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Old 03-14-2006, 11:17 AM   #1
DarthMaulUK
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EaW Expansion - going back in time?

I know we have an expansion thread elsewhere but a new post is in order over our recent poll on the front page of the site. Currently its asking where should the next expansion be set, and some 38% of people who voted (3458) have voted for the Clone Wars. Second favourite seems to be the Expaned Universe.

The Clone Wars would make for a great expansion but would also exclude many ships such as the Super Star Destroyer, TIE Interceptor and B-Wing but could include the Venator.

With such a limited population cap for ground battles, raising the cap would have to be on the cards to produce the sheer scale from the movies that we saw.

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Old 03-14-2006, 11:54 AM   #2
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I think that an expansion has to include the Clone Wars as well as expanding the timeline up to a small bit after EP6, without going too far into the future. However I think that this game should have had the complete OT timeline, and a small bit after EP6 and before EP4.

A KOTOR expansion would be something I'd like to see as well, though I think that a seperate KOTOR RTS would be a much better choice. KOTOR units taking on OT units would be somewhat strange I think.

Most of all, I think that an expansion should include the stuff cut from the game we're playing now.
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Old 03-14-2006, 12:16 PM   #3
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I voted for clone wars, because the ships and armies are so much different from the OT. However, the choice I'd like to see most wasn't an option in the poll. I think the expansion should start with Episode One, and have a longer tech upgrade tree that ends after the start of Episode Four. For example, the conversion from Anakin to Vader could be part of a late tech upgrade, and would change his personal ship to the advanced tie. It would also be nice to see the multiple factions available for play. (Trade federation, Droid faction, Wookies, Naboo, etc) I would leave the sith and jedi as supporting characters, depending on the faction and campaign you choose, rather than make them a faction choice. Then you wouldn't have the problem of all those jedi.

Correction after reading responses: I didn't mean that I wanted more than two factions in one campaign. What I had in mind was mini-campaigns, for different time periods or sectors of the galaxy. The grand campaign would still have to be Republic vrs Separatist. Mini campaigns could focus on fights between small factions. Example: Naboo seeks revenge on the Trade Federation, or the Cloners make a power grab on the outer rim, etc... And then make them playable in skirmish.


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Old 03-14-2006, 12:33 PM   #4
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Well that quetion is double edge knife. No matter what they choose some units will be left out. But don't lure your self. They will not add both eras in expension pack. It will be either clone wars or the post episode 4. You can forget about expended univers as well for a simlpy copyright reason.

Eventhough Lucas authorised books set in Star Wars univers to apear all models ships planest caracters etc described in those books are intelctual proprety of their respective writers.

So the best they can give us if they continue with post episode 4 will be Tie interceptor, ISD II and B-wing along with SSD. The rest will have to be created from scratch.



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Old 03-14-2006, 01:43 PM   #5
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The Star Wars expanded universe is extremely open, and all the authors and publishers share information. Kyle Katarn has even made appearances in the books. Mara Jade is in Empire at War, and was in Mysteries of the Sith before that. Boba Fett is almost entirely an EU creation--we only see him for a minute or two of real movie action. I wouldn't rule out an Empire at War expansion using expanded universe elements.

Any expansion pakcs we see are likely only to involve one new time period--but nothing stops Petroglyph from releasing an Episode V-VI expansion and then an Episode II-III expansion, producing a game that spans the whole Star Wars saga (minus TPM, which is both an awful story and has no RTS options). I sure hope they delve into the rest of the original trilogy first, since it's the Star Wars most people know and love and the possibilities for the real-time strategy genre are richer. The prequels are more suited to the RPG genre.

Why are people asking for more factions? This is the galactic civil war. What could the other factions possibly do? Have the player take the Wookiees from one battle against the Separatists on Kashyyyk to total galactic domination? All the other proposed factions--with the exception of pirates/smugglers/mercenaries, which are hardly organized into a single "faction"--are merely components of the Rebel Alliance or the Galactic Empire. The only additional factions that would make sense are the Republic and Separatists, which would have to evolve into the Rebellion and Empire as the story progresses. Yes, having more sides to the story makes for a more interesting game, but this has to fit into the Star Wars universe. Petroglyph can't just invent Undead and Night Elves.


