Shader related problem, making surfaces damage
I'm working on this project having to do with the MB2 Duel of the Fates map, but I ran into a little problem.
I'm trying to make the forcefields kill you if you touch them, because in the movie the forcefields made Maul's saber fizzle quite a bit and Obi-wan tried to avoid running into the force fields.
Since I'm not much of a map editor, I'm trying to do this with the sahder for the forcefields, I set the Lava property, and take off the NoDamage property, but I run up to the forcefields and touch them and it doesn't kill me or hurt me.
Your auto-blocking is in vain! Only SP source code modification can allow you to block my desann-style attacks without being staggered now!