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Old 09-14-2007, 08:37 AM   #41
Darth Balor
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Ok, we are having to reconfigure the TSLPatcher so that it will install into TSLRP and not over it. This will not delay anything.

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Old 09-14-2007, 02:33 PM   #42
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I can't wait. ^_^ So far I'm liking what I'm seeing.


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Old 09-15-2007, 07:14 AM   #43
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Everyone there should be a little treat available on kotor2files soon.


Last edited by Darth Balor; 09-15-2007 at 07:44 PM.
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Old 09-17-2007, 10:03 AM   #44
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Have a Look-sie

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Old 09-17-2007, 04:43 PM   #45
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Nice work. Downloading now. Is this only changing Atris' appearance?


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Old 09-19-2007, 02:40 PM   #46
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I have recently downloaded this mod to give it a go however when I try to install it using the patcher it gives me the following error message:

Error: Unhandled exception: Cannot create file "C:\Program Files\LucasArts\SWKotOR2\Lips\711KOR_loc.mod". Access is denied (0)

I have had a quick look at the other mods I have installed however I can't see that there is a conflict between them because the others don't use that file.

Has anybody else had this problem and if so how did you fix it.
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Old 09-19-2007, 05:22 PM   #47
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Uncheck the read-only attribute in the file properties and try again.
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Old 09-19-2007, 09:55 PM   #48
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read the read-me. It explains how to install properly.

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Old 09-19-2007, 11:42 PM   #49
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You guys are doing some excellent work. I can't wait for it to be a finished mod.


Not all those who wander are lost.-J.R.R. Tolkien

I believe in Christianity as I believe the sun has risen, not only because I see it but by it I see everything else - C.S. Lewis
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Old 09-22-2007, 04:59 PM   #50
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New Download available Here

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Old 09-22-2007, 05:03 PM   #51
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So, I must remove all of my other mods first or it will definitely, without a shadow of a doubt, one hundred percent not work? Or is that just your educated guess for those who have an abundance of mods in place?


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YOURS VERY SLOW ! PLS NEW PROGRESSS PLS NEW UPDATES PLS DARK FORCES FİNAL VERSİON İ CAN WAİTİNG KOTF PART 1 RELEASED 5 YEAR AND İTS 1 MAN ( OSMAN GUNYAZ DEVELOPERS ) BUT YOURS VERY PEOPLE İ CANT WAİTİNG 5 YEARS
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Old 09-22-2007, 05:27 PM   #52
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Just like TSLRP you have to install your other mods over ours.

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Old 09-22-2007, 08:06 PM   #53
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Oh, okay.

So, would it be okay if I just backed up my entire override folder, installed your mod, and then restored the contents of the folder? I think that as long as there aren't any .2da files in your mod I should be okay. Are there?

Also, would I have to remove the modified files in my modules folder, which are only a couple of files to replace the Sith that you face in the Trayus Academy with real Sith Lords?


Quote:
Originally Posted by a silly noob View Post
YOURS VERY SLOW ! PLS NEW PROGRESSS PLS NEW UPDATES PLS DARK FORCES FİNAL VERSİON İ CAN WAİTİNG KOTF PART 1 RELEASED 5 YEAR AND İTS 1 MAN ( OSMAN GUNYAZ DEVELOPERS ) BUT YOURS VERY PEOPLE İ CANT WAİTİNG 5 YEARS

Last edited by Zerimar Nyliram; 09-23-2007 at 12:02 AM.
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Old 09-23-2007, 12:28 PM   #54
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You wouldn't need to remove any malachor mods, yet. Even so some mods if installed first will probably be compatible.

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Old 09-23-2007, 02:06 PM   #55
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Well, that's good news. And for my first question?


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Originally Posted by a silly noob View Post
YOURS VERY SLOW ! PLS NEW PROGRESSS PLS NEW UPDATES PLS DARK FORCES FİNAL VERSİON İ CAN WAİTİNG KOTF PART 1 RELEASED 5 YEAR AND İTS 1 MAN ( OSMAN GUNYAZ DEVELOPERS ) BUT YOURS VERY PEOPLE İ CANT WAİTİNG 5 YEARS
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Old 09-23-2007, 02:14 PM   #56
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Hmm, we do alter 3 2da files. So my best guess would be to run our installer over your already installed override. But, not yet, I have to reupload the installer/readme are bugged.


