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Old 06-19-2006, 07:55 PM   #1
Revan435
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Question Play Kotor III online with friends?

i think it would be cool if u could pay kotorIII online (xbox live) with friends. i know if would probably ruin the storyline of the game but what i was thinking is maybe fit other PC into the online story line now that would b cool. just wanted to know what u guys would think if they changed kotor III into a massive online adventure game.
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Old 06-19-2006, 09:01 PM   #2
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I honestly think they should keep it as an immersive single player experience. Otherwise other people could ruin your game. Not only this, but seeing other players walking around might ruin the whole immersed-in-another-galaxy thing.


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Old 06-19-2006, 09:28 PM   #3
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Agrees with the above. Also, if they did add MP most likely the SP side of things would suffer.
Quote:
what u guys would think if they changed kotor III into a massive online adventure game.
Nope. Wouldn't like it at all. Isn't that what LA has SW Galaxies for anyway?

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Old 06-19-2006, 10:05 PM   #4
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^^^^
I have to concur with my colleagues on this one. No multiplayer.

Star Wars Galaxies puts a stop to that, it would compete.


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Old 06-19-2006, 10:15 PM   #5
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It would be a good idea if other players wouldn't ruin the expirience by undoubtably speaking out of character and being *******s. So I'd have to be against it.

^^^^
Though you must admit, KotOR would be better than Galaxies. That game is lame.


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Old 06-19-2006, 10:16 PM   #6
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Galaxies is OLD though, new MMO games are vastly superior, about the only thing that makes Galaxies stand out is that it's star wars.

Personally I think missions and quests would be hella fun with other people running around screwing up or fixing things while your doing one or the other. EX: You try to kill some NPC, when another player steps in to stop you, or vice versua. It would IMO make the gameplay alot more dynamic, and add good replay value to the game since it would give reason for players to revisit worlds in order to see if their help is still helping or if somebody has come along and messed things up. All players would have to start out as non-force powered characters, from where they could move on to train on korriban or Dantooine or with someone in some place, or simply play as a non-force powered character completly. I'm sure plenty of people would enjoy playing as a gun-toting warrior over a lightsaber-weilding Jedi/Sith.
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Old 06-19-2006, 10:16 PM   #7
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Although, it would be cool if they made the game multiplayer but not online. Think about it- you can play through the story line with a friend.


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Old 06-19-2006, 10:18 PM   #8
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Quote:
Originally Posted by Lord Foley
Although, it would be cool if they made the game multiplayer but not online. Think about it- you can play through the story line with a friend.
you mean co-op? At that point you could set it up for LAN play and multiple people, whole teams, and then youronly one step short of online.
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Old 06-20-2006, 12:18 AM   #9
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Quote:
Originally Posted by Lord Foley
Although, it would be cool if they made the game multiplayer but not online. Think about it- you can play through the story line with a friend.
Even if if it was merely LAN coop I wouldn't want it. In order to do any kind of multiplayer they would have to compromise on the singleplayer.


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Old 06-20-2006, 01:17 AM   #10
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Old 06-20-2006, 01:27 AM   #11
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Quote:
Originally Posted by Revan435
i think it would be cool if u could pay kotorIII online (xbox live) with friends.
No no no no no. No.

Quote:
Originally Posted by Revan435
know if would probably ruin the storyline of the game
Yes. Now you've got it.

Never played Neverwinter Nights? It was designed for just what you have suggested. As a result, the player character was the most dry, boring, undeveloped character ever. The player is only a vessel for telling the story of another character, and while that worked great for NWN (I loved it) I just don't believe it would work very well for KotOR. Multiplayer compatibility is just not worth what it would limit the storyline to.

Quote:
Originally Posted by Revan435
just wanted to know what u guys would think if they changed kotor III into a massive online adventure game.
Well then it would have no story. Massively multiplayer games never end, and thus can not possibly have anything but the weakest of plots. It might be good for something that, say, mimics the Mandolorian Wars, or the Sith war, but for anything more specific than that it just wouldn't work at all. And about it competing with Galaxies... well, considering how bad SOE slaughtered it, I think it's a moot point .

