lfnetwork.com mark read register faq members calendar

Thread: Falling Debris
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 11-06-2006, 10:41 AM   #1
Morthon Gyzaall
Rookie
 
Join Date: Jan 2006
Posts: 46
Falling Debris

I was busy mapping and I was wondering how you can make falling debris. Falling debris like in Kejim_Post when you walk through that tunnel and when you get on the other side, the tunnel explodes and you see the "intact" metal plates falling to the ground...
Can someone tell me how you can make the same effect in Jk2Radiant?


I don't believe evil exists, I only believe in enemies...
Morthon Gyzaall is offline   you may: quote & reply,
Old 12-13-2006, 12:18 PM   #2
Dragamo
Lurker
 
Join Date: Feb 2006
Posts: 9
Look at Kejim_post.map

The entire first level is available in a .map format, so you can disassemble it and see how it was put together. Also, all of the scripts for every level are available. I learn a lot from disassembling Kejim_post.
Dragamo is offline   you may: quote & reply,
Old 12-14-2006, 07:04 PM   #3
Morthon Gyzaall
Rookie
 
Join Date: Jan 2006
Posts: 46
ok...i'll check it out.


I don't believe evil exists, I only believe in enemies...
Morthon Gyzaall is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > JediKnight Series > Editing Central > JO Mapping > Falling Debris

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:13 AM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.