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Old 11-18-2005, 12:20 AM   #1
Angarah
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Custom Maps you'd want

What kind of custom maps would you guys like to see for SWBF 2? My list would go something like this

-Original Bespins
-Original Geonosis
-Original Rhen Vars
-Mustafar Space (from GC)
- Coruscant Space(from GC)
- Coruscant land map that deals with the city, not the temple
- Cato Neimoidia
- Saleucami (where Stass Allie was shot off her speederbike during Order 66)


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Old 11-18-2005, 06:30 AM   #2
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-Coruscant Space: Like the campaign map, only this time around you have all the ship types available, and more then one capital ship per side. Can you say huge chaotic space battle where your average life span is 5 seconds.

-Bespin: Cloud City- I'm sure everyone wants the Bespin levels back, but I was thinking of a cool version that would sort of mix the two levels together, one force starts on some platforms and has to land and take over the city using transports. The city itself wold have several landing pads for the attackers to land on as well as defenders starfighters to spawn on, and would basicly have the same look as the old bespin cloud city, but with more corridors and buildings that you can fight inside surrounding the city square. Sort of a cool mix of starfighting and corridor based combat.

-Geonosis: Arena A large chaotic Jedi vs CIS map, with an Acklay thrown in for good measure. If it's possible their could be a "survivor" mode, where the jedi get one spawn, that's it, you have one life to survive endless streams of droids, geonosians, and a certain bounty hunter before yoda and his clones arrive. Victory is determined by who gets the most points, (killied a jedi? 5 points, killed a droid? 1, killed Jango fett? 25!) Of course this probably isn't possible so a good ole' conquest/CTF could work to I guess. Just not as cool.

-Geonosis: somthing awsome along the lines of what Redtech suggested. Rebublic actually has to land AT-TE's on Geonosis and storm the planet.

-Endor: Death Star II:- If you really need a description of this map, just read Fate's Decisions's thread Endor: movie style. Theres more then enough in there.

-Death Star: Trench Run- Well I think it would be cool, rebel's actually spawn as X or Y wings and assault the Death Star. Empire spawns inside a hanger on the side of the Death Star and either man turrets or fly TIE fighters. Quick map with one objective, attack/defend Death Star, rebels must get a hit exactly in the exaust port while doing the trench run, which makes them easy pickings for imperial TIE fighters, imperials simply defend the Death Star for 15 minutes, then they automaticly win.

-Naboo: the invasion of Theed:- This would basicly be a supersized version of the original theed map, the original map would be kept, but with a huge expanded city part on the other side of the canal, and the palace would be opened up and made into it's own little level within the bigger part of Theed. The first part of the city would basicly be three large main streets flanked by houses and buildings on either side, the command posts would be inside these buildings and only accessable through back streets and alleys, so large tank like vehicles can't get in. Then once the city is conquered the canal must be crossed and the palace stormed. I would hope for alot more interaction with buildings, actually being able to enter them, break windows and snipe from the top floor etc. Victory could be gained one of three ways, the normal capture all spawn points, or deplete reinforcements, or kill a certain NPC whose holed up in the palace, the NPC could be the Queen of Naboo, for the rebels and rebublic, some sort of imperial governer for the empire and a cowardly Neimoidian leader for the CIS, complete with a useless lackey and team of security battledroids.

-Utapau: Sinkhole: Okay, yeah theres already an Utapau map, but I think a custom one that would make it bigger, and maybe integrate some starfighter combat would be cool. The rebublic controls a capital ship that hovers over the Sinkhole, from this the Rebublic must launch LAAT gunships to invade Utapau, the actual ground levels would be made diffrent as well, maybe with several levels along the side of the hole, the first one would be basicly the same as the original, the second would be another one, maybe a bit larger, and the third, lowest one would contain the CIS hanger, where CIS starfighters would spawn to defend the upper levels. So basicly the rebublic has to capture the sinkhole one level at a time. Once they take CP's they can spawn vehicles of their own, and start to take over the level, (maybe if it could be made correctly, they could even drop off an AT-TE or two via gunship.). Maybe they could even incorperate some objectives: Example for the CIS, destroying the Rebublic capital ship results in immediate victory, wheras the Rebublic must destroy all three CIS energy towers (the one from the campaign) there would be one on each level, each one more well defended then the last. (the last one could be hidden away in some underground cavern so you can't just destroy it with a vehicle.)

-Kamino: Cloning Facility: Alright, I don't know about anyone else but I've always wanted a Kamino map where you actually have to land on the platforms and take the facility. Basicly a large cloning facility surrounded by platforms where original EPII jedi fighters spawn, to try to keep the droid tranpsorts from landing, the droids spawn as vulture droids until a transport lands, then they can spawn as a droid and try to penetrate the facility. Overall the droids are trying to destroy the cloning facility/steal clone DNA, while the clones try to destroy all the transports before the droids can land.


