A KNIGHTS OF THE OLD REPUBLIC II: (THE SITH LORDS) MODIFICATION
Prolog, Peragus, and Harbinger Issue Correction Mod
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From the Readme:
Name: Prolog, Peragus, and Harbinger Issue Correction Mod
File Size: 8.25 MB (.98 MB Archived)
Date Released: August 12, 2007
This mod addresses most of the Prolog, Peragus, and Harbinger issues present in SW: KotORII: TSL version 2.10. These issues include various dialog, scripting, and game play issues, for a complete list of changes see below. Every effort was made to preserve the story as it was and leave the balance of game play unchanged. This is a stand alone mod, however, the idea is that it will function as a nice supplement to all the hard work done by Team Gizka on their TSLRP resulting in a game that is as fun and issue free as possible. Note that this mod is currently only for the English version of the game, other language versions are not supported. Great care has been taken to ensure compatibility with other mods but I make no promises. Lastly, by its vary nature this mod only effects the beginning stages of the game and will require starting a new game in order to enjoy it.
2. Issues Corrected:
3C-FD is in T3's way during the outro sequence after completing the Prolog
3C-FD will not stay "irreparable damaged" in the secure cargo hold if the module is reloaded once the blast door to the fuel depot has been opened
A damaged computer terminal in the dormitories changes to working after it is interacted with
All of Atton's float texts are missing VO
All of HK-50's float texts are missing VO
Atton does not deliver all of his banter float texts as he should
Canceling the prolog will give the exile all the items T3 had at that moment
During the dock officer's third dormitory hologram, he suddenly uses an injured stance halfway through the dialog
During the escape from Peragus, if the Sith board the Ebon Hawk, the door to the storage room is bashable
During the first dialog with Atton there is a scene with a camera inside the force cage making it look as if it has been turned off
Grammatical mistake in the maintenance officer's console: "." comes after "
Grammatical mistake in the security officer's console: "." comes after "
HK-50 plays a "walking" noise but does not move when you first meet him
HK-50 repeatedly greats you as you move up and down the hallway next to his room in 103PER
HK-50 when talking about reaching the miners: VO: "For that" ST: "in order to accomplish that"
If the Sith board the Ebon Hawk while escaping from Peragus, the sealed door warning has grammar issues
In the holographic recording where HK-50 sends 3 droids to kill Coorta, the droids get stuck and don't finish moving to their exit waypoints after killing him and the other miners
In the Peragus tunnels the droid behind the sealed door will not attack other droids if you previously added "other droids to droid mining protocols"
In the Peragus tunnels the droid behind the sealed door will still attack the Exile even if you previously blinded the droids
In the Peragus tunnels the droid behind the sealed door will still attack the Exile even if you previously canceled "all droid mining functions on organics"
Incorrect use of instead of in Coorta's first holographic dialog
Incorrect use of instead of in Coorta's second holographic dialog
Incorrect use of instead of in Coorta's third holographic dialog
Incorrect use of instead of in Sien's holographic dialogs
Incorrect use of instead of in the administrator's first set of holographic dialogs
Incorrect use of instead of in the dock officer's first set of holographic dialogs
Issue with Atton's dialog as you flee the Harbinger: VO: "Farther" ST: "Further"
Issues with administrator's second set of holographic dialogs: Unskipable, Incorrect use of instead of
Issues with dock officer's second set of holographic dialogs: "Maybe" instead of "maybe", Incorrect use of instead of
Issues with HK-50's first dialog: VO: "to be still" ST: "Still to be", VO: "to" ST: "for"
Issues with medical officer's holographic dialog: VO: "lockdown" ST: "lockd-", Her lips move with the computer's emergency lockdown warning, Incorrect use of instead of
Issues with security officer's holographic dialogs: VO: "It'll" ST: "That'll", VO: "circuit" ST: "circuits", "," should come after ", Incorrect use of instead of
Issues with the Harbinger captain's first set of holographic dialogs: VO: "we've plotted a course..." ST: "we plotted a course..", VO: "If there's a Sith presence" ST: "If there is a Sith presence", There need to be around HK-50's lines, Incorrect use of instead of
