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10-13-2005, 09:41 PM
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#1
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Join Date: Aug 2002
Location: Philadelphia
Posts: 227
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howtos?
do you guys want me to post any howtos to get any of the following working?
-file transfers that work as you play or try to join a server
-scoreboard mods
-dll optimization
-C++ integration
-cheat detection
-kill counting
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10-13-2005, 10:05 PM
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#2
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Impressive, Terran!
Join Date: May 2002
Posts: 9,153
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I'm rather interested in dll optimization, c++ integration, and file transfers, but all those topics sound good.
I'd talk to Wudan about possibly posting tutorials to Mt. Wudan or as part of OJP's website.
---Jedi Guardian of the Newbie Questions
---Masters of the Force Team Leader / Creator
---Open Jedi Project Lead Moderator / Co-Founder

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10-14-2005, 04:19 AM
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#3
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Rookie
Join Date: Sep 2005
Posts: 72
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i'm interested about scoreboard mods and cheat detection =)
and dll optimization.
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10-14-2005, 08:45 AM
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#4
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Rookie
Join Date: Oct 2005
Posts: 23
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i guess for cheat detection, you mean things like macro checking (binds for special moves etc.)
Interesting topic of course, you'd have to check binds and cfg files for a row of + and wait commands (clientside)
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10-14-2005, 10:18 AM
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#5
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Join Date: Apr 2002
Posts: 1,187
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I'd love these:
-file transfers that work as you play or try to join a server
-scoreboard mods
-dll optimization
-C++ integration
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10-14-2005, 11:29 AM
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#6
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Rookie
Join Date: Oct 2005
Posts: 23
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just integrating C++ should work anyways, just put the c++ code into an extra file and link with g++ i guess?
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10-14-2005, 11:19 PM
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#7
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Join Date: Aug 2002
Location: Philadelphia
Posts: 227
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yea basically, i never needed to use it on linux so i didn't do it that way
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10-15-2005, 04:09 AM
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#8
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Rookie
Join Date: Oct 2005
Posts: 23
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Well, i guess on windows you can link C and C++ objects together as well 
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10-15-2005, 06:43 AM
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#9
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Impressive, Terran!
Join Date: May 2002
Posts: 9,153
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Yeah, it works fine with VS.net 2003
---Jedi Guardian of the Newbie Questions
---Masters of the Force Team Leader / Creator
---Open Jedi Project Lead Moderator / Co-Founder

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10-16-2005, 12:21 PM
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#10
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Rookie
Join Date: Oct 2005
Posts: 23
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Basically you can link every any objects together as long as the linker knows the format created, (aout, coff, elf,...)
I guess you'd even be able to use fortran or other languages
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10-24-2005, 01:40 AM
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#11
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Rookie
Join Date: May 2004
Posts: 139
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-file transfers that work as you play or try to join a server
would be extreemly usefull.
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10-24-2005, 04:53 AM
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#12
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Rookie
Join Date: Sep 2005
Posts: 72
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but where's the tuts (howtos)??
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