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Old 08-01-2007, 07:43 PM   #1
revan7189
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Problems with Malak saber

I recently fought Malak, when he ignited his lightsaber i noticed it as blue! IM using Chainz longsaber mod and my lightsaber is blue, would that have to do anything with it? Does anyone know how this can be fixed? I really think the dark lord's saber should be blue.

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Old 08-02-2007, 01:47 AM   #2
[L]Cookie1456
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While I don't know how to fix it, it is obviously due to any of the mods, and yes I suspect the longsaber mod, try removing it temporarily and try it then.
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Old 08-02-2007, 02:06 AM   #3
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Quote:
Originally Posted by revan7189
I recently fought Malak, when he ignited his lightsaber i noticed it as blue! IM using Chainz longsaber mod and my lightsaber is blue, would that have to do anything with it? Does anyone know how this can be fixed? I really think the dark lord's saber should be blue.
Are you using a long saber when fighting Malak? Try removing the saber and see if Malak's stays blue when you enter combat. If it didn't, it's a modeling number issue that would need to be fixed in MDLOps.


Interested in hosting a your KOTOR or TSL mod at FileFront? Send your mod HERE and we'll validate it as soon as we can! FileFront is a good way to get publicity for your mod as we get 1000's of visitors everyday. Is my LucasForum PM box full again? If you really need to reach me, PM me at YouTube under the username: Shem L -- Watch my KOTOR videos! Download my mods from FileFront!

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Old 08-02-2007, 10:10 AM   #4
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That's a first

I would hope it's not my longsaber mod, however I won't deny it since I can't test it atm...hehehe

Though I don't recall making any changes to Malak's personal saber. All of the longasbers are hexed short saber models and have independent upcrystals.2da entries...

I'll look over it tonight to see if I happened to overlook something

In the meantime, are you using the mod's upcrystals.2da, or has it been edited (or worse, overwritten) lately?


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Old 08-03-2007, 12:30 AM   #5
revan7189
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Quote:
Originally Posted by ChAiNz.2da
That's a first

I would hope it's not my longsaber mod, however I won't deny it since I can't test it atm...hehehe

Though I don't recall making any changes to Malak's personal saber. All of the longasbers are hexed short saber models and have independent upcrystals.2da entries...

I'll look over it tonight to see if I happened to overlook something

In the meantime, are you using the mod's upcrystals.2da, or has it been edited (or worse, overwritten) lately?
I couldnt have overwritten it because its my most recent mod and i didnt do any editing because its my only mod with an upcrystals.2da file.

Quote:
Originally Posted by Shem
Are you using a long saber when fighting Malak? Try removing the saber and see if Malak's stays blue when you enter combat. If it didn't, it's a modeling number issue that would need to be fixed in MDLOps.
I just tried using a different lightsaber and it worked Malak's saber came out a normal red color, so I guess the saber Im using is the one Malak has also?


Last edited by RedHawke; 08-05-2007 at 04:50 AM. Reason: Combining double post...
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Old 08-09-2007, 06:52 PM   #6
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CAn anyone help me? This is really frustating me, Malak's saber keeps comin out blue. when I dont use a longsaber though it ignites with a normal red color.

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Old 08-09-2007, 10:37 PM   #7
LUCIUS AQUILA
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I had a similar problem when I created a custom lightsaber using Vader's hilt. By default it was created with a red saber in mind, but I changed it to green. I changed all that I was supposed to and it worked out ok until I equipped any of my party members with a red lightsaber as well as when I encountered Dark Jedis/Malak.. It would give them my green bladed Vader lightsaber.


I opened up the mdl with the XVI32 Hex Editor and I noticed that there were still entries for the default red saber (w_Lghtsbr_002, I believe it was). I replaced all the entries of 002 with 031 (the name of my custom saber) and it now it works as it should. Note that this was after using mdlops.

I say this because I'm noticing that in ChAiNz' mod the blue longsaber (060) has entires of 006 in the mdl file. 006, I believe, is Malak's saber. So, try changing the 006 entries to 060.

BACK UP YOUR FILES JUST IN CASE YOU ENCOUNTER A PROBLEM!

Hopefully all that makes sense and you get it sorted out. I know that my grammar goes out the window when I'm trying to explain something... forgive me


EDIT:

I went ahead and tried to see if my fix would correct your problem and it did. So, follow these instructions and Malak should have his correct lightsaber.


Download XVI32 - http://www.chmaas.handshake.de/delph...vi32/xvi32.htm

Open XVI32 and then open the w_lghtsbr_060.mdl file.

Go to Search > Replace. It should bring up a menu.

In the "Find" box enter 006.

In the "Replace With" box enter 060.

Click the "Replace All" button. There should be 8 occurrences replaced.

Save the file to your Override folder.

Repeat for 061, 062, 063, etc.

If you'd like, I can email you the corrected mdl files for each of the longsabers if you can't figure out how to do it. Just PM me your email address.



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Last edited by LUCIUS AQUILA; 08-10-2007 at 12:11 AM.
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Old 08-10-2007, 08:47 AM   #8
ChAiNz.2da
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Quote:
Originally Posted by LUCIUS AQUILA
I went ahead and tried to see if my fix would correct your problem and it did. So, follow these instructions and Malak should have his correct lightsaber.
Thank you LUCIUS

By all means, if you'd like to release (publicly) the fix, and or any other personal modifications to it, tweaks, additions & what-not, you have my full permission to do so. Just a little nod in the credits is all I ask...


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