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Old 06-20-2006, 03:36 AM   #12
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as a spin off:
Star Wars Galaxies: The Old Republic
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Old 06-20-2006, 04:15 AM   #13
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Question

maybe it could be an arena type thingy...
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Old 06-20-2006, 07:57 AM   #14
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Im sure they'l try to blend Kotor into galaxies anyway, they have put everything else into it. I tell ya, when i look at the original game box, it's like another game. Still i think maybe a seperate room on planets like a cantina where you go into and there are other players, they cannot go outside of it into your world but players can meet inside this cantina whilst inside the single player. They can then chat and socialise then go outside the cantina back into the singleplayer world they just left off. Damn spiffy idea if you ask me.


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Old 06-20-2006, 12:30 PM   #15
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Quote:
Originally Posted by Lord Foley
It would be a good idea if other players wouldn't ruin the expirience by undoubtably speaking out of character and being *******s.
Which, of course, is impossible.

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Old 06-20-2006, 12:35 PM   #16
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No way. Thats what galaxies is for. We don't need a wonderful franchise to go down the drain, because of stupid people messing it up on xbox live for being jerks and stuff. Just keep it the way it is.


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Old 06-20-2006, 02:12 PM   #17
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The only things you could have for multiplayer would have to be pazaak and swoop racing (which actually would be kind of cool). How would you fight each other though? You couldn't pause the game and choose the next couple of moves to make. It would be very difficult. And you definitely couldn't play through the story online. Think about if the first two were online. You would have hundreds of Revans and Exiles all running around doing the same quests, with hundreds of the same party members....it would be completely retarded.
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Old 06-20-2006, 06:51 PM   #18
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Quote:
Originally Posted by Kurtsoft
maybe it could be an arena type thingy...
Player 2 has paused the game

:P

Would been cool if KotOR III came online... But it wouldn't been KotOR


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Old 06-20-2006, 07:36 PM   #19
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No. This idea is almost as bad as 'make it an FPS' or 'make it a sidescroller with beautiful and lush 16 colour enviroments'.

Edit: This is probably the 7th time this 'new' idea has come up in this forum. I haven't read the rules in a while, so I have to ask: is it mandatory to repeat a topic whenever you join these forums?


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Old 06-21-2006, 02:41 PM   #20
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KoTOR should definitely stay singleplayer. If people really want a MP, I suppose K3 could have some kind of mini mulitplayer, like a small ''dungeon'', or something.

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Old 06-21-2006, 02:46 PM   #21
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Tell me one ONLINE rpg which comes close to Kotor storywise.

The only option for online play would be like Baldurs gate coop mode. But that would require re balancing of the game, something I wouldn't like the devs to spend time with.

Kotor is one of the few great single player rpgs.. almost all new developers decide to try out the "new" MMORPG genre... all thanks to World of Warcraft's tremendous success.
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Old 06-28-2006, 07:02 PM   #22
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Bad, Bad, Bad... Unless you unlock it after you do single player then you could free roam with other players but kotor isnt that type of game it's too persenal in a way it just wouldnt work it would be a hugh let down for games like jka it would work but fot kotor No just No
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Old 06-28-2006, 07:19 PM   #23
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I would like to see some option where your character can be removed from the storyline and pitted against other user's characters, either with a seperate "arena" mode choosing a gamesave to load the character, or a small hidden part of the game where, if you are connect to the internet, you can eat several mushrooms and be transported to a trippy schizoid realm with basically the same formula as the first.

At some point an Old Republic RPG, not affiliated directly with the KotOR storyline would be interesting.


