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Old 01-21-2006, 08:38 AM   #1
spaceholder999
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Post In space without fighter!

Hay!

Me and my MSN-freind, Stefan, has figured out a way too get outside the Capital without a Fighter. Is it anyone else who has done this?

The thing is you must get with a ship much near the field in the hangar, so you can jump out.

Screenshots:

http://www.sims2.se/upload/help_me.jpg

''-Hello, can you help me?''

[url]http://www.sims2.se/upload/ani_in_space.jpg[/url
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Old 01-21-2006, 12:53 PM   #2
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very neat, I will try that sometime


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Old 01-21-2006, 01:32 PM   #3
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Congrats, you successfully modded a game. Now, go back and mod more.....


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Old 01-21-2006, 04:02 PM   #4
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not the best map for heros though.
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Old 01-21-2006, 05:17 PM   #5
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Ok, now do it with an unmodded version of the game. Thats where it counts.

Getting Loard Vader outside would be good. He could fly around.



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Old 01-21-2006, 09:22 PM   #6
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that's part of why i want the space heros mod so i can jump without fear onto my frigates


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Old 01-22-2006, 02:24 AM   #7
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Really, It's impossible do to that with the original charachters. The Clones cannot jump high and they cannot survive when jumping down 2000 metres.
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Old 01-22-2006, 04:27 AM   #8
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Quote:
Originally Posted by spaceholder999
Really, It's impossible do to that with the original charachters. The Clones cannot jump high and they cannot survive when jumping down 2000 metres.
Get outside the hanger, jump down onto a ship flying by, ship flies above captial ship, jump off ship and land on top of captial ship.
Might even be better: if you can stand on a fighter while it is flying in space, then you can also repair it.



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Old 01-22-2006, 06:38 AM   #9
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I've have tryed, dosn't work so well...
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Old 01-22-2006, 09:08 AM   #10
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It works with any unit, it's old news.



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Old 01-22-2006, 09:26 AM   #11
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It dosn't work to jump on the roof of the Capital Ship with a clone/droid. Only with a Jedi.

http://www.sims2.se/upload/adgadg.jpg
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Old 01-22-2006, 09:45 AM   #12
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lol, yeah, you've messed up the thread posting your huge pictures, why don't you post links next time.
Can you get onto the CIS frigates?



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Old 01-22-2006, 08:03 PM   #13
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could you send me the mod?

lana_mistress@hotmail.com

thx


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Old 01-23-2006, 03:07 AM   #14
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i'm fairly certain you can jump from the cis capital ship to it's frigate but for me it's really hard to land outside the forcefield


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Old 01-23-2006, 06:05 AM   #15
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Droid Starfighters are perfect for getting outside the ship.



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Old 01-23-2006, 04:42 PM   #16
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Well, CIS droids can survive wll outside in vacuum maps...

note that transports are slow, and make easy jump targets.
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Old 01-23-2006, 10:04 PM   #17
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Quote:
Originally Posted by spaceholder999
It dosn't work to jump on the roof of the Capital Ship with a clone/droid. Only with a Jedi.

http://www.sims2.se/upload/adgadg.jpg
lol....You can now quickly destroy capital ships critical systems with ease.


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Old 01-24-2006, 02:10 AM   #18
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LoL, sorry for the big pictures, didn't think of that...

Everyone, here's the incredible Jedi-in-space-mod! http://starwarsbattlefront.filefront...e_Heroes;50535
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Old 01-24-2006, 04:42 PM   #19
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Now, try this:

Have a friend steal a droid fighter.

Jump on the back of it as a Jedi(preferably Mace is possable) and try to slash down enemy fighters!!!
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Old 01-24-2006, 05:06 PM   #20
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Impossible.
1) How would a unit even get into space on a fighter?
2) Even if the unit was in space on top of a fighter, the unit would fall off.



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Old 01-24-2006, 05:10 PM   #21
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Quote:
Originally Posted by MachineCult
Impossible.
1) How would a unit even get into space on a fighter?
2) Even if the unit was in space on top of a fighter, the unit would fall off.
Firstly, it's a mod. Lastly, I would be quite easy to avoid falling off.


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Old 01-25-2006, 01:16 PM   #22
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lol i've modded a version that allows unlimited force and no fall damage... its now possible to jump onto a frigate as a jedi and slowly hack it to pieces, but thats only if the auto turrets dont get you first...