Issues with the Harbinger captain's second set of holographic dialogs: VO: "We attached an umbilical" ST: "We attached a umbilical", There need to be around "I have come for the Jedi.", Incorrect use of instead of
Issues with the Harbinger medical officer's Sith survivor hololog: VO: "over time... and then put" ST: "over time... then put", She uses a "taunt" animation, causing one line in the dialog to be "non-injured"
Issues with the maintenance officer's holographic dialogs: VO: "I... Oh, stop!" ST: "Oh, stop!", The "injured" animation is used incorrectly in a dialog, Incorrect use of instead of
It is possible to check the "flash code" transmission an infinite amount of times from the dormitory computer terminal which is unnecessary
It is possible to repeatedly trigger the computer voice's "Emergency lockdown overridden" line when returning to the administration level from the dormitories
Kreia's dialog when first boarding the Harbinger sometimes does not play immediately which causes problems with the direction Atton is facing for some of his lines
Kreia's telepathy music plays over the background music when interacting with the "exit" door every time. It should only play the first time
Kreia's telepathy music plays over the background music when interacting with the door to Atton's holding cell every time. It should only play the first time
No DS or LS points are awarded when first interacting with your new party members on the Harbinger
One of Sean's holographic dialogs ends abruptly long before he is hit from behind by Coorta
Text from X-box tutorial needs to be removed when clicking on the closed door just beyond the morgue
The "sensor ball" shown during one of Atton's dialogs while in the mining tunnels is actually Bao-Dur's remote
The "Fuel Line" camera at the maintenance officer's computer does not show T3 in the fuel pipeline as it should after T3 has been disabled by HK-50
The droid you can repair at the beginning of the Peragus mining tunnels is not blinded with the rest of the droids if the temperature is turned up
The first hatch you open on the outside of the Ebon Hawk disappears; however, the others remain selectable
The Guidon Beacon, a staff weapon intended for Peragus, is not present in the Peragus modules
The hangar containment field float text should say "any way" not "anyway"
The Heavy Mining Laser, a long range weapon intended for Peragus, is not present in the Peragus modules
The initial sequence where the PC meets HK-50 does not play as was originally scripted
The journal entry after finding 3C-FD has a "," at the beginning
The journal entry after finding T3 in the fuel line is awkwardly worded
The "Log Terminal" in the dormitories is placed so it partially blocks the doorway
The maintenance officer's "spliced" voiceprint ID protocol dialog never plays, only the "smooth"
The maintenance officer's computer should actually beep when it says "BEEPING FROM CONSOLE"
The message when clicking the door to the "garage" during the Prologue has a typo, "breech" instead of "breach"
The turbolift lockdown quest journal entries do not function as intended, they are not updated as intended and some journal entries are missing.
The Vibrocutter, a weapon intended for the very beginning of Peragus, is not present in the Peragus modules
When Atton first uses the computer his dialog should say "transmission" not "transmissions"
When Atton informs you about the central control center "So" is missing from the subtitles
When contacting Hanger Bay 25 after T3 has been shot the sentence ends with a "," instead of a "."
When contacting T3 in Hanger Bay 25 sometimes the PC will also have the "security camera effect" when it should only be played for T3
When HK-50 replays the maintenance officer's last words: VO: "They're burning through my leg! I... Oh, stop! Stop, please-" ST: "They've burned through my leg! I... stop! Stop, st-"
When Kreia teaches you the Precognition power the ST contains grammatical mistakes. There should be around Precognition, There should be a "," after "
When you encounter HK-50 for the first time and ask about the dead maintenance officer laying on the floor the camera should focus more on the maintenance officer's body as HK-50 delivers his final words
During the install you will receive one warning "Warning: Unable to find a field label matching "ScriptNotice" in c_drdastro003.utc, skipping..." the mod will install correctly despite this warning.