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Old 03-17-2007, 04:55 PM   #1
Ferc Kast
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Bug with uninstalling a WIP mod



Just for one to understand, I took out a Carth portrait I made. This is what happened in a saved game.

Please help.

EDIT: This WIP mod to be released soon...


Last edited by jcoolZombie; 03-27-2007 at 10:43 PM.
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Old 03-17-2007, 05:27 PM   #2
Kristy Kistic
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Did you change the portraits.2da?

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Old 03-18-2007, 05:56 PM   #3
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I only made a po_pcarth.tga file. But, I didn't change the portraits.2da file at all.

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Old 03-19-2007, 04:45 AM   #4
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did you put the file in the override? or overwrite the existing one? (i know thats a silly question but its possible)


If you're looking for any of the junk I did a few years ago; you can probably still find it all on filefront
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Old 03-20-2007, 04:16 PM   #5
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Angry

Quote:
Originally Posted by glovemaster
did you put the file in the override? or overwrite the existing one? (i know thats a silly question but its possible)
I put in the Override. Then, I took it out to modify the picture a bit more. And this happened when I took out the portrait.

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Old 03-20-2007, 05:19 PM   #6
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well, i can only think that you have edited the portraits.2da file or you have the file in the override still, its just corrupt or its plain white? I would recheck your override for the file and if its there, remove it. If it isn't i would remove portraits.2da from your override. If thats not there or it doesnt fix it, i would reinstall the game...


If you're looking for any of the junk I did a few years ago; you can probably still find it all on filefront
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Old 03-20-2007, 06:22 PM   #7
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Is his portrait still white if you start a new game? I've noticed that the game handles the portraits of party members a bit strangely at times when you load a savegame if you've changed their portraits. Sometimes my character has kept an old portrait after I replaced it with a new one after reloading a save where the old one was used.

Does the write portrait remain if you save again (in a new slot!) and reload from that savegame?
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Old 03-20-2007, 06:31 PM   #8
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Red face What if I used KSE?

now. After using KSE quickly, something happened.

Before using KSE
After using KSE

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Old 03-21-2007, 01:12 PM   #9
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I assume its fixed then?


If you're looking for any of the junk I did a few years ago; you can probably still find it all on filefront
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Old 03-21-2007, 04:35 PM   #10
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Yep, it's fixed.

Now, I am back to making the other portraits for the NPCs, except Bastila & Carth because their portraits are done.

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Old 03-21-2007, 05:45 PM   #11
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Ha ha! It is a rare thing when KSE fixes a savegame. Only other times I can think of is with Min1HP glitches. Congratulations on the self-help.
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Old 03-21-2007, 05:55 PM   #12
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Well, I had to go to the NPC section expand Carth and go to portraits, then "commit changes". Then, it worked. Hey, wait a second you're the person who made KSE. That takes some skill to make a program as good as that. Always helpful for testing/using mods.

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