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Old 02-14-2006, 01:28 PM   #1
Diego Varen
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New Weapons/Feats/Armour/Robes/Force Powers

In KOTORIII, there should be some new Weapons/Feats/Armour/Robes/Force Powers.

Here are my ideas:

Weapons

Count Dooku Style Lightsaber: Better than a normal Lightsaber.
Sniper Rifle: Can attack enemies from far away.

Feats

Echani Strike: Can fight without weapons better.
Meditation: Meditate when not fighting to get the Force back to full.

Armour

Republic Armour: So you feel like one of the Republic.
Sith Armour: To keep this time.
Various Mandalorian Armour: No reason.

Robes

Count Dooku Style Robe with Cape: Be cool to have.
Palpatine Robe with Hood: Also be cool to have.
ROTJ Luke Robe: Be better than a Dark Jedi Robe.

Other

Revan Mask: Be good to have it.
Nihilus Mask: Be good to have it.
One hand glove: For style.
Blindfold: To look like a Miraluka.

That's all I can think of so far.
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Old 02-14-2006, 01:49 PM   #2
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Well, here's my opinion of your suggestions:

Dooku lightsaber - the only thing different about it is the hilt, better to simply have an option for customizing hilts.
Sniper Rifle - good one, definitely would be interesting.
Echani Strike - to me it looks the same as TSL's Unarmed Specialist feat.
Meditation - Now this is really Jedi-like.
Armour suggestions - I like them all.
Robe suggestions - don't like any of them, it would be better to restore the KoTOR 1 style Jedi robes, I mean it's 4000 years before the time from the movies, the Jedi couldn't have been wearing the same type of robes all that time.
Masks - unnecessary, on the other hand, if you (by some miracle) get to play as Revan, his full body armor with the mask would be pretty cool to get at some point in the game.

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Old 02-14-2006, 02:03 PM   #3
Diego Varen
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Well for Robes, it would be good to have capes or hooded Robes. Maybe when you pick up Robes from Corpses they could be like battered Robes, with cuts.
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Old 02-14-2006, 02:07 PM   #4
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Don't get me wrong - visually the movie version of the Jedi robes look better, but more importantly, the KoTOR 1 Jedi robes, though not to cool-looking, really made me feel like I was playing a Star Wars game with a completely original appearance, it really added up to the fact that it's happening 4000 years before the movies.

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Old 02-14-2006, 02:54 PM   #5
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The Meditation feat is a good one to get even though in TSL if you have the Disciple, you learn this. I catch your drift that this would enable the PC to engage in it at all times during the game but of course when there is no fighting

PS: BTW Pottsie thanks for recommending my fanfic

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Old 02-14-2006, 02:58 PM   #6
Diego Varen
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No problem JediMaster12.

You don't have to say what you think of my ideas. Post your ideas as well.
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Old 02-14-2006, 09:13 PM   #7
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Just a few:

- Powers
1) A kind of force "flame" power, which at it's highest level would be like stoffe's Incinerate power.
2) Force Camoflauge/Deception/Cloak - I don't think it needs any explanation (those would probably the different level names).
3) Droid Trick and Droid Confusion - they already have these for Humans and animals, why not for droids (basically G0-T0's special power).
4) Droid Heal/Repair - self-explanatory, these would be the heal power for droids.

Weapons:
1) Sniper rifle - increased range and good critical strikes.
2) Flamethrower - a weapon with limited fire ammo (the droid flamethrower on a gun). This could have other weapons too, like a Carbon-Freeze Rifle, etc.
3) Rocket launcher - again, Mira's wrist launcher except a rifle. For this, so it isn't overly powered, probably restrict it to a strength level and a weapon specialization.

Armor:
1) Republic armor - I like this idea also.
2) Sith armor - perhaps used in conjuction with the storyline, but like you said, you get to keep it.
3) And then perhaps several assorted armors like this - Mandalorian armor (real Mand. armor), and maybe even Ubese armor, etc...

Robes:
1) TSL robes - they were good, keep them and add a few more like them.
2) KOTOR-like padawan robes - robes that don't have the big long cloak. Several styles would be nice; K1 style short robes, padawan robes like the Disciple's clothing (always thought it looked like robes), or stuff like RGB's short robes mod. (look on PCGM)
3) Several of the Sith robes, like the dark Jedi suit and the Sith Master armor from K1, and the different clothing worn by Assassin's and Lord's in TSL. Like the Sith Trooper armor, only dark Jedi.

