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Old 06-20-2006, 05:07 PM   #1
DarthMaulUK
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Announcement: Forces of Corruption Q&A

With more and more information coming over the next few months about the expansion to 2006's best selling RTS; Empire at War - your number 1 fansite - empireatwar.net are giving fans the chance to post their questions to Petroglyph & Lucasarts with a new Q&A session.

You have until July 14th to think of your questions and post them here. Please, only one question per user - so if you need to change a previous question asked, use the edit button.

We will do our best to bring you the answers in early August. Also, look out for a special Forces of Corruption skin on our main site soon!

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Old 06-20-2006, 06:19 PM   #2
wedge2211
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The new Underworld faction in Forces of Corruption has many abilities that it seems the Rebel Alliance could have had in Empire at War. For example, they have some ability to hide their bases and units from Imperial scanners, and they can travel clandestinely through Imperial-occupied systems (unless, I presume, the Imperials have deployed an Interdictor). With these gameplay features now implemented into the game, will the Rebel Alliance also get some ability to build secret bases or hide their forces from Imperial searches, making them a sort of 'middle of the road' faction with a play style in between the subterfuge of the Underworld and the military might of the Empire?


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Old 06-20-2006, 07:05 PM   #3
deriko
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Will you guys be adding the ability to choose what units start out a space battle? Like if you let us choose our units at the loading screen of the battle.
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Old 06-20-2006, 07:25 PM   #4
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Will the Underworld faction use all the pirate troops in the original game? (For example, IPV-1, Pirate Missile Soldier) If so, do you plan on adding some more hard points to the Pirate's frigate?

Last edited by Wolfenstein1942; 07-03-2006 at 01:07 PM.
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Old 06-20-2006, 08:37 PM   #5
jedi jim 1989
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Question

1. in the videos that i have seen and the screen shots, it appears the empire are the weakest, especially vaders flag ship super star destroyer that was obliterated in a video i watched, appearing weaker then a normal star destroyer.

the rebels appear to be in the middle and then the underworld faction. is this true or are the empire the military might of the galaxy (i would mainly like to know about the supper star destroyer). if the empire do not have the strongest military units then the expansion will be disapointing

2. i also wanted to ask if the empire and rebels will have similar abilities to the corrupt side, seing as they would be able to by them fom corrput rebels or empire worlds, shouldnt this mean that they have the technology aswell

3. will their be a new map editor released that is easier and more user friendly to use?

4. if this is a success will you continue to make more expansions or games of this genre?

P.S. sorry for asking so many questions, but i am very curious and hopeful that the expansion will be as good as or better then the original game

Last edited by jedi jim 1989; 07-14-2006 at 03:19 PM. Reason: forgot something
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Old 06-20-2006, 11:57 PM   #6
Darth Andrew
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How will the second Death Star and the Eclipse be destroyed in battle?
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Old 06-21-2006, 04:12 AM   #7
turasc
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if the reb or imp are took out of the game will the game end there or do need tack overe more ???? to win =)
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Old 06-21-2006, 11:18 AM   #8
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Will The Death Star 2 Ever Be Completed? or will it stay in its "Construction" phase?
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Old 06-21-2006, 04:52 PM   #9
Fetid Corpse
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What are the names of the pirate ships? And what are those crazy helix projectiles they are firing?
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Old 06-22-2006, 08:09 AM   #10
shadowsfm
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are rebs and imps getting new abilitys to existing units
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Old 06-23-2006, 05:06 PM   #11
Jmaster3265
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What made you decide to pick this as an expansion? Why not go a clone wars expansion or a new hope,empire strikes back, or return of the jedi?


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Old 06-23-2006, 05:51 PM   #12
wedge2211
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@ Jmaster: if you check out the Developer Diary, you can get an answer for that question and use the opportunity to ask something else.


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Old 06-25-2006, 01:22 PM   #13
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I heard that there are going to be some new turrets. Could you tell us a little more about them and how they are used, like Rocket Turrets and Mobile Defense units (the turrets that can move).
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Old 06-25-2006, 01:31 PM   #14
Apocalypse|TFL
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1. Given the bugs that plague EaW, have you done anything to improve on the stability of online play?

2. Will be it possible to play 2 v 2 v 2 using all 3 factions in online skirmish? If it is possible, will it also be possible to team up two factions (for example: a clan war match - TFL v EOE/NSE TFL being empire and EOE/NSE being reb/underground in a 4 v 4)


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Old 06-25-2006, 03:49 PM   #15
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Is Lando Calrissian in the expansion? Have not seen him on a list of heroes yet.
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Old 06-25-2006, 05:14 PM   #16
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Could it be possible to add diplomacy what was cut from the empire at war?
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Old 06-26-2006, 06:23 AM   #17
slornie
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will the new campaign only be for the Underworld faction, or will the original empire amd rebel campaigns be extended to take into account the longer timescale, with more units, etc ?
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Old 06-27-2006, 08:20 AM   #18
Gavin Galicnar
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will the rebels and empire get abilitys like cloaking and shield jamming?
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Old 06-27-2006, 09:45 AM   #19
Coraan Talme
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Will the Empire get more infantry unit types other than just stormtroopers (dark troopers, special forces units, marine troops, imperial army guys ... whatever)?

And ... concerning the Galactic Conquest mode:
- as there is going to be a new faction ...is this going to be expanded to support 3 players?
- will there be an option to change the speed on the galactic map (it always seemed way to fast for me to plan anything without continously clicking on 'pause')?


Glory to the Empire!
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Old 06-28-2006, 12:13 AM   #20
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Will Darth Vader retain his ability to fly his Tie Advanced in Space and will Admiral Piett retain his Proton beam? If not, will anyone get the proton beam?


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Old 07-02-2006, 08:58 AM   #21
turasc
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I SEE A LOT OF Q but no a of the Q&A lol
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Old 07-02-2006, 04:28 PM   #22
Darth Anarch
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Quote:
Originally Posted by turasc
I SEE A LOT OF Q but no a of the Q&A lol
That's because the developers will be providing the answers to these questions sometime after July 14. Read the first post.


"We think in language; therefore, the quality of our thoughts can only be as good as the quality of our language."

-- George Carlin
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Old 07-03-2006, 02:47 PM   #23
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Q: What are the new Rebel ground units (not counting the heroes that have already been announced)?

Last edited by ZagFel; 07-03-2006 at 03:18 PM.
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Old 07-14-2006, 08:02 AM   #24
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Last chance today to get your questions in.(Friday 14th)

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Old 07-14-2006, 09:54 AM   #25
Darth Anarch
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Will there be more Galactic Conquest maps? And will you release any in future patches as well?


"We think in language; therefore, the quality of our thoughts can only be as good as the quality of our language."

-- George Carlin
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Old 07-14-2006, 10:27 AM   #26
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1. How powerful will the Super Star Destroyer be?

2. Will all factions be balanced?

3. Will there be an added campaign for the UnderWorld faction or will they be combined? and will there be added Galactic Conquest modes or will they be combined?

4. Will there be an increased Population cap or no pop cap?

The expansiion looks great, no offense but I hope it's as good as I think it is.

Thanks, from ImpElite on EAW online

Last edited by ImpElite; 07-14-2006 at 10:51 AM.
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Old 07-16-2006, 03:49 PM   #27
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cool. thanks all for your questions. Replies hopefully by the end of August

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