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Old 02-02-2006, 11:38 PM   #1
ZemmurkTrooper
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Space maps

Hi, i recently mad a massive map (basically a box with space texture as big as i could, to be a start before models were added), but when i moved everything went into a smear-is there any way to fix this, to have a large map but no image smear?

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Old 02-04-2006, 01:12 AM   #2
acdcfanbill
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yea, there is a default cull distance associated with the map, you could try upping that.

the key for the worldspawn is _distancecull i think, u could do a quick good search to check.

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