Having played a few rounds of Galactic Conquest, I was just wondering what bonuses others tend to use?
Causes your units' energy gauge to replenish faster after being depleted.
Increses the amount of ammunition and other supllies your units can carry.
Adds extra troops to your reinforcement bank if it drops too low.
Automatically reinforces your command posts with defense grid turrets.
Causes the health of all your units to automatically regenerate at a constant rate.
Gives your units an extra reserve of health upon entering the battlefield.
Causes all enemy vehicles to suffer damage upon spawning in.
Ampifies the damage of all blaster-type weaons for your team.
Activates your faction's playable hero for planetary battles.
The three most common ones I use are Leader, Autoturrets, and Sabotage. Sabotage on the vehicle heavy battles, and a toss-up between the other two depending on how the level. Still, I voted for Leader because it's just so fun to dominate the battlefield.
The ONLY downside is that you're not likely to get any medals that way.
The one I hate to see the enemy use is the Autoturrets. It's why I've started using them myself.
The battles are significantly more difficult because your troops get owned so easily by these turrets, at least in my experience.
The other bonuses are good and all, and better than not having a bonus, but the first three I mentioned are the ones always in my reserve.