Last edited by Darth Balor; 09-24-2007 at 05:34 PM.
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Old 09-24-2007, 03:48 PM   #57
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So the most updated file should not be used? I'm talking about this file. http://knightsoftheoldrepublic.filef...om/file/;83115


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Old 09-24-2007, 04:27 PM   #58
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Darth Balor updated the installer so this file should work. The bugged version is clearly marked as obsolete now that the new version is available.
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Old 09-24-2007, 05:35 PM   #59
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The bugged version didn't install part of the nar shaddaa stuff right. Had to fix it...

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Old 09-24-2007, 09:17 PM   #60
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Oh ok. Just making sure I don't play and then get bugged. Lol. Great work.


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Old 09-26-2007, 04:44 PM   #61
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what thing can you add to the tsl k2rp mod i would just want to know i want to play a good game and earn alot of xp points so what mod shold i add ?


Victor E.B.
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Old 09-27-2007, 03:48 PM   #62
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New Patch:K2RP - USM Compatibility Patch

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Old 09-30-2007, 11:41 PM   #63
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when i installed your patch i got 64 errors in the error log whats going on? will this cause
the game to be unplayable I followed all the instructions in the readme it
the errors all say file doesn't exist/not found this isn't going to make the game unplayable I hope

Last edited by redscare81; 10-01-2007 at 04:08 AM.
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Old 10-01-2007, 11:20 AM   #64
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You obviously didn't install it correctly, when I install it from a fresh K2 patched up install, I get no errors.

Also the patch doesn't even use TSLpatcher.

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Old 10-07-2007, 03:44 PM   #65
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Okay, I have a question: what if I copy everything from my override folder and move it elsewhere except for all of the .2da files, let your patcher patch them as needed, and then move everything right back?

Oh, and which .2da files does it utilize so that I know what to look for?

Edit: I don't mean to be a bugger, but is there any chance that I could have my question answered? I'm itching to install this!

I have combined your 'bump' post into your previous one. I'm sorry, but no 'bumping' means just that, if you aren't getting a response then please use the PM system. -RH


Quote:
Originally Posted by a silly noob View Post
YOURS VERY SLOW ! PLS NEW PROGRESSS PLS NEW UPDATES PLS DARK FORCES FİNAL VERSİON İ CAN WAİTİNG KOTF PART 1 RELEASED 5 YEAR AND İTS 1 MAN ( OSMAN GUNYAZ DEVELOPERS ) BUT YOURS VERY PEOPLE İ CANT WAİTİNG 5 YEARS

Last edited by RedHawke; 10-20-2007 at 11:34 AM.
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Old 10-19-2007, 12:53 AM   #66
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Have you restored the part where Kreia gets redeemed yet? I want Atris to...go dark.
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Old 10-19-2007, 05:25 AM   #67
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Quote:
Zerimar Nyliram wrote:
Okay, I have a question: what if I copy everything from my override folder and move it elsewhere except for all of the .2da files, let your patcher patch them as needed, and then move everything right back?

Oh, and which .2da files does it utilize so that I know what to look for?
I don't see why it wouldn't work but can't be sure. The only problem should be if our mod actually conflicts with one of your old mods. You should try it and find out. Just remember to backup your modules and lips folders. We modify the 2da files ambientmusic.2da, appearance.2da and globalcat.2da.

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Have you restored the part where Kreia gets redeemed yet? I want Atris to...go dark.
Not yet. We probably won't be able to do this until Team Gizka releases the TSLRP. They are making extensive modifications to the Malachor V and we need to avoid conflicts. Atris and the handmaidens are dressed in black outfits when you return to their base though...
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Old 10-20-2007, 08:45 PM   #68
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So how is this coming? Any new progress? What part are you focusing on restoring at the moment? And one last question to finish a whole post of questions, will there be another release any time soon?


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Old 10-20-2007, 09:27 PM   #69
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And to follow that up, when you release a new version, will it be able to properly update the .2da files if they had already been modified by a previous version? Because I backed up my override folder, but forgot to back up those particular files. (Actually, what happened was, I had back main override folder and a backup override folder so that I could install the mod with a clean slate and then all of my older files on top of it. And then, instead of copying and pasting the .2da files from my backup folder to the override folder, I cut and pasted them. So now I no longer have them backed up as they were before I installed your mod.)

Also, will this issue cause any conflict with Team Gizka's mod?

If this will cause problems, I suppose I could edit the files manually. Which lines would I have to remove?


