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View Poll Results: What Kind of Game Should KOTOR 3 Be?
Role Playing Game (RPG) 55 88.71%
Mass Multiplayer Online Role Playing Game (MMORPG) 2 3.23%
First Person Shooter 0 0%
Third Person Shooter 2 3.23%
Both 1 & 2 3 4.84%
Doesn't matter, as long as it's good. 0 0%
Voters: 62. You may not vote on this poll


Thread: What Kind of Game Should KOTOR 3 Be?
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Old 06-02-2006, 04:56 PM   #1
Fan48
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What Kind of Game Should KOTOR 3 Be?

What kind of game do you thing KOTOR 3 should be?.


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Old 06-02-2006, 05:23 PM   #2
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Uhm... stupid question, really...

RPG. Just like the other two.
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Old 06-02-2006, 05:35 PM   #3
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The Doctor has a point


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Old 06-02-2006, 05:36 PM   #4
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There is no reason to change the format.

The game has to remain RPG. It HAS TOO.

It cant change on the third, it is a game focusing on story, it will not work any other way.

If its made it will definatly be an RPG.
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Old 06-02-2006, 05:38 PM   #5
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I agree. It must stay as an RPG. If it was a FPS/TPS it would be like the Jedi Knight series.
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Old 06-02-2006, 06:02 PM   #6
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Like many others said,i think it should stay an RPG.But if it was a FPS/TPS i wouldn't mind.
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Old 06-02-2006, 09:05 PM   #7
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I would keep the single player the same but add an online MMORPG feature.


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Old 06-02-2006, 09:26 PM   #8
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RPG. No other option.

If people want a Star Wars FPS, play the Jedi Knight series. That is the Star Wars FPS. KotoR is the Star Wars RPG. There is a distinction, and there is absolutely no need to switch it up right in the middle of the series. There's also that Darth Vader game coming out soon if JK series isn't good enough for you, but FPS has no place in the KotOR series.

It also can not be an MMORPG. MMORPG's do not have beginnings or endings, and it would be very difficult (read: impossible) to continue the KotOR story if it doesn't have a beginning or ending in the third installment. That's why we have SWG -- having two Star Wars MMORPG's would not be good business. There'd be scant little difference anyway, except that you'd have kolto tanks instead of bacta tanks.

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Old 06-02-2006, 09:34 PM   #9
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I want it to be as close to the style of the first two as possible. So definitely an RPG.


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Old 06-02-2006, 09:56 PM   #10
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@Whoever voted/will vote FPS:That's a great idea, attract an audience in the first two and then target another audience in the third one.

Consistency is everyone's friend, so I'll stick with what I voted in the similar polls to this: keep it an RPG.


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Old 06-02-2006, 10:57 PM   #11
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Quote:
Originally Posted by Hallucination
@Whoever voted/will vote FPS:That's a great idea, attract an audience in the first two and then target another audience in the third one.
Exactly.

I like Kotor because it's _not_ a shooter game. If I wanted a FPS, I'd go buy one. If they changed the format in the middle of the series, my response would be somewhere between very disappointed and really ticked off.


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Old 06-02-2006, 11:12 PM   #12
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Yeah, for single player keep it RPG, as for multiplayer, well I play it on the X-Box and I don't have the Live package so that part of the game could have playable Ewoks and Hutts for all I care.


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Old 06-02-2006, 11:21 PM   #13
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Quote:
Originally Posted by Jae Onasi
I like Kotor because it's _not_ a shooter game. If I wanted a FPS, I'd go buy one. If they changed the format in the middle of the series, my response would be somewhere between very disappointed and really ticked off.
Same here. There are several other SW FPS. For once we have a good single player RPG, let's not ruin it.
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Old 06-02-2006, 11:22 PM   #14
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RPG definitely. Though I don't mind the game having the following elements:

1) Internal Card Games: Pazaak, onless you want to move on to "the other" famous Star Wars cardgame.

2) Minigames: I don't miss swoop racing too much, but an optional minigame or two is good. Anything from puzzle drops to go knows what, it gives you that little break from the story you need once in a while.

3) Anime Dating Game: Well it is, and has been happening, so keep it up. No, we can leave the "Brokeback Hentai Hot Coffee" part out. But more romance options/actions is not bad either. Just cause "Love and the Force" is always a nice storyline. Jedis Forbid it, Siths Hate it, yet its an important part of the Force.

