lfnetwork.com mark read register faq members calendar

Thread: Lord Of The Rings Modification
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 02-23-2006, 08:57 AM   #1
JabbaTheHutt
Lurker
 
Join Date: Feb 2006
Posts: 1
Exclamation Lord Of The Rings Modification

General
Lord Of The Rings TC is a total conversion modification of the Lucasarts
game Jedi Knight: Jedi Academy. LOTR: TC will provide players
with the experience of fighting as the many characters and
forces across middle-earth. Players will be immersed, as they
re-enact with infamous battlefields and locations. Gameplay
will mainly be focused on SP as you travel across the vas
locations from the Shire to Mordor.
Players will be given objectives specific to the
Lord Of The Rings Story.From attacking major invasions to
guarding the ringbearer, LOTR: TC will really give you a total
middle-earth experience.
The Levels are based on the events from the signing from the
adventures of Bilbo Baggins in the second age to the
destruction of the ring of power. The maps will be made as
accurate as possible from information in hand.Players will be
able to fight with each of their own characters unique
abilities.
Each player will be able to upgrade throughout the
mod after a certain event, e.g. Aragorns attack strength will
increase after he receives the Narsil. Some characters may be
able to choose items unique only to them. Players will have
new animations specific to each character. After a sword is
retracted from play it will be put back into itís holster on
the player, also bows, axes and daggers will also be given
unique animations.
As you play LOTR: TC you will have a total experience
of middle-earth and itís peoples. We hope that Jedi Knight series
fans will become engrossed in fighting the famous battles of the
2nd and 3rd ages of middle-earth

Features:
The modification will be split into 4 seperate parts. It will be:
'The Fellowship Of The Ring', 'The Two Towers', 'The Return
Of The King' and the battles of the second age.
At this current time we are working on the 'Fellowship Of
The Ring' Levels in SP aswell as some MP functions.

Fellowship Of The Ring Levels
Escape To Bree -
Control Frodo and make your way through the
old forest with Sam, Merry and Pippin.Avoid
the Ringwraithsat all costs. Eventually reach
the buckleberry ferry and make your way to
Bree.
Player - Frodo

The Path To Rivendell -
The ringwraiths has seeked you out at Amon Sul.
Control Aragorn and defend the hobbits at all
cost or the quest will be lost. Use Fire to
finally chase away the ringwraiths.
Player - Aragorn

Journey Preperation -
Control Frodo as he prepares for the epic
quest that awaits him. Make your way through
Rivendell on your way finding weapons etc.
Lastly visit Bilbo Baggins to recieve his
gifts.
Player - Frodo

Defend the Ringbearer -
Gimli has discovered the tomb of his cousin
'Balin', the lord of moria. Goblins know your
presence. Control Gimlias he tries to avenge his
cousins death. Defend the ringbearer at all costs
by fending off goblins. Lastly kill the goblins
Cave Troll as it seeks to destroy Frodo
Player - Gimli

Dual with Shadow and Flame -
You must assit Frodo too reach the exit of
Moria. Cross the bridge of Kazah Dum. Try to
stop the balrog of moria from crossing the bridge
or all hope of survival will fade. Using magic
control Gandalf as he duals with the balrog on
the bridge.
Player - Gandalf

Battle At Amon Hen -
Sarumans uruk hai have found the fellowship and
plan to capture the ring of power and return it
to there master, killing anyone in their way.
Battle the uruk hai as Frodo makes his escape,
for if they catch him it will be the end of
middle-earth. Legolas, Gimli and Aragorn must
successfully make a diversion for Frodo.
Player - Legolas

Gondor's Glory -
Control Boromir as he defend Merry and
Pippin from the savage uruk hai. Once the
horn of Gondor is blown you must fight until
help arrives. Merry and Pippin must not be
be captured at all cost.
Player - Boromir

Heir Of Kings -
Defend the injured Boromir from the uruk hai
leader Lurtz. Don't let the lord of Gondor be
harmed. Control Aragorn and kill Lurtz in the
woods of Amon Hen.
Player Aragorn

(Other Levels for the other mod parts have currently not
beendecided if you have any suggestions please contact
us.)

Fellowship Of The Ring Characters And NPC's:

Aragorn (Strider/Ranger)
Frodo
Sam
Merry
Pippin
Legolas
Gimli
Saruman
Boromir
Gandalf The Grey
Arwen
Elf (For Rivendell Citizen)
Moria Orc
Uruk Hai
Lurtz
Cave Troll
Ringwraith
Balrog

Fellowship Of Teh Ring Weapons:
Aragorn Ranger Sword
Aragorn Bow
Sting
Basic Hobbit Sword
Legolas Bow
Legolas Knives
Gimli Axes
Gimli throwable axe
Saruman Staff
Boromir Sword
Boromir Shield
Balrog Flaming Sword
Balrog Flaming Whip
Gandalf The Grey Staff
Moria Goblin Sword
Moria Goblin Bow
Moria Goblin Shield
Uruk Hai Sword
Cave Troll Club
Ringwraith Sword
Glamdring