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Old 06-29-2006, 01:50 AM   #24
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The day that the Kotor series goes multiplayer will be the day the KOTOR franchise crumbles and falls. Oh sure there will be your JO/JA/JK hangers on who think that FPS and multiplayer head to head is the only type of decent game. However for a good immersive storyline for a completely original SW based game going away from the single player perspective that the KOTOR games have established would be the worst thing they could do. Now I wouldn't be adverse to them completing the kotor trilogy as single player immersive. Then after that developing a SW MMORPG that is Kotor based. That would be ideal. But first complete the trilogy.


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Old 06-29-2006, 01:58 AM   #25
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Instead of making it more like an MMO, I think Diablo II style multiplayer functionality would be better. You could limit games to 3 players (but remove each players NPC party members).
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Old 06-29-2006, 02:03 AM   #26
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Quote:
Originally Posted by Darkkender
Now I wouldn't be adverse to them completing the kotor trilogy as single player immersive. Then after that developing a SW MMORPG that is Kotor based. That would be ideal. But first complete the trilogy.
Quoted for emphasis!


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Old 06-29-2006, 02:08 AM   #27
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Quote:
Originally Posted by Sevn_Aten
Instead of making it more like an MMO, I think Diablo II style multiplayer functionality would be better. You could limit games to 3 players (but remove each players NPC party members).
Diablo II and for that matter NWN's multiplayer is simply a 2d tile based MMO in it's infancy. The only functionality either of these would have of value for a 3d game world would be the chat mechanism and that alone is probably one of the simplest aspects of any multiplayer universe. Beyond that functionality what other functionality could Ddiablo II or NWN provide that would give the player the immersive effect of an MMO. The Kotor series is built on 3d effects to slide back to 2d tile based would be a way for LA to say they only expect to sell 1000 copies to hard core SW/LA fans and don't plan to make any profit on this game at all. Not too mention this would really be escaping LA own standard of always moving forward in game technologies not backwards.

Edit: Why thank you RH.


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Old 07-01-2006, 03:30 PM   #28
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YOu guys act like a game with multiplayer can't possibly have a good story. I would say maybe give the option for two people who beat the game to interact in a sort of campaign with the characters they used. Trading would be cool. Single duels against others. Swoop Races. Pazaak. User created content? It wouldn't have to be a MMORPG.

Everyone seems to think that there is no creative or productive way to mesh Xbox Live and The single player.
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Old 07-01-2006, 03:50 PM   #29
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KotOR just isn't that kind of game, though. LA has other games in the FPS and MMORPG genres. The absolute last thing I'd want is to be just finishing up some sidequest and suddenly get wasted by some teenager who then calls me a fag and loots my corpse. The biggest pro and con of the MMORPG genre is the fact that there's other people around. KotOR tells a story (well, TSL really doesn't, but that's not the point) and the online ones just by virtue of the game can't have a story end unless the game tanks and they shut the server down.


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Old 07-02-2006, 04:32 AM   #30
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Quote:
Originally Posted by Mister Chief
YOu guys act like a game with multiplayer can't possibly have a good story. I would say maybe give the option for two people who beat the game to interact in a sort of campaign with the characters they used. Trading would be cool. Single duels against others. Swoop Races. Pazaak. User created content? It wouldn't have to be a MMORPG.

Everyone seems to think that there is no creative or productive way to mesh Xbox Live and The single player.
A multiplayer game rarely does have a good story. NWN is one of the only ones I've come across that is built well. However when you look at any other popular multiplayer game you very much sacrifice good story and plot. The JK/JA/JO games had a very poor story with very little choice of your path. Diablo 1 & 2 are also prime examples of stories with very little for choices. There is no reason for trading within the Kotor games as they stand. Also once you begin to open one door for the game to multiplayer you open it to everything. This means okay I want the ability to go head to head with another player in a duel, swoop race or pazaak. There are others who are going to say why can't I be able to run through the entire game fighting hordes of monsters with my buddies. You open a veritable pandora's box. The Kotor games are designed for single player immersive story so that they can focus more on story within the game.

