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01-29-2010, 11:34 AM
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#321
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Lurker
Join Date: Jan 2010
Posts: 1
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why can not I take the swords in both hands?
blasters can. and swords are not.
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01-29-2010, 03:01 PM
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#322
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Forumite
Join Date: May 2007
Location: Phoenix, AZ
Posts: 596
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You can! Unless it's a double bladed one or a staff.
Search your feelings, you know it to be true
──── CHAMPIONS OF THE FORCE ────
The Best Damn Republic Guild
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02-24-2010, 05:06 AM
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#323
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Veteran
Join Date: Jan 2005
Location: Elnor
Posts: 864
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Probably brought up before but why can't I add crystals and adjustments to the custom sabers? Or make Bastila's Double-Saber an ordinary lightsaber by replacing the cyrstal.. Everytime I try to do this the lightsaber completely dissapears from my inventory.
Any help?
Thanks
I'm floating, and something's reaching out.
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02-24-2010, 10:46 AM
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#324
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Rookie
Join Date: Jun 2009
Posts: 36
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Why would you want to change the custom sabers back to normal ones? Just install the same upgrades to a saber stock saber if you don't want the custom hilt.
And I recall that all sabers except Jolee's could be upgraded with crystals. There might be an instalation error there.
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02-24-2010, 11:23 AM
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#325
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Veteran
Join Date: Jan 2005
Location: Elnor
Posts: 864
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Quote:
Originally Posted by Random Nickos
And I recall that all sabers except Jolee's could be upgraded with crystals.
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This is an answer that's useful, and I do not wish to change the hilts, if I did then it wouldn't make sence for me to download this mod.
And I had this problem before, everytime I try to upgrade any of the custom sabers that this mod includes they dissapear from my inventory as soon as I'm done upgrading them.
I'm floating, and something's reaching out.
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02-25-2010, 06:42 AM
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#326
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Shadow Lord Of The Sith™
Status: Moderator
Join Date: Mar 2004
Location: Stormreach CA.
Posts: 9,184
Current Game: DDO, Stormreach
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Quote:
Originally Posted by Darth Smaug
everytime I try to upgrade any of the custom sabers that this mod includes they dissapear from my inventory as soon as I'm done upgrading them.
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Then this indicates you may have not installed the mod correctly or have some files missing. I would re-install the mod. If you are using other mods as well make sure the ones you add on to this one don't overwrite this mods files.
"Beware the form-fitting black armor-clad Drow hottie with twin Mineral II Greensteel Khopeshes!"
"Liella d'Orien says, '"You're the fool, Devil. -- Witness the power of this fully ARMED and OPERATIONAL Titan!"'" ----------------------------------------------------------------------
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02-25-2010, 03:20 PM
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#327
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Obusha
Join Date: May 2006
Location: My own personal Hell
Posts: 6,570
Current Game: Batman: Arkham City
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Or he's trying to upgrade the wrong saber type, such as trying to upgrade a doublesaber with a crystal meant for single-bladed sabers. That can cause the item to disappear from your inventory, IIRC.
"Mind your wants, 'cause someone wants your mind." -George Clinton
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02-26-2010, 01:43 PM
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#328
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Veteran
Join Date: Jan 2005
Location: Elnor
Posts: 864
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No, everytime I press "Upgrade" the lightsaber that I wanted to upgrade dissapears, I don't even enter the upgrade screen where I can add crystals and such..
I'm floating, and something's reaching out.
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02-27-2010, 12:59 PM
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#329
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Did you reset?
Join Date: Jan 2004
Location: Vancouver, BC
Posts: 2,972
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The Lightsaber Color Crystal is essentially points to the model. If you have one of my custom Double Sabers you can only put the color crystal in another double saber. the only way to get around this is to make a single saber and short saber model for the color crystal.
This is something I didn't want to do as I was making a double saber. My intent was to make one model not three. I'm pretty sure I spelled this out in the readme.
So to Recap Single saber color crystal can only go in a single saber. Double saber color cystal can only go in a Double saber.
If the color crystal is already in a hilt then why would you want to remove it?
Edit: If you can't upgrade the other saber slots then you might not have the correct upcrystals.2da in your override.
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05-26-2010, 12:07 AM
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#330
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Lurker
Join Date: May 2010
Posts: 2
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This really looks like a beautiful mod and I've been eager to install it. However, I'm one of the few who plays KotOR on a Mac and as such the tslpatcher.exe installer won't work for me. Am I correct in understanding that it only changes .2da files, and that the .2da files in the tslpatchdata folder are the original unedited ones, and so don't contain the needed changes?
If so, I'm hoping that somebody out there who's still reading this thread would be willing to get me the appropriate .2da files that I can insert in my Override folder (i.e., the original game .2da files, edited for WotOR only). I don't use other mods that incorporat .2da files, so there wouldn't be compatibility issues.
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07-05-2010, 08:43 PM
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#331
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Rookie
Join Date: Aug 2007
Posts: 18
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Jolee and Juhani's sabers won't show up in my game. I've installed all the required update patches for WotOR. Is anyone else having the same issues?
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07-26-2010, 02:44 PM
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#332
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Rookie
Join Date: Jun 2007
Location: Boston, MA.
Posts: 243
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Quote:
Originally Posted by Knight_Revan_17
Jolee and Juhani's sabers won't show up in my game. I've installed all the required update patches for WotOR. Is anyone else having the same issues?