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Old 03-14-2006, 02:43 PM   #6
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Yeah next expansion should be EU!!!
NOT CLONE WARS!!


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Old 03-14-2006, 03:11 PM   #7
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I think there have to be more than 2 factions in any strategy game. With this one even more so since both factions have nearly the same units but with different names and looks. The only units you could see as unique are the AT-AT and the Airspeeder. This is why I want the Clone Wars in since that would create an 1vs1vs1vs1 galactic conquest. I would also like to see an 8 player GC map, so you can fight against your own faction as well. As done in most other RTS games.

The EU as option is a bit tricky as there's all sorts of EU, from the simple AT-PT to the YV. I think that teh correwct use of EU would be a good thing, and that should already be in the game, but unfortunatly isn't.

Also since this is about the Galactic Civil War I think the Game should be from EP3 to EP6. Since this isn't in the original game, this needs to be added in an X-Pack along with the Clone Wars that I think should actually form the X-Pack. I do not think that factions should be split up into groups again.

I also think that the KOTOR era should stand on it's own. Not mix it up with movie era SW games, unless done in a mod. I do not say that the KOTOR era shoudn't have a RTS game, but I think that a KOTOR RTS should be seperate from a movie RTS, in this case EAW. Though as an X-Pack I wouldn't mind it either. In that case I think the KOTOR era Republic should be named Jedi, just because with both KOTOR and Clone Wars we would have 2 Republics, and that would be confusing. Stating the era behind the name would also be somewhat lame I think.
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Old 03-14-2006, 03:18 PM   #8
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Eugh.. excessive EU makes baby Jesus want to throw up. I am all for going up to ep 6 but clone wars could also be cool although I love the original films WaY more than the prequels.
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Old 03-14-2006, 03:47 PM   #9
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I have had too much Clone Wars. I have OD'ed on Clone wars...

We havent seen a empire strikes back-return of the jedi game in AGES. That's what I want.


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Old 03-14-2006, 03:59 PM   #10
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Think of the cool things we could get if it went up to ep6: DS2, B wings, Tie interceptors, Lando hero?, Executor as a new Vader hero if it could be made to somehow fit in, ISD mk2 and maybe some other cool new features i.e. the DS2 could fire at cap ships.

Clone wars could also be cool: Venator all the trade fed and banking clan ships, but I would be more interested in the cool ground units like battle droids and clone troopers and republic gunships and all those cool CIS mechs *out of breath*

AH! I don't know they could both be cool.
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Old 03-14-2006, 04:21 PM   #11
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I'd rather they go back to KOTR Era. Means that IA2 and LoW have a clear field.... :P



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Old 03-14-2006, 04:33 PM   #12
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It would make no sense to do the clone wars, that would be going back in time not forward. It doesn't go with the time period. I would rather have Episodes 5+6 and some EU material.

p.s why is here another exnpansion topic again, i don't understand....


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Old 03-14-2006, 05:15 PM   #13
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I would just say NO TO CLONE wars SWGB CC did that, im sry i HAte Clone wars, to Expanded Universe :P





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Old 03-14-2006, 05:23 PM   #14
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Quote:
Originally Posted by Igor_Cavkov
Yeah next expansion should be EU!!!
NOT CLONE WARS!!
Uh...the term "Expanded Universe" covers any material not in the movies from any Star Wars time period. So by default, the game is EU, and the EU has no specific time period associated with it. Do you mean "after Return of the Jedi?" If so, I'd much rather see the game finish off the movies first. I'm sick of games inventing new dark lords so that there can be a plot.

Quote:
Originally Posted by jedi3112
I think there have to be more than 2 factions in any strategy game. With this one even more so since both factions have nearly the same units but with different names and looks. The only units you could see as unique are the AT-AT and the Airspeeder. This is why I want the Clone Wars in since that would create an 1vs1vs1vs1 galactic conquest.
I have to disagree with you on all these points:

Several successful strategy games have included only two factions: WarCraft I and II, as well as Command and Conquer and Red Alert, to name a few. Having more than one faction is by no means a prerequisite, and there is no third faction that could sensibly be inserted into Empire at War.

