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Old 12-22-2005, 11:24 PM   #1
Alkova Lexis
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Taun-Taun's

Yeah question over here--

How come when your taun taun is low on health you cant repair them let alone heal them??



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Old 12-23-2005, 12:44 AM   #2
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Well, you can't 'repair' a taun-taun exactly, since it is made of flesh and not metal, and since it is also a sort of vehicle, it technically isn't an infantry unit either, so bacta obviously can't work on it. But I do see your point otherwise.
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Old 12-23-2005, 11:23 AM   #3
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Never noticed that you can't repair them. Its good to see the developers paid attention to details for some parts of the game.



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Old 12-23-2005, 11:28 AM   #4
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It's kinda obvious you cant repair or heal them cause they're animals.
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Old 12-23-2005, 04:36 PM   #5
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not to me... I would think you should be able to "heal" them with health drops... becta tanks.

Speaking of which, do they repair themselves with the CarJacker Awards?
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Old 12-23-2005, 05:09 PM   #6
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i think they should make them like jawa where they run around everywhere ut instead of repairer stuff just run around so you could heal them and when they die u shouldn't die u should just fall over when they die
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Old 12-23-2005, 05:56 PM   #7
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Well at least thats one thing they paid attention to detail on, I wonder if you can slice guys off of them.


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Old 12-24-2005, 06:39 PM   #8
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Because an R5 droid doesn't heal creatures, just vehicles. Although a Taun-Taun, and even a turret, is considered a vehicle, you cannot heal them via droids. Although you can fix turrets with a fusion cutter.


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Old 12-25-2005, 10:18 AM   #9
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(There aren't any R5 droids in SBFII)
I guess (but don't really care) that bacta energy should work on taun tauns, but thay don't really stay alive very long even if they have full health. I do think that if it dies you only take damage for falling.


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Old 12-25-2005, 11:56 AM   #10
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Yeah, I guess health packs could heal taun tauns, but who would really bother anyway? Most things will kill them in one hit anyway.

It would be nice not to die if you taun taun is shot down by small arms fire though. Maybe even add the ability to fire your pistol from the taun tauns back?


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Old 12-25-2005, 07:02 PM   #11
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Just wait for another one to spawn, not being able to repair it makes sense though, a fusion cutter would probably kill one.



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Old 12-25-2005, 07:39 PM   #12
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Quote:
Originally Posted by ParanoidAndroid
Yeah, I guess health packs could heal taun tauns, but who would really bother anyway? Most things will kill them in one hit anyway...
It takes 3 body sniper shots to take one down.



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Old 12-25-2005, 09:23 PM   #13
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I was thinking more along the lines of vehicle/turret fire, stuff thats more likely to be targeting the taun's. So everything isn't a one hit kill, but lots of stuff is, and they die pretty quick regardless. Small arms fire like snipers, pistols and rifles, are more likely to target the rider anyway in my experiance.


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Last edited by ParanoidAndroid; 12-25-2005 at 09:57 PM.
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Old 12-27-2005, 10:56 AM   #14
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Well, do TaunTauns take damage and die automatically?

Vehicles, once used and moved, takes damage automayically per sec if left unridden.
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Old 12-27-2005, 10:58 AM   #15
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Really? Thats odd ive never noticed it before, but then again I rarely use vehicles.


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Old 12-27-2005, 10:18 PM   #16
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Hmm... now where do I put the welder? LOL
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Old 12-28-2005, 03:37 PM   #17
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Well, if you have a light saber you can use it on a tauntaun, and you regain energy when you sleep on it.
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