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View Poll Results: Which Monkey Island game ruined the series?
The Curse of Monkey Island 2 4.55%
Escape from Monkey Island 19 43.18%
Neither 23 52.27%
Voters: 44. You may not vote on this poll


Thread: What MI game ruined the series?
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Old 05-14-2006, 02:47 PM   #81
Ben31
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Quote:
Originally Posted by Udvarnoky
How can such an insane definition of "ruin" not lead to misconceptions?
"Insane"??? I think not, you just have a set definition in your head and anything other than that is totally crazy to you. My reasons were explained, but i'll try again just for you:

I think that the game which is not up to the standard of the other games (considerably so), ruins the series in my definition. As it has ruined the incredible opinion people have. It can only worsen a persons opinion so in my eyes it has ruined it to an extent. By ruined, i see it as anything that would make the series overall, worse. If it could've been better, and can't be considered as a classic game, then it has helped to ruin the series. Maybe it is a little fazy conception but it isn't insane. Anyway, i cleared it up pretty quickly.
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Old 05-15-2006, 05:16 AM   #82
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Udvarnoky I agree the leap was bigger when we got MI3 because it was made by a new lead designer and although still in 2D it was a new graphical look and style all together and in MI3 we also for a small section got the first kind of 3D looking graphics were we had to use the cannon. We also had voiceovers for the very first time and although it was still point and click they had removed the Verb interface and inventory interface we all loved from MI1 and MI2 for the new Coin Interface. For me MI3 was the bigger transition MI4 was not much of a change to MI3 the only difference was that it had 3D graphics.


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Old 05-15-2006, 07:06 AM   #83
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Originally Posted by Largo LaGrande
...and although it was still point and click they had removed the Verb interface and inventory interface we all loved from MI1 and MI2 for the new Coin Interface.
What the..? I can't imagine how crap a modern game would be if it kept the verb interface. The inventory in CMI wasn't always there so it doesn't clutter up the screen. Same with the verb interface. The coin interface was a step in the right direction. The ideal interface would be if you clicked on something and were shown a list of possible actions to do to it. They needed to get rid of it. Also, the change in graphics and interface wasn't the big issue. It was the story, the atmosphere, and the humor that made the monkey island games what they are. That was all lost in EMI. I think CMI had just as good a storyline as the others.


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Old 05-15-2006, 09:02 AM   #84
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Yeah, seriously. How can you defend the verb interface, considering that the coin interface was implemented so well? I swear, you're like some kind of conservative zealot.


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Old 05-15-2006, 02:59 PM   #85
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Quote:
Originally Posted by Largo LaGrande
Udvarnoky I agree the leap was bigger
Please note that we disagree on:

- Everything else you've ever said

Quote:
Originally Posted by Ben31
"Insane"??? I think not, you just have a set definition in your head and anything other than that is totally crazy to you. My reasons were explained, but i'll try again just for you:
Yes, I'm incredibly closed-minded because I think it's confusing for someone to use another definition of a word than, you know, the correct one.
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Old 05-15-2006, 03:46 PM   #86
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Quote:
Originally Posted by Largo LaGrande
thrik just one more time I did not Vote for Monkey Island 3. I Voted For neither because the Monkey Island Series is not ruined.
Sure you did, Largo! Sure you did!


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Old 05-16-2006, 12:24 AM   #87
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Quote:
Originally Posted by Largo LaGrande
in MI3 we also for a small section got the first kind of 3D looking graphics were we had to use the cannon.
Just so you know, the only 3D in the game was the ship being blown up and rolling over at the beginning of the opening cutscene.

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Old 05-16-2006, 04:39 AM   #88
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Hey, there was an option for 3D acceleration in CMI? But unfortunately, because of my old hardware, I couldn't use it. :~~

Errm and Largo, you might prove what you voted for by posting a screenshot.


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Old 05-16-2006, 08:49 AM   #89
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Quote:
Originally Posted by Scummbuddy
Just so you know, the only 3D in the game was the ship being blown up and rolling over at the beginning of the opening cutscene.
That, and the cutscene of the ship in the storm before it crashes into blood island, and the ship sailing away at the end of the game.