Next, I think the Empire and Rebellion look and play very differently in this game. Not only are their units different on more than a cosmetic level (refer to the many discussions on how the Rebel MPTL overpowers the Imperial SPMA-T, the differences between Rebel and Imperial starships, the heroes and their abilities, etc), but each side uses its units differently. The Empire is given to launching full-scale assaults in order to overrun the enemy, while the Rebel Alliance favors surgical strikes or in-and-out maneuvers, with very few units being expendible as Stormtroopers or TIEs are.

Finally, having a four-person Galactic Conquest, besides being unwieldy gameplay-wise, would make no sense because not all the factions could be present at the same time. There are only two ways you could include more than two factions at a time:

(1) Allow all the little planets their own faction (Naboo, Wookiees, etc). This would be fine in a skirmish, but ridiculous on a galactic scale--imagine the Gungans conquering the Galactic Empire!

(2) Include the Old Republic, Separatists, Empire, and Rebellion. However, only two of these factions could ever be involved in the game at any point. The Republic would have as its goal the defeat of the Separatists; once the Separatists are elimenation, the Republic would have to change into the Empire and the Rebel Alliance would be formed to oppose its tyrannical rule. You could never have all four factions--or even only three of them--in the game at once.

Of course, that's not to say that small factions couldn't be included in skirmish only, or that the Clone War factions couldn't be allowed in the galactic map. They just couldn't overlap with Civil War factions.


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Old 03-14-2006, 05:26 PM   #15
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I would probably like an Episode V expansion, or maybe a V-VI. Clone wars could be cool too though.


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Old 03-14-2006, 05:55 PM   #16
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Who knows what the next expansion will be.

Im sure as soon as the modders get there hands on the tools they will be doing startrek/babylon5/battlestar galactia mods which will nearly rival any expansion.
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Old 03-14-2006, 05:58 PM   #17
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A battlefleet gothic/40k mod would be cool.
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Old 03-14-2006, 06:29 PM   #18
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I think at this point, the natural way to go would be to make a Clone Wars expansion. It's not that the EU beyond episode 6 is undefined or that I personally don't like it, there's plenty of books explaining what goes on past ROTJ and I would like a game to go into that area some day but that it would be easier for the development team to get an OK to do the Clone Wars era. A couple of things I think should happen in this expansion is that Petroglyph should create the Confederacy and Republic to be larger unit wise than the Alliance and Empire but then add in some other Original Trilogy units to even it out that didn't make the game at first. Now I doubt they'd do this but it'd be just great if they could "finish" the pirate faction since it seems it was to be alot more than it made the game with, and have it be a real playable faction bringing the total up to five playable factions. Now that isn't likely to happen but if it were, the pirates would have ships and vehicles predating the Clone War era and then later in the Imperial era having Clone War tech.
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Old 03-14-2006, 07:03 PM   #19
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Quote:
Originally Posted by Darth Moeller
I would probably like an Episode V expansion, or maybe a V-VI. Clone wars could be cool too though.
Yeah, I'd prefer a Clone Wars expansion, but an Episode V one would be awesome. And play Bespin on land!


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Old 03-14-2006, 07:52 PM   #20
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I would have to go with KOTOR because they have awsome ships. Plus if they did do KOTOR it would be cool to see the Ebon Hawk in action.
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Old 03-14-2006, 09:20 PM   #21
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Since it's an expansion, it would have to cover the timeline post-ANH in order to not stray too far from the original game.
A Clone Wars game should be built into a full sequel. Why do you ask? Well, the ground battles in E@W are far from epic (as opposed to the space ones) and the Clone Wars was all about the epic ground battles. Well, not totally, but I guess it will be remembered as the time when the Battle of Geonosis and Kashyyyk took place. Space battles seem to have a secondary role in the PT, being less prominent then in the OT, while it is the opposite when talking about the ground battles. I think that only a sequel could correctly reflect this difference and give us a real Clone Wars feel.


