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Old 10-02-2003, 11:11 PM   #1
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The Matrix Unplugged

Hey, this is Cazor, team leader of TMU. (the matrix unplugged) Just remembererd that I havent pimped the website here yet! (what was i thinking???) So anyways, check it out:
http://ut2k3net.com/cazor/TMU.html

Also, yes, I know most of the screens are down. I no longer have them on my hard drive and the site they were on is down, so once its back up I can reupload them to the new site.

Oh yeah... sign up at the forums, too (get active, also. ask some questions... it helps us get motivated to see people are anxious and accualy care): http://ut2k3net.com/cazor/phpBB/

We are close to showcasing the helicopter model (and a few others) to the public... and i must say its looking very awesome.

Thanks a bunch!
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Old 10-03-2003, 03:04 AM   #2
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you guys are doing an awsome job, keep it up!



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Old 10-03-2003, 03:20 AM   #3
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Thanks.. now go ahead... dont be shy... sign up on the fourms already
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Old 10-03-2003, 08:56 AM   #4
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I thought I already did. You're pushing it.


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Old 10-03-2003, 11:03 AM   #5
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REGISTER AGAIN!!!
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Old 10-05-2003, 12:03 AM   #6
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Just wanna get some stuff out to the public to get soem intrest going.


Work in progress B-212 helicopter by ACEhole.


Katana by JEDI_Salvation. (note: the code is not a part of the texture, just something cool for the render)


Hellcat made me some models for the staircase, so i fixed that up and added the lamps.


(lamp texture not final)


A shot of the ceiling. I dont think ive shown it yet.


Hope you guys like it! and hey... register on the forums, will ya? http://ut2k3net.com/cazor/phpBB/
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Old 10-05-2003, 06:01 AM   #7
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Damn man, that's just plain NUTS!

Hate to ask this (I know it's the most annoying question you can ask about a mod like this) but when do you think you'll have something to release.

And what's the FPS like on those maps.


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Old 10-05-2003, 07:48 AM   #8
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so um...is this for JO or JA? Please say JO since it can just move over to JA like with the quickness. And I wanna see some models! NEO! TWINS! C'MON!!
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Old 10-05-2003, 12:55 PM   #9
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the sword looks so cool.
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Old 10-05-2003, 01:48 PM   #10
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Its for JA, im not gonna code weapon animations for JO and JA, that and everything else would have to be literally made again. And the framerate is quite good, accualy. i can make it better when i fix it up.
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Old 10-07-2003, 07:28 PM   #11
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ACEhole added the interior to the back.





Also. a shot i forgot the post that shows the propellers:

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Old 10-07-2003, 09:14 PM   #12
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i know someones gonna ask this sometime, so i might as well ask it now...

is the helicopter going to be a rideable vehicle in ja?



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Old 10-07-2003, 09:46 PM   #13
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Yup. You can have one pilot, have people ride in the cargo area, and have one person man the minigun.
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Old 10-07-2003, 10:38 PM   #14
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....awsomeness...



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Old 10-08-2003, 04:36 AM   #15
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Quote:
Originally posted by Cazor
Yup. You can have one pilot, have people ride in the cargo area, and have one person man the minigun.
How the hell are you gonna accomplish that?


Finished Projects:
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Ep. 3 Jedi Starfighter

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Old 10-08-2003, 10:26 AM   #16
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Thumbs up

cool
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Old 10-08-2003, 11:12 AM   #17
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Quote:
Originally posted by Manquesa
How the hell are you gonna accomplish that?
Anything is possible with C++. Just add a moveable/usable turret entity to a vehicle.
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Old 10-08-2003, 10:23 PM   #18
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Im currently working on an agent smith model(convert from hl, to jka, but ive changed many things).

Anyway, im not that great at getting stuff ingame, never done it b4, if you could get it ingame, Ill let you use it for your mod :P

heres a pic:




Any questions,

Email: Caladien@msn.com

AIM: Caladien2337


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Need Help Beta Testing? Ill beta Test your models!
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Last edited by CaladienJedi; 10-10-2003 at 11:26 PM.
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Old 10-09-2003, 12:17 AM   #19
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Cool, you will be getting an IM soon
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Old 10-09-2003, 12:33 AM   #20
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OMG That sweet!


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Old 10-09-2003, 09:55 PM   #21
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Video of some kung fu in our burly brawl map:

http://ut2k3net.com/cazor/TMU_KungFu.wmv
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Old 10-09-2003, 10:42 PM   #22
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Haha that is so cool dude. Cazor can you actually get it to slow down and do a jump kick like in movie or was that down with video edidting and scripts in game?


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Old 10-09-2003, 10:50 PM   #23
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Thrawn bound keys for timescale .1 and 1 i believe.
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Old 10-10-2003, 01:48 AM   #24
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New video!

http://ut2k3net.com/cazor/TMU_Office_Fu.wmv
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Old 10-10-2003, 10:17 AM   #25
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wow itīs cool. isthere a way to make all npcīs like luke ,desann and the other rebornīs and jediīs so that they fight with fistīs and kick and thos stuff?
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Old 10-10-2003, 01:05 PM   #26
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omg cool, you guys look like u have put alot of effort into this mod and i also love that sword


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Old 10-10-2003, 09:44 PM   #27
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those movies are freakin awsome!!!!

have you guys done any character models yet?



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Old 10-10-2003, 11:10 PM   #28
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Made/are making a couple. Havent got any ingame.
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Old 10-10-2003, 11:19 PM   #29
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smith is close to being done.


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Need Help Beta Testing? Ill beta Test your models!
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Old 10-11-2003, 12:28 PM   #30
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are you going to release smith when itīs done or do you release all modelīs with the mod when itīs finished.
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Old 10-11-2003, 12:51 PM   #31
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I might release it when i get it ingame...

But for now, Tweaking time


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Old 10-11-2003, 01:34 PM   #32
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Nice mod guys, i look forward to this

Have you thought about converting some of the Enter The Matrix models ?

But if your making your own then, im sure they will be awesome, keep it up guys.
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Old 10-11-2003, 01:40 PM   #33
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EtM? I hope they won't. That'd mean they're doomed to have models with a <100 poly count!


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Old 10-11-2003, 01:59 PM   #34
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You must mean 100k because 100 polys is nothing, the glasses on agent smith are bigger than 100 polys. About 300 lol.


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Old 10-11-2003, 03:49 PM   #35
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What I ment was that the EtM models are EXTREMELY low-detailed. That game sucks anyway.


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Old 10-11-2003, 05:04 PM   #36
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And that would be illegal.
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Old 10-11-2003, 08:02 PM   #37
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yeah, just having a self-made ghost and niboe models would be cool



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Old 10-11-2003, 10:44 PM   #38
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Ruth's reskinned and higher poly beretta:

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Old 10-11-2003, 10:50 PM   #39
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Those look pretty real!


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Old 10-12-2003, 03:28 AM   #40
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oh...my...god...



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