Originally Posted by goldberry
Ok, I keep hearing about how Kotor Tool doesn't support TSL Dialog files, but I make my own in it all the time, and they work fine. What is wrong with it that I should know about?
New data fields added in TSL that the KotorTool DLG editor will strip away. One extra Conditional and Action script slot for each dialog node, and five integer parameters and one string parameter that can be passed to each script. Each script also has a negation flag that can be set, which shows the dialog node if the conditional script returns false
rather than true
There may be others as well, though that is the most obvious ones I can think of without checking.
If you open a TSL DLG file in KotorTool and save it without changing anything, the resulting file will be less than half the size it was before you saved it.