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Old 03-15-2006, 03:25 AM   #22
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Quote:
Originally Posted by PrivateMiles
I would have to go with KOTOR because they have awsome ships. Plus if they did do KOTOR it would be cool to see the Ebon Hawk in action.
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It will be the same as the Millenium Falcon :P

I prefer an EU expansion, there is no sense to go back in time.
And it will be cool to have Luke, Kyle and Mara as Jedis
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Old 03-15-2006, 06:53 AM   #23
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Originally Posted by WaRCh1eF
It will be the same as the Millenium Falcon :P

I prefer an EU expansion, there is no sense to go back in time.
And it will be cool to have Luke, Kyle and Mara as Jedis
What do you exactly mean with an EU x-pack, to me it is too undefined. I consider the EU as a level sort of thing, where as EU stuff has a level value with 1 being closest to the movies and up from there it becomes less canon.

Level 1 EU to me includes stuff like
AT-PT
T1-B
T3-B
Several space units like the VSD and Lancer, just to name a few

On the other hand there's also EU like the ysalamiri and the YV, wich I think neither of belongs in SW. And there's KOTOR wich is entirely unrelated to any of the movies.

Quote:
Originally Posted by wedge2211
I have to disagree with you on all these points:

Several successful strategy games have included only two factions: WarCraft I and II, as well as Command and Conquer and Red Alert, to name a few. Having more than one faction is by no means a prerequisite, and there is no third faction that could sensibly be inserted into Empire at War.

Next, I think the Empire and Rebellion look and play very differently in this game. Not only are their units different on more than a cosmetic level (refer to the many discussions on how the Rebel MPTL overpowers the Imperial SPMA-T, the differences between Rebel and Imperial starships, the heroes and their abilities, etc), but each side uses its units differently. The Empire is given to launching full-scale assaults in order to overrun the enemy, while the Rebel Alliance favors surgical strikes or in-and-out maneuvers, with very few units being expendible as Stormtroopers or TIEs are.

Finally, having a four-person Galactic Conquest, besides being unwieldy gameplay-wise, would make no sense because not all the factions could be present at the same time. There are only two ways you could include more than two factions at a time:

(1) Allow all the little planets their own faction (Naboo, Wookiees, etc). This would be fine in a skirmish, but ridiculous on a galactic scale--imagine the Gungans conquering the Galactic Empire!

(2) Include the Old Republic, Separatists, Empire, and Rebellion. However, only two of these factions could ever be involved in the game at any point. The Republic would have as its goal the defeat of the Separatists; once the Separatists are elimenation, the Republic would have to change into the Empire and the Rebel Alliance would be formed to oppose its tyrannical rule. You could never have all four factions--or even only three of them--in the game at once.

Of course, that's not to say that small factions couldn't be included in skirmish only, or that the Clone War factions couldn't be allowed in the galactic map. They just couldn't overlap with Civil War factions.
Red Alert and Warcraft are now ancient RTS games. The same standards that applied to them are no longer relevant. Apart from that I could still play an Allied vs Allied game, or Sovjet vs Sovjet. I haven't seen the option to select my enemy in EAW GC. Sometimes I just want to face my own troops and let it come down to pure stategy.

I also want more players in GC, though I think that in that case the function to have more players should be restricted to single player games. I think the second option you named may not make much sense for a campaign, but a GC game doesn't have to make sense. Simply because GC is not story driven and therefore shouldn't have to follow the movies. To me GC is just a map of planets where you train your troops and where you have to kill all foes.

I have played numerous RTS games where I have played against my own kind, the Armada fed vs fed, rom vs rom etc. In Red Alert I have played Sovjet vs Sovjet, Allied vs Allied, none of those games make much sense, but they sure are fun to play.