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do you have any other mods installed?
Proud of the Six One Seven. We are Boston. We are strong. We will prevail.
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08-06-2010, 02:45 AM
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#333
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Did you reset?
Join Date: Jan 2004
Location: Vancouver, BC
Posts: 2,972
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Quote:
Originally Posted by Knight_Revan_17
Jolee and Juhani's sabers won't show up in my game. I've installed all the required update patches for WotOR. Is anyone else having the same issues?
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I took the quick and dirty route when i added their sabers. I added the item to the Character files. which will require you to play a load before you meet them.
You could also cheat, if you don't want to go back.
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07-12-2011, 08:26 AM
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#334
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Lurker
Join Date: Jul 2011
Location: UK
Posts: 1
Current Game: KotOR 1
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Quote:
Originally Posted by ganoesparan06
I know this thread has dissapeared away down again but I am wondering something...
I noticed that Bastila's red lightsaber crystal doesnt have an icon. I think it had it in 1.1 of WotOR but not in 1.2 onwards.
Its just a little white square.
I have been poking about with KotOR Tool to try and fix it but to no avail. Any suggestions on how to?
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I'm having a similar problem with Carths Blaster, just awhite square, i know its a problem with another mod, as its there if i only have wotor installed. I know how to use kotor tool, i'm just not sure where to look to fix the problem, i have zero modding experience with k1  .
Any help would be very appreciated, if any one is here, i know the thread is old now! 
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08-05-2011, 11:26 PM
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#335
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Did you reset?
Join Date: Jan 2004
Location: Vancouver, BC
Posts: 2,972
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@tonberryKid
Most likely it's a file conflict as you've guessed. The best way to trouble shoot the problem is to install one mod and then copy and paste the files from the second mod. If you get a popup asking if you would like to overwrite a file, then there is your conflict.
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10-26-2011, 05:14 PM
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#336
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Rookie
Join Date: Jun 2010
Posts: 12
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help!
Quote:
Originally Posted by Shem
That's because the tag is set wrong on the Kashyyyk Bandon UTC file. It set for Korriban instead of Kashyyyk. It's a simple change you can make with the KOTOR Tool.
It needs to look like this.

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where would i find this tool? can you give me a link?
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10-26-2011, 08:51 PM
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#337
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Junior Member
Join Date: Jan 2006
Location: Québec, Canada
Posts: 312
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11-17-2011, 04:09 AM
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#338
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Rookie
Join Date: Jun 2010
Posts: 12
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Quote:
Originally Posted by TheNeutrachrist
Fixed it, thanks for the point in the right direction T7!
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hey man! i need help with bandon in the shadowlands, after the cut scene nothing happens! can you please help me?
Last edited by the darksider king; 11-17-2011 at 04:19 AM.
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11-17-2011, 04:11 AM
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#339
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Rookie
Join Date: Jun 2010
Posts: 12
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Quote:
Originally Posted by Phildevil
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thanks but can you make a video on how? because i can't find the creature editor....
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11-17-2011, 09:56 PM
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#340
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Junior Member
Join Date: Jan 2006
Location: Québec, Canada
Posts: 312
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Download the kotor tool. Then open utc with Kotor tool.
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11-22-2011, 06:30 AM
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#341
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Rookie
Join Date: Jun 2010
Posts: 12
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Quote:
Originally Posted by Phildevil
Download the kotor tool. Then open utc with Kotor tool.
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what's the utc?
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11-23-2011, 04:48 PM
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#342
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Junior Member
Join Date: Jan 2006
Location: Québec, Canada
Posts: 312
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Go to "...\LucasArts\SWKotOR2\Override" Then find "kas_bandon.utc", then open with kotor tool.
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11-24-2011, 08:17 PM
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#343
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Rookie
Join Date: Jun 2010
Posts: 12
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Quote:
Originally Posted by Phildevil
Go to "...\LucasArts\SWKotOR2\Override" Then find "kas_bandon.utc", then open with kotor tool.
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okay i have it but how do i open it up with the tool?
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11-24-2011, 09:36 PM
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#344
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Obusha
Join Date: May 2006
Location: My own personal Hell
Posts: 6,570
Current Game: Batman: Arkham City
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A .utc file is just another type of gff file, so open it with KotOR Tool using the "open gff file" (or something like that) option.
"Mind your wants, 'cause someone wants your mind." -George Clinton
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11-25-2011, 02:36 AM
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#345
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Rookie
Join Date: Jun 2010
Posts: 12
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Quote:
Originally Posted by Q
A .utc file is just another type of gff file, so open it with KotOR Tool using the "open gff file" (or something like that) option.
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thank you both so much! but is anyone else having a problem with boossr? because i can only talk to canderous about his past once when he say ''we well never again speak of this''.
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11-25-2011, 03:49 AM
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#346
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Obusha
Join Date: May 2006
Location: My own personal Hell
Posts: 6,570
Current Game: Batman: Arkham City
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I'm pretty sure that's normal. You'll have to advance the main plot to get more out of him.
"Mind your wants, 'cause someone wants your mind." -George Clinton
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11-25-2011, 07:32 PM
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#347
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Rookie
Join Date: Jun 2010
Posts: 12
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Quote:
Originally Posted by Q
I'm pretty sure that's normal. You'll have to advance the main plot to get more out of him.
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i am! i'm almost done with my 3rd map!
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