But yes, apart from that, the cannon was definately not 3D, it may have looked that way, but it wasn't.

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Old 05-17-2006, 03:13 AM   #90
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Thanks for reminding me. I knew there was at least one more occurance. I was thinking of the ship sailing away as well, but I couldn't remember it offhand. But I did forget about the ship crashing, so thanks again.

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Old 05-18-2006, 05:38 AM   #91
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Although Curse of Monkey Island was a 2D game you had lots of 3D bits in cutscenes - the one you already mentioned with the ship crashing, the water in the intro cinematic (and most other cinematics for that matter) for example.

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Old 05-19-2006, 09:44 PM   #92
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None of them really killed the series, but Escape wasn't really up to par.

I think adventure games are just kinda...gone in general.
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Old 05-19-2006, 10:27 PM   #93
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Really? What about Dreamfall, Broken Sword 4, Bone, Sam n Max and any number of other adventures in production at the moment? It may not be up there with the rest of them, but the adventure genre is far from dead.

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Old 05-20-2006, 10:40 AM   #94
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The genre has made a somewhat surprising comeback as of late, with a lot of help from Telltale who are showing some serious promise. Bone is improving extremely rapidly, and Sam & Max looks like it's going to be excellent. I've not played Dreamfall yet, but I've heard very good things.

Sadly, that pretty much sums up the quality adventure games. There's a lot on Adventure Gamers, but far too many are dire or feel like they dropped right out of 1995 almost certainly because few publishers are willing to fund a high budget adventure game.

But still, things have been a lot better in the last year or two than they've been in a long time. Perhaps if these 'reborn' studios can continue to generate revenue from their Bones and stuff, we'll see some higher budget titles later down the line.


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Old 05-20-2006, 11:00 AM   #95
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Charles Cecil seems to have learnt from the mistakes on Broken Sword 2 and 3 (BS2, ending was a bit of a cheat on the player, BS3, way too much box pushing), so BS4 looks set to be pretty good.

But it is true, the majority of adventure games that are out today aren't up to the same standard that LucasArts and Revolution set all those years ago and therefore don't even come close to catching the eye of the casual gamer in order to revive the adventure genre.

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Old 05-20-2006, 11:11 PM   #96
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Quote:
What about Dreamfall, Broken Sword 4, Bone, Sam n Max and any number of other adventures in production at the moment?
Oh. Well, the only computer game I play anymore is the Sims 2, so what do I know? Obviously not much :P I should pick up an adventure game sometime soon...my brain needs the challenge, I'm sure.
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Old 05-20-2006, 11:54 PM   #97
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Sims 2






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Old 05-21-2006, 09:51 AM   #98
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Haha yeah I know. I suck. Not that this is an excuse...but I haven't played it for like 2 weeks. OK that's a lie I played for like 5 minutes on Friday.

I think I shall replay a Monkey Island game today. If I could find where they've been stored in my house...
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Old 05-21-2006, 11:06 AM   #99
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I play GTA San Andreas. I drive around finding tractors and store them in my big hangar outside of Las Venturas, and then when I have 8 or so, I line them all up and hook them all together using that winch on the back. Then I drive around the airstrip tugging 7 tractors behind me, and I sometimes drink some milk and giggle and stuff.


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Old 05-22-2006, 05:51 AM   #100
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Nah, get five stars then run to the crane and pick up all the police cars and throw them at the helicopters


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Old 05-22-2006, 10:29 AM   #101
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"Two of these three ill type gamers are not gay."

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Old 05-22-2006, 03:23 PM   #102
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I don't play anything right now. I'm waiting for the Heroes of Might and Magic 5 and Hitman Blood Money, both of which should be released in the next few days, of course if the devs don't decide to postpone them. Again.

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Old 05-22-2006, 06:57 PM   #103
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Play have apparently posted my copy of Dreamfall, so all hopes for Friday.

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