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Old 03-26-2006, 08:55 AM   #1
THE MANDALORE
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Dialog Options

In KOTOR 3, I what sort of dialog options would you like to see?

I want dialog options depending on the character that is talking.

For example, In KOTOR and TSL, if you use Mandalore to talk to a merchant, you get the same dialog options as if the Exile was talking himself.
In KOTOR 3 however, I want individual characters to have their own dialog options. If the Mandalore is talking to a merchant, he should have the option of indimidating him and getting free stuff.

In conclusion, I think each character should have a different dialog option. This way you can get different results from each character in your party.

What are your thoughts?


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Old 03-26-2006, 02:14 PM   #2
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Can't the exile also intimidate people?
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Old 03-26-2006, 02:16 PM   #3
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Sounds like a good idea, I disliked it when you would select some other party member and try to talk to yourself, but you couldn't because you would immediately switch over back to your character.


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Old 03-26-2006, 02:29 PM   #4
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they would chime in sometimes though.
And you would use their stats mostly if i remember.
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Old 03-26-2006, 04:02 PM   #5
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Quote:
Originally Posted by Non-false Jedi
they would chime in sometimes though.
And you would use their stats mostly if i remember.
Their stats wouldn't matter since they would use your Persuade Skills.


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Old 03-26-2006, 04:42 PM   #6
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I don't know, I always liked seeing Revan/Exile whispering to or threatening someone from the other side of a module



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Old 03-26-2006, 09:05 PM   #7
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^^^^

So have I, but I think it will make the game more interesting and unexpecting if you get different results everytime you take a new party member.
(it'll also make it realistic)


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Old 03-26-2006, 10:19 PM   #8
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I think that would be cool, it would strenghen and put some meaning to being one of the party temporarily.


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Old 03-27-2006, 09:16 AM   #9
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Having something like that would take a lot of effort, especially for all 9 or so characters.

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Old 03-27-2006, 09:46 AM   #10
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^^^^^^^
That as it may be but dialogs will get more interesting and somewhat fun.



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