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Old 08-12-2007, 12:52 AM   #1
Eefluxx
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Twilek Assasins outfit

I am having trouble finding the right MDL's and MDX's for both of the twilek's assasins outfits. I know that the TGA's are N_TWIASSA01 and N_TWIASSB01. I found the MDL'S and MDX'S of n_twiassh01 and 02 but those are the assasins heads and not the outfits. I did find the n_twiassasin.mdl but it seems to be only for one of the outfits. I ask because I am trying to make a purple twilek for the game since I have not seen one done yet and I have the head done but I wanted to use one of those outfits for the body type and regular clothes types. Any help would be appreciated

Thanks

Eefluxx


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Old 08-12-2007, 01:24 AM   #2
Dragoon ZER0
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One of them (I think it's the first one listed in appearance.2da) uses the same body model as the other Twileks in the game (N_TwilekF) IIRC.
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Old 08-13-2007, 03:25 PM   #3
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Dragoon Zero, yep that was it but unfortunately I still can't get the body of the twilek right, I have the purple head but her body throughout the rest of the game will be white and I can't get it figured out

Thanks for the info tho


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Old 08-14-2007, 06:47 PM   #4
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Wink OK...

Alright ... the twilek's body models are on Row labels 652 and 653 of the appearance.2da file, labeled Twilek_Assasin_01 and Twilek_Assasin_02. The slender model is the N_TwiAssasin.mdl and the big chested one is N_TwilekF.mdl (model a column or model b of appearance.2da file...)

hope it helps ...
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Old 08-14-2007, 07:53 PM   #5
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Quote:
Originally Posted by Eefluxx
Dragoon Zero, yep that was it but unfortunately I still can't get the body of the twilek right, I have the purple head but her body throughout the rest of the game will be white and I can't get it figured out

Thanks for the info tho
This .mdl and .mdx should work. I had to hex edit the model to get the texture to work. I even included my 30 second recolored texture as a naming reference

Just use N_PwilekF for the model and N_PwilekFA for the texture in appearance.2da.
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Old 08-15-2007, 02:10 PM   #6
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George, Thanks for clarifying which was which, and yes it does helps

Dragoon, Thanks for MDL and MDX, I was actually using a darker purple head but I can recolor the one you gave me to match her head. My problem is I am having trouble figuring out the hex editor without screwing anything up much appreciated on your help


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Old 08-15-2007, 06:51 PM   #7
Dragoon ZER0
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Quote:
Originally Posted by Eefluxx
I was actually using a darker purple head but I can recolor the one you gave me to match her head.
Quote:
Originally Posted by Dragoon ZER0
as a naming reference
You really didn't need that for anything other than a name. I noticed you said 'purple', so I used it as a test. I wouldn't have been much help if it didn't work

Quote:
Originally Posted by Eefluxx
]My problem is I am having trouble figuring out the hex editor without screwing anything up
How so?

To get this working I just had to change the first instance of the texture name in the model (N_TwilekFA01 in this case).
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Old 08-16-2007, 03:50 PM   #8
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Dragoon, its more of a "I" think I am messing something up when I use the hex editor, not that I am but I might mess something up for good with the model and then have to start over from scratch again , tho you make sound simple so I will try with the tga that I recolored and use the name you provided and will see what I can come up with


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