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Old 07-07-2007, 08:34 AM   #1
MeleeMaster
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Shader related problem, making surfaces damage

I'm working on this project having to do with the MB2 Duel of the Fates map, but I ran into a little problem.

I'm trying to make the forcefields kill you if you touch them, because in the movie the forcefields made Maul's saber fizzle quite a bit and Obi-wan tried to avoid running into the force fields.

Since I'm not much of a map editor, I'm trying to do this with the sahder for the forcefields, I set the Lava property, and take off the NoDamage property, but I run up to the forcefields and touch them and it doesn't kill me or hurt me.

Help?


Your auto-blocking is in vain! Only SP source code modification can allow you to block my desann-style attacks without being staggered now!
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Old 07-07-2007, 04:08 PM   #2
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I don't know that you can do it with a shader. It could easily be done with a trigger_hurt.
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Old 07-08-2007, 05:55 AM   #3
MeleeMaster
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Okay, surprisingly, I just took up map editiing, and am learning the basics via the Rich Diesal tutorial, thanks.


Your auto-blocking is in vain! Only SP source code modification can allow you to block my desann-style attacks without being staggered now!
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