Quote:
Originally Posted by a silly noob View Post
YOURS VERY SLOW ! PLS NEW PROGRESSS PLS NEW UPDATES PLS DARK FORCES FİNAL VERSİON İ CAN WAİTİNG KOTF PART 1 RELEASED 5 YEAR AND İTS 1 MAN ( OSMAN GUNYAZ DEVELOPERS ) BUT YOURS VERY PEOPLE İ CANT WAİTİNG 5 YEARS
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Old 10-23-2007, 02:24 PM   #70
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I looked modules of game by means of Kotor Tool and have not found out there not involved modules, except for one of Black Vulkar Base. On mine even if Uthura and HK-47 tell about Sleheyron it does not mean at all, that it should be in game, as well as other locations, on mine.
The beta-version of game can at you? Excuse, if has incorrectly translated.
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Old 10-24-2007, 07:14 AM   #71
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Quote:
Zerimar Nyliram wrote:
And to follow that up, when you release a new version, will it be able to properly update the .2da files if they had already been modified by a previous version? Because I backed up my override folder, but forgot to back up those particular files. (Actually, what happened was, I had back main override folder and a backup override folder so that I could install the mod with a clean slate and then all of my older files on top of it. And then, instead of copying and pasting the .2da files from my backup folder to the override folder, I cut and pasted them. So now I no longer have them backed up as they were before I installed your mod.)
It should be. The TSLPatcer is certainly able to handle the 2da files that way if it is configured correctly. Darth Balor just needs to be careful when configuring it for any new updates. Hopefully the patcher was bug free when you installed the mod. If not then the only way to get the files back is to modify the 2da files manually by following the code of changes.ini file in reverse and that may be tricky.
Quote:
Zerimar Nyliram wrote:
Also, will this issue cause any conflict with Team Gizka's mod?
It shouldn't if the patcher is configured correctly.
Quote:
Revan_Pwn_Malak wrote:
So how is this coming? Any new progress? What part are you focusing on restoring at the moment? And one last question to finish a whole post of questions, will there be another release any time soon?
We are currently adding content to Korriban and Dantooine that is connected to M4-78 and Master Vash. After that we'll start working with M4-78 itself. We won't need to start from scratch because DSTONEY642000 has joined the team and is letting us use his previous work. There is still a lot of content to add almost everywhere in the game. Particularly Telos, Ebon Hawk and Malachor V. We'll need to wait for Team Gizka to release their mod because there would surely be conflicts unless we add our content on top of theirs. We have another team beta currently under testing. Some of the entirely new content will only be released with M4-78 though because it would contain spoilers.
Quote:
d44r55 wrote:
I looked modules of game by means of Kotor Tool and have not found out there not involved modules, except for one of Black Vulkar Base. On mine even if Uthura and HK-47 tell about Sleheyron it does not mean at all, that it should be in game, as well as other locations, on mine.
The beta-version of game can at you? Excuse, if has incorrectly translated.
The patcher replaces some of the .rim and .erf files and adds content to others but it will currently add only one entirely new module 854NIH.mod that contains the cutscene between Nihilus and Sion. The M4-78 modules will be added as new later. Sleheyron is not included in TSL or this project. Team Jawa is adding it for KotOR 1 though.
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Old 10-26-2007, 12:39 PM   #72
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M4-78 coming soon...

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Old 10-28-2007, 03:44 AM   #73
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Hi!
I have a question. There are 2 mods from team-gizka.org:
- Handmaiden Training->Cutscene Fix
- Nihilus-Visas In-Game Cutscene Tweak
both have wp_cut_pclast.utw file.

Now in witch order i copy the mods in Override folder?
Thanks!

Edit: Hey!
I'm alone here?

Last edited by RedHawke; 10-30-2007 at 04:01 PM. Reason: Combining double "bumping" post...
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Old 10-29-2007, 05:20 AM   #74
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Quote:
Originally Posted by dartmihai
Hey!
I'm alone here?
These files are identical.
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Old 10-29-2007, 01:04 PM   #75
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Aaaa finaly! Thank you!

