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02-18-2007, 08:08 AM
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#1
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Rookie
Join Date: Sep 2005
Location: Paris, France
Posts: 58
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Vehicle models for JKJA...
For JA or not, i posted here for comments... ^^;
Last edited by Cuillere; 02-21-2007 at 03:48 PM.
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02-18-2007, 10:52 AM
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#2
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Veteran
Join Date: Mar 2004
Location: Belgium
Posts: 981
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It looks nice, great colors too.
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02-19-2007, 11:22 AM
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#3
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Join Date: Aug 2002
Posts: 452
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Good start but maybe a little more detail on the grill and the box behind the smoke stack.
The grill just seems too flat compared to all the other nice details you have already.
And the little box, I don't know but it just kind of sticks out to me.
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02-20-2007, 05:34 AM
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#4
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Rookie
Join Date: Sep 2005
Location: Paris, France
Posts: 58
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Quote:
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Good start but maybe a little more detail on the grill and the box behind the smoke stack.
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It's already WIP ^^;

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02-20-2007, 07:26 AM
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#5
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Veteran
Join Date: Mar 2004
Location: Belgium
Posts: 981
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Good to see your still here btw
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02-20-2007, 04:04 PM
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#6
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Rookie
Join Date: Dec 2004
Location: My Mind
Posts: 154
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Very nice, the only thing I see wrong is there isn't much depth to the front tires in the skinning.
Might want to work on that, otherwise its awesome!
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02-21-2007, 03:46 PM
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#7
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Rookie
Join Date: Sep 2005
Location: Paris, France
Posts: 58
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Next Ironhide GMC TopKick !
A friend made a map for these vehicles. Screenshot soon.
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02-21-2007, 04:27 PM
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#8
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3D Tech Support
Join Date: Jul 2002
Location: Adanac
Posts: 2,073
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Go go crazy cuillere! 
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02-21-2007, 05:19 PM
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#9
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Junior Member
Join Date: Dec 2003
Posts: 444
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lookin good ! 
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02-22-2007, 11:24 AM
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#10
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Rookie
Join Date: Sep 2005
Location: Paris, France
Posts: 58
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Still Wip 
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02-22-2007, 08:33 PM
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#11
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Rookie
Join Date: Dec 2004
Location: My Mind
Posts: 154
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Awesome! 
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02-23-2007, 07:12 PM
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#12
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Rookie
Join Date: Sep 2005
Location: Paris, France
Posts: 58
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Tomorrow, i begin '07 camaro 
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02-24-2007, 02:47 AM
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#13
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Junior Member
Join Date: Dec 2006
Location: Australia, The Place To Be.
Posts: 437
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Ooh! Ahh! I would love this for JKA but it does not support ground vehicles all that well. Still, try it.
Opera user.
IE hater.
JKA player.
DooM player.
Quake 2 player.
Real life player.
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02-26-2007, 02:34 PM
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#14
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The Ninjonator
Join Date: Sep 2003
Location: Somewhere-Spain Status: Ninjonator
Posts: 1,998
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Nice job Cuillere I've seen at gamingforums your Ironhide artwork and you'd go to make that model, hopefully it'd be a playermodel and now you can put models ingame with XSI mod tool =)
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02-26-2007, 10:23 PM
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#15
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Rookie
Join Date: Sep 2005
Location: Paris, France
Posts: 58
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Still Wip  (texture in transparency on this screen)
I think i made a vehicle for this model, i don't know if i can make that into a character model....
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02-27-2007, 03:33 PM
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#16
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3D Tech Support
Join Date: Jul 2002
Location: Adanac
Posts: 2,073
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Well judging the proportions i dont think it would fit 100% in its current state, it's doable but youd have to sacrifice the proportions.
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02-27-2007, 08:48 PM
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#17
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Junior Member
Join Date: Dec 2006
Location: Australia, The Place To Be.
Posts: 437
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And the deformations.
Opera user.
IE hater.
JKA player.
DooM player.
Quake 2 player.
Real life player.
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