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Old 10-07-2006, 04:00 AM   #1
Darth Ablett
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Tartan Patrol Cruiser.

Is this an actual Consortium unit? It was in the demo, if I wasn't seeing things.

If so, why? The consortium already has a cool, unique corvette - the crusader - so why would they have smelly old tartans as well?

I don't quite see the reasoning for this, that's all.


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Old 10-07-2006, 04:12 AM   #2
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Ablett i assume u have seen the Video over at IGN.. Where the Consortium is going through the Death star wreckage. The tartan patrol cruisers are actually bribed by Tyber. So they are in his control. But not buildable
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Old 10-07-2006, 04:38 AM   #3
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Quote:
Originally Posted by _x_Darth-Max_x_
Ablett i assume u have seen the Video over at IGN.. Where the Consortium is going through the Death star wreckage. The tartan patrol cruisers are actually bribed by Tyber. So they are in his control. But not buildable
Yeah, I saw that and that was fine, but aren't Tartans buildable by the Consortium in the demo? As in, just a regular unit you build from a Consortium space station, not a special place like the Venator.


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Old 10-07-2006, 07:54 AM   #4
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The taranta is buildable after the piracy mission.
Every Piracy mission unlocks a new ship (rebel, imperial ect...)
Here a part of code to prove it:
Corruption_1_Success_Unlock_Unit_Type Underworld_TIE_Defender_Squadron
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Old 10-07-2006, 08:17 AM   #5
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confirmed. it is buildable in the demo.
and i am wondering about that, too.
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Old 10-07-2006, 08:49 AM   #6
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I'm sure I read the devs say somewhere that the Consortium could access some units from both the Empire and Rebellion by doing something or other. I'm sure the Tartan will stay an Imperial unit in the game.

And didn't the devs also say something about how Tyber's "bribe" ability only worked on land? Not in space battles?


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Old 10-07-2006, 08:56 AM   #7
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Yes .. I checked the planets.xml from the foc demo and it has those coruption missions data.
Every piracy mission grants a new buildable space unit rebel and Imp low tech
frigates and corvets and high-tech fighters.
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Old 10-07-2006, 09:25 AM   #8
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i guess.... this will endup in some "interesting fleet results" ingame
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Old 10-07-2006, 09:45 AM   #9
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Quote:
Originally Posted by Artoo-Eetoo
Yes .. I checked the planets.xml from the foc demo and it has those coruption missions data.
Every piracy mission grants a new buildable space unit rebel and Imp low tech
frigates and corvets and high-tech fighters.
So we could see a Consortium force with B-wings and TIE Defenders? Ooh dear, that ain't good for the other sides!


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Old 10-07-2006, 01:22 PM   #10
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Piracy aquires enemy ship types for the Consortium. These range from Tartans to Nebulons. Crime, in the Star Wars universe, always pays.


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Old 10-07-2006, 06:13 PM   #11
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If crime didn't pay, there would be no criminals.


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Old 10-07-2006, 09:31 PM   #12
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I thot the demo was a bit short but anyways lol.

The tartans are buildable at least I think. The consortium probably uses the schematics or something, who knows.
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Old 10-08-2006, 12:55 AM   #13
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Delphi - so the Consortium can't acquire the larger ships, such as the Imperial Star Destroyer and Mon Cal Cruiser?


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Old 10-08-2006, 03:41 AM   #14
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Quote:
Originally Posted by Darth Windu
Delphi - so the Consortium can't acquire the larger ships, such as the Imperial Star Destroyer and Mon Cal Cruiser?
I'd hope not - besides the obvious gameplay imbalance this would create, in-universe only 1 ISD has ever been stolen, to the best of my knowledge.

I wonder what fighters the Consortium can steal? I doubt they could steal the high-powered ones like A-wings or TIE Phantoms.


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Old 10-08-2006, 04:49 AM   #15
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If it goes for wath units can be stolen by Tyber's forces
LIST:
Acclamator_Underworld
Tartan_Underworld
Broadside_Underworld
Nebulon_B_Underworld
Marauder_Underworld
Underworld_A_Wing_Squadron
Underworld_TIE_Defender_Squadron
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Old 10-08-2006, 12:40 PM   #16
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Quote:
Originally Posted by Darth Windu
Delphi - so the Consortium can't acquire the larger ships, such as the Imperial Star Destroyer and Mon Cal Cruiser?

No the Agressor and Keldabe are more than enough to cripple the Rebels and Empire.


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Old 10-08-2006, 01:38 PM   #17
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So, when they steal units from the other factions, will they be identical to the original unit or will Tyber customize them for his faction?

P.S. Delphi, are they making you work seven days a week now?


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Old 10-08-2006, 01:49 PM   #18
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If I checked the XML right they will be identical but the purchase cost will be much higer. eg. A-wing Rebel 60c UNDERWORLD 500c
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Old 10-08-2006, 02:47 PM   #19
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Then whats the Use of doing all the Trouble for a Higher Cost.. Star Vipers are pretty good..
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Old 10-08-2006, 02:48 PM   #20
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Wait a second.... A-wings cost 60 credits for the Rebels? In EaW it's 300. Have they changed the price of any of the ships?