Edit: Hi!
Help!
I did the next steps:
-fresh install KOTOR2: Sith Lords
- install the TSLRP files in Override folder
- the files 005EBO_s.rim 101PER.rim 101PER_dlg.erf 101PER_s.rim
102PER.rim 102PER_dlg.erf 102PER_s.rim 151HAR.rim
103PER_dlg.erf 103PER_s.rim 105PER.rim 262tel_s.rim
105PER_dlg.erf 106PER_dlg.erf 106PER_s.rim 306nar.rim
351_s.rim 351.rim uncheck "Read-only"
- 101PER_loc.mod, and 711KOR_loc.mod uncheck "Read-only"
-Install Mod K2RP
I have 70 warnings. What's wrong ?!?
that's my install log:
Code:
 • Installation started 29/10/2007 18:25:23...
 • Appending strings to TLK file "g:\SWKotOR2\dialog.tlk"
 • Saving unaltered backup copy of dialog.tlk file in G:\SWKotOR2\k2rp\backup\
 • dialog.tlk file updated with 15 new entries.
 • Installing unmodified files...
 • Replacing file 101PER_dlg.erf in the Modules\ folder...
 • Replacing file 102PER_dlg.erf in the Modules\ folder...
 • Replacing file 103PER_dlg.erf in the Modules\ folder...
 • Replacing file 105PER_dlg.erf in the Modules\ folder...
 • Replacing file 106PER_dlg.erf in the Modules\ folder...
 • Replacing file 103PER_s.rim in the Modules\ folder...
 • Replacing file 101PER_s.rim in the Modules\ folder...
 • Replacing file 151HAR.rim in the Modules\ folder...
 • Replacing file 102PER.rim in the Modules\ folder...
 • Replacing file 105PER.rim in the Modules\ folder...
 • Replacing file 101PER_loc.mod in the lips\ folder...
 • Copying file 153atton.dlg to the override folder...
 • Copying file gar_door.dlg to the override folder...
 • Copying file hatch.dlg to the override folder...
 • Copying file rmedoff.dlg to the override folder...
 • Copying file sealdoor.dlg to the override folder...
 • Copying file repcapt.dlg to the override folder...
 • Copying file repcapt2.dlg to the override folder...
 • Copying file 151kreia.dlg to the override folder...
 • Warning: A file named 202grenn.dlg already exists in the Override folder. Skipping file...
 • Copying file 222tel.dlg to the Override folder...
 • Copying file 351hub.dlg to the Override folder...
 • Warning: A file named 650jedi.dlg already exists in the Override folder. Skipping file...
 • Copying file a_303_fpush.ncs to the Override folder...
 • Warning: Unable to copy file "a_306onenter.ncs", file does not exist!
 • Copying file a_atton_cancut.ncs to the Override folder...
 • Copying file a_endwarehouse.ncs to the Override folder...
 • Copying file a_formparty.ncs to the Override folder...
 • Copying file a_heal_half.ncs to the Override folder...
 • Copying file a_kreia_att.ncs to the Override folder...
 • Copying file a_kreia_att_2.ncs to the Override folder...
 • Copying file a_kreia_cast.ncs to the Override folder...
 • Copying file a_makedrdsfriend.ncs to the Override folder...
 • Copying file a_revan_act.ncs to the Override folder...
 • Copying file a_shutdowndrds.ncs to the Override folder...
 • Copying file appearance.2da to the Override folder...
 • Copying file attwarn.dlg to the Override folder...
 • Copying file beast_ta.dlg to the Override folder...
 • Copying file c_chk_hp.ncs to the Override folder...
 • Copying file carthend.dlg to the Override folder...
 • Copying file console01.dlg to the Override folder...
 • Copying file console01b.dlg to the Override folder...
 • Copying file db_thug_apear.ncs to the Override folder...
 • Copying file decom_cont.ncs to the Override folder...
 • Copying file decom_sound1.ncs to the Override folder...
 • Copying file duro_thug.utc to the Override folder...
 • Copying file duroamb2.dlg to the Override folder...
 • Copying file durothug.dlg to the Override folder...
 • Copying file dustil.dlg to the Override folder...
 • Copying file g_darkpc.utc to the Override folder...
 • Copying file g_darkpc_male.utc to the Override folder...
 • Warning: A file named global.jrl already exists in the Override folder. Skipping file...
 • Copying file hanapt.dlg to the Override folder...
 • Copying file handend.dlg to the Override folder...
 • Copying file holorec.dlg to the Override folder...
 • Copying file jedi_cont.utp to the Override folder...
 • Copying file k_301_duroamb.ncs to the Override folder...
 • Copying file k_301_mapenter.ncs to the Override folder...
 • Copying file k_301_setesc.ncs to the Override folder...
 • Copying file k_303_duroamb2.ncs to the Override folder...
 • Copying file k_303_shoot.ncs to the Override folder...
 • Copying file k_303_zattack.ncs to the Override folder...
 • Copying file k_303_zspawn.ncs to the Override folder...
 • Copying file k_506_kattack1.ncs to the Override folder...
 • Copying file k_506_kattack2.ncs to the Override folder...
 • Copying file k_506_kdlg2.ncs to the Override folder...
 • Copying file k_fab_droid_ud.ncs to the Override folder...
 • Copying file k_fab_fade_ud.ncs to the Override folder...
 • Copying file k_fab_revan_ud.ncs to the Override folder...
 • Copying file kadron.utc to the Override folder...
 • Copying file kreia_tm.dlg to the Override folder...
 • Copying file kreiacrush.ncs to the Override folder...
 • Copying file miraapt.dlg to the Override folder...
 • Copying file n_jedicounm002.utc to the Override folder...
 • Copying file nar351_choke.ncs to the Override folder...
 • Warning: A file named nar351_choke.ncs already exists in the Override folder. Skipping file...
 • Copying file p_handmaiden012.utc to the Override folder...
 • Copying file p_handmaiden013.utc to the Override folder...
 • Copying file p_handmaiden014.utc to the Override folder...
 • Copying file pc_death.dlg to the Override folder...
 • Copying file redeclipse004.ute to the Override folder...
 • Copying file rev_end.dlg to the Override folder...
 • Copying file revan.dlg to the Override folder...
 • Copying file revan_fake.utc to the Override folder...
 • Copying file ro_sold2.dlg to the Override folder...
 • Copying file ro_weed.dlg to the Override folder...
 • Copying file Rushingair.uts to the Override folder...
 • Copying file sec_tomb.dlg to the Override folder...
 • Copying file sentry.dlg to the Override folder...
 • Copying file sisend.dlg to the Override folder...
 • Copying file slave.utc to the Override folder...
 • Copying file slave_fadein.ncs to the Override folder...
 • Copying file slave_fadeout.ncs to the Override folder...
 • Copying file slave_tlk.dlg to the Override folder...
 • Copying file st_ai_thugperc.ncs to the Override folder...
 • Copying file te_gand1.utc to the Override folder...
 • Copying file te_Gand2.utc to the Override folder...
 • Copying file te_gand3.utc to the Override folder...
 • Copying file te_gand4.utc to the Override folder...
 • Copying file te_gand5.utc to the Override folder...
 • Copying file te_gand6.utc to the Override folder...
 • Copying file te_gandfind2.utc to the Override folder...
 • Copying file te_gandfind3.utc to the Override folder...
 • Copying file te_gandfind.utc to the Override folder...
 • Copying file te_granvictim.utc to the Override folder...
 • Copying file te_zhugshooter.utc to the Override folder...
 • Copying file te_zhugthug1.utc to the Override folder...