Furthermore I think that it is most important for ay x-pack to bring us something new, this could be done by going up to EP6. Still I expect mods to have done that already by the time the expansion is finished. The Clone Wars may be a bit more difficult to mod in so that's why I think the CW should be done in an expansion. I also think that with a Clone Wars expansion we would get epic ground battles as well. BECAUSE they have to improve ground combat for the Clone Wars. And with any luck the OT ground battles get a nice share of it s well. I also think that they shouldn't go all the way to the NJO, as that includes the YV and other 'no force nonsense'.

Last but not least. I have also played the GC with random events on (always do) but I find it a bit of a dissapointment as it only includes a few things all in the beginning of the game. I think they already had that in when they decided to cut it. However completing it would be a good thing as I enjoyed those few missions. Maybe change what you get as well, not just only money but a special unit sometimes as well. Maybe a royal guard unit or some pirate stuff. Some events that are just events and not missions.

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Old 03-15-2006, 11:11 AM   #24
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Delphi pretty much confirmed a long time ago that the expansion would not be a clone wars one:

[quote author=Delphi-PG ]
Well looks like it is official, clone wars expansion.

Now how does that play within the EAW time-line?
[/quote]

Anyway, they have also said they want to make EAW a game series, why would they want to take one of their best prospects for a full new game and cram it into an expansion that doesn't fit the current timeline of the game?
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Old 03-15-2006, 11:21 AM   #25
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How about a campaign which starts in the clone wars and then at some point e.g. after completing some objectives the republic would become the empire so if you are playing as the empire you would get some reforms allowing you to build the OT units instead of the PT units. If you were playing as the CIS you could become pirates. Then later on in the timeline you could get the choice to join the rebellion or just remain pirates.

It isn't a very developed idea yet because I just made that up off the top of my head, but I think a campaign of the entire star wars timeline could be cool, it would kind of be similar to rome total war with the military reforms and stuff.
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Old 03-15-2006, 11:30 AM   #26
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People the arguement is all wrong. Who cares about the time line stuff. Modders can create your Clone Wars or EU stuff for you. Expansions are supose to create things that modders cant like dipolmacy or individual retreat for ships.

Now having said that. Most likely what will happen is that the Expansion will add the clone wars factions and beef up the OT factions to include material from ep 5&6. The whole beyond 6 EU is to unreliable to use. Maybe some of it like tie defenders but mostly not. See most of you think its great but you all have your own view of the EU world so if its not right you will be mad and complain of balance issues, they wont go there. Also what is good enough to include and what is not? To many people with to many ships they would want in. I see them just letting you mod in your own EU ships. Petro will stick to the movie area stuff adding only the most reconizable EU ships in to fill gaps in tech.
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Old 03-15-2006, 01:50 PM   #27
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Quote:
Originally Posted by jedi3112
What do you exactly mean with an EU x-pack, to me it is too undefined. I consider the EU as a level sort of thing, where as EU stuff has a level value with 1 being closest to the movies and up from there it becomes less canon.

Level 1 EU to me includes stuff like
AT-PT
T1-B
T3-B
Several space units like the VSD and Lancer, just to name a few

On the other hand there's also EU like the ysalamiri and the YV, wich I think neither of belongs in SW. And there's KOTOR wich is entirely unrelated to any of the movies.
If I have to choose between EU and Clone Wars, yes, I prefer EU, everything is set for that.
Besides, it´s not logical to make an expansion about something that happens in the past of the original game.


BTW, your second quote isn´t mine, is wedge2211´s :P
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Old 03-15-2006, 02:01 PM   #28
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Originally Posted by aggie_john
People the arguement is all wrong. Who cares about the time line stuff. Modders can create your Clone Wars or EU stuff for you. Expansions are supose to create things that modders cant like dipolmacy or individual retreat for ships.

Now having said that. Most likely what will happen is that the Expansion will add the clone wars factions and beef up the OT factions to include material from ep 5&6. The whole beyond 6 EU is to unreliable to use. Maybe some of it like tie defenders but mostly not. See most of you think its great but you all have your own view of the EU world so if its not right you will be mad and complain of balance issues, they wont go there. Also what is good enough to include and what is not? To many people with to many ships they would want in. I see them just letting you mod in your own EU ships. Petro will stick to the movie area stuff adding only the most reconizable EU ships in to fill gaps in tech.
Sorry, but I don't think half the people who only saw the movies know who Kyle Katarn is, or Mara Jade. And I honestly don't think they would recognize the Pirate Frigate as being an Action IV Transport.