I don't have any feats, I may think of them later.
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Old 02-14-2006, 09:52 PM   #8
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Weapons:

-The Count Dooku style lightsaber is a really interesting idea
-Sniper Rifle

Feats:

-Perhaps the ability to wield a melee weapon in one hand and a blaster in the other but does very poor for your defense.

Armor:

-I agree with the Republic and Sith armor it would be very nice to have it, as well as various Mandalorian armor.
-I would like to see the robes from K1 but more bulkier; Eg: Give normal clothing on Jolee in K1, have them look like that, maybe I would actually want to put on the red robe for once.

Powers:

-Have the ability to wield three lightsabers at a time like Kreia in the finale.
-When your near death have some sort of regeneration power; something like Sion. Only this power depletes all your force and puts it in your vitality.
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Old 02-15-2006, 03:06 PM   #9
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Lightbulb

I agree with RobQel-Droma the TSL and Kotor robes should be kept.But there
should be more Force powers and others modified.For example Force Crush should be modified so you can get it wen you level up,but there should be two levels Force Crush,at level 6 single crush one oponent second duel Force Crush 5-6 oponents with both hands.The weapon idea,the best one.
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Old 02-15-2006, 04:00 PM   #10
Diego Varen
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Looking at some of the other ideas.

Quote:
Originally Posted by RobQel-Droma
Force Camoflauge/Deception/Cloak
Sounds too much like Stealth.

Quote:
Originally Posted by Beast-Thrasher
When your near death have some sort of regeneration power; something like Sion. Only this power depletes all your force and puts it in your vitality
This sounds good. It should be a Dark Side Power though.
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Old 02-15-2006, 05:02 PM   #11
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I made a passing comment on the robes how if you had the hood up, that is if they do it, it would give a bonus to stealth skill and enable stealth because you know a hood up and you can get easily missed. Still I would keep the TSL robes, they were cool.

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Old 02-15-2006, 05:09 PM   #12
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The TSL robes look cooler, but the KoTOR 1 robes make the game look more ''4000 years before the movies''. Maybe the best solution would be a third version of Jedi robes, a version that doesn't look like the one from the movies, or the one from KoTOR 1, but still gives the game that look I was talking about.

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Old 02-15-2006, 06:55 PM   #13
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How about simple options like hoods-up/hoods-down, or instead of chose-of-head we get head customization like SWG. Yes I do mean stuff like hairstyle, hair color, lips, eyes, facual features and such. Well, you can make the guy more like yourself, or not, depending on what you want.

OR more decorative toys to play with, like bracelets and such, that will SHOW UP on the models. Less pathetic looking armor... Remember the stupid looking armor of Bane and such when you get them?

Also, different looks for saber hilts and such would be nice.
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Old 02-15-2006, 11:49 PM   #14
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As for showing up on the models, that might not be too bad for some. But not to any great detail, since some of the item icons for, say, the guantlets are kind of ugly, or would look ugly combined with something else. So maybe you could just have (for example) the guanlets show up without any distinction, but just with a grey/chrome, black, or maybe brown color to them. But I don't think that it should be something big.

Quote:
Originally Posted by Pottsie
Sounds too much like Stealth.
Er... Isn't that the whole point? Exactly, a Stealth ability but as a Force Power, just like Juhani has. Sure, you could invest skill and money into a stealth belt and the stealth skill, but many Jedi/Sith could cloak themselves without - like Juhani and Kreia.
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Old 02-16-2006, 01:02 AM   #15
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I would like to see the Sith Commando uniforms, the big difference is the helmet, it looks so sweet. However I would love it if they had some red sith armor!!! It looked so sweet when you see the guy in the red in the undercity in K1.

Last edited by Beast-Thrasher; 04-27-2006 at 07:11 PM.
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Old 02-16-2006, 02:42 AM   #16
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My ideas:
-tunics & robes being different item slots (this could mean both KOTOR 1 & 2 robes)
-different robes with hoods up or down
-hoods down gives a disadvantage to persuasion but advantage to stealth & vice versa
- saber forms should be used better. Each form should have different animations. The forms should have greater advantages/disadvantages, Form VII shouldn't be so much greater
-forms should be linke into the story. eg Choose a form as a padawan at the start of the game and develop it throughout although this might not work as it could disrupt character classes and learning all the forms

Any comments?


