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Old 03-21-2008, 02:14 PM   #41
ajlbibak
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Old 03-22-2008, 08:24 PM   #42
Darth Xander
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Woow looks just like my history teacher!!

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Old 04-28-2011, 06:52 PM   #43
Christos K
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I am trying to get this mod to work but I don't want to replace the existing 2da files as I know they have been edited before and not just by your other mods. I can probably edit it myself but could someone tell me what to change in those 2da files. (heads.2da, appearance.2da)


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Old 04-28-2011, 10:11 PM   #44
SITH LORD 872
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Looking nice, I like how he still remains a ghost, But still hold a human look to him!!


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Old 01-05-2012, 12:30 PM   #45
Bonedragon Jedi
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for some reason, when I went into his tomb (on my second playthrough) Ajunta Pall was now wearing brown jedi robes with the sithy-looking eyes and the odd shield effect. I dont think I have this mod installed either....so what could have caused that? and if I download this mod (which I am planning to) will it bug out that section of the game?
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Old 01-05-2012, 01:59 PM   #46
Marius Fett
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Not if you have a saved game before you entered the tomb.




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Old 01-06-2012, 02:36 AM   #47
Bonedragon Jedi
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Quote:
Originally Posted by Marius Fett View Post
Not if you have a saved game before you entered the tomb.
Thanks. i'm still new to all of this...

will this mod be compatible with the Bendak Starkiller armor mod by redrob41? both use a appearance.2da file.

I dont have any way of editing .2da files (and most likely ever wont) so I'm forced to pick and choose. *whimper*

Last edited by mimartin; 01-06-2012 at 12:46 PM.
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Old 01-09-2012, 02:26 AM   #48
Totenkopf
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If you go to this page: http://www.starwarsknights.com/tools.php and scroll toward the section that says General Modding Tools , you will see a link for a tool called a 2da converter/merger. If you downlaod it and follow the instructions, it allows you to merge 2da files so that you shouldn't have to be restricted to choosing one mod over another.


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Old 01-09-2012, 12:19 PM   #49
Zerimar Nyliram
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There wouldn't happen to be one for UTC and DLG files, would there?


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YOURS VERY SLOW ! PLS NEW PROGRESSS PLS NEW UPDATES PLS DARK FORCES FİNAL VERSİON İ CAN WAİTİNG KOTF PART 1 RELEASED 5 YEAR AND İTS 1 MAN ( OSMAN GUNYAZ DEVELOPERS ) BUT YOURS VERY PEOPLE İ CANT WAİTİNG 5 YEARS
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Old 01-09-2012, 12:31 PM   #50
Bonedragon Jedi
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thanks

Quote:
Originally Posted by Totenkopf View Post
If you go to this page: http://www.starwarsknights.com/tools.php and scroll toward the section that says General Modding Tools , you will see a link for a tool called a 2da converter/merger. If you downlaod it and follow the instructions, it allows you to merge 2da files so that you shouldn't have to be restricted to choosing one mod over another.
Thanks!
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Old 01-09-2012, 05:07 PM   #51
Totenkopf
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Quote:
Originally Posted by Zerimar Nyliram View Post
There wouldn't happen to be one for UTC and DLG files, would there?
That page has various tools that can be used to mod stuff. K-Gff editor and the DLGEditor (both by Tk102) can be very useful. Don't know if they are exactly what you have in mind, but give it a look anyway.


Now, I want you to remember that no bastard ever won a war by dying for his country. He won it by making the other poor, dumb bastard die for his country.---Patton

There is no room in this country for hyphenated Americanism.---Teddy Roosevelt

I never forget a face, but in your case I'll make an exception.---Groucho

And if you all get killed, I'll piss on your graves.---Shaman Urdnot

How would you like to own a little bit of my foot in your ass.---Red Foreman
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