There is only one view of the EU World: the StarWars Databank EU. If it is in the databank, it most definately happened/existed, etc. If it is in the Databank, it is game for the Empire at War series.

Having said that, I don't think the developers would worry too much about EU right now, as they have the Prequel trilogy to pick from, and Episodes V and VI, and the Clone Wars television series. So, I don't think any EPISODE VI+ Expansions are coming anytime soon, if ever.



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Old 03-15-2006, 04:10 PM   #29
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Thank goodness.
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Old 03-15-2006, 10:53 PM   #30
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Originally Posted by Jmaster3265
It would make no sense to do the clone wars, that would be going back in time not forward.
George Lucas did this. 4,5,6. 1,2,3. So I don't see why not.
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Old 03-16-2006, 07:18 AM   #31
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I just read my message, and when I said "EPISODE VI+" I mean...

Beyond Episode 6. XD Just to clear that up.



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Old 03-16-2006, 07:36 AM   #32
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Forget about EU. I would rather see Clone Wars because then we could have diplomacy system. Moreover in Clone Wars you have much more units than in Episode 4-6.



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Old 03-16-2006, 08:27 AM   #33
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Empire at War:
Notice the Empire - not old republic and besides the first E@W campaign is not finished yet like the rebels, 1 DS and you're done there was a 2nd DS so I would like to finish the Episode IV, V, VI first. People can make the Clone Wars mod like IA2.



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Old 03-16-2006, 08:43 AM   #34
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I just don't think it'll be as exciting as Clone Wars.

There's only so much excitement that you can have with one major conflict, the Battle of Endor.

Even that was...woah, 15 minutes and it was over.

Whereas...Clone Wars...

(Taken from Wikipedia)

#

* 4.1 Early campaigns
* 4.2 Dark Reaper crisis
* 4.3 Defense of Kamino
* 4.4 Further campaigns
* 4.5 Conquest of Muunilinst
* 4.6 Capture of Mon Calamari
* 4.7 Battle of Dantooine
* 4.8 The defense of Ilum
* 4.9 The Battle of Hypori

# 5 Year two (21 BBY-20 BBY)

* 5.1 Capture of Brentaal IV
* 5.2 Haruun Kal Crisis
* 5.3 The war drags on
* 5.4 Battle of Jabiim
* 5.5 The Battle of Aargonar
* 5.6 Escape from Rattatak
* 5.7 Conquest of Duro
* 5.8 Victory versus Bulwark

# 6 Year three (20 BBY-19 BBY)

* 6.1 MedStar
* 6.2 The devastation of Honoghr
* 6.3 Atrocities of Grievous
* 6.4 Republic terrorism
* 6.5 Victory on Praesitlyn
* 6.6 Dreadnaughts of Rendili
* 6.7 Outer Rim Sieges

# 7 Final campaigns (19 BBY)

* 7.1 The hunt For Darth Sidious
* 7.2 The Battle of Coruscant
* 7.3 The Battle of Utapau
* 7.4 The Battle of Kashyyyk

...): Much more excitement.

AND JEDI. ;D



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Old 03-16-2006, 10:14 AM   #35
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^^^^

Congrats, you've shown what not thoroughly researching looks like!

Most of the battles you've listed have not appeared in the movies, yet you base the OT battles on a single movie.
There has been several other battles during the OT era, most of them not in the movies, one of them only mentioned by Lando and you forgot Hoth.
So basically, the OT era has lots of battles an excitement. Why is some people wanting a Clone Wars expansion? Probably people who have not grown up with the OT.
Nevertheless, a Clone Wars sequel makes more sense.