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Perhaps you were expecting some surprise, for me to reveal a secret that had eluded you, something that would change your perspective of events, shatter you to your core. There is no great revelation, no great secret. There is only you.
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Old 02-16-2006, 03:39 AM   #17
Diego Varen
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Quote:
Originally Posted by RobQel-Droma
Er... Isn't that the whole point? Exactly, a Stealth ability but as a Force Power, just like Juhani has. Sure, you could invest skill and money into a stealth belt and the stealth skill, but many Jedi/Sith could cloak themselves without - like Juhani and Kreia.
Kreia could do Stealth because she had a Sith Assassin ability. Only Assassin and Kreia can do it and Juhani. Well she might have a Stealth belt on. We'll never know.
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Old 02-16-2006, 09:24 AM   #18
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Lightsaber: I would love to get my hands on an adjustable saber. I would be unable to control my excitement if I had a saber that I could manipulate from an off hand shorty to a full-sized saber then into a staff like Maul in Episode I.

Armored Jedi Robes: Color and texture modifications to the already existing Jal-Shey or Zeison-Sha robes would be acceptable.
Although, I'd like to see more of a realistic, ancient jedi look to them.
They should also be able to accomodate all the underlays and inserts that are dicovered.

Jedi Robes: The hood ideas sound great. Up for stealth at some penalty.
When down stealth deceases a bit. Or something similar.
Also, Revan's robe and mask are just too awesome to ignore.
I'd Love to wear them.

Force Powers: Force Mind Grasp (mind reading)
Although jedi masters very rarely use this form of manipulation out of their devotion to their strict moral code, sith lords rely on this to anticipate the moves of their enemies.
Kreia showed some of this in her mind assault on Atton. Maybe we could aspire to this level of mind control.
If we were so inclined, we could use this to gather otherwise hidden information.
Perhaps even discover side quests this way.

Another force power that would be useful is the already mentioned Healing Meditation. Health regen at force cost.
They utilize something similar in Jade Empire where you spend chi to regain health.
I'd like to check this power out.

I wouldn't mind sniping enemies at a distance at times also.
The next game should have improved saber moves and animation.
If it is different for each style, so much the better.


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Old 02-16-2006, 01:42 PM   #19
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Quote:
Originally Posted by darth_traya
My ideas:
-tunics & robes being different item slots (this could mean both KOTOR 1 & 2 robes)
-different robes with hoods up or down
-hoods down gives a disadvantage to persuasion but advantage to stealth & vice versa
- saber forms should be used better. Each form should have different animations. The forms should have greater advantages/disadvantages, Form VII shouldn't be so much greater
-forms should be linke into the story. eg Choose a form as a padawan at the start of the game and develop it throughout although this might not work as it could disrupt character classes and learning all the forms

Any comments?
Frankly, I think yours is the best idea yet.

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Old 02-16-2006, 04:40 PM   #20
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Quote:
Originally Posted by Pottsie
Kreia could do Stealth because she had a Sith Assassin ability. Only Assassin and Kreia can do it and Juhani. Well she might have a Stealth belt on. We'll never know.
That's not true. If your prestige class is the Jedi Watchman, you gain the feta Force comoflage and that allows you to activate stealth without a belt. This is strictly from TSL.

As to the prestige classes, I would like to see a robe or tunic that reflects the new prestige class, makes it distinct. I based this off an idea Rob made about different Jedi robes for those from different training academies.

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Old 02-16-2006, 04:51 PM   #21
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Quote:
Originally Posted by JediMaster12
That's not true. If your prestige class is the Jedi Watchman, you gain the feta Force comoflage and that allows you to activate stealth without a belt. This is strictly from TSL.
No he's right, or she...If you look under the feats Kreia has she has Force Camouflage, it says Prerequisites Kreia or Jedi Watchman or Sith Assassin this is for Force Camouflage.
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Old 02-16-2006, 04:55 PM   #22
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Hey Beast-Thrasher, I'm a he. What made you think I'm a she?
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Old 02-16-2006, 05:25 PM   #23
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Quote:
Originally Posted by Pottsie
Hey Beast-Thrasher, I'm a he. What made you think I'm a she?
Well, lol sometimes I can't tell, Sometimes the name isnt a dead give away, ahaa.
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Old 02-17-2006, 08:44 AM   #24
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Weapons:
-New types of sabers, more exotic ones. Maybe a Count Dooku saber, it has a strange way of moving, or (like in Advent Children) a sword with the blade pointing down.
2-handed sabres could be cool too, as well as the saber-fist, like the one from Oldflash.
-Fist-weapons for normal classes
-More staffs (maybe even little walking sticks like Yoda and Palpatine had)

Feats:
-Pure Force Style, unarmed fighting using the force. Mace Windu used it on Dantooine, and in Jedi Academy some people use it too.
-Force Charge: Jumping at enemys, taking the battle airborne, giving certain bonusses and penalty (vs High ground for example) We already have force jump for Guardian, but it should be accesable for all classes
-More class-bound feats, more unique stuff for classes.

