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Old 02-07-2006, 09:06 PM   #1
Tapela
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Saberlock crashing host problem.

Recently I downloaded 0.0.5 version of OJP enhanced version and not long after actually entering in a duel i got into a saberlock with a friend and it crashed me (host). However he simply lost connection and his ja client did not crash. I figured maybe it could be a model problem or something but we tried using different models and taking all player created models off and did it again this time with him hosting to see if it was just me, sure enough his client crashed and i lost connection. Is this a known bug, from reading around it doesnt seem to be but i can't be quite sure do saberlocks just not work with OJP?

Few things to note : the crashes still happen with 0.0.6 now. I can't be quite sure why it crashes all i know is that there is alot of fps slow down and JA terminates to desktop with an option to send an error report to microsoft. I have 1.01 JA version so i think its patched fully least to my knowledge (again i havent played in awhile). Thanks in advance for any light shed on this issue, the mod is fun without saberlocks but they kind of increase tension a bit and make it overall more enjoyable.
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Old 02-07-2006, 09:27 PM   #2
razorace
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hmmm, I honestly haven't seen the saberlocks work for several versions but they just don't activate rather than crash the server (at least in my experience). What are your settings for the saberlock related cvars?


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Old 02-07-2006, 09:54 PM   #3
Vruki Salet
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I couldn't get saberlocks to work in OJP even with g_debugsaberlocks on! Weird...

Anyway saberlocking has been know to cause crashes in online play for basejka. It's not necessarily an OJP problem but a JKA problem.
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Old 02-09-2006, 01:27 AM   #4
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I see thanks to both of you for clearing that up I was just worried that we were missing another cool feature of OJP. That brings up a question if you don't mind, will saberlocks possibly be implemented into OJP someday?
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Old 02-09-2006, 02:25 AM   #5
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Of course, I just haven't figured out what the problem is yet.


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Old 02-09-2006, 02:35 AM   #6
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Quote:
Originally Posted by razorace
Of course, I just haven't figured out what the problem is yet.
MovieBattles 2 has had the same problem with their former saberlocks and they removed them for B17. However, They are apparently convinced that the problem is fixed and they will be using Keshire's saberlock animations for B18. You might want to ask them about it if this is still the case. It's probably a different problem, but maybe it will give you some ideas about what to look for.


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Old 02-09-2006, 08:42 AM   #7
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Cool. I saw one of those in a video once and was very impressed.
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