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G_Alloc()
As part of the my CoOp work, I've come across a problem with G_Alloc running out of space. Well, I looked at the actual function and it seems a bit inefficent. It only allocates in 32 char chunks and never allows for deallocation.
Does anyone know of a more efficent way to do G_Alloc()?
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---Masters of the Force Team Leader / Creator
---Open Jedi Project Lead Moderator / Co-Founder

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