Originally Posted by ensiform
When you look at the bottom of your .cfg
you see a bunch of VSTR, look at the ones for the maps / gametypes, they edit your frag and timelimit.
eg.: Ensiform pointed out vstr enhanced9
set enhanced9 "vstr ffaOn; map mp/duel10; set nextmap vstr enhanced1"
Notice how it says "vstr ffaOn"
now look at ffaOn
set ffaOn "bot_minplayers "8"; g_privateDuel "1"; fraglimit "30"; timelimit "30"; set g_gametype 0"
That's your problem, the custom map rotation overrides your frag / time limit settings.
To fix either remove the custom map rotation, or remove the frag/timelimit settings from the gametype macros, or remove everything, or remove the ffaOn and stuff from the map rotation, as long as you get rid of those other ''timelimit / fraglimit'' settings from being run.
map mp/duel10 is also the first map that gets loaded if I'm right (also located in the enhanced9 ''macro'', (I believe its the err. well I don't remember the name of duel10 lol))
So now is the question:
1.: Do you want to keep that map rotation?
Because if you don't even want the map rotation you can take it away alltogether.