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Old 09-07-2007, 12:47 PM   #1
Quanon
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Post UVW-Mapping Tutorial of somesorts

Hello all !

Here to post that I just finished a long tutorial / guide on how to unfold your mappings of 3D models .

It has lots of screenshots to show where and what to click .
I tried to show some handy tricks and things you need to look out for .

But alas , I'm not god , so I may have mist certain things .

THough a warning , I use 3D-Max , so G-Max users fear not .
I used certain tutorials for G-Max and found everything back in Max .

Things might look a bit differant , but Max and G-Max are family , so its not impossible to find things back .

Here's the link : Click me, or Click me

And I hope an admin of the LF boards could get this to a better place , just like last time I uploaded to the evil Rapidshare *schudders*

Ofcourse some feedback is welcome .

Enjoy !


TIQUILAAAAAAAA

Last edited by stoffe; 09-07-2007 at 01:21 PM.
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Old 09-07-2007, 12:59 PM   #2
glovemaster
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Well done again Quanon Now people can use textures from the tutorial on their own models


If you're looking for any of the junk I did a few years ago; you can probably still find it all on filefront
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Old 09-07-2007, 02:03 PM   #3
stoffe
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Quote:
Originally Posted by Quanon
Here to post that I just finished a long tutorial / guide on how to unfold your mappings of 3D models .

And I hope an admin of the LF boards could get this to a better place , just like last time I uploaded to the evil Rapidshare *schudders*
Very nice.

I've copied your posts to the Modeling/texturing tutorials forum and uploaded a copy of your tutorial to the SWK file server, adding the link to your post.

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