 • Copying file te_zhugthug2.utc to the Override folder...
 • Copying file te_zhugthug3.utc to the Override folder...
 • Copying file te_zhugthug4.utc to the Override folder...
 • Copying file te_zhugthug5.utc to the Override folder...
 • Copying file te_zhugthug6.utc to the Override folder...
 • Copying file te_zhugthug7.utc to the Override folder...
 • Warning: A file named tienn.dlg already exists in the Override folder. Skipping file...
 • Copying file tr_beast_tamer.ncs to the Override folder...
 • Copying file tr_beast_tamer.utt to the Override folder...
 • Copying file tr_droid_attack.ncs to the Override folder...
 • Copying file tr_last_vision.ncs to the Override folder...
 • Copying file twinsun1.dlg to the Override folder...
 • Copying file mainmenu03.mdx to the Override folder...
 • Copying file mainmenu03.mdl to the Override folder...
 • Warning: Unable to copy file "k_fab_vrook_ud.ncs", file does not exist!
 • Copying file 3cfd.dlg to the Override folder...
 • Copying file swloader.bmp to the Launcher folder...
 • Folder g:\SWKotOR2\StreamVoice/711/dustil did not exist, creating it...
 • Copying file 711dustil001.wav to the StreamVoice/711/dustil folder...
 • Copying file 711dustil002.wav to the StreamVoice/711/dustil folder...
 • Copying file 711dustil003.wav to the StreamVoice/711/dustil folder...
 • Copying file 711dustil004.wav to the StreamVoice/711/dustil folder...
 • Copying file 711dustil005.wav to the StreamVoice/711/dustil folder...
 • Copying file 711dustil006.wav to the StreamVoice/711/dustil folder...
 • Copying file 711dustil007.wav to the StreamVoice/711/dustil folder...
 • Copying file 711dustil008.wav to the StreamVoice/711/dustil folder...
 • Copying file 711dustil009.wav to the StreamVoice/711/dustil folder...
 • Copying file 711dustil010.wav to the StreamVoice/711/dustil folder...
 • Copying file 711dustil011.wav to the StreamVoice/711/dustil folder...
 • Copying file 301ATTWARN072.wav to the StreamVoice/301/ATTWARN folder...
 • Replacing file 650650JEDI900.wav in the StreamVoice/650/650jedi folder...
 • Replacing file 711KOR_loc.mod in the Lips folder...
 • Replacing file 262TEL_s.rim in the Modules folder...
 • Copying file 854NIH.mod to the Modules folder...
 • Copying file 854NIH_loc.mod to the Modules folder...
 • Copying file ambientmusic.2da to Override folder...
 • Updated 2DA file g:\SWKotOR2\override\ambientmusic.2da.
 • Copying file globalcat.2da to Override folder...
 • Updated 2DA file g:\SWKotOR2\override\globalcat.2da.
 • Modifying file "appearance.2da" found in Override folder...
 • Saving unaltered backup copy of appearance.2da in G:\SWKotOR2\k2rp\backup\appearance.2da
 • Updated 2DA file g:\SWKotOR2\override\appearance.2da.
 • Modifying GFF format files...
 • Copying file intro.dlg to Override folder...
 • Modifying GFF file intro.dlg...
 • Finished updating GFF file "intro.dlg"...
 • File "door_dan002.utd" already exists in archive "005EBO_s.rim", modifying existing file...
 • Modifying GFF file door_dan002.utd...
 • Saving unaltered backup copy of destination file 005EBO_s.rim file in G:\SWKotOR2\k2rp\backup\
 • Finished updating GFF file "door_dan002.utd" in "Modules\005EBO_s.rim"...
 • Saving modified file "door_dan002.utd" in archive "005EBO_s.rim".
 • File "102per.git" already exists in archive "102PER.rim", modifying existing file...
 • Modifying GFF file 102per.git...
 • Finished updating GFF file "102per.git" in "Modules\102PER.rim"...
 • Saving modified file "102per.git" in archive "102PER.rim".
 • File "c_sensorball.utc" already exists in archive "102PER_s.rim", modifying existing file...
 • Modifying GFF file c_sensorball.utc...
 • Saving unaltered backup copy of destination file 102PER_s.rim file in G:\SWKotOR2\k2rp\backup\
 • Finished updating GFF file "c_sensorball.utc" in "Modules\102PER_s.rim"...
 • Saving modified file "c_sensorball.utc" in archive "102PER_s.rim".
 • File "105per.git" already exists in archive "105PER.rim", modifying existing file...
 • Modifying GFF file 105per.git...
 • Finished updating GFF file "105per.git" in "Modules\105PER.rim"...
 • Saving modified file "105per.git" in archive "105PER.rim".
 • Modifying file "global.jrl" found in Override folder...
 • Modifying GFF file global.jrl...
 • Added new field to GFF file global.jrl...
 • Added new field to GFF file global.jrl...
 • Added new field to GFF file global.jrl...
 • Added new field to GFF file global.jrl...
 • Added new field to GFF file global.jrl...
 • Added new field to GFF file global.jrl...
 • Added new field to GFF file global.jrl...
 • Saving unaltered backup copy of global.jrl file in G:\SWKotOR2\k2rp\backup\
 • Finished updating GFF file "global.jrl"...
 • File "101per.git" already exists in archive "101PER.rim", modifying existing file...
 • Modifying GFF file 101per.git...
 • Saving unaltered backup copy of destination file 101PER.rim file in G:\SWKotOR2\k2rp\backup\
 • Finished updating GFF file "101per.git" in "Modules\101PER.rim"...
 • Saving modified file "101per.git" in archive "101PER.rim".
 • File "c_drdastro003.utc" already exists in archive "106PER_s.rim", modifying existing file...
 • Modifying GFF file c_drdastro003.utc...
 • Warning: Unable to find a field label matching "ScriptNotice" in c_drdastro003.utc, skipping...
 • Saving unaltered backup copy of destination file 106PER_s.rim file in G:\SWKotOR2\k2rp\backup\
 • Finished updating GFF file "c_drdastro003.utc" in "Modules\106PER_s.rim"...
 • Saving modified file "c_drdastro003.utc" in archive "106PER_s.rim".
 • File "g_tresgencorp006.utp" already exists in archive "102PER_s.rim", modifying existing file...
 • Modifying GFF file g_tresgencorp006.utp...
 • Finished updating GFF file "g_tresgencorp006.utp" in "Modules\102PER_s.rim"...
 • Saving modified file "g_tresgencorp006.utp" in archive "102PER_s.rim".
 • File "g_tresgencorp005.utp" already exists in archive "101PER_s.rim", modifying existing file...
 • Modifying GFF file g_tresgencorp005.utp...
 • Added new field to GFF file g_tresgencorp005.utp...
 • Added new field to GFF file g_tresgencorp005.utp...
 • Finished updating GFF file "g_tresgencorp005.utp" in "Modules\101PER_s.rim"...
 • Saving modified file "g_tresgencorp005.utp" in archive "101PER_s.rim".
 • File "g_tresgencorp010.utp" already exists in archive "105PER_s.rim", modifying existing file...
 • Modifying GFF file g_tresgencorp010.utp...
 • Saving unaltered backup copy of destination file 105PER_s.rim file in G:\SWKotOR2\k2rp\backup\
 • Finished updating GFF file "g_tresgencorp010.utp" in "Modules\105PER_s.rim"...
 • Saving modified file "g_tresgencorp010.utp" in archive "105PER_s.rim".
 • Copying file kreia.dlg to Override folder...
 • Modifying GFF file kreia.dlg...
 • Finished updating GFF file "kreia.dlg"...
 • File "306nar.git" already exists in archive "306NAR.rim", modifying existing file...
 • Modifying GFF file 306nar.git...
 • Added new field to GFF file 306nar.git...
 • Added new field to GFF file 306nar.git...
 • Saving unaltered backup copy of destination file 306NAR.rim file in G:\SWKotOR2\k2rp\backup\
