lfnetwork.com mark read register faq members calendar

Thread: Black Ops Update: custom maps & more!
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 06-19-2006, 12:24 PM   #1
Kurgan
Headhunter
 
Kurgan's Avatar
 
Join Date: Nov 1997
Location: The Dawn of Time
Posts: 18,329
LFN Staff Member 10 year veteran! 
Black Ops Update: custom maps & more!

Recieved this message today from Jetset :

Quote:
Hi Kurgan! I have talked a few times with Black Bag Ops programmer Kevin Lockitt. He's almost on Holiday break from school. I have sent several requests to be included in his next swbf2 Server/Remote Manager release.



Mainly they are:



1. Custom Map Support



2. 'nonames' support to view nonames in the manager's "Players" list, thus finally being able to permanently ban them!



3. Fake chat messages... add the soft return (Ctrl J) to banned words so players cannot send fake messages with others' names.



4. Player ID# in chat log... add the player ID# next to each player's chat message so you immediately identify the same player in the Players list. Thus, keeping others from logging on with the same name as another player and abusing us with chat messages.



5. Players with "Quote" marks in their name... a " mark in a players name completely messes up the manager's players list.



That player's IP address shows up in the cd key-hash box... and it keeps you from seeing any other players with higher ID numbers.



6. Maximized view or Resizing of view for the main Manager window. Then, for example, we can make the "Players" window large enough to view 32 players at once, without having to scroll down.



7. Spawn Invincibility timer & Map Rotation updates from remote manager... allow the remote manager to update these settings on the fly vs. having to restart server. Only special updates occur on the fly from remote manager like passwords and "set as next map."



The reason for the last item I mentioned is due to what we've seen on our server, thanks to the noname hackers. They have added new maps, added fake/false map names (causes the pc dedicated server to shut down upon loading), in game kicked and banned other players. And set the spawn invincibility to high numbers like 6000 seconds. And it's been fun having to log into the ingame admin and use /admin /spawn 0 to reset the timer... or /admin /dropmap myfakemap_con... after we ban a darn noname. Just the other night I had to use the clear bans function of remote manager to let a regular back into our server after he was banned by a noname.



As you can see... the list goes on... and it's been quite fun managing these new problems in the past month or two.

If anyone wishes to donate a small amount to help out, please visit http://www.blackbagops.com


Posted as requested. Hope this info helps!


Download JK2 maps for JA Server|BOOT CAMP!|Strategic Academy|
(JA Server: 108.178.55.189:29070)


"The Concussion Rifle is the weapon of a Jedi Knight Player, an elegant weapon, from a more civilized community." - Kyle Katarn
Kurgan is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > SWBattlefront.net (SWBF I & II) > Star Wars Battlefront II > General Discussion > Black Ops Update: custom maps & more!

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:38 PM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.