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Old 05-18-2006, 06:19 PM   #81
jedi7000nathan
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T3 -M4 has a built in defense system that let him fire at enemies during combat don't you play KOTOR 1 and 2
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Old 05-18-2006, 06:45 PM   #82
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its not a confirmed unit and hes just trying stuff out not for mod yet




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Old 05-18-2006, 06:54 PM   #83
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wildcat has done it! heres some screens of in game



credit to hihoboy for his help on this.

we are the first TC mod to put a model in now thats some talent there and again THANK YOU HIHOBOY!




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Old 05-18-2006, 07:47 PM   #84
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it's great i saw it on your website
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Old 05-18-2006, 10:58 PM   #85
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Seeing that the mod is moving along nuiclye, what is a time frame for release of anything?


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Old 05-18-2006, 10:59 PM   #86
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Update:


Quote:
We now have Bastila Shan in game! here is a screenshot we are working on the animations know and hopefully might have a little video some time soon on Bastila!

we are working hard!




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Old 05-18-2006, 11:05 PM   #87
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Quote:
Originally Posted by Sithman1138
Seeing that the mod is moving along nuiclye, what is a time frame for release of anything?
we still have 50-60% of models to do we have only been creating models for 2 months or so. maybe a beta this summer and full release middle august maybe earlyier we could use more modelers to get this done in a month or 2




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Old 05-19-2006, 04:23 AM   #88
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Quote:
Originally Posted by darthcarth
Thats just it while t3 m4 does his stuff hk 47 can keep every one off him.
yeah but t3 can defend himself i think hk47 is more of a kyle/boba character maybe the abillty to change to a rocke6t lancher for tanks and sniper or heavy rifle for infantry and another abilty for a jet boots/pack to get inside there base and destory there building but he cant do any of that if hes with t3 t3 is more of a r2 but with weapons

By the way on kotor 2 there i a HK factory and since the makers cut that part out there stil there and ive been in it myself its massive so that could be another faction if u make a 2nd kotor mod by then kotor 3 might be out
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Old 05-19-2006, 05:24 AM   #89
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I'm mainly on AoSW for the KotOR mod. So even when most of the team might move on to another mod, I'll still be working on more things for it until I can't think of anymore lol. Also What would T3 do then by himself? He needs HK47. Maybe you'd be able to command them independently but they land as 1 unit count.



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Old 05-19-2006, 05:32 AM   #90
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Quote:
Originally Posted by Grimscythe
That could be MUCH better
And so could your reading!
I said it was my "FIRST" model!



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Old 05-19-2006, 06:16 PM   #91
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Quote:
Originally Posted by hk47
yeah but t3 can defend himself i think hk47 is more of a kyle/boba character maybe the abillty to change to a rocke6t lancher for tanks and sniper or heavy rifle for infantry and another abilty for a jet boots/pack to get inside there base and destory there building but he cant do any of that if hes with t3 t3 is more of a r2 but with weapons

By the way on kotor 2 there i a HK factory and since the makers cut that part out there stil there and ive been in it myself its massive so that could be another faction if u make a 2nd kotor mod by then kotor 3 might be out
But if u do play kotor t3 m4 cant hak and shoot at the same time yes he could be a combat unit but he still is more of a r2 but im not quite sure yet we might make them seprate characters but we have to get their first.


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Old 05-19-2006, 07:02 PM   #92
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Why would you only want to have them one by one anyways? It's just a waste of population cap if you do that :P



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Old 05-20-2006, 11:16 AM   #93
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Quote:
Originally Posted by Arc9
And so could your reading!
I said it was my "FIRST" model!
Calm yourself.
It was constructive criticism.
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Old 05-20-2006, 11:30 AM   #94
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Don't worry about it grim. And Arc, this thread is for our mod and things that are at a reasonable level of completion. Maybe you could've showed me what you did on MSN first and I could give you some tips before you post it up.



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Old 05-21-2006, 01:57 PM   #95
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Update:

Quote:
Wildcat managed to input working models, with working animations in-game lastnight. Took a long time to figure out the problems but it looks like he's perfecting it and it's coming to that time where the mod is speeding up it's production.

The team are hard at work at the moment modeling, writing, coding, and designing for the full features.

We've been very greatful from people sending us ideas for the mod so far and if you have any more ideas, or suggestions for the modification, post them on the forums and we'll see what we can fit in.

We'll post more updates and screenshots later on of the models and animations in-game.
i am currently working on a small in game video of bastila hopefully will be done later today.




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Old 05-21-2006, 05:28 PM   #96
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Quote:
Originally Posted by Grimscythe
Calm yourself.
It was constructive criticism.
Im calmed.I was balancing the critisism lol.



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Old 05-21-2006, 05:37 PM   #97
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Well, first off T3 and HK47 don't couple together like R2 and 3PO.

For HK47 I think he would be more anti-trooper than anything else, seeing that he get his assassain protocol bonus/skills. No sprinting cause he does not walk fast. Definitely better armor/life and firepower vs inf/troopers. Probably give him detonation like Katarn and Mara Jade. Maybe give him LONG range shooting instead of another skill. Heavy weapon like Launcher really does not belong when it comes to HK47, though flamers might work.

For T3 though he is not as skilled as fixing things like R2 (still good) but he does have the ability to defend himself(pistol grade weaponary), and he is able to use that lightning attack thingy. Would be nice to give him either two of the following three (Faster Turrent Hack, weaker Repair, weaker short range Lightning)

Bastila's Battle Meditation would be like a Commander with a much bigger range. And she would probabbly get skills like those of ObiWan's.