 • Finished updating GFF file "306nar.git" in "Modules\306NAR.rim"...
 • Saving modified file "306nar.git" in archive "306NAR.rim".
 • File "351nar.git" already exists in archive "351NAR.rim", modifying existing file...
 • Modifying GFF file 351nar.git...
 • Added new field to GFF file 351nar.git...
 • Saving unaltered backup copy of destination file 351NAR.rim file in G:\SWKotOR2\k2rp\backup\
 • Finished updating GFF file "351nar.git" in "Modules\351NAR.rim"...
 • Saving modified file "351nar.git" in archive "351NAR.rim".
 • File "comppnl004.utp" already exists in archive "351NAR_s.rim", modifying existing file...
 • Modifying GFF file comppnl004.utp...
 • Added new field to GFF file comppnl004.utp...
 • Added new field to GFF file comppnl004.utp...
 • Added new field to GFF file comppnl004.utp...
 • Warning: Unable to find a field label matching "EntryList\141\RepliesList\0\Index" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\141\CameraID" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\142\Speaker" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\142\Text(strref)" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\142\VO_ResRef" in comppnl004.utp, skipping...
 • Warning: Blank value encountered for GFF field label EntryList\142\Script, skipping...
 • Warning: Unable to find a field label matching "EntryList\142\Delay" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\142\CameraAngle" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\142\NodeID" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\142\RepliesList\0\Index" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\142\RepliesList\0\IsChild" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\142\CameraID" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\161\RepliesList\0\Index" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\162\Text(strref)" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\162\VO_ResRef" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\162\Script" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\162\ActionParam1" in comppnl004.utp, skipping...
 • Warning: Blank value encountered for GFF field label EntryList\162\ActionParamStrA, skipping...
 • Warning: Unable to find a field label matching "EntryList\162\NodeID" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\162\RepliesList\0\Index" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\162\RepliesList\0\IsChild" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\163\Text(strref)" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\163\VO_ResRef" in comppnl004.utp, skipping...
 • Warning: Blank value encountered for GFF field label EntryList\163\Script, skipping...
 • Warning: Unable to find a field label matching "EntryList\163\ActionParam1" in comppnl004.utp, skipping...
 • Warning: Blank value encountered for GFF field label EntryList\163\ActionParamStrA, skipping...
 • Warning: Unable to find a field label matching "EntryList\163\NodeID" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\163\RepliesList\0\Index" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\164\Text(strref)" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\164\VO_ResRef" in comppnl004.utp, skipping...
 • Warning: Blank value encountered for GFF field label EntryList\164\Script, skipping...
 • Warning: Blank value encountered for GFF field label EntryList\164\ActionParamStrA, skipping...
 • Warning: Unable to find a field label matching "EntryList\164\CameraAngle" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\164\NodeID" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\165\AnimList\0\Participant" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\165\AnimList\0\Animation" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\165\AnimList\1\Participant" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\165\AnimList\1\Animation" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\165\AnimList\2\Participant" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\165\AnimList\2\Animation" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\165\Text(strref)" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\165\VO_ResRef" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\165\CameraAngle" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\165\NodeID" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\165\RepliesList\0\Index" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\166\Text(strref)" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\166\VO_ResRef" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\166\NodeID" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\166\RepliesList\0\Index" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\167\Text(strref)" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\167\VO_ResRef" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\167\Script2" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\167\ActionParam1b" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\167\NodeID" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\167\RepliesList\0\Index" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\168\Text(strref)" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\168\VO_ResRef" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\168\NodeID" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\168\RepliesList\0\Index" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\169\Text(strref)" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\169\VO_ResRef" in comppnl004.utp, skipping...
 • Warning: Unable to find a field label matching "EntryList\169\NodeID" in comppnl004.utp, skipping...
 • Saving unaltered backup copy of destination file 351NAR_s.rim file in G:\SWKotOR2\k2rp\backup\
 • Finished updating GFF file "comppnl004.utp" in "Modules\351NAR_s.rim"...
 • Saving modified file "comppnl004.utp" in archive "351NAR_s.rim".
 • Modifying and compiling scripts...
 • Compiling modified script a_ambient.nss...
 • Compiling modified script a_compoff.nss...
 • Compiling modified script a_coorta_cs.nss...
 • Compiling modified script a_droid_blind.nss...
 • Compiling modified script a_droid_war.nss...
 • Compiling modified script a_neuter_droid.nss...
 • Compiling modified script k_102exit.nss...
 • Compiling modified script k_atton_ud.nss...
 • Compiling modified script k_hk50_user.nss...
 • Compiling modified script a_set103voice.nss...
 • Compiling modified script a_opensecdoor.nss...
 • Compiling modified script a_sien_cs.nss...
 • Compiling modified script k_hk50_103_ud.nss...
 • Compiling modified script a_t3deadspawn.nss...
 • Compiling modified script a_hk50intro.nss...
 • Compiling modified script a_outro.nss...
 • Compiling modified script k_3cfdspawn.nss...
 • Compiling modified script k_add_gob.nss...
 • Compiling modified script k_add_hml.nss...
 • Compiling modified script a_entper102.nss...
 • Compiling modified script c_checktrans.nss...
 • Done. Changes have been applied, but 70 warnings were encountered.

