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Old 11-21-2005, 12:46 PM   #41
YertyL
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You can still see when rounds are over if you look at the status bar in which your attacks are symbolized. When your action is finished, the icon disappears and the round is over.
And why an "extra 'quick on the pause button' requirement"??
I am not suggesting to make rounds shorter, just to make the pauses between the animations shorter. You would still have 1-3 seconds (that's what it is now I think) to press the pause button... you would just need to be fast if you wanted to plan each round seperately, which I do not believe many players do...
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Old 11-21-2005, 02:35 PM   #42
Rediy
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Knights of the Old Republic and its sequal were, and are some of the best d20 games around. Sorry, I think the combat should stay exactly the way it is. More special attacks is one thing, but changing it to a FPS style game play would definitely ruin the game for me. If KOTOR 3 goes away from the dice roll system, I will not be buying it. I don't play games like Doom and Half-Life for a reason (boring)
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Old 11-21-2005, 03:54 PM   #43
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star wars KOTOR is a rpg it is not about the skill of fighting it is more the skil of how you use what you have and choose what to do!
NEVER CHANGE THE COMBAT


"the dark side leads to death and destruction but the lightside leads no where!"
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Old 11-21-2005, 04:09 PM   #44
Axe Windu
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Why does everyone wanna change the combat system? There are tons of other Star Wars games that let you pick up a blaster and blow things up or run around with a lightsaber. This is an RPG... its based off the d20 system the best RPG system there is... The fact that this game is set up like this is what makes it so amazing. We are not gonna change the combat style halfway through a trilogy to make it more like a fighting game.

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Old 11-21-2005, 04:31 PM   #45
ilwugoalie
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Quote:
Originally Posted by Axe Windu
Why does everyone wanna change the combat system? There are tons of other Star Wars games that let you pick up a blaster and blow things up or run around with a lightsaber. This is an RPG... its based off the d20 system the best RPG system there is... The fact that this game is set up like this is what makes it so amazing. We are not gonna change the combat style halfway through a trilogy to make it more like a fighting game.
I agree, leave well enough alone. like you said above there are plenty of other Star Wars games out there... you dont like the way this one plays, dont buy it.. get something else



A Powerfull Sith you will become
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Old 11-23-2005, 02:41 PM   #46
JediMaster12
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I agree. I've played Episode III on the XBox and I still can't figure out how I get the really combos for bonus points.

Note: What you read here must not be revealled to anyone beyond these forums.

To give a secret, I watch military documentaries and I destroy my brothers toy soldiers with battle attacks sooo, I know how to plan my moves for KOTOR. Leave KOTOR as a RPG game. It's soooo cool!!

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Old 11-26-2005, 06:17 PM   #47
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i havent checked this for a while and what i meant in the first place was not making it a fighting game but make it like the elderscrolls series (mainly oblivion)
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Old 11-26-2005, 07:02 PM   #48
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Quote:
Originally Posted by Beasty1408
i havent checked this for a while and what i meant in the first place was not making it a fighting game but make it like the elderscrolls series (mainly oblivion)
Oblivion isn't even out yet. How are you going to compare it to Oblivion before you know whether the combat is good or not?


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Old 11-28-2005, 02:56 PM   #49
ilwugoalie
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Quote:
Originally Posted by Beasty1408
i havent checked this for a while and what i meant in the first place was not making it a fighting game but make it like the elderscrolls series (mainly oblivion)

Quote:
Originally Posted by IndianaSolo
Oblivion isn't even out yet. How are you going to compare it to Oblivion before you know whether the combat is good or not?
IndianaSolo has a good point here... you cant make a judgement like that from watching videos and seeing screen shots from Oblivion. If that is indeed where you are coming from.

either way, leave the engine how it is.


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Old 11-29-2005, 01:22 PM   #50
Cygnus Q'ol
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Originally Posted by RobQel-Droma
I am not going to quote Redhawke or elaborate on that. I will just say:

What he said .
No need to waste space, what he said.


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Old 11-30-2005, 09:05 AM   #51
Liit Orda
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Kotor's fighting system's fine. Why fix something that ain't broke?


I need to make a sig...
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Old 11-30-2005, 09:13 AM   #52
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Quote:
Originally Posted by Liit Orda
Kotor's fighting system's fine. Why fix something that ain't broke?
Quoted for emphasis...

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Old 11-30-2005, 08:06 PM   #53
JediMaster12
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Ditto

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