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Old 10-08-2006, 02:59 PM   #21
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A this must be the efect of devs "playing" with xml's this was strange for me too.
BTW some other Nebulon-B Rebel 2200c Underworld 2400c

Also the slavery as a expanded Piracy coruption will be veary interesting....
Haveing a army of genosians, wokiess, gungans ect... will give Tyber a nice forces mix up.

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Old 10-08-2006, 10:19 PM   #22
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A-Wings and Tie Defenders... I'm not sure that that is necessary, correct, or fair.

I mean, TIE Defenders are too sweet to be stealable. But when did anyone actually steal these ships?

Ah, whatever.

Why both the maurader and the broadside though? They're identical; it seems redundant.


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Old 10-09-2006, 09:25 AM   #23
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A-wings and Tie defenders shouldn't be Stealable.. :O They are one of the best Ships of each Faction.. Making them Stealable for the Zahn consortium will be Very weird, and Very strong
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Old 10-09-2006, 09:55 AM   #24
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This is because Tyber dosen't have advenced fighters (Imps have Tie-Defenders and Phantoms, Rebels A-wings and B-Wings) only the one good Buzzed Starviper
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Old 10-09-2006, 10:42 AM   #25
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He has Skiprays too, though.


"We think in language; therefore, the quality of our thoughts can only be as good as the quality of our language."

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Old 10-09-2006, 10:44 AM   #26
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And Skiprays are pretty good
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Old 10-09-2006, 11:42 AM   #27
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Rebels and Imps have bombers too .... so don't say....

IMP ---- REB ---- UNDERWORLD!
TIE ---- X-WING ---- STARVIPER
TIE-B ---- Y-WING ---- SKIPRAY
TIE-D ---- A-WING ---- (TIE_D )
TIE-P ---- B-WING ---- (A-WING )
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Old 10-09-2006, 02:03 PM   #28
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Still.. not all Consortium units have been Revealed.. + Seeing Defenders and A-wings at Consortium doesn't Float my boat.. Although Nebulon-B Frigates in hands of the Consortium is something that is more.. Logical
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Old 10-09-2006, 02:11 PM   #29
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Well, at least they can't steal B-Wings!


War is a series of catastrophes that results in a victory.
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Old 10-09-2006, 04:39 PM   #30
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Aren't Tie defenders better than B-Wings?

I mean, they're faster and they have an enormous payload.

B-wings just have an enormous payload.


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Old 10-09-2006, 05:28 PM   #31
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Well, the consortium has to get it's technology from somewhere. It makes sense that the consortium would steal ships from the Rebel Alliance and Empire through piracy. I would imagine that Tyber, being a weapons dealer, would trade cash with Imperial and rebel personnel for their advanced starships. Why is it so unfathomable that Tyber would use his enemies' own technology against them?


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Old 10-10-2006, 12:40 AM   #32
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Quote:
Originally Posted by Valter
Well, the consortium has to get it's technology from somewhere. It makes sense that the consortium would steal ships from the Rebel Alliance and Empire through piracy. I would imagine that Tyber, being an weapons dealer, would trade cash with Imperial and rebel personnel for their advanced starships. Why is it so unfathomable that Tyber would use his enemies' own technology against them?
Absolutely, and he would get access to some good stuff but I agree that ZC should not get access to some of the games (and empires) elite units. If the ZC cap ships can own the Empire/Rebs cap ships they need some balancing force, which I expected the TIE Defender/Bwing to play. I thought it was strange ZC didnt get bombers but now they can; the defenders. And what bombers they are! It smells. Ywings, fine, even make them cheaper for them since Tyber could probably get 'em at a discount. From the simulator game some pirates did manage to steal one or two of the handful of defenders made and were going to sell one to the rebels but you (as a player) participate in recapturing it and slaughtering not just the pirates but the rebels intent on purchasing it. Yes crime can pay but in our world you merely rot in prison. In the SW world, considering the Empire is as nasty as it is, for ripping off their most advanced equipment you would be getting executed...Jesus, in the RPG it was stated that illegal possession of a suit of stormtroopers armour was a very serious if not capital offence! Bad move PG.
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Old 10-10-2006, 08:47 AM   #33
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The Consortium does have bombers; that's the Skipray Blastboats.


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Old 10-11-2006, 01:58 AM   #34
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Thanks DA; this was also pointed out in another thread to me...I think they are cool the blastboats but expected them to be like corellian gunships...they were fighter size so it makes sense to use them as bombers...pretty quick bombers though! Look out!
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Old 10-11-2006, 06:51 AM   #35
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Does anyone remember what the special ability of the Skiprays was? I know you could see it in the tooltips in the demo, but I don't feel like going through it all right now to get to the part where the Skiprays appear before the last mission.


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Old 10-11-2006, 09:58 AM   #36
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Something like stealth.. o sensor scrambler

TEXT_TOOLTIP_SENSOR_SCRAMBLER The scrambler interferes with enemy radar and sight ranges, and also jams missile guidance systems.
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Old 10-11-2006, 02:04 PM   #37
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Aah, thanks. Sounds like having a screen of Skiprays in front of your capital ships might be a viable strategy, then.


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