To better explain a single player immersive story think of picking up a choose your own adventure Novel. If you and 20 of your buddies all picked up the same book and began to read next to none of you would have the exact same result at the end of the book. While some of you may have arrived at the same ending each of you likely had multiple choices that gave you the same result.

When you think of the story it becomes harder to feel immersed within the story when your not focused on the story. Instead your now focused on occasionally bookmarking your story then starting a networked FPS with your 20 buddies playing that for awhile and then coming back to the book. Now later somebody asks you how was the book and you say the best part was when you took your buddies out with your shotgun and went on to overthrow the galaxy. Everybody will be confused as they don't recall that as an option that the story brings you too. Then you say oh I wasn't reading the story I was playing a networked FPS.

While my example is a little extreme and incohesive so would be the case for a game that's focus is upon immersive storyline.

So if you want multiplayer 3d hack up your buddies go play JK/JA. If you want an immersive storyline play the Kotor games. But don't blend the 2 together because you will only be creating mongreloid of a game that is little better than a sterile mule. It will never breed true and will always be lacking in the purity of either of it's bloodlines.


Working so, we will learn history as a tree knows it; we will climb into shapes printed in the seed; we will become time made visible, years made fragrant; we will make of concentric memory a stem of praise; we will inhabit daylight at a trees own speed; we will be travelers who remain, patriots to this ground.
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Old 07-02-2006, 05:38 AM   #31
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gotta agree,with NO!Yeah like,player 2 paused the game to get some pizza,or like to do somethingelse.thats galaxies job(to be a multiplayer game).

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Old 07-02-2006, 06:42 AM   #32
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The way you describe it, it sounds like co-op.
That's fairly impossible, for the pausing and other problems.

I would like an arena-match though. Or a big battlefield in which you and your computer party battle another player and his computer party.

Like Death match...

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Old 07-02-2006, 09:28 AM   #33
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Quote:
Originally Posted by Darkkender
<snip> The JK/JA/JO games had a very poor story with very little choice of your path. <snip>
I agree with you for the most part Darkkender. However I thought that The Jedi Knight series had good stories for FPS. Especially in DF II: JK where you can choose to go light or dark. I never expected an RPG type of story because they were never intended them to be an RPG type of game.


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Old 07-02-2006, 11:11 AM   #34
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How about a dueling ring? Think like how you do multiplayer on Poke' mon on the gameboy. There's area's in cantina's and stuff that are online and you meet other players in. You can fight eachother for exp. or trade items maybe. *shurgs* I wouldn't care if it was 1 player again though.
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Old 07-02-2006, 12:29 PM   #35
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Over LAN, duel ring/pazaak/two player (or more) swoop racing: hell yeah.
Over 'net, duel ring/pazaak/two player (or more) swoop racing: um, it would depend how it was done...

Co-op on either LAN or 'net...No. See also: Dungeon Siege II for reasons why...



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Old 07-02-2006, 02:44 PM   #36
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I would not like main Kotor game to be a multplayer game, it would ruin the game for me. But it would be cool if you could upload you characther to say, a duel ring or something.
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Old 07-02-2006, 10:53 PM   #37
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As I and other people have stated before, no. It would detract from the single player experience, and this is what Galaxies is for.


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Old 07-03-2006, 07:18 AM   #38
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On second thoughts...rather than actually do the time-consuming job of making it MP, too, I'd personally rather they left the game mechanics for it, and left it at that...



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Old 07-05-2006, 06:50 PM   #39
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I have to admit i was one of those moronic people that shouted "Im a naked fish!" in the middle of coronet. But i think for the kotor era, a seperate mmo should be developed.


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Old 07-23-2006, 01:28 AM   #40
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maybe after or during kotor 3 development they should make a oppisite kotor free roam multiplayer and you can upload your character but there wouldnt be a story just a free roam for people who wanted a multiplayer kotor (personally i wanted to have a multiplayer kotor 2)


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