter commands to simplify certain well used tasks, etc. These are just basic features we've come to expect out of our first person shooters. Then all of a sudden SWBF comes along and it's like we're on a console that has limited memory and assumes you're using a gamepad on a TV!

Are we spoiled because so many FPS games are based on solid engines like those cranked out by ID software and Epic? (Quake3 and Unreal tech in particular) Perhaps, but there you go.

So it's not just the disappointment of what this game promised but didn't deliver or the bugs in the game itself, it's also the basic standard of quality in a modern FPS game that was somewhat lacking, unfortunately.

I'm sure this was probably one of the most awesome and worthwhile games on the Xbox ever. I certainly would have thought so. But on the PC? Not a chance.


Download JK2 maps for JA Server|BOOT CAMP!|Strategic Academy|
(JA Server: 108.178.55.189:29070)


"The Concussion Rifle is the weapon of a Jedi Knight Player, an elegant weapon, from a more civilized community." - Kyle Katarn
Kurgan is offline   you may: quote & reply,
Old 09-28-2005, 07:05 PM   #101
ET Warrior
PhD in horribleness
 
ET Warrior's Avatar
 
Join Date: Jun 2002
Location: Evil League of Evil
Posts: 9,405
LFN Staff Member Forum Veteran 
It was BAD on the Xbox. I played it on the Xbox. Just because it's aconsole doesn't mean it doesn't get decent multiplayer. Splinter Cell: Chaos Theory and Halo 2 are some severely fun multiplayer games.

Battlefront was bad from the getgo, I never had any fun playing it.



ET Warrior is offline   you may: quote & reply,
Old 09-28-2005, 08:01 PM   #102
Kurgan
Headhunter
 
Kurgan's Avatar
 
Join Date: Nov 1997
Location: The Dawn of Time
Posts: 18,322
LFN Staff Member 10 year veteran! 
My bad. I considered console MP standards to be much lower than PC in general. Forgot about the Halo series, silly me!


Download JK2 maps for JA Server|BOOT CAMP!|Strategic Academy|
(JA Server: 108.178.55.189:29070)


"The Concussion Rifle is the weapon of a Jedi Knight Player, an elegant weapon, from a more civilized community." - Kyle Katarn
Kurgan is offline   you may: quote & reply,
Old 09-28-2005, 09:00 PM   #103
ET Warrior
PhD in horribleness
 
ET Warrior's Avatar
 
Join Date: Jun 2002
Location: Evil League of Evil
Posts: 9,405
LFN Staff Member Forum Veteran 
I'm not going to argue with you, PC gets a lot better multiplayer games for sure. But even on Xbox Battlefront was bad. Even without good games like Halo I really doubt I would've enjoyed battlefront. Just because it HAD multiplayer, certainly didn't make it entertaining mp



ET Warrior is offline   you may: quote & reply,
Old 09-29-2005, 03:42 PM   #104
Dilandau-Sama
Rookie
 
Dilandau-Sama's Avatar
 
Join Date: Aug 2003
Posts: 97
Quote:
Originally Posted by ET Warrior
Or perhaps you never played a good multiplayer game before?

Hey! I've played plenty of good Multiplayer games before.


The dark side rules! The light side sucks.

My RPG Stats
Dilandau-Sama is offline   you may: quote & reply,
Old 09-29-2005, 04:22 PM   #105
TK-8252
Get Cloned.
 
TK-8252's Avatar
 
Join Date: Aug 2003
Posts: 5,850
Quote:
Originally Posted by Dilandau-Sama
Hey! I've played plenty of good Multiplayer games before.
Just wondering what some of them might be...?
TK-8252 is offline   you may: quote & reply,
Old 09-29-2005, 04:26 PM   #106
ET Warrior
PhD in horribleness
 
ET Warrior's Avatar
 
Join Date: Jun 2002
Location: Evil League of Evil
Posts: 9,405
LFN Staff Member Forum Veteran 
Just for the sake of curiosity, what games would you consider to have "good" multiplayer?



ET Warrior is offline   you may: quote & reply,
Old 09-30-2005, 04:13 AM   #107
Redtech
Veteran
 
Redtech's Avatar
 
Join Date: Dec 2004
Location: London, England
Posts: 800
Any beat-em-up. Hands down.

I think you're forgetting that consoles have the advantage that when you have a physical presence that you're "virtually kicking the stuffing out of" there's much more intensity (unless you know your online rival well).


Sorry, answered Dilandau-Sama's question. Carry on, nothing to see here..


I am the definition of your defeat.
Redtech is offline   you may: quote & reply,
Old 10-02-2005, 03:30 PM   #108
italegion
Rookie
 
italegion's Avatar
 
Join Date: Jan 2004
Location: Rome, Italy
Posts: 206
let's say the true - this game has been developed for console. point.
but LA didn't want to miss the opportunity to put their rapace and avid hands also over PC sw-fan money, so they rushed and ported more or less the same game on pc: no graphical improvements from SWBF1, obviously how it could if it was developed for PS2/XBOX: their hardware cant support more graphic than what we see.

LA appears to me closer and closer to the dark side..

Maybe in SWBF3 (if ever) we will see graphic improvements thanks to the next gen. console.


[size=1]Apology accepted, Captain Needa...
www.italegion.altervista.org

Last edited by italegion; 10-02-2005 at 04:15 PM.
italegion is offline   you may: quote & reply,
Old 10-03-2005, 07:21 AM   #109
Redtech
Veteran
 
Redtech's Avatar
 
Join Date: Dec 2004
Location: London, England
Posts: 800
I would have thought that's obvious. But c'mon. You'd want more from next gen surely? Like a decent First Person view and 60 a side levels?


I am the definition of your defeat.
Redtech is offline   you may: quote & reply,
Old 10-09-2005, 04:42 PM   #110
OOM-911
Rookie
 
OOM-911's Avatar
 
Join Date: Aug 2005
Location: kitimat BC
Posts: 19
actwilly if you have a decent card like the ati x850 the grafix rock i can run everything on max
OOM-911 is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > SWBattlefront.net (SWBF I & II) > Star Wars Battlefront II > General Discussion > omg, the graphic =[

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:43 PM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.