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Last edited by ParanoidAndroid; 12-22-2005 at 09:38 AM. Reason: More maps to add
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Old 11-18-2005, 06:39 AM   #3
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Quote:
Originally Posted by ParanoidAndroid
-Geonosis: somthing awsome along the lines of what Redtech suggested.
yea



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Old 11-18-2005, 07:19 AM   #4
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A gungan city map, with elevator bubbles and such.


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Old 11-18-2005, 08:12 AM   #5
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A Starfighter Assault map, in the air on Cato Neimoidia with capital ships among the suspended cities,
And a Coruscant Streets map with speeders, like outside the nightclub on Attack of the Clones.



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Old 11-18-2005, 10:12 AM   #6
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I like all the custom maps you thought up at the moment....I think of some more later. To happy to think. It's my Birthday and I have to go to school.


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Old 11-18-2005, 01:21 PM   #7
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Yeah, I'm voting for
Geonosis: Planatary Invasion
and
Endor: Death Star II Assault.
:P


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Old 11-18-2005, 02:38 PM   #8
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otoh gungah and the invisible hand maps are being worked on
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Old 11-18-2005, 04:25 PM   #9
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Plain and simple, I'd like to see the return of the missing maps from SWBF1 multiplayer (and yes, that includes Geonosis with LAATs!).

They really ought to release a patch that fixes bugs along with a free map pack.

But knowing them we'll probably get (at best) one new map, like SWBF1, and then the game will be abandoned.

Of course I would be overjoyed if they redeemed themselves from the mismanagement of the previous title's support..


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Old 11-18-2005, 04:33 PM   #10
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Quote:
Originally Posted by alex533
otoh gungah and the invisible hand maps are being worked on
By whom? Modders or Pandemic?


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Old 11-18-2005, 04:34 PM   #11
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Quote:
Originally Posted by Angarah
What kind of custom maps would you guys like to see for SWBF 2? My list would go something like this

-Original Bespins
-Original Geonosis
-Original Rhen Vars
-Mustafar Space (from GC)
- Coruscant Space(from GC)
- Coruscant land map that deals with the city, not the temple
- Cato Neimoidia
- Saleucami (where Stass Allie was shot off her speederbike during Order 66)
1) Yes
2) No
3) No
4) Yes, but with less asteroids
5) Yes
6) We don't need one
7) No
8) No


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Old 11-18-2005, 04:56 PM   #12
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i think maybe a map with space and a planet like courcant cis vs republic cis get huge space force and repubilc get ground and space spawn points and more spawn ships there on xconquest and maybe jedi get health bar instead of the timer i hate that thing!
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Old 11-18-2005, 05:01 PM   #13
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Just the original Bespin maps


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Old 11-18-2005, 05:46 PM   #14
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Personally, I think if they brought in some original maps from Star Wars: BAttlefront tey should change them a bit. As I said, in my opinion.


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Old 11-18-2005, 08:13 PM   #15
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Yeah I really hope someone can convert the original maps to work in BF2. I think some of the maps with aircraft should be modified though so that you have more room to fly. Bespin platforms for example.

A larger Utapau map where you could fly between cities on opposing sides of those large craters would be neat. That way you'd be forced to ferry across your troops in transports to cap CPs.
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Old 11-19-2005, 08:31 AM   #16
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Quote:
Originally Posted by Kurgan
By whom? Modders or Pandemic?
modders
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Old 11-22-2005, 03:12 PM   #17
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I also would like to see the return of some (improved of course) SWBF1 maps, Most of the maps they kept in SWBF2 seem to be much more infantry oriented, not as much space to drive your tank around. Some larger more open spaced maps would be nice.

I think a redone plains level, one thats a bit bigger and maybe includes some gungan swamps would be cool (as well as a much better place to hunt gungans) and I liked the Dune Sea map, I would like to see it return as well, only without those starfighters, and it would be alot more fun now that vehicles are more "support" and less "Invincible Behemoths"(oh yeah hunt would be more fun their to, especially as it gives the Jawas an objective, defend the sand crawler from Tuskan raiders!)


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Old 11-22-2005, 07:08 PM   #18
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I'd like to see a map on a capital ship. Like the Invisible Hand, I'd think it would be interesting.


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Old 11-23-2005, 10:24 AM   #19
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I say Invisible Hand and/or Droid Control Ship.
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Old 11-23-2005, 05:07 PM   #20
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A droid control ship would be great.