Special Weapon Abilities
Saruman Staff - Push (Force Push)
Gandalf The Grey Staff - Push (Force Push)
Sting - Glow blue when orcs are close (Not Sure If Possible Yet)
Arrow - Stick into walls and floors
Gimli Mini Axe - Stick into walls
Glamdring - Lightning (Force Lightning)
Balrog Sword - On Fire
Balrog Whip - On Fire

Currently In Progress
---------Models:
Aragorn - >][V][< W.I.P
Saruman - Rogue Agent And JabbaTheHutt W.I.P
Boromir - Tesla W.I.P
Gandalf The Grey Staff - Palpatine W.I.P
Gimli Throwable Axe 1 - Palpatine W.I.P
Gimli Throwable Axe 2 - JabbaTheHutt W.I.P
Orc Bow - Palpatine W.I.P
Uruk Hai Sword W.I.P
Credits To - Palpatine W.I.P
Cave Troll Club - Palpatine W.I.P
Goblin Shield - Palpatine W.I.P
Uruk Hai Sword - Palpatine W.I.P
---------Maps:
Escape To Bree (SP) - Fortnox W.I.P
Weathertop (SP And MP)- Fortnox W.I.P
Moria Tomb (SP And MP)- Kingskully W.I.P
Bridge At Kazah Dum (SP) - Shadow W.I.P
Isenguard (MP) - Shadow W.I.P
---------Other:
Hud - JabbaTheHutt (Design) And Darth_Tempust (Making)
Main Menu - Palpatine (Design) And ? (Making)
Website - >][V][< (Design) And >][V][< (Making)

Currently Needed
---------Player Models
Frodo
Sam
Merry
Pippin
Legolas
Gimli - Some of the mesh is done, only need to be finished.
Gandalf The Grey
Arwen
Rivendell Elf
Moria Orc
Uruk Hai
Lurtz
Cave Troll
Ringwraith
Balrog
---------Weapon Models
Aragorn Bow
Basic Hobbit Sword
Saruman Staff
Boromir Sword
Balrog Flaming Sword
Balrog Flaming Whip
Gandalf The Grey Staff
Ringwraith Sword
---------Maps
Rivendell
Amon Hen Ruin
Amon Hen Forest

Presently Finished:
---------Models
None - All currently W.I.P
---------Weapons
Glamdring - Credits to Mono Giganto
Gimli's Walking Axe - Credits to Palpatine
Legolas's Knives - Credits to Palpatine
Goblin Sword - Credits to Palpatine
Aragorn (Strider) Sword Credits To - Palpatine
Sting - Credits To Palpatine
Gimli Axe - Credits To Palpatine
---------Maps
None - All Currently W.I.P

Current Requests

Modelers For -
Frodo
Sam
Merry
Pippin
Legolas
Gimli - (Some of the mesh is done, only need to be finished.)
Gandalf The Grey
Arwen
Rivendell Elf
Moria Orc
Uruk Hai
Lurtz
Cave Troll
Ringwraith
Balrog

Skinners For -
None - Until some models are completed

Mappers For -
Rivendell (As Big As Possible)
Amon Hen Ruin
Amon Hen Forest

Weapon Modelers/Skinners For -
Aragorn Bow
Basic Hobbit Sword
Saruman Staff
Boromir Sword
Balrog Flaming Sword
Balrog Flaming Whip
Gandalf The Grey Staff
Ringwraith Sword

Menu Coders For-
New Main Menu (SP And MP)

Future Requests
Level Coder(s)

EVERYTHING THAT IS MADE FOR THIS TOTAL CONVERSION IS
EXCLUSIVE TO THE MODIFICATION YOUR WORK WILL NOT BE
RELEASED SEPERATLY. IF YOU WISH FOR YOUR WORK TO BE
RELEASED SEPERATLY PLEASE CONTACT ONE OF THE
MODIFICATION DEVELOPERS.


Also
Check out our gallery for the lastest images and screenshots:
MODDB Gallery

Check out our Moddb profile:
MODDB

Check out our forum for the lastest discussion and news:
LOTR TC Forum

If you have any queries on the modification please contact:
The developers by forum PM or via email.


Please only post contructive comments, it would be more appreciated than opinionated comments, thankyou.

____________________________
Thanks,
Lord Of The Rings TC Team
JabbaTheHutt is offline   you may: quote & reply,
Old 02-27-2006, 04:39 PM   #2
razorace
Impressive, Terran!
 
razorace's Avatar
 
Join Date: May 2002
Posts: 9,171
Uh, the general editting forum is not for recruitment threads. Please take it to the Editting Requests forum.


---Jedi Guardian of the Newbie Questions
---Masters of the Force Team Leader / Creator
---Open Jedi Project Lead Moderator / Co-Founder
razorace is offline   you may: quote & reply,
Old 02-28-2006, 02:47 AM   #3
JabbaTheHutt
Lurker
 
Join Date: Feb 2006
Posts: 1
I'm talking about the Mod in general, i thought theres no point opening another thread just for requests. Ah forget it, please can a Moderator Or Admin Delete this thread.
JabbaTheHutt is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > JediKnight Series > Editing Central > General Editing > Lord Of The Rings Modification

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:23 AM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.