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Old 02-18-2007, 08:08 AM   #1
Cuillere
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Vehicle models for JKJA...





For JA or not, i posted here for comments... ^^;

Last edited by Cuillere; 02-21-2007 at 03:48 PM.
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Old 02-18-2007, 10:52 AM   #2
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It looks nice, great colors too.


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Old 02-19-2007, 11:22 AM   #3
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Good start but maybe a little more detail on the grill and the box behind the smoke stack.
The grill just seems too flat compared to all the other nice details you have already.
And the little box, I don't know but it just kind of sticks out to me.
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Old 02-20-2007, 05:34 AM   #4
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Good start but maybe a little more detail on the grill and the box behind the smoke stack.
It's already WIP ^^;

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Old 02-20-2007, 07:26 AM   #5
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Good to see your still here btw


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Old 02-20-2007, 04:04 PM   #6
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Very nice, the only thing I see wrong is there isn't much depth to the front tires in the skinning.
Might want to work on that, otherwise its awesome!
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Old 02-21-2007, 03:46 PM   #7
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Next Ironhide GMC TopKick !


A friend made a map for these vehicles. Screenshot soon.
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Old 02-21-2007, 04:27 PM   #8
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Go go crazy cuillere!

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Old 02-21-2007, 05:19 PM   #9
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lookin good !


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Old 02-22-2007, 11:24 AM   #10
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Still Wip
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Old 02-22-2007, 08:33 PM   #11
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Awesome!
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Old 02-23-2007, 07:12 PM   #12
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Tomorrow, i begin '07 camaro
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Old 02-24-2007, 02:47 AM   #13
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Ooh! Ahh! I would love this for JKA but it does not support ground vehicles all that well. Still, try it.


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Old 02-26-2007, 02:34 PM   #14
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Nice job Cuillere I've seen at gamingforums your Ironhide artwork and you'd go to make that model, hopefully it'd be a playermodel and now you can put models ingame with XSI mod tool =)




~JA MP Total Conversion~
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Old 02-26-2007, 10:23 PM   #15
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Still Wip (texture in transparency on this screen)

I think i made a vehicle for this model, i don't know if i can make that into a character model....
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Old 02-27-2007, 03:33 PM   #16
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Well judging the proportions i dont think it would fit 100% in its current state, it's doable but youd have to sacrifice the proportions.

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Old 02-27-2007, 08:48 PM   #17
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And the deformations.


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