I spent the last day and a half researching and modeling in 3D Studio Max the DF Assault Cannon.
Tell me what you think.
1618 vertices, 1368 faces
^ Mine, Untextured, probably still to be modified. This still needs to be optimized a little, and I'm not 100% sure of the design.
Thoughts? Rants? Please no flames. heh.
I'd really like to join the team, in my free time I love to model and map, although I have to finish learning GTK Radiant - I'm familiar with DEDIT, JED, and UNREAL ED.