4) Limited Edition Boxset with reallife Pazaak set.
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Old 06-03-2006, 01:25 AM   #15
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Quote:
Originally Posted by Jae Onasi
I like Kotor because it's _not_ a shooter game. If I wanted a FPS, I'd go buy one. If they changed the format in the middle of the series, my response would be somewhere between very disappointed and really ticked off.
Same here...

But this is sadly what the Button Mashing ADD Generation of Console Kiddies would like to do is make the style of all games built into the no thinking and all reflexive pulse-pounding action all the time. They have no idea why all games don't offer the same type of twitch gameplay...

On-topic: Let's keep KotOR III an RPG like the first two are.


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Old 06-03-2006, 01:25 AM   #16
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Keep it an rpg.


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Old 06-03-2006, 04:29 AM   #17
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Do the people who want a FPS consider that if it wasn't an RPG, it wouldn't be KotOR3? Nope, didn't think so.


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Old 06-03-2006, 08:52 AM   #18
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RPG for KOTOR 3 but a spin off MMO would be nice as well (SW Galaxies 2: The Old Republic).
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Old 06-03-2006, 10:11 AM   #19
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Excellent idea, tbl1.


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Old 06-03-2006, 10:30 AM   #20
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I for one don't see how it can't be both an RPG and and FPS, like Oblivion is, and Oblivion is far superior to Kotor I or II, so why not have Kotor III be like Oblivion?

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Old 06-03-2006, 11:34 AM   #21
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Quote:
Originally Posted by RedHawke
Same here...

But this is sadly what the Button Mashing ADD Generation of Console Kiddies would like to do is make the style of all games built into the no thinking and all reflexive pulse-pounding action all the time. They have no idea why all games don't offer the same type of twitch gameplay...
What do you bet something like that got said of those of us from the Atari generation (and later)? I wore out controllers playing Pac-man, Space Invaders, and Circus Atari.
However, there's only so many times you can push a button before you realize, 'hey, in the last scene, I pushed a button a zillion times to kill the creature. And in this scene, I'm pushing a button a zillion times to kill this creature. You know, I wonder if there's more to gaming?' Then I saw several friends of mine having fun playing D&D (during the time of 'if you play that, you'll end up deranged and running around in sewers chasing alligators' no less). That was the end of button-mashing for me, at least until my kids started getting old enough to play video games.
Now I like to have some thinking going on with my games, and the RPGs and mystery games (CSI, Agatha Christie, etc.) fit the bill very nicely, along with the D&D and Avalon Hill games.
I'd actually like to see more SW RPGs if they don't continue Kotor.


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Old 06-03-2006, 12:11 PM   #22
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Quote:
Originally Posted by Alkonium
I for one don't see how it can't be both an RPG and and FPS, like Oblivion is, and Oblivion is far superior to Kotor I or II, so why not have Kotor III be like Oblivion?
Well, that would be wierd, playing the first two games, buying the third and having to learn an entirely different way to play the game. And remember that many people here like it because it isn't twitch.


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Old 06-03-2006, 12:26 PM   #23
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It should be like oblivion

it should be like oblivion still a rpg. but with the combat in first person. if you want because even in oblivion you can fight in third person so haveing the choice is a good thing. I totaly agree and if you chose to use first person. Useing the force to block and see your charcter block in first person would be extrelmy cool in my oppion.

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Old 06-03-2006, 02:05 PM   #24
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What all the people in the "KotOR 3 should be an RPG" camp said.

If and when (hopefully more when than if) KotOR 3 gets made I'll be interested to see how the combat is handled. Will KotOR 3's combat system follow along the lines of TES IV: Oblivion and Mass Effect? Seems quite possible to me although I don't know how I would like it since I haven't played Oblivion and Mass Effect isn't yet available. It's an interesting trend to note though how game developers are incorporating FPS/TPS elements into their most recent RPG's.


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Old 06-03-2006, 02:06 PM   #25
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Is the 'Make it Oblivion' argument the next generation of the 'Make it JA' argument?

Oblivion is real-time, and not everyone likes real time. No matter what engine you use, it won't be KotOR. If you want Oblivion, go and play Oblivion.


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Old 06-03-2006, 03:14 PM   #26
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If it was a different type of game it wouldn't be called KOTOR 3. This question is stupid.
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Old 06-03-2006, 04:52 PM   #27
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Quote:
Originally Posted by Jae Onasi
Exactly.

