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Old 08-18-2006, 07:53 AM   #121
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I like the airlift idea. That way vehicles could get around large battlefields more effectively without needing any random tank carrier vehicles to be invented out of nowhere like I thought of earlier And I like your idea of more millitary targets. I tinkered with that idea too. It wouldn't even have to be limited to GC. Assault wouldn't have to be limited to space and Jedi clash.

EDIT: ooh. 4 pages.


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Old 08-18-2006, 05:31 PM   #122
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I think it would be pretty cool if they powered up the LAATs 2 side turrets but made it so that the gunners could be shot out. I also think that all of the transports but the LAAT should have to open like a door to get out but the LAAT would have the option of leaving the side doors open for a fast jump out. I think that transports should carry at least like 4 passengers and you should be able to open up the door and jump out anywhere.
Another Idea for transports is supplys. The troops inside of them could jump out with extra ammo and bacta canisters and then carry them places bout could only use theyre pistol while carrying. This would be especialy usefull in huge battles where you are fighting in a large field or something like that and there are no bots



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Old 08-18-2006, 06:39 PM   #123
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^^^ Nice Idea with the LAAT's, even better the gunship could hover and the Troopers inside could rappel down to the battlefield like on Republic Commando.



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Old 08-18-2006, 08:57 PM   #124
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Rappeling... i've always wanted to go rappeling. If LAAT's are not in the plantetary batteles without mods in III, i will scream


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Old 08-18-2006, 11:46 PM   #125
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For III, just have larger everything. More unit types, more units on a battlefield, more planets, more vehicles, and everything else i forgot to mention.
They should have MUCH MORE units on the battlefield. The battles have to be larger and longer. The longer a battle is, you wont play as much battles in a short time, thus adding to the replay value of the game. On Battlefront I, I breezed through Galactic Conquest in an hour and a half on the hardest level. If I got what I want, the battles will last, at the shortest, 30 minutes. I dont have a short attention span though, I dont think that would be the best for everyone.


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Old 08-19-2006, 02:24 PM   #126
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Oh yeah, is there a thread to discuss the idea of a KOTOR Battlefront? I want to make sure before I start one, but wouldn't that kick ass? Have the Jedi CIvil War and Mandolorian Wars... nevermind me for now


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Old 08-19-2006, 04:21 PM   #127
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I agree with you on bigger and longer battles but to apoint, I dont want a map to take more tahn 30 minutes but it should be longer than some taht are under 3 minutes



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Old 08-19-2006, 06:06 PM   #128
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Quote:
Originally Posted by generalvaklu321
Oh yeah, is there a thread to discuss the idea of a KOTOR Battlefront? I want to make sure before I start one, but wouldn't that kick ass? Have the Jedi CIvil War and Mandolorian Wars... nevermind me for now
Also, everyone see this thread for generalvaklu321's idea for combining KOTOR with Republic Commando as well.
I guess a Jedi Civil war or Mandalorian wars era for SWBFIII would be cool, but it's not going to happen.



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Old 08-19-2006, 06:51 PM   #129
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I think it's pointless to discuss the possibility of a third Star Wars Battlefront.
They haven't even fixed the first one.

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Old 08-19-2006, 08:02 PM   #130
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hey, dont squash our dreaming



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Old 08-20-2006, 10:01 PM   #131
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Quote:
Originally Posted by MachineCult
I guess a Jedi Civil war or Mandalorian wars era for SWBFIII would be cool, but it's not going to happen.
yeah, but a man can dream... but it's not me, because that would be weird


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Old 08-21-2006, 12:33 PM   #132
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My guess is that some post clone wars (aka dark times) type of map would be added, along with the adult series of Star Wars, if there is ever going to be a BF3
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Old 08-22-2006, 07:41 PM   #133
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I say if they refuse to make a BF3, we just steal the engine and get all the modders on two teams and they both work on it and then we take whats good from the 2 teams stuff and combine it and boom, we have BF3 with stuff we actualy asked for



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Old 08-22-2006, 07:48 PM   #134
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They should throw in the towel with the Battlefield style gaming and try SWBF3 as Call of Duty style gameplay, that would be awesome.



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Old 08-23-2006, 12:39 PM   #135
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I think maybe a combo of taht, with CPs but they cant be captured and gameplay would be slower and such. I think CoD UO would be the best to base it off of, CoD2 was just Halo in WW2



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Old 08-23-2006, 02:40 PM   #136
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Quote:
Originally Posted by jawathehutt
CoD2 was just Halo in WW2
Except CoD2 is good.



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Old 08-23-2006, 04:38 PM   #137
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Yes, and I think that melee should be allowed.
and some stealth moves would be awesome.
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Old 08-23-2006, 05:43 PM   #138
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Yes, and I think that melee should be allowed.
and some stealth moves would be awesome.
We already have Bothans.

Hey, I know! How about an espionage game mode?

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Old 08-23-2006, 06:44 PM   #139
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i ment like slitting throats and stuff like that.
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Old 08-23-2006, 07:11 PM   #140
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With what exactly, halo92?



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Old 08-23-2006, 07:31 PM   #141
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clones have to have a knife or viroblade or somthing
or choking human enemies with you rifle.
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Old 08-24-2006, 03:49 PM   #142
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I dont want to mix too many kinds of engines for BF3. stealth would be cool, but not to elaborate, I dont want Splinter Cell: Star Wars. Here's a crazy idea, have an orb the units can go in, and roll around the battlefied, mix super monkey ball with battlefront

@ jawathehutt, halo and co2 are good, so mixing it with battlefront wouldn't be a disaster, but your right, co2 was ww2 halo.