Last edited by RedHawke; 10-30-2007 at 04:03 PM. Reason: Combining double "bumping" post... again. Added code tags to large post.
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Old 11-10-2007, 04:58 PM   #76
Commander Thire
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Join Date: Oct 2007
Location: Dxun
Posts: 75
no other mods? think ill have to pass
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Old 11-10-2007, 05:50 PM   #77
Meowster
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Join Date: Sep 2007
Location: Missouri
Posts: 294
Current Game: New Vegas/KotOR
Well, I downloaded the mod and am enjoying it. I really like the fact that you fight 'yourself' first..although I don't think it makes sense for a darkside character.

How is production, by the way?
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Old 11-17-2007, 11:12 AM   #78
SD Nihil
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Join Date: Jul 2004
Location: United States of America
Posts: 434
Current Game: K1/2, EaW/FoC, & TFU
KRP Comp. Compatibility issue and message question

At: http://knightsoftheoldrepublic.filef...ile/K2RP;83115 there is a mod called "K2RP (Updated)". In the comments it says that the mod includes the Peragus fixes. Does this mean this mod includes the "prolog_peragus_harbinger_issues" mod? Also, if I have installed the peragus mod already and this mod includes it, will it prevent this mod from working right? Also is it ok to have the HQ fixes installed before installing this mod or do the HQ updates have nothing to do with this mod?