Armour & Robes
-Creating sutom ones at workbench
-Battlerobes
-More Jedi robes and Tunics
-Mandalorian armor

Other:
-Maybe creating your own evil mask as Darkside
-Upgrading your ship
-Fighter-battles
-Longer gameplay
-Online (Cooperative campaign?)

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Old 02-17-2006, 12:17 PM   #25
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Quote:
Originally Posted by Beast-Thrasher
No he's right, or she...If you look under the feats Kreia has she has Force Camouflage, it says Prerequisites Kreia or Jedi Watchman or Sith Assassin this is for Force Camouflage.
If you read Pottsie's entire quote he said that only Kreia, Juhani and the Sith Assassin had the Force Camoflage. Let me clarify: he forgot the Jedi Watchman. I was merely pointing out an error, an easily overlooked detail.

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Old 02-17-2006, 04:40 PM   #26
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Wait, why would you need a sniper rifle if there is already a sniper shot feat? Also most of your ideas already exist in mods.


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Old 02-17-2006, 11:19 PM   #27
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The Sniper rifle is a different sort of weapon that offers its own combination of pros and cons, thats why. It would give the ability to shoot from great distances with powerful shots (which would go well with the Sniper Shot feat) but would have a minimum range and a slow rate of fire.

Something I would like to see is a new force power based off the second level of Force Push - the force cyclone thingy. Never felt like it fitted there, and it would be nice to see it by itself.


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Old 02-18-2006, 06:54 AM   #28
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Sniper Rifle.. blasterrifles already have a good range, if you want to have even more range, then a better AI would be required imo. (that would be required even without sniper). Also you should be able to target the enemys from a greater distance then, which currently isn't possible. But is there really a use of sniper rifles? From my expierence KOtor series tends to be in corridors, rooms, not in open wide areas.
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Old 02-18-2006, 04:45 PM   #29
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The exception was Dantooine out on the plains. So they could work. Personally a Mandalorian Assualt Rifle did just the thing, in the hand of HK-47. Oh the firepower!

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Old 02-18-2006, 04:56 PM   #30
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These are my ideas:

weapons:
I like the idea of a count dooku style lightsaber but i would love to have one where you could ajust the hilt make it weirder or cooler.
Not so sure on the sniper rifle but like the rocket launcher, maybe it could be a bit more bloody (people get blown to bits, just an idea)

Armour:
i would like to have like a personal armour were you could change the colour and make it look different.
Plus i like the idea if you could get like revans robes, maybe you could (if you were evil enough) get sions pants and the one arm glove, thats very cool.

Robes:
i would like it if you had a hood on it that you could put it up and down anytime you want.

Feats:
not so sure about feats.

powers:
love the sion's regeneration kind of power, it should be dark side though. also there could be a power were you could send out a couple of lightsabers out to fight like darth trayas.

Dunno if there any good, lol
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Old 02-18-2006, 06:52 PM   #31
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Quote:
Robe suggestions - don't like any of them, it would be better to restore the KoTOR 1 style Jedi robes, I mean it's 4000 years before the time from the movies, the Jedi couldn't have been wearing the same type of robes all that time.
igyman, why do you hate TSL's robes so much? Robes are robes, and they look the same no matter what era of time you are in. For example, look at the Mid-East. Some are still wearing attire that looks the exact same as it did thousands of years ago. The robes in K1 were nothing more than tunics... that's the thing worn under the cloak. When the two are worn together, they become robes. I find it hard to believe that the Jedi in the KotOR era were so ill-advanced that simple cloaks were beyond their technological abilities. Plus, if you were ever to read or seen any comics, books, or illustrations from before, during, and soon after that era, Jedi and Sith like did - in fact - wear robes. The only reason you do not see them, but only tunics instead, was because of the game engine's present lack of ability to have robes.

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Old 02-18-2006, 09:57 PM   #32
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I don't hate the TSL robes, I simply think that the robes from KoTOR 1 give the era in which the game is happening some authenticity and because of that I think it was a stupid idea to change the Jedi robes so completely in TSL.
I've already said that the TSL robes look cooler than those from K1 and that maybe the best idea is to make completely new Jedi robes for KoTOR 3, or that darth_traya's idea of separating the cloaks from the robes in the equip screen, that way everyone would be satisfied.
Unfortunately, I didn't read any SW comic, or book - I don't think they are even being sold in my country.