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Old 08-24-2006, 04:22 PM   #143
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yeah it kinda is i'm saving up for cod 3
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Old 08-24-2006, 05:33 PM   #144
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Well Melee is a must, since with the FORCED elite weapon system you will be out of ammo pretty fast if you play a nerfed class like the sniper. And without a melee weapon you are a sitting duck. I don't mean you need something powerful(unless you make a melee class special trooper), a vibro-shiv for the clones and some vibroblade is ll you need. At least you can try to take down guys unnoticed from the back with a few stripes.
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Old 08-24-2006, 05:49 PM   #145
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I think some sort of Halo/Killzone style, one hit kill, rifle-stock clobber would suit the game fine. A blade is a bit much, none of the soldiers canonically carry vibroblades in the battlefield, anyway.



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Old 08-24-2006, 06:31 PM   #146
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yeah it kinda is i'm saving up for cod 3
I gave up on call of duty games when they announced that CoD 3 is for consoles only

but back on topic, I think like something like a bf1942 knife would be fine thats doesnt have much range and kills in 1 slash when the enemy has theyre back to you



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Old 08-24-2006, 06:37 PM   #147
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Quote:
Originally Posted by jawathehutt
I gave up on call of duty games when they announced that CoD 3 is for consoles only
I thought that at first but CoD2 is just so f**king great i'm getting CoD3 on the PS2.

Quote:
Originally Posted by jawathehutt
but back on topic, I think like something like a bf1942 knife would be fine thats doesnt have much range and kills in 1 slash when the enemy has theyre back to you
Quote:
Originally Posted by MachineCult
I think some sort of Halo/Killzone style, one hit kill, rifle-stock clobber would suit the game fine. A blade is a bit much, none of the soldiers canonically carry vibroblades in the battlefield, anyway.



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Old 08-26-2006, 12:47 AM   #148
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Thumbs up

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I'm getting CoD3 on the PS2.
Dang Right! I'm getting on Gamefly first.
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Old 08-26-2006, 03:03 AM   #149
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Quote:
Originally Posted by jawathehutt
I think like something like a bf1942 knife would be fine thats doesnt have much range and kills in 1 slash when the enemy has theyre back to you
there, good idea. I just dont like that when you run out of ammo, you're f***ed up the ass**** (I'm censoring because apparentlly, the FCC thinks it's bad). You still have the pistol, but (unless you have the commando pistol), you're no match against someone with any other gun.

I have another idea, pick up your enemies weapons when they die, it'll make the battles more intersting. Imagine a Bothan spy with a sniper , or a clone engineer doing this (execpt a blaster rifle, not an AK-47 :P)


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Old 08-26-2006, 09:51 AM   #150
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But the problem with that is it would ruin the class system, and Tking would run rampant.
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Old 08-26-2006, 02:06 PM   #151
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But the problem with that is it would ruin the class system, and Tking would run rampant.
ugh, good point. But still, you'd still have the bonus' for people like Officers and there rally powers, or for a Pilot in space, you'd still have the unique ability to repair ships while flying, etc.


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Old 08-27-2006, 12:24 AM   #152
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But what about TKing? Heck, I would do it if I could be a sniper rifle and rocket launcher-wielding jet trooper.
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Old 08-27-2006, 09:56 AM   #153
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Quote:
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But what about TKing? Heck, I would do it if I could be a sniper rifle and rocket launcher-wielding jet trooper.
Yeah well, you could always hope that more servers have friendlyfire turned off.

btw. nice avvy Darth Andrew, C&C rocks.

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Old 08-27-2006, 02:36 PM   #154
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True, but there are those (like me) that prefer friendly fire on for a more realistic experience.

BTW, thanks. I was too young to get into the orignal C&C, but I eagerly await for Tiberium Wars.
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Old 08-27-2006, 05:11 PM   #155
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ya the TW looks cool but nothing can beat Red alert 1 and C&C 1, those were the coolest graphics ever

I think if they do a take weapons off dead people, they should do it like BF1942 where you lose your current guns and powers and gain theyres



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Old 08-27-2006, 05:42 PM   #156
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Quote:
Originally Posted by jawathehutt
I think if they do a take weapons off dead people, they should do it like BF1942 where you lose your current guns and powers and gain theyres
Nah that way was stupid, you get all their guns, all their gear and all their f**king clothes. You shouldn't be able to pick up weapons at all, you'd get Jet Snipers flying around everywhere.



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Old 08-27-2006, 08:49 PM   #157
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Nah that way was stupid, you get all their guns, all their gear and all their f**king clothes. You shouldn't be able to pick up weapons at all, you'd get Jet Snipers flying around everywhere.
Just the weapons should be okay. Yeah there'd be Jet Snipers, but people would see the douchebag flying around, thus exposing him to fire. At least the snipers aren't as immaculate as they are in Halo.


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Old 08-27-2006, 09:39 PM   #158
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How would you know how to use an enemy's rocket launcher (thinking realisticly)? I'd say that you could only pick up the weapon of an ally that is of your class.
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Old 08-28-2006, 06:24 AM   #159
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Quote:
Originally Posted by generalvaklu321
Just the weapons should be okay. Yeah there'd be Jet Snipers, but people would see the douchebag flying around, thus exposing him to fire. At least the snipers aren't as immaculate as they are in Halo.
They would fly up to a really high place and snipe everyone from where no-one could get them, they wouldn't just be flying around.



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Old 08-28-2006, 12:42 PM   #160
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I like the idea of only taking from your allies but make it so that TKs dont drop packs so theres no reward for TKing



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