I'm not so sure. I tried the reset xform, but now everything (especially the head) is really messed up, the head was practically turned sideways then half-way inside out.
EDIT: woops, I hit collapse all *bangs head on wall*, anyways, I reset it fine, but I gotta re-cap, re-weight, reset the hierarchy, and export it again though.
UPDATE: I only have some weighting left, and then i'm gonna compile it.
ANOTHER UPDATE: Alright, the arms are now attached, but are rotated up at a 45 degree angle. Psyk, would you mind taking a look at it? Also, here's a screen shot of how it looks now:
FINAL UPDATE: The model is actually in-game now with 0 deformation, so this topic can be closed.