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Old 10-15-2006, 02:38 PM   #1
Wudan
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Dragon (an animation program for JKA) needs testing

I've recently completed yet another beta release of Dragon which is an animations editing/creating program for use with JKA. I spent the summer re-writing a good bulk of it, and have just made a new test release (which, subsequently, needs testing.)

http://forums.mt-wudan.com/viewtopic...15ce06f7a95b22

Please let me know if you have any questions, and if you try it, please give me some feedback. I understand that documentation is at a minimum, some things are intuitive, and some things are very much NOT intuitive, bear with me, it's been a long process.


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I made a silly little program called Dragon, which is an animation tool for the GLA format, used in Jedi Outcast, Jedi Academy and Krakatoa.
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Old 10-15-2006, 10:02 PM   #2
Psyk0Sith
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You are one tenacious s.o.b!...i salute your efforts!

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Old 10-17-2006, 11:01 AM   #3
Wudan
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Thanks

It looks like I'm the only one who's going to be using it for a while. Given enough spare time and resources I could have made something this good a few years ago, if I knew then what I know now.

I implemented my own variation on the formats in my Quake3 engine (called Krakatoa) so I'll still get to make animations for use with that.

I'm sure there's still a use for Dragon to make cutscenes for SP mods and other interesting projects.


Mt-Wudan.com
I made a silly little program called Dragon, which is an animation tool for the GLA format, used in Jedi Outcast, Jedi Academy and Krakatoa.
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Old 10-17-2006, 08:50 PM   #4
Tinny
 
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I plan on using Dragon, thanks a ton Wudan .


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An old school mod for jedi academy.
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Old 10-17-2006, 10:09 PM   #5
Wudan
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Here's a list of console commands for you guys to gawk at, some of them are old friends, and some are new tech (I'll be documenting them on my forum post and incorporating them in to the manual):

Dragon General Commands
echo
quit
exit
exec
cmdlist
screenshot
texflush
togui

Dragon Animation commands
finsb
finsa
fblend
fnext
fprev
fcnext
fcprev
fcpy
fcpynext
fcpyprev
fdel
animset
animnext
animprev
animmake
animplay
bonesel
boneprev
bonenext
bonereset
limbreset
boneallreset
mbtog
mbtype
mbcycle
seqnew
seqsel
seqname
seqdel
seqnext
seqprev
frame
bone
fspeed
impframe
impseq
save
savegla
load

Dragon Scene Member commands
smcreate
smmodel
smanim
smskin
smflag
smclearflags
smbolt
smrotz
smorg

Dragon Spoon Onion Skin Commands
spnonitog
spnoniback
spnonifore
spnoniforecolst
spnoniforecolen
spnonibackcolst
spnonibackcolen

Dragon Interface Scripting commands
litinfo
litambi
litdiff
bgcolor
textcolor
newbutton
bind
bindname
r_fullscreen
rfull
r_znear
r_zfar
r_fov
r_mode
r_maxfps

Dragon Spoon Scripting commands
spnbone
spnexp
spntype
spnmaster
spnlen
spnrad
spndist

Dragon UI scripting commands
ui_style_border_width
ui_style_border_color
ui_style_bar_height
ui_style_bar_ext
ui_style_bar_color
ui_style_box_color
ui_style_label_color
ui_style_widget_color
ui_box_make
ui_box_kill
ui_box_nodraw
ui_widg_make
ui_widg_kill
ui_widg_color
ui_widg_img
ui_widg_cmd
ui_widg_drag_x
ui_widg_drag_y
ui_widg_sync_x
ui_widg_sync_y
ui_widg_label
ui_widg_label_align
ui_widg_label_color
ui_widg_scissor
ui_widg_list
ui_widg_list_generate
ui_widg_tag
ui_widg_scroll


Mt-Wudan.com
I made a silly little program called Dragon, which is an animation tool for the GLA format, used in Jedi Outcast, Jedi Academy and Krakatoa.
Wudan is offline   you may: quote & reply,
Old 10-20-2006, 11:18 PM   #6
Wudan
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Oof my forums weren't allowing registration, which must be why feedback has been so scarce


Mt-Wudan.com
I made a silly little program called Dragon, which is an animation tool for the GLA format, used in Jedi Outcast, Jedi Academy and Krakatoa.
Wudan is offline   you may: quote & reply,
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