Finally, I don't think it has anything to do with this, but I it is a puzzeling error I keep getting. Just as I start up Kotor 2, I get this message with the title: Windows - No Disk
and the message: Exception Processing Message c0000013 Parameters 75b6bf9c 4 75b6bf9c 75b6bf9c
with the buttons: cancel, try again, and continue. The disk is in.

Last edited by RedHawke; 11-18-2007 at 12:12 AM. Reason: Merged With Mod Release Thread...
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Old 11-17-2007, 10:14 PM   #79
John Galt
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Join Date: May 2006
Location: Galt's Gulch
Posts: 474
I tried to install it, but got the error

" • Error: Unhandled exception: Cannot create file "C:\Program Files\LucasArts\SWKotOR2\Modules\101PER_dlg.erf". Access is denied (0)"





Wer mit Ungeheuern kδmpft, mag zusehn, dass er nicht dabei zum Ungeheuer wird. Und wenn du lange in einen Abgrund blickst, blickt der Abgrund auch in dich hinein. -Friedrich Nietzsche, Jenseits von Gut und Bφse
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Old 11-18-2007, 11:27 AM   #80
Q
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Join Date: May 2006
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Current Game: Mowing down neos with my M60
LF Jester Forum Veteran Helpful! 
^^^
Have you removed the read-only properties from the game files?


"They should rename the team to the Washington Government Sucks. Put Obama on the helmet. Line the entire walls of the stadium with the actual text of the ACA.
Fix their home team score on the board to the debt clock, they can win every game 17,000,000,000,000 to 24. Losing team gets taxed by the IRS 100%, then droned."
-Toker
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