That, and a CTF mainly map, on some oldschool maps from other games, like de_dust2 or something.
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Old 11-24-2005, 09:24 AM   #21
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You could always base it on the layout of the one in Republic Commando.


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Old 11-24-2005, 09:41 AM   #22
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What might be kind of cool is if these ship interior levels, like the Invisible Hand, droid control ship etc, were actually on boardable capital ships during space combat levels. Want to fight inside a droid control ship? Land a transport in it and capture the hanger to establish a foothold and take the ship from there. Each ship could have several command posts within it with corridors, doors, vital system rooms of course, there could essentially be several mini levels within one huge space battle, rather then make each one a seperate level.

Of course it could cause problems, like if everyone is clumped fighting in one droid control ship leaving the rest of the battlefield deserted, and I imagine there might be numerous technical problems.


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Old 11-24-2005, 01:28 PM   #23
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If they had the Invisible Hand, the heroes could be: General Grievous, Count Dooku, possibly Magna Guard with Electrostaffs, Obi-Wan Kenobi, Anakin Skywalker.


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Old 11-25-2005, 06:56 AM   #24
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Hey Android, thinking of joining Pandemic? :P

Anyway, the "ULTRA" boardable levels would be sweet. Anyway, it might get empty when everyone is invading the ship, but then again, all it takes is one transport to fly the other way into the enemy hanger while no one's looking.


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Old 11-25-2005, 07:31 AM   #25
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Man, I would be terrible working at pandemic, I would spend all my time thinking of how cool stuff would be and never get any work done.

That would be cool/annoying though, visiously fighting in the corridors of some captial ship only to realize your losing or have suddenly won because some guy went around capturing all the others while your team was busy defending/attacking one... I imagine it might tick some people off, buy hey, it's your problem if your not defending your ship.


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Old 11-25-2005, 11:17 AM   #26
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More fun maps with "Hunt" options.

You get to kill those giant buggies(forgot name) in that "hunt" on Fl, I hope you can play as them.

Things like "Singing Mountain Witches vs Rancors" maybe even "Jedi vs trekkies"
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Old 11-25-2005, 11:26 AM   #27
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I assume you mean the Acklay on Felucia. If so, that would be a fun mode for Hunt.


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Old 11-25-2005, 03:38 PM   #28
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I think u can just start with the maps that were for campeign mode and make them playable in Instant action and online. Like Space Coruscant.


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Old 11-25-2005, 05:58 PM   #29
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Yeah, there are some campaign features that would be cool in instant action maps, like the extra parts of the tunnels on Hoth, maybe with a destroyable transport CP, and the Acklays on Felucia for a start.


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Old 11-25-2005, 06:37 PM   #30
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Old 11-26-2005, 12:16 AM   #31
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I agree with all the levels in the 2nd post. How good would those be???? An Endor space battle with having to avoid the Death Star beam would be great.
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Old 11-30-2005, 07:46 PM   #32
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I also wouldn't mind playing a map in Naboo where a command post in the hangar and it goes aroung the way Darth Maul, Qui-Gon, and Obi-Wan were duelling. Also, were Padme was when they were going to capture the Trade Confederation separtists.


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Old 12-01-2005, 07:07 AM   #33
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Y'know I think a level with NO command posts would be sweet if done well. Just have lots of AT-TEs and MTTs and a few destroyable command posts. Yep, It's Geonosis again, or possibly a Spoof naboo etc. It'd do brilliant for XL mode.

"Convince me I'm actually fighting a war!" I mean some levels are so small that a SWAT team would be better (Polis Massa).


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Old 12-01-2005, 01:37 PM   #34
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How about:
1) a Naboo Palace Map for Hero Duels?
2) a small version of Bespin Carbonite map for the same reason, and to say "Dude I'm ya Fatha"
3) a Cavern map... Huge indoor caves, and water tunnels.
4) Genonsis Indoor Factory map. Good for duels.
5) Arena map, Duels and monster fight(Huntz)!!!!
6) Wookie Village map... loads of jumps and what not.
7) Space map with no ships but a nice astroid field, astroid space station CPs and a huge worm!!!
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Old 12-01-2005, 05:27 PM   #35
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Quote:
Originally Posted by PoiuyWired
How about:
1) a Naboo Palace Map for Hero Duels?
2) a small version of Bespin Carbonite map for the same reason, and to say "Dude I'm ya Fatha"
3) a Cavern map... Huge indoor caves, and water tunnels.
4) Genonsis Indoor Factory map. Good for duels.
5) Arena map, Duels and monster fight(Huntz)!!!!
6) Wookie Village map... loads of jumps and what not.
7) Space map with no ships but a nice astroid field, astroid space station CPs and a huge worm!!!
Remember....this is my opinion.