I like Kotor because it's _not_ a shooter game. If I wanted a FPS, I'd go buy one. If they changed the format in the middle of the series, my response would be somewhere between very disappointed and really ticked off.
Onasi nailed it to the wall...I agree.

Plus, didn't Lucas Arts allready add KotOR characters to SW: Galaxies?

Regardless, I like it the way it is.

F.Y.I. - To everyone else, this was not a dumb question. He had a thought, and he thought it would be an intresting question. There is nothing wrong with that.



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Old 06-03-2006, 06:43 PM   #28
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Quote:
Originally Posted by Hallucination
Is the 'Make it Oblivion' argument the next generation of the 'Make it JA' argument?

Oblivion is real-time, and not everyone likes real time. No matter what engine you use, it won't be KotOR. If you want Oblivion, go and play Oblivion.
Bingo.

As a person who has played both Oblivion and KotOR, I like them both (almost) equally, but for completely different reasons. The gameplay is completely different. Almost as different as that between an RPG and a FPS. That's stretching it a bit, but consider how open-ended Oblivion is compared to KotOR.

Almost too open-ended. Oblivion is story-driven, but much more weakly so than KotOR. That kind of gameplay really wouldn't work for the KotOR series. Perhaps an RPG spin-off, but the KotOR series is and needs to be strongly story driven, because the story is what makes it so good. To make it like Oblivion would be to destroy its strongest part.

Besides, I really am not that fond of first person RPG styles. They're quite overrated, IMHO. More like an FPS player's RPG than a real RPG .

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Old 06-03-2006, 06:56 PM   #29
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Still, there's nothing wrong with being able to choose b/w 1st and 3rd person views, the turn-based that plays out in real-time using the d20 gameplay can still stay the same.
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Old 06-03-2006, 09:17 PM   #30
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Oblivion's third-person gamestyle is still very first-person at heart. You can't have a dice-roll system when combat is completely player-controlled. There are too many uncontrollable variables -- it wouldn't work out.

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Old 06-03-2006, 09:48 PM   #31
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I found this IGN report about Mass Effect's combat system of interest.
Quote:
From the third-person over the shoulder perspective, he blasted a few energy bolts the bot's way, crumbling it to the ground. This introduces a significant action element into Mass Effect, as you actually have to aim at the enemy to hit them. Once you're aiming at them, which is aided by a soft lock-on when you get your reticule close, character statistics take over.
http://xbox360.ign.com/articles/707/707270p2.html

Sounds like it's a hybrid between twitch skills and d20 rules. This is one game I look forward to trying out when it makes it to PC, just to see how this combat system works. In any case it seems games like Oblivion and Mass Effect are redefining RPG's.


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Old 06-03-2006, 11:03 PM   #32
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Quote:
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this was not a dumb question
Yes, yes it is. If you want Oblivion, go play Oblivion. If you want a FPS, go play JO, JA or any other of the thousands of FPS' out there. If you want a Star Wars RPG, you play KotOR.


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Old 06-03-2006, 11:11 PM   #33
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I like Fable, withi its mix of RPG with player-controlled combat. However, I also like KOTOR, with its emphasis on role-playing and character development. It's neat to have a game where your character building determines your success in combat, rather than your reflexes. There are already plenty of games out there like Oblivion. Let's keep the KOTOR series as it is.


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Old 06-03-2006, 11:21 PM   #34
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Quote:
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Yes, yes it is.
...a dumb question.

If you thought it was such a dumb question then why did you post in this thread to begin with? Wouldn't you have been better off just ignoring the thread and not posting at all?

Yeah, I grow weary of those that say "Make the next KotOR an FPS!" But I concede the FPS'ers are out there, annoyingly enough. I just hope that if and when the next KotOR gets made that it stays true to the first two KotOR games in terms of story and gameplay.


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Old 06-04-2006, 01:53 AM   #35
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has to stay an rp any other way just won't do. And it wouldn't do the KOTOR series any justice.
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Old 06-04-2006, 03:28 AM   #36
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If you want to make KOTOR 3 a fps, why not make halo 3 a rpg?
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Old 06-04-2006, 11:01 AM   #37
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Whoever put first or third person shooter... I'm going to slap you... disguting!
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Old 06-04-2006, 01:10 PM   #38
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Old 06-05-2006, 05:14 AM   #39
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RPG like Kotor1&2,its more challenging this way.


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Old 06-05-2006, 08:38 PM   #40
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[sarcasm]it should be a RACING game!!!![/sarcasm]

definately rpg, it would be wierd as others have said to change it all of the sudden
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