Mandalore is basically THE weapon guy, and yes we got a ready made so-called Basilisk (SkyViper) for him in space, and land battle basically means he would get the missile switch.

Juhani would probably get combat oriented skills like force push, and force whirlwind for buildings and such.

The Lovely Lady Mission is basically a shooty version of R2/3PO with sprint(tefinitely) and turrent hack(or vehicle steal).

Big Z is definitely an up close combat guy, basically chewie without the vehicle thingy. Probably switch between strong melee attack and shooting.

Jolee would be hard when it comes to skill selection though. All I know is that he would be good at deflection and other protective things like absorb.

Malek would be powerful, with possably self heal. And yes he does whine about Revan trashing his starforge on LJ. :3

Not sure about Darth Bandon though, or other siths, like tha hot sith chick on Korriban.
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Old 05-21-2006, 06:48 PM   #98
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Jolee should have like a force push thing like Vader. Is that possible?
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Old 05-21-2006, 08:20 PM   #99
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we have been busy today made a new mandolorian capital ship that is going to waste(as mandos should) lots of hard points on it. as for bastila we are going to make a smoother model after finding out that most models are bigger than we expected(EAW models have more polys then we expected for those who understand modeling stuff) we will post a screen of that when we get it in game hopefully later this week! also t3 and hk will be seperate units but will land like han and chewie as one population point




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Old 05-22-2006, 06:41 AM   #100
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Quote:
Originally Posted by Wildcat'
Don't worry about it grim. And Arc, this thread is for our mod and things that are at a reasonable level of completion. Maybe you could've showed me what you did on MSN first and I could give you some tips before you post it up.
Dident usul tell you? My parents restricted MSN



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Old 05-22-2006, 05:22 PM   #101
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arc stop this nonsense post it on our forums next time please




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Old 05-22-2006, 09:44 PM   #102
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Update:

As promised a in game trailer of Bastila Shan fighting and showing off light saber attacks.

you can download the trailer at http://aosw.petrolution.net/index.ph...a55ddcbc3e6924

Enjoy


EAWFAN




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Old 05-22-2006, 10:14 PM   #103
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This looks rather impressive. Nicely done.


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Old 05-23-2006, 07:28 PM   #104
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Awhile back I sent you some concept art did you use any?
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Old 05-28-2006, 09:30 PM   #105
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Quote:
Originally Posted by Arc9
Dident usul tell you? My parents restricted MSN
Well, unless your parents also restrict the web browser and things they are just n00bz.

Use webMSN, Webmessenger can talk just fine.
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Old 05-29-2006, 06:43 AM   #106
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^
Be quiet plz or i shall be unpleasent



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Last edited by Arc9; 06-01-2006 at 04:20 PM.
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Old 05-31-2006, 09:56 PM   #107
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Remodeled sith soldier body along with some beautiful hand made textures from Erei 33 on our team.



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Old 05-31-2006, 09:56 PM   #108
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Sorry for double post. Accidentally clicked twice.

Oh and Arc, that's very inappropriate..please..



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Old 06-01-2006, 12:41 AM   #109
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Arc please remove that picture u are disscracing the mod team.


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Old 06-01-2006, 07:27 AM   #110
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Originally Posted by Arc9
^
Be quiet plz or i shall bloe my top cuz someone at school called me a son of a freak last year and then i showed my true colors....or temper
Learn what is and what isn't acceptable, please.

Threatening people with the fact that you can "show your true colors" is disturbing, and a little immature. Please tone it down?



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Old 06-01-2006, 04:17 PM   #111
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im not threatning if thats what it sounds like.im just saying that i get unpleasent



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Old 06-01-2006, 04:49 PM   #112
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Arc please keep the majority of your post on the offical forums and it does sound like u are threatening but lets stay on topic i dont want a flame war to errupt.


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Old 06-01-2006, 05:05 PM   #113
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^k. I never say the right things.



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Old 06-03-2006, 12:06 AM   #114
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Good to go



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Old 06-03-2006, 12:24 AM   #115
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Nice job.

Rifle, and armour could use to be slightly more metallica, but thats a very minor thing.
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Old 06-03-2006, 09:23 PM   #116
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we have a new trailer out you can download it here

http://aosw.petrolution.net/index.ph...f6875e683a9965




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Old 06-05-2006, 07:09 AM   #117
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In-Game Trailer 2
Description: The second in-game trailer. it shows Sith troopers, Republic Troopers, and bastila fighting each other.
File Size: 24.7 MegaBytes
File Type: .zip
Uploaded By: EAWFAN

Oh sweet! rep troops,bastila,and sith troops? *faint*



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Old 06-06-2006, 05:19 PM   #118
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all i got to say is im 22 and i dont have that knowledge in design and ive watched tutorials after tutorials i even got 3d studio max 8 which im clueless on how to use *cry*
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Old 06-06-2006, 05:49 PM   #119
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http://www.thejediacademy.net/~virtu..._tutorial.html

I know its for JK3:JA but Gmax is just like 3ds Max 8 and it shows a couple beginner modelling basics.



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Old 06-06-2006, 07:45 PM   #120
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Quote:
Originally Posted by RinoaHeartily
all i got to say is im 22 and i dont have that knowledge in design and ive watched tutorials after tutorials i even got 3d studio max 8 which im clueless on how to use *cry*
Just keep at it man. I felt the same way you did when I started out. I kept nailing away at it and after every model I do I gain some experience. It's just like playing one of those RPG games, ie. Knights of the Old Republic. You level up :P



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