1) Yes...I suggest it before
2) no
3) maybe
4) If you mean the Geonosian Arena....yes
5) maybe
6) no
7) Yes


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Old 12-01-2005, 05:48 PM   #36
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Heres my take...

1). I say make this one of three part of a huge grand Theed map instead of a whole diffrent level, but maybe they could have the rest of the map out of bounds and use the palace as a Hero assault type of level...

2) Again should be a small part of a larger bespin city map

3) Maybe not as a complete seperate level but would be a good level section for several CP's in a Hoth/Rhen var (maybe even Polis Massa) levels, just a small corridor like area the enemy must invade.

4)Might be interesting... a bit complicated though, then again that's never stopped me before!

5) yeah I mentioned somthing like this in the second post, would be cool IMO.

6) Meh, maybe as a part of a larger Kashyyyk map.

7) interesting Idea, have some sort of asteroid base that's gotta be destroyed, basicly like a capital ship in asteroid form, could be cool.

I like most of the ideas but I would prefer some of the smaller maps, (like Theed palace, the wookiee city and the caverns) be made just parts of overall larger more complex maps.


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Old 12-01-2005, 05:51 PM   #37
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But, remember that most of the levels take place in at least small part of the movies. But, the other msps still would make sense.


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Old 12-01-2005, 05:56 PM   #38
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Geonosis Arena, objective based (like rise of the empire), but only with heroes.
1st objective, kill pit beasts (acklay etc..),play as anakin, obi-wan, and padme (she would have a kick-ass blaster.)
2nd objective, Stay alive (with the reinforcement jedi, 1.5 minutes)
3rd objective (Play as Mace Windu) kill Jango Fett withing 1.5 minutes
4th pbjective (After jango is dead) Get to gunship and leave.
This map would brdige right into the regular geonosis, except you would stop playing as heroes. Basically you would just fly off and then spawn at the clone command center.
it would be one long battle.


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Old 12-01-2005, 06:16 PM   #39
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I would prefer a more free play style where you basicly have all these droids, jedi, and pit monsters running around at once in complete chaos, and you have to survive for a set time until your little green grammaticly challenged friend arrives with the clones. I mean objectives are ok, but I would prefer it if I could have a bit more control over how the battle goes.

Jedi: spawns in the center of the arena, you only get one spawn, use it well. Once you die you go into spectator mode for the rest of the match. Jedi would have slightly more health then a standard trooper and maybe have regeneration, of course would have their lightsaber, and one force power. High ranking players can pick a named jedi hero, with more health, stamina and more force powers.

CIS: can be any droid, basicly rush and try to kill the jedi, they're tough but not invincible, your heroes are Jango Fett and Count Dooku (possibly) kill as many jedi as possible (hopefully all) Has spawn points all around the arena's center, in the caves where the animals came out and in Dooku's viewing box.

The map itself would basicly be the circlular arena, the only vehicles would be those chariot style things, one guy can drive it while another can sit in the passengers seat and shoot/chop guys with his lightsaber, and six of those sonic turrets around the perimeter, these are powerful but innaccurate, shooting a pillar causes it to come crashing down killing any jedi unfortunete enough to be standing beneath it. Also several pit monsters are running around the arena killing whatever they can find, kill them if they start to attack your team. There are also geonosian guards aiding the seperatist forces, they fight with sonic blasters and electro spears.

Unlike normal battles the victory is givin to whoever scores the most points. Points are scored by killing enemies (of course), the map would be sort of like the movie but could turn out much diffrently, for example you could kill off main characters etc. The round would end when yoda and the clones (dead jedi can now spawn as them) arrive in gunships, then the jedi get in and escape, (droids can still attempt to shoot them down) then as soon as they are away the points are counted and the winner is decided.

So yeah, thats how I would do it personally... still kind of objective based (protect main characters as they are worth lotsa points, survive until the gunship arrives, stay alive in general) but gives you alot more freedom to play the battle your own way and have it come out completely diffrently (The Acklay kills padme, while Mace slaughters Dooku and Jango kills Aayla and Ki-Adi before being killed by Kit Fisto...) Also you could be either CIS or jedi, instead of just one. I would love to get a chance to reinact that battle.

Of course this would just be one mode of the battle, it would also be a cool level for hero assault, or maybe a better place for Geonosians vs clones hunt mode.


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Last edited by ParanoidAndroid; 12-01-2005 at 07:08 PM.
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Old 12-02-2005, 08:50 AM   #40
Redtech
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Sounds a lot like team deathmatch though!


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