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Old 01-25-2006, 05:02 PM   #23
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Too bad you can't jack a ship while its already in the air.
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Old 01-25-2006, 06:34 PM   #24
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Quote:
Originally Posted by FR0ST
Too bad you can't jack a ship while its already in the air.
lol....that would quite interesting. Though, stupid at the same time.


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Old 01-26-2006, 12:18 AM   #25
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Quote:
Originally Posted by FR0ST
Too bad you can't jack a ship while its already in the air.
You can. Use an engineer to slice them out, then jump in before it crashes.



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Old 01-26-2006, 02:47 AM   #26
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Quote:
Originally Posted by venom_tyrant
lol i've modded a version that allows unlimited force and no fall damage... its now possible to jump onto a frigate as a jedi and slowly hack it to pieces, but thats only if the auto turrets dont get you first...
Can you give me a link to that mod, sir?
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Old 01-26-2006, 10:43 AM   #27
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I think he might have been making it up.



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Old 01-26-2006, 05:05 PM   #28
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No, I saw pictures of the mod. Its a mod though, you can do anything. Doing it (or something like it) in the real game is something to talk about.



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Old 01-26-2006, 08:24 PM   #29
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Quote:
Originally Posted by MachineCult
It works with any unit, it's old news.
Look, clearly it's proven to work. The thing is, it's obviously a mod, since you normally don't get heroes on that map. If you say it can be done WITHOUT a mod, please demonstrate it and post your screenshots. That's the best way to win the argument. Otherwise I'm sure it's obvious that he's using a mod, and with that mod you can do it too.

A mod that let's you use Heroes on a Space map? What will they think of next!


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Old 01-27-2006, 12:09 AM   #30
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Gungans in Space!
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Old 01-27-2006, 12:47 PM   #31
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Thanks but no thanks... now ewoks in space would be fun.

WITH JETPACKS!!!
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Old 01-27-2006, 01:27 PM   #32
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lol, no, no natives in space.



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Old 01-27-2006, 04:53 PM   #33
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bet you dont know how to get in the turrents on the outside
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Old 01-27-2006, 04:54 PM   #34
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*sigh*... who would want to?
I think this thread has served it's purpose.



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Old 01-27-2006, 09:37 PM   #35
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Quote:
Originally Posted by MachineCult
lol, no, no natives in space.
I don't remember any in the movies. How about some living energy blobs? Start Trek has a lot of those types of space natives.



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Old 01-27-2006, 11:36 PM   #36
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Imagine it.....Jar Jar destroying his gungan army single-handedly. lol. Not gonna happen.


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Old 01-28-2006, 08:33 AM   #37
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Quote:
Originally Posted by zerted
How about some living energy blobs? Start Trek has a lot of those types of space natives.
I know it's weird. The humanoid aliens on Star Trek are crap, the only thing that sets them apart from humans is that they have different ears, or a little thing on their face.



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Old 01-28-2006, 04:09 PM   #38
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I know what you mean. That's popularly known as the "aliens of the week" and the "bumby forehead humanoids" referring to Michael Westmore's (in)famous character makeups.

There's even "aliens" in Trek that look exactly like humans but have some special power or something, like Betazoids (they have black eyes, that's the only difference), or the Q (who use human looking bodies), etc.

Then again, Star Wars has its share of "a little too human aliens," especially in the prequels. Twi'Leks, that guy who tried to sell Deathsticks to Obi-Wan, those blue-skinned aides to the chancellor, the "Fat Dancer" at Jabba's and the pale red-haired dancers in the Special Edition, Zabraks like Darth Maul and Agen Kolar, Ki-Adi-Mundi, and the "wanted man" who tries to intimidate Luke in the Mos Eisley Cantina (not even sure if he's supposed to be an "alien" or just a guy with some facial injuries/deformities). There's probably other examples. I can understand why this is such a common thing in sci fi... it saves money, and allows the actor's "face" to be more easily recognized through the makeup.


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Old 01-28-2006, 04:12 PM   #39
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It's not as bad as Star Trek, those aliens are just humans with funny ears or a mark on their face somewhere, and Stargate, the aliens are just humans with a deep voice.



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Old 01-28-2006, 07:54 PM   #40
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Ah, see Stargate did it smart. Everyone is a type of human except a few races, even the Raith are part human.

I'm trying really hard to think of something to tie this post with the thread topic, but I can't think of anything.

By the way, has anyone been able to click the exact center of the circle yet? Something happens when you do...



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