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Old 03-16-2006, 01:28 PM   #36
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Quote:
Originally Posted by †Saint_Killa†
Empire at War:
Notice the Empire - not old republic and besides the first E@W campaign is not finished yet like the rebels, 1 DS and you're done there was a 2nd DS so I would like to finish the Episode IV, V, VI first. People can make the Clone Wars mod like IA2.
Yes. Though, you can always change the name. It could be considered a "prequel" game. :P


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Old 03-16-2006, 08:27 PM   #37
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I'm asking it and I'm 28 so yes I grew up with OT. Nevertheless I find Episode 1 2 and 3 superior to the OT.

Frankly what do you have in Episode 4 5 and 6. A jedi apprentice who in less than 3 years can master the force whereas some jedis spent they life trying it, they mention the senate in the episode 4 but you have no clue what is it, you have a jedi duel (well if you can call it a duel) and at the end you have the Empire's best troops who gets owned by a handful stoneage Ewoks. Not to mention not seing any planet at all except Tatooin, Endor and Yavin4.

The entire Imperial fleet was owned but some pitty rebel fleet which moved directly into the trap.

Those who don't like episode 1 2 and 3 are those who wanted things to be shot otherwise based on the EU.



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Old 03-16-2006, 09:01 PM   #38
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Quote:
Originally Posted by Orao
I'm asking it and I'm 28 so yes I grew up with OT. Nevertheless I find Episode 1 2 and 3 superior to the OT.
Meh, one in a million. I'm sure that if a survey is made, the average age of the OT lover will be greatly superior to the PT lover.

Quote:
Originally Posted by Orao
Frankly what do you have in Episode 4 5 and 6. A jedi apprentice who in less than 3 years can master the force whereas some jedis spent they life trying it,
He's Luke Skywalker. Of course he can master it more easily then everyone else. He's the son of Vader remember?


Quote:
Originally Posted by Orao
they mention the senate in the episode 4 but you have no clue what is it,
Of course, the mentioning of a Senate must certainly not mean a gathering or regroupment of politicians who form a government. What could it be?

Quote:
Originally Posted by Orao
you have a jedi duel (well if you can call it a duel)
1977. 1999.
Yeah...

Quote:
Originally Posted by Orao
and at the end you have the Empire's best troops who gets owned by a handful stoneage Ewoks.
Because the Ewoks had to win. Good guys have to win. You know...that's how the story is supposed to end...


Quote:
Originally Posted by Orao
Not to mention not seing any planet at all except Tatooin, Endor and Yavin4.
And Hoth and Bespin and Dagobah.


Quote:
Originally Posted by Orao
The entire Imperial fleet was owned but some pitty rebel fleet which moved directly into the trap.
The rebels fought more bravely then the Imperials and with the destruction of the Executor, the Rebel got a morale boost while the Imperials saw their doom coming close. There's a good explanation for everything.

Quote:
Originally Posted by Orao
Those who don't like episode 1 2 and 3 are those who wanted things to be shot otherwise based on the EU.
I don't think so. Those who don't like the PT as much as the OT are those who grew up watching the old movies and always got that little tingly feeling when they saw the rebels win at the end.

In fact, I speak for myself here, but it was Episode I that got me back into Star Wars. So I never read any EU before the year 2000 and I still prefer the OT.
But we have gone off-topic.

I still don't understand why people want a Clone Wars expansion instead of a full fledged sequel.


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Old 03-16-2006, 10:25 PM   #39
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Well I don't see the problem in doing both, they can make the Confederacy and Republic larger than the Empire and Alliance at first but they'll also have added the missing units such as Tie Intercepters, B-wings, ect.
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Old 03-16-2006, 10:46 PM   #40
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OT is alot better than PT and i only seen the movies when i was 6 or 7 on video.I agree with ppl that want to go foward than backwards.Republic vs Confeds wasnt as good as Rebels vs empire.And seeing rebels out smarting the empire and comming out with a victory.Not to mention both PT and OT had only 1, yes 1 major battle.U guys just want PT because it has "better looking units".But they are not better than OT(since they upgraded them).Lets keep upgrading into powerful units, instead of downgrading them


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