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Old 02-19-2006, 02:03 AM   #33
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Well, my only point is that they did wear robes back then. Robes are a generic type of clothing that just simply does not change over time. Atleast...they don't change that much. A robe is a robe is a robe. For example;



Here are three Jedi Knights addressing the Dantooine Council (Duron, Shaela, and Guun Han) in robes...



Bastila in traditional Jedi robes...



There are many more pictures that point to the ancient Jedi and Sith wearing much the same robes worn in the Prequel era. But again, robes are a mundane and - for the most part - unchaning style of dress. It's not all that surprising to me. I just don't get it, I guess.

But yes, I do agree that the option to equip either a Jedi Tunic or Jedi Robe would be a great idea. I'm all for it. That way those who like K1's style better can have their tunics, and those who like k2's style better with have their robes. Also, both these sets of clothings need more skins and retexturing. Constumizable, even? That would be nice.

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Old 02-19-2006, 06:52 AM   #34
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I totally agree.

Do you guys know the Swiss Guard? It's the army of the Pope.
They all wear the same militairy uniform and weapons as 500 years ago, and the order still flourishes. They even had to reject people, and we are talking about the year 2006!

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Old 02-19-2006, 12:32 PM   #35
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One hand glove: For style.
Yeah like Michael jackson?

We could use the faction armor. In the past games this was a bit of an oversight and well, I'm suprise it wasn't in.

Robes: We just need more.

masks: Would be good but not before they fix the crappy headgear .

One hand glove: See above

Blindfold: Yeah maybe this could heighten your connection to the force in exchange for for some awareness.


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Old 02-20-2006, 06:07 PM   #36
Jae Onasi
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Originally Posted by Darth Windu
Something I would like to see is a new force power based off the second level of Force Push - the force cyclone thingy. Never felt like it fitted there, and it would be nice to see it by itself.
Weapons: I'm happy with a good variety as long as they have really cool lightsabers. I didn't use even half of the weapons in K1, let alone all the weapons + upgrades in K2, so I don't feel the need for there to be a bunch more weapon types in K3, either.

Feats: Maybe a 'concentration' feat that applies bonuses to other feats or skills but can't be used while in battle/running/other places where you can't concentrate well. It'd be sort of a combo of empathy and gearhead or something along that line--I haven't thought out that one fully yet.

Armor: I'd like the option of some headbands with good powers that don't obscure the face. No matter how cool I think a mask looks, it drives me crazy when I can't see what the characters are saying because of the mask.

Robes: I like hooded robes, too, and the idea of putting the hood up or down. Otherwise, I'm generally OK with what we have, though some more colors might be nice.

Force powers: I'm all for Force Tornado myself--a souped up Force Whirlwind (in addition to Force Wave) like Darth Windu mentions above (I'm also betting jimbofett66 is going to say something here about my fascination with tornadoes, too! )
I like RobQel-Droma's Droid heal/repair power, too.


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Old 02-20-2006, 06:23 PM   #37
JediMaster12
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I just had the funny thought based upon the whole listening and the Kreia/Exile connection. I know everyone is familiar with Force bonds. What about an option that allows for the same kind of effect but with a specific person that you could train. It's the force chain feat or something like that but you have the ability to connect with an NPC if you were to train them. I don't know. I just thought of it.

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Old 02-21-2006, 04:28 AM   #38
igyman
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Nah, I think KoTOR has had enough Force Bonds for now.

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Old 02-21-2006, 10:21 AM   #39
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For Force Powers I would like to see more offensive force powers for light side users, theres Stasis Field, Destroy Droid, maybe you could classify Valor since it ups everything......Maybe, and in TSL we got Confuse Mind. To me most of the light side powers seem more defensive then anything else like the heal, aura etc. I know that of course Sith powers are suppose to be mostly offensive but still I would like to see Jedi with more offensive powers and maybe have dark side users get a defensive power or two.

Another thing I would like to see with the Force powers would be that you can still use say Force Push when you've gotten Force Wave, I know that If you don't control a jedi character and they have force wave and you switch back to them in the middle of the fight you can see that they might be using the push or whirlwind. I just think it would be nice if you againts one person just to push them instead of a Wave..............sometimes anyway.
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Old 02-21-2006, 05:18 PM   #40
Jeremia Skywalk
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I would like to see some more active feats, and i would love, if stealth skill would be made a bit more usefull, i mean come on imagine all the things you can do in real life with a stealth field generator...
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